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EA Layoff 900 Employees

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EA is demonstrating how it earned the worst company in the world award by laying off 10% of their workforce. Worse, the rationale behind the redundancies is that Electronic Arts wants to focus on mobile and ‘new technologies.’ Why not work on getting releases right instead of shifting focus entirely?

The announcement is a rather staccato affair. Rumours are circulating about the exact number but the 10% figure is being thrown around at the moment. Given the company has 9000 employees that would be around 900 people now jobless. While this is terrible news for the industry I can’t help feel they’ve added insult to injury by explaining the cuts as a refocusing on mobile. Can we expect to see Battlefield as an iOS exclusive? Oh the horror.

House of the Dead: Overkill – The Lost Reels Review

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House of the Dead: Overkill – The Lost Reels

Developer: Magic Pockets
Publisher: SEGA
Platforms: iPhone (reviewed), iPad, Android
Release Date: April 25th, 2013
Price: $4.99 – Available Here

Overview
House of the Dead: Overkill has risen from the dead on mobile devices in the form of The Lost Reels. So how does an arcade shooter translate to a casual mobile gaming experience? Quite well, actually. Magic Pockets manage to find some fresh meat in the all to familiar house of the dead. House of the Dead: Overkill – The Lost Reels brings the legendary franchise to mobile in style.

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Gameplay
The task of translating an arcade shooter to the Nintendo Wii was not too difficult of a task as the motion controller seems to lend itself well to this type of gameplay. Magic Pockets had the task of bringing that very Wii game, House of the Dead: Overkill, to mobile platforms and they pull it off, resoundingly so. Interestingly enough House of the Dead: Overkill makes for a great casual game as is evident by this version.

The game is simple addictive fun at its core. It takes the House of the Dead series is a different yet familiar direction that feels perfectly at home on a mobile device. There are two gameplay modes, the Story mode and the Survival mode. Both of which are relatively self-explanatory.

The Story mode focuses on going through levels and taking out zombies in each level. It’s simple, fun and doesn’t feel demanding of your time, allowing you to jump in and play on when you please. The Survival mode is similar to your horde mode style of gameplay, you must survive for as long as possible while taking out as many enemies as possible.

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House of the Dead: Overkill – The Lost Reels is a remarkably simple game, yet it is astonishingly addictive. The control scheme is easy to pick up and is easy to use. The left side of your screen is used to aim your gun and the right side of the screen features on-screen buttons for firing your weapon, switching weapons and of course reloading. It is simple and effective.

All of this combines to create a very addictive casual gaming experience. There is an in-game store but it is never forced upon you, which is for the best considering the game costs $4.99 to begin with. All in all, it is a worthwhile experience that can be enjoyed both on-the-go and in the comfort of your own home.

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Visuals and Audio
This is perhaps one of the best looking games on the mobile platform. The visuals are crisp and detailed with a brilliant macabre atmosphere. From the in your face over-the-top zombies to the brutal violence, it is a great looking horror title that looks for the fun in the horror instead of the scares.

Perhaps my favourite part of this game is its soundtrack, an excellent composition of light-hearted gleeful tracks that does all the heavy-lifting in terms of tone setting. The music alone tells you immediately, that this isn’t a game out to scare you, it is a game that wants to entertain you and that it does.

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Overall
It is hard to look past House of the Dead: Overkill – The Lost Reels, it is quite simply one of the best games on the crowded mobile gaming platform at the moment and earns every cent spent on it through sensational gameplay that is as addictive as it is fun. This is not a game to miss for your mobile, it is worth the price tag. Whether you are a fan of House of the Dead or just looking for something fun to play, journey into the House of the Dead. If these reels were lost, then this game is one hell of a revelation.

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

New Screens for Rugby Challenge 2: The Lions Tour Edition

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Fresh screenshots have been released for Alternative Software’s and Home Entertainment Supplier’s upcoming Rugby Challenge 2 The Lions Tour Edition.

The new entry to the Rugby Challenge franchise adds a whole bunch of new gameplay features with the addition of quick taps, quick lineout’s, mauls from lineout’s, interceptions, contesting the ball at the breakdown, removing players from the ruck, number 8 scrum pickups and changeable team strategies in-game.

Sound and commentary has been rebuilt, with real commentary from Grant Nisbett and former All Black player Justin Marshall, along with French language commentary from Eric Bayle and Thomas Lombard.

To top it off, the game contains 110+ teams and 50+ stadiums from around the globe with official team, competition and special match licenses.

Rugby Challenge 2 The Lions Tour Edition is coming out this summer on 360, PS3 and PC. Visit their Twitter and Facebook pages for more info and check out the new screens below.

Student Developers Announce ‘Starcoon the Game’

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Yesterday, a group of talented students (NNNICE Games, Based in Hilversum, Netherlands) at the Utrecht School of Arts & Technology announced their plans to release Starcoon, a browser based arcade space adventure title scheduled for release on 1st May 2013. The game is described, (rather fittingly) as a ‘get as high as you can’ adventure that features well written audio and eye catching cartoon graphics. The player controls Curio, a raccoon with a goal. Specifically, the acquisition of as many stars as possible on his way to the Moon. By looks of things, this game holds the potential to prove popular with a variety of demographics.

Features include but are by no means limited to; A vibrant, colorful and engaging world, fast-paced arcade shooter action, gameplay that is easy to learn, but hard to master, power boosts offering an edge during gameplay and a clear score attack system.

Keen to follow this title’s development? Follow NNNICE Games on Twitter and Facebook.

KyoAni’s “Free!” Story and Characters Detailed

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Kyoto Animation’s Free!, their new effort of cute guys doing cute things rather than the usual girls has been outlined in detail on their official site.

The plot centres on Haruka Nanase, a guy who has always swum for most of his life. Him and his elementary school’s swimming club members, Makoto Tachibana, Nagisa Hazuki and Rin Matsuoka, won a swimming competition before splitting up as they grew older.

During high school Rin confronts Haruka (they really went for unisex names didn’t they?) to a swimming challenge, suddenly reuniting the two. Before long Makoto and Nagisa are gathered along with a new member, Rei Ryugazaki, to form the Iwatobi High School Swimming Club. The story theme is one of youth and friendship built upon swimming.

Haruka Nanase (voiced by Nobunaga Shimazaki) is in 11th grade who has a powerfully quiet style to his swimming, in particular freestyle.

Makoto Tachibana (voiced by Tatsuhisa Suzuki) is Haruka’s best friend so knows him best while in the same grade. His personality is described as kind but easily frightened, fulfilling that soft character archetype.

Rin Matsuoka (voiced by Mamoru Miyano) is Haruka’s rival in the same grade. He travelled overseas to improve his swimming ability, but returned a changed person often baffling those who knew him.

Nagisa Hazuki (voiced by Tsubasa Yonaga) is a strong 10th grader who is determined and brave. He is a huge fan of Haruka and hopes to swim with him again.

Rei Ryugasaki (voiced by Daisuke Hirakawa) is Nagisa’s classmate and is a former member of the track team but had a change of heart, joining the swimming club instead. He’s described as handsome and intelligent and easily fooled by Rin.

Led by female director Hiroko Utsumi, Free! looks to provide plenty of fan service for the girls. The anime is due to air July this year, in time for the summer season.

Worlds of Magic Kickstarter Has 3 Days Left

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Worlds of Magic, a crowd-funded 4X strategy game from Polish developer Wastelands Interactive, has passed its £30,000 goal with now just three days to go. To make the most of the time left, they are now accepting pledges via PayPal on their site if backers wish to pay using a different method.

The Kickstarter project and Steam Greenlight title is currently on £35,881 and promises to add an extra 20 roaming creatures if it reaches £40,000, Linux and Mac versions pushed ahead for January 2014 at £45,000 (still to be released July that year otherwise) and the extra 8th and 9th factions at £50,000.

Inspired by MicroProse’s Master of Magic, Worlds of Magic is promising to revitalise the fantasy 4X genre (explore, expand, exploit and exterminate) with classic D20 combat mechanics, tactical battles, 10 Sorcerer Lords, 80 units, 300 spells, 7 “planes of existence” and even a unique take on the Undead race in a strategy game – no need to pay for food or taxes.

Worlds of Magic boasts no DRM and will be available for PC in January 2014, Mac and Linux in July with iOS and Android set to follow in December that year.

Wastelands Interactive is an independent game developer founded in 2006 and based in Poland, focusing on strategy and tactical war games. Visit the game’s site here for more info, or follow it on its Twitter and Facebook pages to keep up with their success.

Oddballs: New iOS Physics Title from Velvety Couch Games

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Canadian based developers Velvety Couch Games have recently announced the release date for their latest release for the iOS platform, Oddballs; an apparent mixture of popular flash based physics titles such as Crush the Castle and Super Stacker. The game looks like more than just the average puzzle game however, largely on account of its unique take on the traditional physics format.

Each of the player’s three ‘Oddballs’ have an individual characteristic that makes them useful in their own way; one is metal and behaves much like a cannonball, another is incredibly light and floats, and another is, bouncy.

The title started out as a physics experiment in 2009, whilst project creator Graham Davis was getting to grips with the Unity3D engine.

The core features of the title are:

  • Inventive and imaginative puzzle design.
  • An endearing visual style.
  • Optimized for touch controls.
  • 3 different oddballs each with their own unique powerups.
  • Over 80 immersive stages with obstacles such as fans, moving platforms, magnets, and more.
  • Game Center Leaderboard compatible.
  • Plus a full storyline with multiple endings and memorable final battles.

For more stills, videos, and development news head in the direction of the Velvety Couch Games site. Oddballs will be released on iTunes in May 2013.

Hanasaku Iroha: Blossoms for Tomorrow Volume 1 Premium Edition Review

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Hanasaku Iroha: Blossoms for Tomorrow Volume 1 Premium Edition
Studio: P.A. Works
Publisher: NIS America
Format: Blu-ray/DVD Combo Pack
Release Date: April 16, 2013
Price: $69.99 – Available Here

Overview:
Anime that tackle the issues teenagers go through while growing up are quite common in the industry but few of these manage to do so in such a way that doesn’t force the cast into combat or into an outlandish situation that they must work together to overcome. Hanasaku Iroha: Blossoms for Tomorrow originally aired back in 2011 and now that NIS America has brought the series to North America, will volume one deliver something memorable?

Story:
Ohana Matsumae hasn’t lived the easiest life. This can largely be blamed on the fact that her mother is immature and can barely take care of herself, let alone her teenage daughter. Because of this Ohana has had to not only take care of herself since a very young age, learning to cook and clean and become relatively self-sufficient, but she has had to take care of her irresponsible mother at the same time.

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One night when Ohana learns that her mother is running away with her new boyfriend from creditors she believes that she may be able to reinvent herself. That is until she is told that she isn’t going to be taken with them and is instead going to be shipped off to the countryside to live with her grandmother which disowned the both of them long ago.

To make matters worse, before Ohana leaves for the countryside, her best friend Koichi confesses his love to her before running off. This is the least of Ohana’s worries though, because once she arrives at her grandmother’s place she learns that she must work to earn her keep at the Kissuiso Inn that her grandmother, Sui, owns. Being the newcomer to the inn, Ohana must not only work harder than ever to prove herself, she tries to get along with the rest of the staff all while trying to find who she is as a person.

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Hanasaku Iroha’s storyline is one that is focused entirely on the characters themselves and not on any extravagant plot outside of teenage city girl being forced into an unfamiliar and trying life in a new area. While some slice-of-life stories would falter or turn into something generic with a premise such as this, Hanasaku Iroha Volume 1 actually manages to pull it off quite well is thanks to the characters within the series, especially Ohana herself.

Ohana’s attitude towards her new situation does wonders for the series initially as she takes every adversity and challenge thrown her way as something that she can do to better herself. Even when she initially causes friction with her fellow co-worker Minchi, Ohana does her best to try to get closer with her and become friends with the rest of the girls her age at the inn.

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The supporting cast also plays a major role in making Hanasaku Iroha an enjoyable slice-of-life series. These characters are all unique in their own way, though a few do fall into your standard character parameters, such as the shy girl, tsundere girl, etc. However even with these stereotypical character archetypes, the cast is developed well enough that they are expanded past those initial impressions; because of this viewers will find themselves caring a bit more about the characters’ personalities and the issues that they are involved with.

It is worth noting however that Hanasaku Iroha is the definition of a slow-burn series. By focusing more on building up the characters of the series and making it that all story-arcs are based on these characters, there are a number of very long arcs that can take several episodes to conclude. Also, the series has an issue with introducing some plot points and then dropping them for a long period of time, though despite this problem volume one manages to wrap up a number of hanging plot points, though there is plenty left for the second volume.

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Ultimately Hanasaku Iroha: Blossoms for Tomorrow is a series that keeps to a slow pace with only minor pieces of drama that help develop the characters. This slow pace may be troublesome for some, but thanks to a lot of humorous moments, very light fan-service and a stellar cast of characters, this charming series will be hard to pass up.

Visuals:
If there was one word that could summarize Hanasaku Iroha it would be “gorgeous.” There is a stunning level of detail in almost every scene that viewers are presented with. While characters are always the highlight of a series, the environments and background scenery in Hansaku Iroha are presented in such detail that it is impossible to ignore, though it is a shame that this scenery isn’t shown off more often in the series since it focuses heavily on the events that occur within the inn.

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As for the characters themselves, those familiar with some of NIS America’s video game releases may feel like they recognize the art style, but more on that later. These characters are nicely detailed with a wide-range of facial expressions that help sell their emotions and for a series that relies heavily on how much a viewer likes the cast, this is essential.

Audio:
Now it is worth noting that since this is an NIS America release, Hansaku Iroha: Blossoms for Tomorrow Volume 1 only contains the original Japanese dub. This isn’t an issue however as the original voice cast has done a great job with these characters with believable voice work that matches their personalities.

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As far as the series soundtrack is concerned, there are a number of relaxing tracks that are very light on the ears and even a few songs featuring vocals scattered throughout volume one. The opening theme for volume one is “Hana no Iro” by Nano Ripe and the ending theme is “Hazy” by Sphere. Both of these themes are soft and light on the ears, which fits the nature of the series perfectly though viewers will likely find themselves skipping these themes due to the fact that they simply do not stand out in any significant way.

Extras:
NIS America has continued their tradition of providing excellent “Premium Edition” packaging for their initial anime releases and Hanasaku Iroha: Blossoms for Tomorrow Volume 1 is no different. The release contains an oversized chipboard slipcase featuring artwork on the cast on both sides, the cases for the Blu-rays and DVDs, which feature some minimal on-disc bonuses such as the clean opening and ending theme and the original Japanese trailers, and a large hardcover color artbook.

Earlier I mentioned that some may be familiar with the character designs in Hansaku and once they glance at the artbook or even the cover art on the slim cases, they may realize where they recognize it from. The character designer for this series is Mel Kishida, best known for his work on providing character design in the Arland video game series of Rorona, Totori and Meruru.

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The artbook itself contains a number of character sketches including information about the characters introduced in the first half of the series, numerous images of the anime’s amazing background scenery and descriptions of the scenes, a number of staff interviews including one from Mel Kishida, and finally more character sketches with Kishida providing insight into why he designed the characters the way that he did.

Overall:
Hanasaku Iroha: Blossoms for Tomorrow Volume 1 is a memorable series in a number of ways. Despite rather slow pacing, the series is calming more than anything else. While there is drama here and there, it is usually rather light and the characters always end up growing because of it. Volume One excels at the basic principle of the slice-of-life genre by telling not only a charming character based story that is laced with comedy and character growth, but by doing it with such a stunning amount of artistic detail to not only the characters but the scenery as well. With  a second volume on the way, viewers who enjoy calming slice-of-life series such as this will be hard pressed not to continue following Ohana’s story as she grows accustomed to her new life.

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Major System Update for Wii U Released

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Wii U owners in Australia and New Zealand should take note that a major system update has been released for their consoles.

The Virtual Console has finally landed on the Wii U to bring classic games from the Nintendo library. Super Mario World, Excitebike, Mario’s Super Picross, F-Zero, Ice Climber, Donkey Kong Jr. and Punch-Out!! is available now. NES titles will cost $6.50 AUD and $8.50 NZD. SNES titles will cost $10.40 AUD or $13.60 NZD.  These games have been remastered to take full advantage of the Wii U’s capabilities including the GamePad and the Miiverse.

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Those who own the Wii copies of these games will be able to enjoy them on their Wii U console for free without the Wii U functions. Wii U features can be unlocked for $1.30 AUD or $1.70 NZD for NES games and AUD $1.95 or NZD $2.55 for SNES games.

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Nintendo has introduced Panorama View for those looking to experience the world without leaving their couch. Panorama View are guided video tours that allow viewers to pan around in every direction. Each tour is available on the Nintendo eShop for $2.50 AUD or $3.50 NZD.

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Finally, the change log of changes and features has been released.

Addition of Standby Functions Feature
 · This feature enables data for purchased software, system updates and software updates to be downloaded and installed automatically even after the console has been turned off.
 Updates to Miiverse
 · Controls using the Wii Remote, the Wii U Pro Controller, and the Classic Controller are now supported.
 · The input screen for handwritten posts is now also displayed on the TV.
 · The input screen for handwritten posts now features an undo/redo button.

 Updates to the Internet Browser

 · Controls using the Wii Remote and the Wii U Pro Controller are now supported.
 · It is now possible to switch search engines when performing a keyword search.
 · It is now possible to navigate to the start page from bookmarks.

 Update to Nintendo eShop

 · When purchasing downloadable software, any available updates for that software will be downloaded at the same time.

 Updates to Download Management

 · It is now possible to reorder downloads.
 · Newly purchased downloadable software will automatically install once the download completes.

 Updates to Parental Controls

 · The “Viewing Distributed Videos” restriction has been changed to “Entertainment Excluding Games”. A screen requiring parental consent will be displayed before the first use of any non-game software (including video-viewing software) or other new service.

Enabled Direct Opening of Wii Menu

· When the Wii U logo is displayed after turning on the console, holding down the B Button on the Wii U GamePad will open the Wii Menu directly. (If no default user has been selected on the console, the user-selection screen will be displayed, and a user must be selected.)

Updates to System Settings

· Under Data Management, two USB storage devices can now be connected to move and/or copy data. You can move and/or copy data between the system memory and a USB storage device or between two USB storage devices. (Up to two USB storage devices can be connected when moving, copying or deleting data. In all other cases, only one USB storage device can be used at a time.)
· Under Data Management, you can now move, copy or delete data for a selection of software titles.
· The TV option now includes the option to adjust the screen size of the display on the TV. (This replaces the similar options previously available within Miiverse, Nintendo eShop, and the Internet Browser, which have now been removed.)
· The “Auto Power-Down” option has been renamed to “Power Settings”, which now includes both the auto power-down setting and the new standby functions feature.

Improvements to System Stability and Convenience

· Improvements have been made to system stability and convenience for greater user enjoyment.
· The time required to start the Wii U console, launch built-in applications, exit software and return to the main menu, jump between applications and jump between software and Miiverse has been reduced.

Greenlight Spotlight: Wildfire Worlds

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Yesterday, indie development studio Dot-Product announced plans for their newest title: Wildfire Worlds, which went up yesterday through the Steam Greenlight platform. The developers describe the project as a “riot simulator,” and from the stills and videos it looks like the gameplay will resemble the likes of DarkSpore, RollerCoaster Tycoon3D and The Sims, with a little visual twist that makes it stand out somewhat above the rest.

The development team have described the world as “A cute paper toy society…See the inhabitants scuttle around…Now chuck a large spanner in there, and cause chaos.”

The game is currently in the alpha stage of development, but buying a pre-order of the game now will give you instant access to the alpha build. To follow the progress of Dot-Product’s newest title, you should pay a visit to both their blog and community forum.