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Dogmeat Cannot Die in Fallout 4

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One of the first few things we saw when Bethesda announced Fallout 4 is that players would quickly be paired up with a currently unnamed dog near the beginning of the game. Then in the following days we continued to see coverage showing the dog helping the player in combat, fetching items, and even enjoying a freshly built dog house. The problem was, as many people know, the signature canine Dogmeat has often wound up dead throughout the series, either through basic combat in Fallout 3 or through story events in the original games.

Thankfully it seems that will not be the case this time around as Todd Howard has stated that “Dogmeat cannot die.” This is some good news all around for those who as this likely means that your canine friend won’t be meeting a nefarious end like many of its earlier counterparts. Then again, this may simply be a ruse as there has been no confirmation regarding the name of the canine players will be partnering up with.

King’s Quest: A Knight to Remember to be First Chapter of King’s Quest

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Sierra and The Odd Gentlemen revealed the title of the first chapter of the King’s Quest reboot through a brand new trailer. Entitled King’s Quest: A Knight to Remember, the first chapter will begin with an elderly King Graham and his granddaughter Princess Gwedolyn. After she begs for a story, King Graham begins to recount his younger years, starting from the Knight Auditions held in Daventry. Here a young King Graham seeks to become a knight of King Edward’s court, but first must learn the skills of knighthood quickly.

King’s Quest: A Knight to Remember will launch in July for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Windows. It will be the first of a five chapter arc for the King’s Quest reboot.

2K Games Announce First Superstars for WWE 2K16

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WWE 2K16 was already sort of announced I think, or inevitable. One of the two. Remember the mobile game? That was an interesting thing. Today, 2K Games have announced the first six official roster members for the game and thank god Paige is not DLC! The six WWE Superstars to make the cut first are Daniel Bryan, Bad News Barrett, NXT Superstar Finn Balor, Dean Ambrose, and Seth Rollins.

There was a bit of artwork with these announcements, but if you look above you can get the gist of it as it is just a photo with a logo stamped – so not quite models done by Yukes yet. Still a nice way to start the WWE 2K16 news though, so stay tuned as we should be hearing more in the coming “weeks”. More E3 2015 coverage is still to come. Stay tuned.

Nintendo’s 2015 E3 Presentation: The Complete Recap

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Welcome to Capsule Computers live (or semi-live) recap of events with the 2015 E3 showing for Nintendo. Below are the announcements as they occur, laced in some opinion as needed of course, so let’s get to it!

I am pumped. We start off with a puppet knocking on Iwata’s door, with puppet Iwata being revealed. Then comes Reggie – and shortly after, Miyamoto. I will say it – this bit was charming. Shortly after, the puppets turn into Star Fox characters. Get it, because Fox, Falco, and Peppy were puppets? Ha. This is of course to debut that long awaited Star Fox title, which is none other than Star Fox Zero.

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After a nice, long trailer, we get about five minutes of Miyamoto talking about the history of Star Fox and how the ideas from the franchise as a whole were utilized within each game. I am loving this, even if it kills a bit of my own hype’s pacing for the event – as it sounds like this was a product of love from Ninty all the way. Great way to kick off the show.

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Moving on, Reggie greets us with his usual spiel and starts speaking about the theme of this year is “transformation”. The Nintendo NX will be revealed in 2016, but right now I just want to see games. I had no clue it was the 30th year anniversary for Mario. That is awesome I suppose, and of course Mario Maker gets a light mention. Within just a few minutes, we learn that Donkey Kong and Bowser will be getting their own figures in Skylanders Superchargers – which is awesome. It seems that these unique figures can turn into Amiibos for Nintendo titles as well, meaning they work with both games. Being honest, I am not that excited. I mean, the scalpers will enjoy these I am sure – but without stock for current waves – I just can’t feel happy about this.

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Up next we have a new Zelda title titled The Legend of Zelda: Triforce Heroes for the Nintendo 3DS. It reminds me of Four Swords, but with costumes and one less hero. Players can also choose other heroes than Link as well, so I suppose that is nice. Directly after, we have the expected yet still welcome announcement of Hyrule Warriors Legends for the 3DS. Looks about like the Wii U version, but with a bit of love towards Wind Waker. Spring 2016 on that.

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Metroid! I see Metroid. Yes, Metroid Prime: Federation Force is out next, and is a multiplayer Metroid title set in the world but without Samus. It also includes Metroid Prime: Blast Ball, which looks awesome. Coming 2016.

Before I move on from this – I am seeing the outpour of reaction from Metroid “fans” on Twitter. Get over yourselves. This is a spin-off and looks fun. You are lucky this exists so stop the bullshit. Zelda and Metroid fans are a jaded bunch. The Zelda fans are unhappy because they didn’t get to see the Zelda they wanted even though we had two other Zelda titles shown, and the Metroid fans are mad because they didn’t put in the main character who was BASHED by THEM when they gave her a voice in her last installment.

You lost your rights of entitlement, so enjoy what you are given.

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Moving on, a trailer for Fire Emblem Fates plays and it is pretty standard Fire Emblem – no complaints. Directly after we have Shin Megami Tensai X Fire Emblem and it is poppy and looks great. I think it will be a nice little Wii U title and should offer a great deal when it hits in 2016. I think, anyway (not much gameplay was shown).

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Guess what is also coming out? Xenoblade Chronicles X! Yeah, I have waited for a date on this beast for a while and it still looks fantastic. December 4th is close and I am ready.

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I had to just catch myself. It is Animal Crossing! Wait, sort of Animal Crossing. It is that home building game, and I am ok with that. Animal Crossing: Happy Home Designer is due September 15th. I love Animal Crossing, and Mario Party in Animal Crossing form looks great. This is an Amiibo title though, so again, it will come down to if there are even Amiibos available before I invest in this. There needs to be a bundle with all of the characters or I just cannot bite. Animal Crossing: Amiibo Festival is fine for the Wii U, as I get it, you need money to make money and a reskin of Mario Party may fund the next great AC title. I am just done with the gimmickry and pre-order politics behind the Amiibo brand.

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Next up we have details on Yoshi’s Woolly World. It looks the same, but now with more emphasis on skins and Amiibo. Co-op included, coming to America in October. Moving on.

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Level 5 show off Yo-kai Watch which looks like Pokemon but with a watch? It looks solid, but I need to see a bit more. It will be published by Nintendo, so I am sure more Directs will come to throw in some details.

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My oh my, its Paper Mario! And…Mario and Luigi. Well, this looks interesting. Mario and Luigi: Paper Jam is making its way to the 3DS next year and it looks ok. I didn’t say great, as it looks to have a lot of what I disliked about Sticker Star. I get the world is PAPER. I get things are made of PAPER. The charm of Paper Mario is that the world didn’t act any different despite the fact that it was made of paper, and concentrated on being a good RPG, rather than a decent platformer/adventure title. Sure, we saw some RPG battling, but it looked to be a secondary battling concept rather than the core experience. This is followed by Mario Tennis: Ultra Smash which is Mario Tennis for the Wii U with abilities – essentially. I do love some Mario Tennis though.

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Finally, we have Super Mario Maker. This is a long presentation and I am loving it. Amiibos do work, but they can turn Mario into that character. I don’t think fans realize how big Mario Maker is, as you can make a game from start to finish. It looks like it is level by level, but I am still massively pumped as Miyamoto seems so excited.

We end at a montage of people playing along with Mario music and dressing as Mario. The clip is neat, but man does this feel like I am watching Arthur “AND NOW A WORD FROM US KIDS!”. Maybe that is just me….

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There were no big announcements, but the event was chipper, some great looking games were shown, and a lot of passionate people talking about games. I am sure next year will be insane with announcements, so the little bit this year will do just fine. Remember kids, Nintendo does surprise Nintendo Directs all year, so E3 isn’t the only big time for them.

Best of Show: Super Mario Maker looks wonderful, Star Fox Zero, Metroid Prime: Federation Force (eat it, haters)

Worst of Show: Amiibo anything with no promise of better stock, Mario and Luigi has me a bit worried, and I guess it was anti-climatic?

Thanks for joining us and stay tuned for even more E3 2015 coverage!

Fatal Frame: Maiden of Black Water Launching this Fall in North America

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While we had known that Nintendo was planning on bringing the latest Fatal Frame over for the Wii U, we did not know exactly what the game would be called in the West until today when they released an E3 trailer as well as a release window.

Upon release the title will be called Fatal Frame: Maiden of Black Water and will be launching in North America this fall. As you can see in the trailer below, players must make use of the Wii U GamePad to see things they couldn’t normally see, such as hidden objects and ghosts.

Rising Storm 2: Vietnam Announced for the PC

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While the main Tripwire team is busily working on Killing Floor 2, Anti-Matter Games and Tripwire Interactive are working together to develop Rising Storm 2: Vietnam. Continuing the tradition of realistic, yet accessible, FPS games, Rising Storm 2: Vietnam will plop players in the middle of the Vietnamese jungles where American helicopters rule the skies and Vietnamese guerrillas control the underground tunnels.

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There will be great focus on asymmetrical warfare according to Tripwire Interactive President John Gibson. The US military may have the upper hand in weapons, vehicles, and technology, but the Vietnamese forces have the skills to slowly bleed the opposing team dry with ambushes and traps.

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Tripwire has released a teaser trailer along with the game’s announcement. The trailer hits all the right notes, with a US patrol ambushed by Vietcong fighters in a rice paddy, while Hueys soar through the air and 1970’s rock music playing in the background. No word yet on a release date, but Rising Storm 2: Vietnam will be a PC exclusive.

 

Shenmue III Kickstarter Funded in 9 Hours; Stretch Goals Revealed

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Despite only launching last night during E3, it seems that the demand for Shenmue III was so great that it broke some new records. You see, after being available for funding for only nine hours the Shenmue III Kickstarter hit its funding goal of $2 million meaning that the title has already reached the bare minimum goal to begin development for what appears to be December 2017 according to the “estimated delivery date.”

As is the case with most incredibly successful Kickstarters, a number of stretch goals have been added though oddly enough most of them simply involve different subtitle languages. Anyways, with 31 days left of funding and currently sitting at $2,786,617, meaning that three of the stretch goals have already been released, we’ll likely see more announced but for now you can check out the stretch goals below.

  • $2.5 million – Shenmue 1 and 2 cinema shorts
  • $2.6 million – German subtitles
  • $2.7 million – French subtitles
  • $2.8 million – Spanish subtitles
  • $2.9 million – Italian subtitles
  • $3.2 million – Rapport system
  • $3.5 million – Skill Tree system
  • $4 million – Baisha Village expanded, mini-games x5

Razer Mamba and Razer Mamba Tournament Edition Joining the Chroma Family

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Razer announced a major update to their Razer Mamba line of gaming mice. The Razer Mamba and the Razer Mamba Tournament Edition will be joining the Razer Chroma line of Razer gaming accessories that support multicoloured LED lighting.

The Razer Mamba will be the first gaming mouse to feature adjustable mouse buttons. The Adjustable Click Force Technology lets players choose from 14 levels of pressure needed to actuate the button. This will be perfect for jitter clickers who need a low pressure mouse button. Like its predecessor, the new Razer Mamba will support wired and wireless connections. The battery is rated for 20 hours of use.

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The laser has been upgraded to a 5G sensor that supports up to 16,000 DPI, which is perfect for gaming rigs using several 4K monitors. The sensor can be adjusted in 1 DPI increments, instead of the traditional 50 DPI increments. The Razer Mamba will be priced at $149.99 USD/ €179.99.

The Razer Mamba Tournament Edition is more affordable $89.99 USD/ €99.99. It is a wired only mouse without the adjustable click force buttons, but features the exact same 5G sensor and Chroma lighting system as its more expensive sibling.

Both mice are scheduled to launch in Q3 2015.

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Deus Ex: Mankind Divided Set for Early 2016 Release

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Earlier today during their E3 2015 press conference Square Enix announced that they plan on releasing Deus Ex: Mankind Divided on the PlayStation 4, Xbox One, and PC in early 2016. They then followed up this announcement with new story details as well as a new trailer going over some of these new details.

Deus Ex: Mankind Divided is set in 2029 where mechanically augmented humans have been deemed outcasts and are seen as a danger for the rest of society. With the world in a constant state of chaos and tension, the augmented population are trying to resist segregation.

Star Ocean: Integrity and Faithlessness Confirmed for Western 2016 Release

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Today during Square Enix’s E3 2015 press conference the company confirmed that Star Ocean: Integrity and Faithlessness will be released in the West in 2016 for the PlayStation 4. It is worth noting that the Japanese release of the game is still set for winter 2015 on both the PlayStation 3 and PlayStation 4.

Square Enix went on to say that Star Ocean: Integrity and Faithlessness will feature seamless battles where fights will take place in the field with a full party of six members fighting at one time against monsters. Even the event scenes will be presented seamlessly, though the company did say that there will still be some traditional cutscenes.

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The story will be set between the events of Star Ocean: The Second Story and Star Ocean: Till the End of Time, Star Ocean: Integrity and Faithlessness takes place centuries after humans have left Earth for the stars. On a planet in the distant Faykreed star system, the swordsman Fidel Camuze and his childhood friend Miki Sauvester set out to protect their village from being swallowed in the tides of civil unrest. You can check out the premiere gameplay trailer below.