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The Bureau: XCOM Declassified – Survive, Adapt, Win Trailer

With the launch of their game tomorrow in North America developer 2k Marin and publisher 2k Games have released a new trailer for The Bureau: XCOM Declassified. “Survive, Adapt, Win” shows the very first instance of information dealing with the interstellar combatants that the soon to be XCOM agents would be facing.

In terms of launch trailers, The Bureau: XCOM Declassified certainly captures the right spirit, with an introduction for formation of XCOM itself before players finally get their hands on the game when it comes out tomorrow. Though just remember that “Survive” is the most important step as each agent will only have one chance at life.

Those wanting to see the trailer themselves can find it embedded below. The Bureau: XCOM Declassified is set to release tomorrow in North America and worldwide August 23rd, 2013 for Xbox 360, PS3, and PC.

Shin Megami Tensei: Devil Summoner: Soul Hackers European Release

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Meet the Spookies

NIS America has announced that Shin Megami Tensei: Devil Summoner: Soul Hackers is set to launch for the Nintendo 3DS across Europe. Developed by ATLUS for the Sega Saturn in Japan back in 1997, Soul Hackers will finally make its English debut.

Soul Hackers delivers a first-person, dungeon-crawling RPG experience set in a future where technology and otherworldly forces meet in a macabre fusion of cyberpunk futurism and gothic horror. A first-person sci-fi RPG epic, Soul Hackers tells of a city held up as a beacon of humanity’s triumph of technology, but with an infernal secret. In this would-be utopia, a group of hackers takes on a centuries-old mystic society, and a battle for control over humanity’s fate is about to begin.

Sixteen years, and a few platform advancements late, the newly English localised Soul Hackers possesses a variety of new gameplay features and enhancements. Along with a new opening animation and theme song, the game will include 30 demons not found in the original release. An extra dungeon will also be included, in which Raidou Kuzunoha of the previous Devil Summoner games, will appear. Whilst exploring these dungeons, players will have the choice to either challenge the demons that dwell within or negotiate with them in the hopes of turning them into allies.

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A very…unique demon

Soul Hackers will also make use of 3DS functions. The bottom screen will serve as an auto-mapping system, allowing players to fill out maps without traversing the area, and will also let players engage a COMP hack to change difficulty levels. Players will also be able to evolve Nemechi by collecting StreetPasses or trading Play Coins for D-Souls, which are in turn spent on purchasing new forms.

Shin Megami Tensei: Devil Summoner: Soul Hackers will be released on September 20th on the 3DS, and on the Nintendo eShop on September 25th. For more information, visit the official site.

Loverin Tamburin Interview – SMASH 2013

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Ahead of SMASH 2013, during a special media day at the Japan Foundation in Sydney we were able to have a chat with Aya of Loverin Tamburin, a Japanese pop-rock band well known for their own original music as well as their covers of classic anime songs. We discussed the band’s beginnings, their views on covering songs, what their favourite anime are and where the unique name ‘Loverin Tamburin’ came from. Read on for the full interview with the rockin’ Loverin Tamburin.


 

Aya of Loverin Tamburin, ©Goma Studio
Aya of Loverin Tamburin, ©Goma Studio

CC: Thanks for sitting down with us. First of all, could you tell us how Loverin Tamburin began?

Aya: Yes, originally we were just Aya and Akihiro, two separate artists. We first met when supporting another band. We soon discovered that we had the same musical mind and decided to form our own group.

CC: You perform a lot of anime songs, what are some of your favourite anime series or films?

A: Our favourite is Studio Ghibli anime. We even made the cover CD of Studio Ghibli. We have strong feelings about the Studio Ghibli.

CC: What are some of your musical influences and inspirations?

A: I do not listen to other artist’s music. We make up our songs from our life, soul and our feelings.

CC: How would you describe Loverin Tamburin’s music style to someone who hasn’t heard it before?

A: We are the rock music style.

CC: When covering a song do you aim to be faithful to the original or to do your own take on it?

A: Well I must say there is many issues of rights, so we must perform accordingly. But for the song although it is not our own song, we still put our own feelings into it to make it have our emotion to it.

CC: I have to ask, where did the name Loverin Tamburin come from? It is a very unique sounding name.

A: At first because my name is Aya and his name is Akihiro, we took the first letter and combined it to make the name AA. That was the original name we first had. But when we seen it in a list, AA looks like such a small tiny name and we didn’t like that. We wanted another name and somehow I thought of Loverin Tamburin and that is how.

CC: You’ve done both cover songs and original songs over your career. Will you be continuing to do both or will you simply do more original moving forward?

A: At this point of our career, yes we have done original songs as much as cover songs. But we are always focused on making more original songs.

CC: Okay to wrap it all up, do you have anything to say to all your fans?

A: Our concert is at SMASH, but all the people we have seen here are very nice. Therefore I think that we will meet even more nice people in SMASH. Myself and all of the members will put all of our effort in and will be connecting to the audience.

CC: Thank you for your time.

H: Thank you so very much!


You can check out SMASH’s official website here for more information on the event. You can also follow SMASH on Twitter and like SMASH on Facebook for all their latest updates.

Haruko Momoi Interview – SMASH! 2013

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Haruko Momoi, ©Right Gauge

Ahead of SMASH 2013, at the Japan Foundation in Sydney we were able to have a chat with Haruko Momoi, popular Japanese voice actress well known for portraying Feyris Nyanyan in Steins;Gate. We discussed her origins in voice acting and singing as well as her thoughts on anime in general. Read on for the full interview with the lovely Haruko Momoi.


CC: Hello, thank you for sitting down with us! First of all, can you tell us how you got into voice acting?

Haruko Momoi: Before I became a voice actress I started on a radio show. The staff of an anime production came after listening and actually invited me to become a voice actress

CC: You have voice many characters from both anime and video-games. What do you feel is different about voicing a video-game character compared to an anime character?

H: In anime all the voice actors sit in the same room and act it out as it flows. Where as with a game you only need to be there when they are recording just your part. I feel that my acting is far more natural with anime because it feels more like actual acting. For games there is just a lot of lines of text. However in anime I can get into the mind of the characters and even do some extra stuff along the lines. In games you really are just reading those lines of text and making sure it is loud and clear for the gamers.

CC: What would you say is your favourite role to date and why?

H: [laughs] It is very difficult for me to pick just one! But if I must pick, the one that I really enjoyed playing was Seto San in ‘Seto no Hanayome’ (‘My Bride is a Mermaid’ in English). When I was doing that role I got to do a lot of jokes and have fun with it. Because of that it allowed me to really get into the role. I enjoyed that the character has a lot of tongue-twister lines that I had to do. I really enjoyed it all the way until the last episode. When I was doing that final episode I actually cried while I was doing the role. I really liked it.

steins-gate-feyris

CC: What was it like working on the anime Steins;Gate? Many consider this series a modern anime classic. What do you think?

H: Ooooo! Well I feel that the fact it is set in Akihabara, which you could say is like a little city in Japan, is really surprising that it got very popular around the world. I enjoyed working on that series. But still it was quite a big surprise for me!

CC: Would you say that you and your character Feyris are alike in any way?

H: [laughs] Yes the fact that I have also been often hanging out in Akihabara makes us probably the same. Also I think because Feyris Nyanyan is a maid in the maid cafe and tries to entertain the customers and make them happy, I felt as a person who performs on stage in my own life that I try to do the same. So yes I really related to that part of her.

CC: Not only are you a successful voice actress, but you have quite an impressive singing career as well. How did you get into singing?

H: I have always enjoyed singing since I was a kid. I always sung at home and when I was in junior high school I started to compose. If you want to know what really made me start my singing career, I honestly can’t pick as I have been singing the entire time – my whole life.

CC: How different is your approach to singing to your approach to voice acting?

H: When I am working as a voice actress, I pretty much have to become the character in order to carry it out. When I do it I have to think of how to approach the voice of the character, like wondering if the audience will like it or do I have to change it depending on how the fans receive it? Where as for singing I can be myself and show who I am. That is the difference for me.

CC: You have voice many anime characters over your career, it makes me wonder what is your personal favourite anime series?

H: I love Evangelion! I love it! [laughs] I even used to cosplay as Rei and Asuka I like it that much.

CC: Okay, to wrap things up, do you have a message for all of your fans?

H: This is my first time in Australia and I’m really enjoying it! I hope that if all of my fans ever have time to come to Japan please come to my ‘Live’ (concert) and I will sing there for all of you.

CC: Thank you for your time.

H: Thank you very much!


You can check out SMASH’s official website here for more information on the event. You can also follow SMASH on Twitter and like SMASH on Facebook for all their latest updates.

Europa Universalis IV Review

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Europa Universalis IV
Developer: Paradox Development Studio
Publisher: Paradox Interactive
Platforms: PC (Reviewed), Mac, Linux
Release Date: August 13, 2013
Price: $39.99 – Available Here

Overview
We’ve all tried our hands at ruling the world. Risk, Axis and Allies, and the Civilization series are only a few drops in the pond of grand strategy games. Most grant you the means of diplomacy, religion, brute force, and more to achieve that goal. That’s where Paradox Interactive comes in. With franchises like Hearts of Iron and Majesty under their belt, they’re no strangers to the genre. So how does their newest title, European Universalis IV, stand in an ocean of strategy? Has it reached the Age of Enlightenment or should it be left in the Dark Ages? Let’s find out.

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Story
One of the unique aspects of historical games is that you typically recreate a history of your own. Did the way the Ottoman Empire dealt with Portugal always bother you? Control Portugal and rewrite history to suit your whims! The victors write the history books, and the quill is in your hand.

Gameplay
Throughout all of Europa Universalis IV‘s gameplay, players will take on the role of chief decision maker for the nation they’ve chosen to play with. This goes both deep and wide, encompassing virtually every aspect of governmental control and ranging from 1444, with the rise of the Ottoman Empire, to 1820.

When you begin a game, you’ll choose a historical date to start your campaign. Depending on the date and scenario, that can also affect which nations you have access to. Unsurprisingly, most starting dates coincide with major wars in the history of Europe, though a few other notable events are also available.

Throughout the game, you’ll have to manage and balance several forms of currency. Those can include things as straight forward as gold (ducats) and manpower, to prestige and ruler legitimacy, to monarchy powers like administration, diplomacy, and military power. They’re all complex parts to a delicate dance that must be kept in check.

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There are also several aspects of growing and managing your country you’ll have to keep in mind at all times. It can be a bit daunting, but the ability to pause the game at any point goes a long way toward helping with that management. The aspects of government you’ll have to keep an eye on include:  Government, Diplomacy, Economy, Trade, Technology, Ideas, Missions, Stability, Religion, and Military.

From a Government perspective, you’ll be able to see who your current leader is. You can also see and manage your national advisors. These advisors contribute to your monarchy scores. Each advisor comes at a price and can be weighed against several other people vying for their seat. You’ll hire up to three advisors – an administrative advisor, a diplomatic advisor, and a military advisor. The advice they give you over time will allow you to make certain decisions and advancements on down the line.

Diplomacy is another aspect you’ll have to manage. You’re given a great deal of options in the way you interact with other countries and provinces. Hate the Spanish? Send them an insult. Want to improve relations with the British? Send a diplomat. You can even arrange royal marriages to help unite your nation with another if you choose.

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The Economy is an incredibly important aspect of running any nation. You’ll have to decide how to manage and balance out your taxes, whether to take a loan, and more. Difficult decisions lie at every turn, and that’s no different when it falls to you to decide whether to anger the country and raise war taxes or risk losing your vassal’s land to the Portuguese. Also tied in with the economy is the aspect of Trade. You’ll have to handle how you deal with trade. Collect in your ports or have it routed further down the line for more income? You’re hands are somewhat tied, though, as you can’t create your own trade routes. The game tries to stay true to the historical routes that were established.

A few of the most interesting aspects of the game don’t even feel like they tie into the rest of country management in the same way as their siblings. Getting to manage technologies being researched and the ideas your country utilizes from them is a neat twist on things. Don’t feel like your merchant ships are capable of traveling far enough? Research naval capabilities and broaden your horizons. Want better soldiers? Upgrade your army. Researching these technologies can also lead to unique ideas your country can employ to run more effectively or efficiently, and they feel like they have a significant impact on how you run your nation.

If you’re the kind of player that prefers a defined objective, you can choose to pursue a mission from a list. These can range everywhere from “Drive out the British” to “Save the rich of this province!” They provide their own rewards and give you something more defined to accomplish.

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Throughout your land, you’ll have to make sure the people feel like their lives and government are stable. Maintaining stability can be difficult, especially in times of war, but it will help you keep your nation on the right path.

There are multiple ways to conquer other nations. Obviously, you can assemble an army and conquer them the old fashioned way. That requires lots of time and resources – thousands of troops in a skirmish or drawn out siege. It can take a deep toll on your people and leave you vulnerable, too. If you prefer to conquer the hearts and souls of others, though, you can send missionaries in to convert them (if they aren’t already your religion). It can also help reduce the chance of rebellion.

With so many complex aspects to the gameplay, it should come as no surprise that the learning curve can feel a bit impenetrable. Even with the fantastic tutorials Paradox put into Europa Universalis IV, the game can be a bit overwhelming. The two hours it takes to work through the tutorials are time well spent, but it still feels like some more hand holding would have been good for new players.

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Visuals
The visual design in Europa Universalis IV is solid. A large choice of map options give players a good idea of how each aspect of government is being handled by each nation. Zooming in will reveal the rolling hills, running streams, towns, and cities of the world. The rest of the interface is comprised heavily of menus that drive the game. It can be a bit overwhelming, but ultimately serves is purpose well.

Audio
Europa Universalis IV‘s soundtrack is absolutely phenomenal. Rich, rolling orchestral compositions call out to you, even from the game’s main menu, beckoning you to sit down and play for a little while. The score will get your blood pumping and tune our mind to the game all in one great strike. The sound effects used in the game are fantastic as well. Each clink of metal or creak of a ship evokes a sense of the historical significance and the role in it you’re playing. Overall, the sound design is masterfully done. The game is a real pleasure just to sit down and listen to.

Overall
Overall, Europa Universalis IV is an excellent grand strategy game. It looks great, even if it can get a bit busy with menus, and the soundtrack is so epic you’ll want to leave it running in the background. Newcomers will find the barrier to entry a little steep even with the tutorials, but anyone willing to crest the hill will find a fantastic game just over the rise. The gameplay is intensely deep and involved, giving fans of the genre some rich meat to sink their teeth into. Though impatient gamers may want to pass it by, fans of grand strategy will be able to roll around in this blanket for years.

7-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

CC Comic Zone – Character Spotlight – Jackie Estacado

 

Jackie Estacado controlling The Darkness.
Jackie Estacado controlling The Darkness.

Hello, everybody, Frank Inglese here for another round of comic talk with CC Comic Zone! This is the place where, each week, I talk about different aspects of comics, what’s good about them, what’s bad about them and who my favourite characters are. This week the CC Comic Zone Character Spotlight will be on a man called Jackie Estacado the “made man” and main character from the action comic book series (and game) The Darkness, published by Top Cow Productions and was created by Marc Silvestri, Garth Ennis and David Wohl.


If you’re a fan of comics I’m sure you’ve heard of the infamous Jackie Estacado, or at least you’ve heard of the series The Darkness. If you’re a gamer I’m certain you would’ve heard of The Darkness considering the comic was made into two games, one of them actually being a ripper of a game. If you like Anime I’m sure you would’ve heard of a series called Witchblade, think of that as the distant cousin of The Darkness, they both come from the same line of series’ and both share a story. The Darkness seems to be almost everywhere and no that wasn’t an overly emotional metaphor  but in the world of the comics “The Darknees seems to be almost everywhere” is quite the understatement. I’m not here to talk about the entire series though, I’m here to talk about the main character and current/former host, depending on where you’ve read up to, of The Darkness.

The Darkness definitely has influence over the actions of Jackie.
The Darkness definitely has influence over the actions of Jackie.

Jackie Estacado is a character that can’t seem to catch a break but it’s not like he’s been put in a situation where “a break” comes easy, no, not at all. Let’s take a leaf out of Drake’s book and start from the bottom: Jackie grew up in an orphanage, a real strict one too, let’s just say those were the days he chooses to forget…well, most of it, it IS the place where he found his one and only true love: Jenny. Jackie struck gold when he was six years old, a mob boss named Don Franchetti adopted him and from then on he was trained in the ways of a “made man”, he was to one day lead the Franchetti family of crime and become the king of the New York City underground. Jackie helped the Franchetti family cast a wider net, he helped them become more powerful and at this point in time he was just a normal kid. When he turned 21 Jackie was gifted with the power of The Darkness, forcefully, it is the one thing his biological father passed down to him, once again, not by choice.

He's going for the "Tony Stark" look.
He’s going for the “Tony Stark” look.

From then on in Jackie learned how to use the powers of The Darkness, he used them well to say the least. Still being part of the Mafia, Jackie went around making hits on rivalling families with ease now that he was, somewhat, in control of The Darkness but that doesn’t mean all his troubles ended, no, they were just beginning. I’m not going to spoil the story or even take you through it, all I’m going to say is that there’s a reason The Darkness is what it is. Jackie had countless enemies and now they weren’t all just other Mafia families, they were supernatural forces, the Vatican, his very OWN family and so much more, Jackie even went head to head with both Superman and Batman, yeah I’m not joking, he was able to stand his ground too, in a big way, which actually brings me to my next big point: The powers of Jackie Estacado and The Darkness.

He wasn't always in control.
He wasn’t always in control.

Essentially Jackie, alongside The Darkness, can do anything he can imagine, the one downside is that he can’t use the powers in the light which isn’t unusual considering his powers are called The Darkness. He has the ability to control the darkness around him, he has the ability to create things from the darkness and really it can be anything from guns to knives to tendrils used to pierce and eat the hearts of his enemies! His most used ability is creation, he creates a whole lot of different creatures called “Darklings” that all obey him yet all have their own personalities and even help him while learning what he can do with his powers. The one thing you’ll notice about the powers of The Darkness is the reptilian-looking suit that Jackie gets when his powers are activated, that is more or less invincible and is, pretty much, the “base of operations” for his powers. Everything comes from Jackie, everything comes from the darkness. He is also able to shape shift, not only weapons but the suit itself, turning his hands into giant knives and what not, growing wings or even bulking up his, already impenetrable, armour. Super strength, super speed, super anything really, Jackie has all the powers you could ask for and he’s also an incredible fighter and hitman as well as an expert at firearms, this was all taught to him before he even got The Darkness which comes into play throughout the series.

Jackie Estacado and Batman.
Jackie Estacado and Batman.

What I like about Jackie Estacado and The Darkness is that it’s a series that mixes the supernatural with reality in a really crazy way. A Mob boss with the power to control darkness seems a little overkill but he’s not just put up against normal hitmen, he’s out fighting angels, the Vatican, other versions of what he has and, like I mentioned earlier, other superheroes. Maybe I just like Jackie Estacado because he’s one of the few characters in history that have been able to make the amazing, incredible, indestructible Superman bleed in just one punch. I also like the way his character develops and the way he contrasts even himself; he’s a hitman for the mob long before he is the host of The Darkness, he’s killed for a living for almost his whole life yet he still loves and his morals are above all others, he respects and he honours and regardless of the situation he almost always does what he needs to do without breaking his word or his honour. In saying that though he has still done some incredibly bad things, unthinkable things, devastating things.

"Man of Steel" my arse!
“Man of Steel” my arse!

He’s suave, he’s deadly, he’s respectful, he’s Jackie Estacado; the host of The Darkness and New York City’s number one killer. He is everything rolled into one and you can absolutely see the amount of effort that was put into this character both aesthetically, historically and personality-wise. He is one of the great, lesser-known anti-heroes of our time. He’s one of my favourites because of all this and maybe because I have a soft spot in my heart for the Italian Mafia, maybe, just maybe.

 

Latest Batch of “J-Star Victory Vs.” Screen Shots

Luffy laying the Pirate smackdown!
Luffy laying the Pirate smackdown!

The 45th Anniversary Celebration of Shonen Jump has been going absolutely wild! Each week we’re shown different, incredible things that the Shonen team are doing for celebration and the biggest thing to come out of the festivities, so far, would have to be the next in the Cross-Series line-up of fighting games: J-Stars Victory VS. With this release it seems like we hear nothing about it for a while and then all of a sudden we’re given a new character or brand new info, as if to come out of nowhere. While this piece of news doesn’t actually contain any written news it does contain a great deal of new screenshots from the upcoming action, fighting game. It shows us the four, what I would consider, main characters of the game so far in beautiful, cell-shaded graphics on different battlefields spanning over different series’.

Crushing it! Uzumaki-style!
Crushing it! Uzumaki-style!

The game doesn’t have a release date as of yet, in fact, we don’t even have a full roster of characters so that’s understandable. The characters that have been announced so far are: Himura Kenshin (Rurouni Kenshin), Ichigo Kurosaki (Bleach), Goku (Dragon Ball Z), Monkey D. Luffy (One Piece),  Naruto Uzumaki (Naruto), Toriko (Toriko), Sakata Gintoki (Gintama), Kankichi Ryotsu (Kochikame), Yusuke Urameshi (Yu Yu Hakusho), Gon (HunterXHunter) and what seems like many more to come. J-Stars Victory Vs. will be hitting the PlayStation 3 sometime in the future, let’s just hope it’s soon! You can see all the newly released screenshots in the gallery section below:

One Piece-Themed Eyewear Released

The Straw Hat Jolly Roger!
The Straw Hat Jolly Roger!

I just love when big Anime or Manga series’ infiltrate our everyday life by producing their own types of everyday items that all of us, or most of us, use. Evangelion did it with Schick not too long ago and One Piece is a big contributor to this type of deal, they seem to have One Piece everything nowadays, from themed coolers to an entire restaurant recreated to look like Baratie. The latest collaboration deal is one that I am extremely excited to SEE because I happen to use these things all the time: Glasses.

Look at them in all their piratey glory!
Look at them in all their piratey glory!

Yes, glasses, more specifically they are glasses designed to reduce the strain on your eyes while using a computer which happens to fit in very well with the stereotypical lifestyle of an Anime and Manga fan of this generation. It is a collaboration between the One Piece franchise and the eyewear manufacturer JINS.  They were released just over a week ago on the 10th of August. The themed glasses are the fourth entry in the “One Piece Limited by JINS” collaborative series. The designs that have been released are that of the nine crew Straw Hat Crew Members which you can see down below in the gallery section.

The keyrings that come with the purchases.
The keyrings that come with the purchases.

In addition to the base model of the glasses you can also purchase six colour variations that are available only online. The models based on Luffy, Chopper, Robin and Brook are suited with high-contrast lenses which reduce the damage to the eye by HEV light by at least 50 percent, while the others reduce the same type of eye-damaging light by only 35 percent. The glasses are sold for 4,990 yen each, which adds up to about US$51, and for double that price the basic lenses can be swapped out for better lenses which are more suited to heavy computer usage.

The box set of glasses.
The box set of glasses.

Each pair of glasses comes with a character-specific, soft case. Orders purchased from the JINS web store come with a small “Gum-Gum Fruit” keychain whereas orders purchased from JINS Amazon or JINS Rakuten web stores come with a specific One Piece character keychain that corresponds to the style you chose. (E.g. Choosing the Franky pair will get you the Franky keychain.)If you’re more of a collector than a user you may be interested in the limited edition box set which includes all nine of the models, their keychains, the Gum-Gum Fruit keychain and an incredibly stylish fol-out box to host all of the glasses in. Box designs will vary between stores though and the set will go for 44,910 yen (US$460).

 

Shonen Jump Collaboration T-Shirts

"We're the three best friends that anyone could have..."
“We’re the three best friends that anyone could have…”

If you’re anything like me and just love the all around Shonen Jump catalogue than I think it’s about time you get hyped up and incredibly excited because the people at Shonen Jump have released a set of two different T-Shirts which feature characters from Dragon Ball Z, One Piece and Toriko. This is to add on to the fantastic SJ 45th Anniversary Celebration, these shirts are being sold in all “Village Vanguard” stores around Japan but I’m sure they will hit the online market in no time so us fans outside of Japan can get a taste of some Shonen action.

The Black on Grey and the Grey on Black. Confusing huh?
The Black on Grey and the Grey on Black. Confusing huh?

As I mentioned above, there will be two different styles of shirt in two different colours; either White on Black or Black on grey. The design will feature an array of the characters from the three series’ riding on what seems to be a combination of the Going Merry Ship (One Piece) and a Capsule Corporation Ship (Dragon Ball Z). The shirts are going for 5,040 yen which adds up to about US$50.50, a little bit pricey but it IS Shonen Jump after all!

The Black on Grey with the two different designs, front and back.
The Black on Grey with the two different designs, front and back.

Tell us what you think about these shirts and, in fact, tell us what you think about all the different celebrations and festivities that are coming out of Shonen Jump’s 45th Anniversary! I guarantee there is plenty more to come from them before the year is up so keep your eyes on the site for any and all news to come out of Shonen Jump’s Anniversary Celebrations.

The Evangelion Exhibition In Tokyo Is Now Open

They should have security guards like this guy in every store.
They should have security guards like this guy in every store.

This year Australia had it’s own little slice of obscurity with the Evangelion Art Exhibition that toured our great land, well now a similar, yet noticeably bigger, exhibition has opened up in Matsuya Ginza, back in Tokyo and it is looking incredibly cool. It boasts the display of over 1,300 production materials from the new Rebuild of Evangelion movies and that also includes original drawings and designs. The exhibition is said to have everything for the art-loving fans of Evangelion. Original art pieces from Evangelion: 3.0 You Can (Not) Redo, model sheets and image boards by Yoshiyuki Sadamoto, over 2,00 pieces of Evangelion merchandise which will be sold at the Evangelion Store in Ginza, which just so happens to neighbour the exhibition, and so much more.

It's good to see the cast "hanging out" outside of work.
It’s good to see the cast “hanging out” outside of work.

The exhibition is set out in four different areas, all labelled by chapter and what the area will include. The first is “Chapter 1: History of Evangelion” where the stories and characters are explained. Basically this area is meant for people who are new to the Evangelion phenomenon. “Chapter 2: The Making of Evangelion” is exactly how it sounds, this area shows all the “behind the scene” aspects of the series/movies and even includes a looping, 5-minute battle scene from the first Rebuild of Evangelion movie.

Even the gallery seems like an abandoned section of Nerv HQ.
Even the gallery seems like an abandoned section of Nerv HQ.

The third area of the exhibition is labelled; “Chapter 3: Setting of Evangelion” and it will be host to an abundance of model pictures of the Evangelion cast as well as a life-size figure of Rei Ayanami who is displayed in some sort of large tubing, suspended above the ground. The final area, “Chapter 4: Rebuild of Evangelion”, will show original drawings from famous Evangelion scenes which are said to be displayed publicly for the first time.

This place is just oozing with Evangelion style!
This place is just oozing with Evangelion style!

The exhibit is set to be open from 10am until 8pm daily, with entrance fees being 1,000 yen (US$10) for the adults, 700 yen (US$7) for College and High School students and the little ones, Junior High students and younger, will be getting in for free. The Exhibition is set to be open until August 26 so if you’re reading this from somewhere in Tokyo; head over there right now! For those of you not in Tokyo go ahead and check out the pictures of the exhibition in our gallery section below.