Fans of older manga series will be delighted to hear that Viz Media has announced the licensing of a classic series that has never been released in English in North America despite an anime adaptation being released back in ’98 and brought over to North America by the now defunct Geneon.
As you can see, this manga is the twelve volume series Master Keaton which just so happens to be drawn by Naoki Urasawa. The company is planning on releasing the manga starting in December this year and it will be released under their Viz Signature label.
Now for those who don’t know, Master Keaton follows the story of Taichi Hiraga-Keaton, an archeology professor and part-time insurance investigator known for his successful and unorthodox methods of investigation. He has been educated in archaeology at Oxford and a former member of the SAS, and he uses his knowledge and combat training to uncover buried secrets, thwart would-be villains, and pursue the truth.
Nobody likes being the new kid in town. It’s a very daunting, nerve-racking experience. Finding new buddies, getting accommodated to the new school and surroundings… it’s a huge adjustment! Now imagine going through that process in South Park, of all places. God help that poor soul. Well, in South Park: The Stick of Truth, we played that poor soul for about an hour, ahead of our full review playthrough.
After establishing the race (choose to be darker skinned and your parents will share the same skin tone) and look of your character, you are promptly shooed out of the house to go and make friends. Well, if you meander around the home like we did, then you get forced out by your grumpy dad. Outside the next-door neighbour’s, Butters is being attacked by another kid, giving you the opportunity to step in. Saving Butters from a beating earns you your first friend, which is reflected in the “Facebook” interface. After a quick introduction, Butters makes mention of the “Grand Wizard” and escorts you to his “Kupa Keep”. This isn’t done through a cutscene, with very few instances in the game at all where you are actually forcibly transported to a location. It’s an open world that is filled with gear-gated paths, and features a fast travel system, the locations of which can only be travelled between after visiting them previously. The map is quite sizeable, and the fast travel points common enough, though you can also sprint without fear of running down any kind of stamina meter.
We are led to Cartman’s house, and are greeted at the door by the “Wizard King” himself. Making our way out back, we lay our eyes on the glorious Kupa Keep – a makeshift mini-Kingdom, with an armory, stables, a “rock of insanity” (consider them all in quotes) and even its own fair maiden – Princess Kenny. At the entrance to Cartman’s “castle”, we are prompted for our name. It’s funny, because no matter how you customise your character – opting for the completely outlandish, or just a simple cobalt mohawk, matching shirt and a black eye like us (so pedestrian, right?!) – you’ll always be viewed as a total D-Bag. In fact, you’ll forever be known across the town – and throughout Canada, eh – as “Douchebag”… entering the text field does not bring up a digital keyboard as you’d expect; you’re given no choice as Cartman refers to you as Douchebag, only asking if you like the name or not. And guess what?! It doesn’t matter whether you do, because choosing either “Yes” or “No” response ends in the same result – you are Douchebag. For someone who needs our help, you’d think he would be more humble and, well, less of an a-hole. But then again, this is Cartman we are talking about.
We proceed to select our class from a set of four: Fighter, Mage, Thief and Jew. If you chose to be light-skinned, scroll over to Thief and you’ll get this racially charged commentary from Cartman – “A white thief? Never heard of one, but interesting…” No surprise there when the Kingdom of Kupa Keep is abbreviated to KKK. And of course, if you pick Jew, you two will never truly be friends. Getting that sorted, it’s suggested we speak to Clyde, who manages the armory, in order to procure a weapon. Only able to afford a wooden sword, we continue on to the combat tutorial. The RPG elements of South Park: The Stick of Truth are light in comparison to most serious RPG’s out there, but appropriately so. It doesn’t need any complicated systems; its simple, turn-based gameplay allows players to just have fun. That doesn’t mean the game is devoid of challenge, but it will certainly never frustrate you. Depending on your class and weapon of choice, different inputs are required to do damage and execute special manoeuvres. Once selected, the simplest sword-based attack requires you press “X” (we played the Xbox 360 version) at the exact time the weapon flashes in the animation. Special abilities (which use up PP) may involve rotating the thumbstick, for instance. Blocking works in much the same way as the former, reducing some, but not all damage.
Completing the tutorial, Cartman introduces you to the powerful, and much sought-after “Stick of Truth”. It’s not long before the group is set upon by invading elves, which you take part in dispatching. Unfortunately, amongst the hubbub, the Stick of Truth was stolen. Now it’s the player’s duty to locate and unite 3 of the Kingdom’s Bannerman – Token, Tweek and Craig – to aid in fighting the amplifying war. After leaving Kupa Keep (Cartman’s backyard) with Butters in tow, I took a quick detour around the house… and into Ms. Cartman’s bedroom. For fans of the series, Liane’s reputation is well known by now. For me – who hasn’t watched South Park in years – my memory was a little shady. Well, it was refreshed almost immediately, walking to the far side of the bed only to find cocaine on the counter and a variety of sex toys strewn about. I stole her crack-pipe (which has her initials engraved into it) along with “Black Thunder”… don’t get any ideas now, I merely want to try and help the lady! She has an addiction (or two). It’s for her own good! And also, I hoped it could be used as a weapon and really wanted to read its hilarious description – “often accompanied by White Lightning”.
The trademark South Park humour is clearly here in spades with series creators Trey Parker and Matt Stone at the helm of the writing. One of my favourite parts of the experience was looting drawers of conspicuous items and reading their descriptors… for example, we walked into Mr. Slave’s house, ransacked it, and found an Antonio Banderas Love Doll with “lifelike chest hair from real Spaniards”. All of this junk can be sold for a few bucks. Speaking of Mr. Slave, he actually had a side quest for us to complete, although we opted not to in our playtime. Turns out his package was mixed up with Ms. Cartman’s… you can imagine what was inside. We did, however, present Princess Kenny with a daffodil at his/her behest. Talk about an identity crisis…. Many side quests like these ensure the addition of the quest giver to your “Facebook” friends list, which does have an impact as the larger it becomes, the more perk points are unlocked and able to be spent on gaining some very helpful perks. There are also separate abilities that can be upgraded, the points to do so with being granted with every XP level-up. Eventually, Mana comes into play as you learn to wield the “Dragon Shout”… which is just a deadly fart. To pull off in combat, you need to tune the left thumbstick to the right “frequency” before unloading. The definition of juvenile folks, but it’s what we love.
So, we trek around town, finding the three Bannerman and completing a fetch quest here and there in order to recruit them. Token was holed up inside his Dark Meadows gated community (how many racial jokes is too many?) and Tweek could be found in the back of his father’s Tweek Bros. Coffeehouse (conveniently missing the “secret ingredient” for the brew), however Craig was in real dire straits. The final member of this ragtag troop was being held against his will, locked up in the school’s cafeteria for detention by Mr. Mackey, mmkay?! On the way to rescuing probably our most competent ally, we opened random doors, saw some horrific sights, and struck anything that moved (I’m apparently a danger to stray kitties everywhere). We also stopped by City Wok, whose menu had a decidedly… Mongolian flavour to it. According to Mr. Kim, the Mongolians present in the restaurant “conquered” him last week and now all he serves is delicious Mongolian beef, which he is quick to point out in a hushed voice is not delicious at all – “It gross!”. Turns out they have taken over the Tower of Peace next door, and Mr. Kim requests that we clear it out. Yeaaaah, good luck with that. We just started the game; ain’t no way we’re strong enough to defeat an army of Mongolian children. Yes, their children… don’t tell me you’ve never been scared by a raving, unbalanced child before!
Arriving at the Elementary School, we bust in to take on all comers. This space is great for showcasing the various methods of incapacitating enemies before engaging in battle (handled similarly to numerous FF titles, where you can avoid making contact to skip a fight). Intractable objects glimmer, and can be shot at/set off with the use of a bow or slingshot. A couple examples presented itself in the hall, where the player has a few choices – target the loose light fixture when the patrolling enemy walks underneath it, or shoot at the payphone, which will attract them over, at which point you can topple them by knocking over a stack of chairs on top of them. The environment plays as much part in progressing through an area as head-on confrontation does. “Dragon Shouts” can also be utilised against an open flame to cause an explosion, breaking down barriers and/or allowing access to a hidden area holding loot. There’s one particularly hysterical moment where the player must swap to Kenny as the primary companion (which can be done at any time) and direct the use of his special ability to attract a guard by… lifting his top… who falls for it hook, line and sinker, opening an obstructive locked gate and then succumbing to our ambush.
Finally, we reach our first boss encounter – the Hall Monitor. This guy does major damage, calls in two pals to help him out and – if not disposed of in a timely manner – will call your mum on you. That’s ‘Game Over’ folks! Taking him out first is therefore imperative, also because doing so will end the battle, regardless of whether or not you took care of his minions. Stunning him is key, but just in case, you should come equipped with some Revival Tacos, which – like all consumable items – can be used in the heat of battle and does not constitute a whole turn, still allowing you to make an attack straight after. A few revives later, the Hall Monitor is defeated, Craig is saved, and our time with the game comes to an end. Thankfully, you won’t have to wait very long for our full review as South Park: The Stick of Truthjust released in the U.S. and comes out in Australia tomorrow! Needless to say, however, that Obsidian Entertainment and Ubisoft‘s South Park: The Stick of Truth is pure fan service, and stays true to the tone and humour of the show… even to the point of needing censorship in PAL regions. Sigh. It’s okay my fellow Aussies for the edits amount to roughly 140 seconds of gameplay. Anyway, keep an eye on Capsule Computers for our full review!
Viz Media has revealed that they have picked up not one but two new shōjo titles, both of which are planned for release under their Shojo Beat label later this year. The first title is the supernatural romance series Honey Blood which will be released sometime in October which tells the story of a girl who has been attacked by a vampire at her school but still denies their existence. However when a new neighbor named Junya Tokinaga turns out to be a vampire, this girl will find herself attempting to unravel his secrets in this three volume series.
As for the second series, it is Kiss of the Rose Princess by Aya Shouoto. This nine volume spanning series is set to start release sometime in November and follows the story of Anis Yamamoto who has been told since she was young that if she were to ever remove the rose choker around her neck, a terrible punishment will befall her. When she loses this choker after a bat-like creature falls from the sky and plows into her, Anis finds four cards each containing a picture of a knight that she can call forth with a kiss. Now with all of these gorgeous men at her command, what type of quest will this girl have to complete?
Today Ubisoft and Obsidian Entertainment’s long in development title South Park: The Stick of Truth has finally been released in North America and gamers in PAL regions can expect to see it hitting store shelves on March 6th. Once it is released you will be able to walk through the town of South Park for the first time ever and go on an epic quest with Stan, Kyle, Cartman, and Kenny as they fight against hippies, underpants gnomes, and much worse.
To go along with the game’s release, Ubisoft has released a launch trailer for South Park: The Stick of Truth which can be found below. For those interested in seeing how the first thirteen minutes of the game play out as well as the class selection, you can check out a thirteen minute gameplay trailer here.
Last week, as part of the Xbox Newsbeat, we spoke a little bit about the new system update for Xbox One consoles, and how it was being rolled out over March. Well now Microsoft have given us some more concrete information on the various updates and fixes that will be a part of the rollout.
Get to your friends list faster.The friends list is now front and center on the homepage of the Friends app. Click the Social tile on Home, or say “Xbox, go to Friends” to see who’s online and what they’re up to. From there you can quickly send messages and get into a party.
Party chat on by default. When you party up, chat audio is turned on by default.
Chat with friends playing different games.Party chat is now separated from people playing your game, so you can chat with your friends who are online or you can chat with everyone playing the game.
“Invite friends to game” option available in your multiplayer titles.Similar to Xbox 360 titles, when you’re inside a game’s menu you have a simpler and quicker way to set up your multiplayer battles. Selecting “Invite friends” lets you invite friends to your game and party.
See a list of “Recent Players.” This is a simple list that shows you Xbox Live members you’ve recently played with, making it easier to stay in touch with people, add new friends after your multiplayer sessions, or report a player for bad behavior.
Twitch live streaming support. The best broadcasting and spectating experience on any game console is on its way to Xbox One with the new Twitch app launching on March 11, just say “Xbox broadcast” to start sharing. Xbox One is the only next-gen console that allows you to archive your Twitch broadcasts and view live Twitch streams regardless of their original source.
Dolby Digital sound. Optical out now supports 5.1 Dolby Digital, enabling devices such as sound bars and headsets with only optical in to be able to receive 5.1 Dolby Digital from Xbox One over optical. Microsoft are also adding support for Dolby Digital surround sound over HDMI. Now you’ll be able to have the best sound quality no matter what speaker setup you are using.
Support of 50Hz output to Xbox One.You can set the live TV app to display at 50Hz for full or fill modes, fixing the frame rate issues some users in Europe have been experiencing while watching live TV on Xbox One.
New online update, just in time for this bad boy to hit shelves
So in addition to the massive, notable updates, there will also be a few more important, but less visible updates. These include:
Volume up/down adjustments. making it easier to adjust the volume on your Xbox One. Now, you can tailor the number of volume increments when using “Xbox volume up” or “Xbox volume down” voice commands.
New ways to stay connected with SmartGlass. Introducing new ways for you to stay connected with your friends through Xbox One SmartGlass. Receive notifications of Xbox Live messages, check out what your friends are doing, and see their latest highlight clips. You can even unsnap apps with the tap of a finger – all from your personal device.
Support for new Xbox One accessories.Xbox One now supports the recently announced Xbox One Stereo Headset and Adapter, the Xbox One Media Remote with a dedicated OneGuide button, as well as third party headsets.
Browser improvements.When you’re searching for content, there’s now a direct link to IE to see related results on the web. New gesture and controller features let you directly zoom and pan Bing and Google maps. And search is even faster in IE – just highlight a phrase on a web page and press the menu button to search Bing and learn more.
IR blasting of power and volume to TVs/AVRs is now available in all regions.
Easy sound bar setup. Your audio sound bar set up just got a lot easier. You no longer need to type in the model number for most sound bars or AVRs when setting up TV on Xbox One.
General improvements. Last, but not least, a few miscellaneous updates like the ability to view Game Clips while in Snap mode and a new passkey feature to protect user settings.
Also adding support for this little device
The new system update is scheduled to go live on March 11th, not-so-surprisngly just in time for Titanfall on March 13th. Are you excited for the new updates, or are you more of a single-player yourself? Let us know in the comments below and remember to always stay tuned to Capsule Computers for all the Xbox One news as it becomes available.
Today Square Enix released a small batch of news for Drakengard 3. First and foremost as you can see above, the second wave of pre-order bonuses for the game have been revealed. Meaning that if gamers pre-order the title between March 4th and April 8th they will be given the Nier Costume pack which provides a Kaine and Nier Replicant costume, and an Emil Hat for the dragon.
Also released today was a video interview with the game’s producer Takamasa Shiba which can be found below and if you check out the game’s official website then you will be able to read the first installment of Drakengard 3’s online novella “Zero.”
Sony Computer Entertainment (SCE) are proud to stand behind the PS4, the next generation console recorded to globally sell over 6 million units as of March 2, 2014. The outstanding figure includes the 370,000 units sold through Japan, since its launch on February 22. The PS4 software sales also remain strong, with more than 13.7 million copies sold in retail stores worldwide and through digital downloads on the Playstation Store.
So why is the PS4 getting a lot more sales than the Xbox One?
The incredible line-up reflects the strong support for PS4 among developers and publishers, and has led the platform’s accelerated momentum and expansion. Top selling titles range from Killzone Shadow Fall, Knack, Call of Duty: Ghosts, FIFA14, Battlefield 4 and Assassin’s Creed: IV Black Flag. Check out the hands-on experience with these PS4 titles here.
The number of PS4 owners will surely increase with the highly anticipated release of the following titles:
In addition, the membership service for PlayStation Plus has extensively grown since the PS4 launch for users to receive exclusive game discounts, cloud game saves and “Instant Game Collection”; that entitles members to play popular playstation games at no extra cost. Furthermore, over 3.6 million users have installed the PlayStation App to stay connected with the world of PlayStation on their mobile devices.
“I am absolutely delighted that PS4 is off to such a great start in Japan,” said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. “The responses we have received for the PS4 system’s integrated social capabilities have been phenomenal, and I couldn’t be more thrilled that gamers are utilizing these unique features to engage, share, play and connect with users around the world. SCE will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4.”
What is truly amazing, is the global reach that extends from sharing gaming experiences on the PS4. As of March 2, 2014, more than 3.6 million gameplay broadcasts were streamed from PS4 systems via Twitch and Ustream. PS4 owners are connecting with millions of gamers around the world (57 countries), and are not only enjoying conventional gameplay, but are also immersing themselves in more dynamic, interactive entertainment experiences only possible on PlayStation.
Let us know what your thoughts are on the PS4 and the titles you want to play in the comments below.
We have some great news for fans of Dead or Alive 5 Ultimate. Today Tecmo Koei has given the release date for the new fighter, Marie Rose, in the West. The company has announced that Marie Rose will be released on March 25th on the PlayStation Network and March 26th from the Xbox Live Marketplace thought it appears that she may be paid DLC as Tecmo Koei is listing her at a price tag of $5.99. Alongside the release of Marie Rose there will also be a new patch that will provide players with the Lorelei Stage free of charge.
There will be additional DLC to go along with the character in the form of extra costumes, which can be found below, with each additional costume costing $1.99 but it is worth noting that there is also a costume set that can be purchased for a cheaper price.
Also it is worth noting that Tecmo Koei’s free to play PS3 exclusive Dead or Alive 5 Ultimate: Core Fighters has been downloaded over one million times and to honor this accomplishment everyone who has downloaded the game or will download the game by between March 11th and March 31st, the company is throwing Jann Lee in as an extra free character to fight alongside Kasumi, Ryu Hayabusa, Ayane, and Hayate.
Late last week Telltale Games revealed that they would be releasing The Walking Dead Season 2 – Episode 2: A House Divided this week onto the PlayStation Network and PC however at that time the company did not know when the title would be released on the Xbox 360 and iOS.
Well now that date has been revealed and for Xbox 360 fans, you have to wait less than a day to download the new episode as it is set to be released tomorrow on March 5th while iOS users will be able to download the episode on March 6th. This episode will cost the same as past episodes, $4.99 on each platform though if you have purchased the season pass then it can be downloaded for free.
Infinity Ward and Activision have released a new trailer that showcases a few little additions to the Call of Duty: Ghosts multiplayer experience. Just as with the first lot of customisation items, expect to find some new skins which you can use to give your online avatar of destruction a little facelift. More specifically, these are:
Makarov Legend Pack: Play as Vladimir Makarov, one of the most ruthless villains in Call of Duty history. This Pack contains a Makarov Multiplayer Character and unique Personalisation Pack featuring a themed weapon camo, reticle, patch, playercard and background.
Zakhaev Special Character: Zakhaev is one of the most dangerous villains in Call of Duty lore. Play as this insane revolutionary in Multiplayer.
Rorke Special Character: Play as Rorke, the former leader turned nemesis of the Ghosts. Take control of this battle-scarred villain in Multiplayer.
Hazmat Suit Special Character: Though it won’t protect from a hailstorm of bullets and shrapnel, the all-new Hazmat Suit ensures you will stand out from the crowd in any Multiplayer match.
So check out the trailer below and take a look at the new faces bound to be storming across the battlefield en masse. You’ve gotta put effort into your appearance, it’s war after all.