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Daily Lives of High School Boys Premium Edition Review

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Daily Lives of High School Boys Premium Edition
Studio: Sunrise
Publisher: NIS America
Format: Blu-ray
Release Date: August 6, 2013
Price: $64.98 – Available Here

Overview
While some series are created originally, most anime series are adaptations of either a manga, light novel or visual novel. Of these adaptations 4koma style manga, manga that focus on short four panel gags with usually little focus on storyline, only receive anime adaptations every few years or are given simple five minute episodes. Even rarer is a release of one of these 4koma adaptations in the West, but that is the case with Daily Lives of High School Boys. Does NIS America’s risk of bringing such a uniquely styled series to North America pay off?

Story
Tadakuni, Hidenori, and Yoshitake aren’t special by any means. They are not especially skilled nor are they idiotic. Instead they live a rather normal life as they attend an all-boys high school. To that end, the story of Daily Lives of High School Boys is pretty much that, simply the daily lives of a bunch of high school boys as they experience plenty of random situations involving your standard classroom antics, awkwardly dealing with girls and their sisters, and simply passing time whenever they are out of school.

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Despite focusing mostly on the three male high school students mentioned earlier, the cast is quickly expanded to feature a number of the boys’ classmates and even a few girls as well. There isn’t much in the form of development to be had for any of the characters in the series, which creates a bit of an issue later into the series as the cast explodes into numerous similar looking characters that are most easily recognized by their specific design feature.

To that point; there isn’t much continuation in the slightest. Sure time passes and there are a few running skits throughout the series and one episode that holds focus on one event throughout the episode, but for the most part everything is self-contained as an individual joke. I mention the word skit because that is exactly what Daily Lives of High School Boys is. It is a series that is broken up into numerous short jokes that can be anywhere from seven minutes long to less than two minutes in length.

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By placing itself with a rather simple premise that is not off the wall or mysterious and populating itself with outspoken cliché characters played for humor, viewers are presented a series that is meant to be played for gags only and for the most part that works just fine. Thanks to the nature of the series which divides itself into numerous skits per episode, the progression can feel disjointed at times but it actually manages to work quite well here.

The reason for that is because Daily Lives of High School Boys can be laugh out loud funny numerous times per episode. The colorful cast of characters and realistic, albeit exaggerated for comedic effect, situations that they are placed in as they mess around and live out their high school lives make most of the jokes hit home.

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To top that off, Daily Lives of High School Boys is very self-aware of itself and there are numerous times that the fourth wall is broken as the characters talk about the series itself, the manga, the author, or even taking pot shots at itself for being greenlit for an anime despite being a school show about boys rather than girls. That being said, for every great gag there are also a handful that fall flat which is disappointing since Daily Lives of High School Boys is at its best when the viewer is laughing.

Visuals
Daily Lives of High School Boys has rather smooth animation but it is clear that the animation company provided the bare minimum effort for most of the series. More often than not, backgrounds are simple and even the character designs themselves are rather plain, which causes the aforementioned issue with remembering certain side-characters outside of their unique singular trait.

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If anything, the only part that seems to be paid attention to are the facial animations of the characters which are often used in the gags themselves as the characters act stunned at their situation, usually playing it off for more laughs from the viewer. For the most part the series has a wide-range of colors and is decent looking overall, but never goes beyond being just okay.

Audio
Since this is an NIS America release, it is worth noting that there is no English dub for Daily Lives of High School Boys. While this is a problem for most series, some of the humor presented in the series likely would not have translated well into English which means that the English subtitles and Japanese dub actually end up being the best option for this gag series.

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As far as the soundtrack goes, Daily Lives of High School Boys features a rather varied set of background tracks that usually are paired well with the nature of each skit and there are even a few insert songs placed throughout the series. As far as the opening and ending goes, the opening is “Shiny Tale” by Mix Speakers Inc. while the ending is “ohisama” by Amesaki Annainin. These themes are rather plain but it is worth noting that the ending sequence is quite hilarious when paired with “ohisama” so it is definitely worth checking out a few times.

Extras
NIS America has given Daily Lives of High School Boys the ‘Premium Edition’ treatment which means that along with the on-disc extras the release also comes with an oversized chipboard slipcase and a hardcover art book. As for the on-disc bonuses, there are extra skits that when combined add another seventeen minutes of content, clean versions of the opening and ending themes and trailers for other NIS America products.

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It is worth noting that Daily Lives of High School Boys is another release which features horizontal artwork meaning that displaying the box will be a bit different from your standard NIS America release. As for the art book, it features character introductions to each of the repeat cast members, guidelines which go over each of the skits in each episode which are then followed by “Misc. Guidelines” which happen to be full pages of artwork of the characters in various scenes. This is then followed up by intros to the “Funky High School Girls” ending segment characters and a brief guideline for their ending skits, making it a nice, albeit light on content, art book.

Overall
When NIS America picked up Daily Lives of High School Boys; it seemed like a risky acquisition as a pure gag anime is something rarely brought over to the West. However by offering viewers an enjoyable, albeit similar looking, cast of characters, and hilarious gags that hit home more often than not, the series manages to overcome its simplistic art and lack of any focus to deliver a worthwhile series of boys doing random things in their lives as we laugh at their experiences.

7-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Madden NFL 25 Review

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Madden NFL 25
Developer: EA Tiburon
Publisher: EA Sports
Platforms: PlayStation 3, Xbox 360 (Reviewed)
Release Date: August 27, 2013
Price: $59.99 – Available Here

Overview
It is hard to think that it has been twenty five years since John Madden Football was released back in 1988 with no licenses whatsoever. Now twenty five years later, here we are with EA celebrating the 25th anniversary of the Madden series by bringing Madden NFL 25 to the table. It has been a long ride for fans of football, but with Madden NFL 13 released a year ago, what has EA brought to the table to celebrate such a milestone in the franchise’s history and will gamers enjoy what they find in this iteration of the game?

Gameplay
Well… not a whole lot actually. While there have certainly been additions to Madden NFL 25, most of what the game still plays the same as last year’s iteration. Of course there has been fine-tuning to a number of mechanics, though many of these are not clearly apparent outside of new plays in the playbook and mostly fix back-end issues from last year’s iteration.

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As for what has been added into this version of the game, the Connected Franchise mode has been revamped with the option to play as not only a player or a coach, but also as an Owner of a team. Players can still choose to create a player of their own of course, play as a current player or select from a larger list of football legends than ever before and play as your role only or as the Coach to the team and having complete control over every aspect of the game, drafting and signing players etc. However despite being the Owner of a franchise, there really isn’t a whole lot added in this mode.

Being the Owner is simply being the Coach of a team but with a few extra fringe gameplay options such as the ability to set prices for tickets and merchandise and of course, being able to move the team to an entirely new city or state, revamping your stadium or demolishing and starting from scratch and trying to balance the books so that the team stays profitable and earns cash while also being successful on the field. While a nice addition, it feels like a rather basic inclusion that likely could have been fleshed out more.

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Another minor inclusion in the game is a bit of an addition to the MUT (Madden Ultimate Team) card system where players have an option to work on team chemistry to help their team’s performance, adding more depth to a gameplay option that already is likely the deepest and most time consuming outside of the Connected Franchise mode.

Once the player actually gets on the field, they will find that a few more additions and a refined physics engine which will be discussed later, have made it into the game, but again nothing very groundbreaking. Gameplay remains very much the same as what was offered in Madden NFL 13 but the main revamp this time around is refined running mechanics in what is now called ‘Run Free’ and a precision modifier.

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The whole run free aspect has adjusted and enhanced the various running moves that players have always had access to, such as the juke, stiff-arm, spin and more. These various techniques have been made easier to use and the aforementioned precision modifier helps make these moves more useful, as holding the precision modifier trigger will help turn some small runs into a first down or a break-away run for major yardage.

Away from the offensive side of things, the defense has been given a bit of an upgrade as well thanks to the ability to perform  quicker switching between players to take down a ball carrier or set up before the play and a ‘wrap tackle’ that makes it easier to take down the ball carrier with low-impact but usually effective hits against the more nimble ball-carriers. It is worth noting that it may be tricky to get used to some of these new running techniques at first, but thankfully a newly revamped ‘Skills Trainer’ provides a tutorial for these various new additions to the game.

Visuals
One of the major issues with the inclusion of the “Infinity Engine” in Madden NFL 13 was how after every play, the players on the field would flop all over each other like fish out of water. Often ten seconds after a play had ended and players are selecting their next play there would be people stumbling and bumbling over each other, awkwardly falling continuously like they shouldn’t be allowed to drive home after the game.

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Thankfully, the Infinity Engine has been refined in Madden NFL 25 and the flopping of players all over the field has been fixed. Instead it works as it should have, with almost every tackle or impact looking different from the last and the characters reacting realistically to being hit. As for the players themselves, the uniforms and everything are nicely detailed and the players look relatively similar to their real life counterparts, though it is obvious that attention to detail isn’t the game’s strong suit.

Despite featuring a fully working physics system when it comes to in-game contact; there still are numerous issues in Madden NFL 25’s presentation. When the engine does fail, it fails badly with players twisting into inhuman positions that would result in either paralysis or fractured legs, and then springing back up like nothing happened. It is also worth noting that there are numerous canned sequences which are re-used ad nauseum. This becomes especially noticeable whenever time-outs are used, a common tactic anyone familiar with the game should know, which results in the same time-out animation sequence again and again.

Audio
Outside of the various grunts of players, collisions of bodies, crowd reactions, and the calling of various change-ups before hiking the ball, nearly everything that the player will hear as they play the game comes from the commentary of Jim Nantz and Phil Simms. While the two do a decent job introducing the games and staying on topic, there are countless times when the commentary will be completely off the mark. Commentating about how it may be a team’s first first down despite gaining numerous ones already, mixing up play types and simply being off-base with the events on the field which, considering how cinematic and great looking the game can be at times, is off-putting when paired with generic poorly varied commentary.

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In most stadiums there are always your classic songs that are played to rev up the fans in the arena or simply are so familiar with the game that they are impossible not to include. However while there is a standard set of classic sports music found in Madden NFL 25, it is mostly run of the mill rubbish that gamers have either heard way too much in other EA Sports titles or simply don’t match the feel of an NFL game and simply feel recycled.

Overall
Madden NFL 25 adds a bit more to the game than what we’ve had in the past and fixes up some of the issues that were previously found in last year’s game, Madden NFL 25 feels like the same game we’ve had before. Outside of an up to date roster, revamped running game and the tacked on Owner option, Madden NFL 25 feels like less of an upgrade and more of a slightly polished title that, while still great at its core, needs to do more than simply eke by with minimal additions.

7-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Zumba Fitness World Party Soundtrack for November

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Majesco have announced that the multi-cultural soundtrack from their upcoming video game, Zumba Fitness World Party, will be released in stores this November. Zumba Fitness World Party lures players into a vigorous and exhilarating adventure; that gives working out at home an entirely new meaning. The diverse compilation of music complements a fresh range of Zumba music and authentic regional songs, with over 40 international hits from Hawaiian, Brazilian and Bhangra rhythms to move your body to.

Specific tracks from headline artists include:

  • Lady Gaga – “Born This Way”
  • Pitbull featuring Papayo – “Echa Pa’lla (Manos Pa’rriba)”
  • Daddy Yankee – “Limbo” and “Perros Salvajes”
  • Marc Anthony – “Aguanile”
  • Zedd featuring Foxes – “Clarity”
  • Claudia Leitte – “Ruas Encantadas”
  • Ziggy Marley – “True To Myself”
  • Cazzette – “Beam Me Up”
  • Priyanka featuring Pitbull – “Exotic”
  • Emeli Sandé – “Next To Me”
  • ZZ Ward – “Put The Gun Down”
  • Joan Osborne – “Shake Your Hips”
  • Mohombi featuring Baby, KMC & Casey – “Do You Feel Like Moving?”
  • Queen Ifrica featuring Shaggy – “Vibes”
  • The High Kings – “The Beggarman Jig”
  • Honorebel – “Caribbean Dream”
  • Herb Alpert and Lani Hall – “Puttin’ On The Ritz”

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Join in the Zumba Fitness World Party; launching this November on Kinect for Xbox 360, Wii U and Wii, and later this year on Xbox One. Check out the official site here to preview the entire soundtrack and pre-order the game!

The Many Faces of Korean Cinema at KOFFIA 2013

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The 4th Annual Korean Film Festival in Australia (KOFFIA 2013) is about halfway through its run, and we would be remiss not to mention it to our readers. Truth is – from my personal point of view – Korean cinema is second only to the U.S… don’t agree with me? Maybe you just haven’t had the opportunity to watch some of these amazing films…

Well, for those based in Melbourne, you still have a good chance to as the festival hits Victoria’s capital from September 5-11 at the ACMI (Australian Centre for the Moving Image) Cinemas in Federation Square. Sydney-siders also have until August 29 to check out some fantastic films, including the dark high-school mystery Pluto, Park Chan-wook’s inaugural Hollywood foray, the twisted thriller Stoker – starring our own Nicole Kidman – and the caper closer, The Thieves (review here).

Check out the full screening schedule and online interactive program guide for more information on the movies included in the showcase.

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Outside of the screenings, there are also special activities, forums, presentations, special guests and other events being held throughout. I got to experience the Joseon Dynasty before a viewing of Masquerade – starring Lee Byung-hun – which entailed the drinking of a Korean sweet rice beverage called Shikhye, a game of Tuho, trying on traditional Korean clothing Hanbok and being treated to a live performance on the hourglass-shaped, double-barrel drums, Janggu. It’s a great excursion into not only the nation’s film industry, but Korean culture itself.

Below you will find the booking/venue information. To buy tickets for any of the upcoming films, you can follow the above screening schedule link. We’re glad to say that Capsule Computers will be covering KOFFIA 2014, which we are very excited about (especially me). Please, if you are fans of film – foreign or otherwise – make it a point to attend a forthcoming session and you will be thoroughly impressed, I guarantee it. Also visit the official blog of KOFFIA.

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Avadon 2: The Corruption Trailer

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Exciting news from Spiderweb Software as they have just launched a trailer for Avadon 2: The Corruption. In part deux of a coming trilogy set, adventurers will take arms in the falling Black Fortress to either wage war with its enemies or join the cause of eliminating the stronghold. Spiderweb Software also promises a high replay value due to a multitude of endings and a standalone expansion that does not require Avadon: The Black Fortress to play.

The trailer depicts several areas of the world where adventurers may wander along with some battle scenarios – albeit, short ones at that. However, if its anything like Avernum: Escape from the Pit, you should be looking forward to an interesting game to play on PC and iPad this fall. Find more information regarding Avadon 2: The Corruption at its official webpage (here) or by watching the trailer below!

Shout! Releasing Body Bags and Assault on Precinct 13 This November

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Ready to start stocking up on those Halloween flicks? We are heading into the season – and SHOUT! have got two Blu-ray releases coming out this November – courtesy of Scream Factory, who already have Nightbreed on the roster for 2013. Now the first release to speak about is a first for the platform and brings together three flicks from a legend in the industry with John Carpenter Presents: Body Bags releasing on Novemeber 12th.

For the first time on Blu-ray™, JOHN CARPENTER PRESENTS BODY BAGS features John Carpenter as a creepy-looking coroner introducing a trilogy of blood-curdling tales: “The Gas Station” (starring Robert Carradine, Revenge of the Nerds and Alex Datcher, Passenger 57), “Hair” (starring Stacy Keach, The Bourne Legacy), and “Eye”(Directed by Tobe Hooper, Poltergeist, and starring Mark Hamill, Star Wars). With special appearances by Deborah Harry (Scarface), Sheena Easton (Miami Vice), Twiggy, David Naughton (An American Werewolf in London), John Agar (Tarantula), David Warner (The Omen) and cameos by notable horror film legends Wes Craven (A Nightmare on Elm Street), Tobe Hooper (Lifeforce, The Texas Chainsaw Massacre), Sam Raimi (The Evil Dead), Roger Corman (House of Usher) and Greg Nicotero (The Walking Dead), this pulse-pounding horror collection delivers a fright-filled night of terror to remember. This must-have collector’s edition features an uncut anamorphic widescreen presentation of the film (for the first time both on DVD & Blu-ray™) and is packed with exciting bonus content, a collectible cover featuring newly rendered retro-style artwork and more.

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Special Features for this release include:

  • Audio Commentary with director John Carpenter and actor Robert Carradine on “THE GAS STATION”
  • Audio Commentary with director John Carpenter and actor Stacy Keach on “HAIR”
  • Audio Commentary with producer Sandy King on “EYE”
  • Interviews with John Carpenter, Producer Sandy King and actors Stacy Keach and Robert Carradine
  • Trailer

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For the second release, we have Assault on Precinct 13 Collector’s Edition coming to Blu-ray on November 19th, which brings out a brand new edition for an old favorite.

Details are as follows:

Isolated and cut off from the city inside a soon-to-be-closed L.A. police station, a group of police officers and convicts must join forces to defend themselves against the gang called Street Thunder, who have taken a blood oath to kill someone trapped inside the precinct.

From John Carpenter (Halloween, The Thing and Prince Of Darkness), Assault On Precinct 13 combines the elements of a classic western and a modern thriller to create a riveting cult classic.

Special Features not yet announced*

And there you have it. Keep in mind with these two releases, you get the respective exclusive 18”x24” poster featuring the newly commissioned artwork, while supplies last by ordering from Shout! Factory’s official website.

You can pre-order Body Bags here, or pay early on Assault by following this link. Decisions, decisions. These are two classics, and while my personal favorite is Body Bags due to the awesome “Eye” being involved, I must say that its rather lovely to see re-releases of some forgotten favorites in general.

New Strike Vector Trailer Released at Gamescom

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Ragequit Corporation released a brand new gameplay trailer for their upcoming air shooter Strike Vector at Gamescom 2013. The video features some butt clenching dog fights in a midair construction zone full of tight spaces and sharp corners.

Strike Vector was Greeenlit on Steam earlier in the month. It is a air shooter that mixes dog fighting with classic FPS gameplay. Players will pilot Vectors, special ships capable of moving like a jet or hovering like a helicopter. These ships carry two weapons and can be augmented with player selected perks allowing players to fly ships tailored to their personal play style. Ragequit Corporation is focusing on multiplayer gameplay with classic modes like Deathmatch and Capture the Flag.

Strike Vector will be released on Steam for Windows in 2014.

Link the Slug Coming Soon to Mobile Devices

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OX Play and BulkyPix have today announced that their new puzzle game Link the Slug will be coming to iOS and Android smartphones and tablets, on August 29th for the dirt cheap price of $0.99. Players need to help Dr. Steven Schrodinstein get rid of all the slugs he created when a daring experiment went wrong or else his house will be over run by his slimy creations. Player’s will discover new ways to break free from the invasive creatures as they complete over 70 levels in this exciting new puzzle game.

link-the-slug-icon-01Features : 

  • Casual and addictive
  • 3 worlds, 75 levels and more to come…
  • Smooth & charming characters.
  • Unique gameplay set on visual analysis.
  • Fun, brain-squeezing experience suitable for all ages.

Splinter Cell: Blacklist 5th Freedom Edition Unboxing

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I suck at stealth games. There, I said it. Splinter Cell used to really intimidate me, and for good reason, as I proved to myself when I would eventually play and die multiple times over…in one section….

Then, Splinter Cell: Conviction came along. It was easily the most accessible, but on the other side of the coin, that pissed off the true stealth fans who didn’t appreciate its turn towards action. Now Ubisoft‘s Splinter Cell: Blacklist is upon us and has found that happy medium, where everyone is accommodated, and not with any sacrifice. At least, that’s what we’ve heard – our review shall be published within the week. For now though, we wanted to share with you this unboxing of the special 5th Freedom Edition… try to ignore the barking dog!

You can find the video below the following gallery. Although the version spotlighted is for the Xbox 360, it should be noted that our review will be of the PS3 version – this is my personal copy. Enjoy, and keep it locked on Capsule Computers for our imminent verdict.

CC Anime Episode 21 – Cardfight Dandy

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Welcome to another episode of CC: Anime, Capsule Computers Anime Podcast! In our twenty first episode, the CC: Anime crew discuss the latest anime and manga news, our thoughts of SMASH! 2013, J-Stars Victory VS, Attack on Titan the video-game, Pokemon returning to its origins, Space Dandy being pretty dandy, as well as answering your questions and announcing the winner of our Chihayafuru competition.

Cast: Luke Halliday, Travis Bruno, Frank Inglese and Kane Bugeja

We hope you enjoy CC: Anime Episode 21, be sure to let us know what you think.

 

 

• Subscribe to our iTunes Podcast Channel

• Subscribe to Podcast RSS Feed

• Download the Episode directly – (right click and save as)

Episode Guide:

Intro – 00:00:27
News Flash – 00:02:45
Break – 01:13:34
Interaction – 01:14:03
Competition – 01:40:40
Outro – 01:42:10

Stories covered in this podcast:

Thanks for listening. Copyright Capsule Computers Pty Ltd – All Rights Reserved