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Golden Time Episode 24 Impressions [FINAL]

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Golden Time
Episode 24 – Golden Time

“I am broken, shattered, and not even close to perfect. I am always missing something, but this is who I am!”

As an anime fan, oftentimes you find yourself wading through a trashy, moe infested ocean of pestilence. Occasionally though, you catch sight of a golden glimmer that fills your vision and guides you back towards clear waters. An anime with qualities that make it stand apart from the humdrum we’ve become so tolerant of in the last few years. An anime like Golden Time. For 2 seasons now, Golden Time has kept up its unrelenting realism and non-stop drama and this episode saw it all come to a close. How will they tie up all the loose ends? Will Banri and Kouko find their happy ending? My mind was aflutter with a million questions as I hit play for the final time in my half-year love affair with Golden Time.

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Before I go on to lavish praise onto Golden Time, it should be pointed out that it was definitely not without its problems. Aside from the occasional flourish, the art was mediocre at best and it didn’t even constitute J.C Staff’s best work which is shocking because they are not exactly renowned for their impressive artwork. The colour palette was limited, the cel shading was blotchy, and on a number of occasions you could clearly spot where they had cut corners to save money. At the start, when the story was struggling to get going, I considered the art and the barely likeable characters and I very nearly gave up on it, but clearly slow and steady won the race.

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The strength of Golden Time is manifested in the unique way that it told its story. Taking on a mature fashion more typical to a shōjo or josei manga, it followed a narrative pattern atypical to the style of most mainstream anime, but never did that make it feel out of place. Typically, that entire subset of light novels and manga never get the chance to become animated because their audience is so small. Anime is primarily a vessel to advertise the source material so animation companies stick to what is popular to drive sales, but due to the success of Toradora, Golden Time was a rare, popular exception that slipped through the cracks.

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However, unlike Toradora in which the focus of the main character’s affections was often questioned by the strong supporting cast, Golden Time never genuinely felt like Banri was ever going to end up with anyone other than Kouko. Instead, the tension that would otherwise come from a love rival was replaced with the lingering unease of Banri’s amnesiac relapses. Instead of questioning who he would end up with, the real thing that we all wanted to know was how he would end up with Kouko and unfortunately that is why this episode will undoubtedly be met with divided opinions.

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Personally, I was more than happy with Kouko magically triggering Banri’s memories because I love sappy endings. In fact, it was the ending that I said was most likely to be how it all came to a close in my review of episode 23, but people who were looking for something innovative and new will definitely be left feeling let down. The way that Banri got his memories back was pure cheese and the way that he sprinted to catch up with Kouko – unbelievably cliché, but was it satisfying? To me, immensely so, but you would not be unreasonable for expecting more. For such a mature and well thought out series, the ending seemed a tad rushed and a lot of things were barely explained which must have irritated that section of the audience that need every aspect of a series explained in full. For instance, how was it that Linda hugged the ghost of Banri and confessed to him? Was it meant to be Banri’s past and present finally becoming one? Or was it Banri’s past finally being appeased as Linda embraced Banri and told him the words that she wished she could have said before all of this started? There was a lot of room for interpretation, something that I appreciate in an ending because everyone develops their own theories to suit their taste, however, a lot of people will be put off by that. For all that was left up to us though, the sheer force of emotion that every silly cliché, every sudden embrace, every word echoed across the bridge that knows such tragedy and such happiness, was undeniable. Raw, powerful, cheesy, but brilliant is how I would describe episode 24.

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All in all, my final thoughts on Golden Time are largely positive. I would never have thought 23 weeks ago when my first review ended, “Golden Time? More like Copper Time,” that I would ever find myself tearful and smiling like a fool as the credits rolled. Just before it faded to black when a single shot of Kouko with Banri’s ring on her wedding finger came into my blurred vision, I sat in silent applause having thoroughly eaten my words. By no means is Golden Time the best romance ever made, nor is it one that will go down in history as a great. It is no Toradora and it has a number of problems with its art, its depth of character, and its pacing, but somehow despite all of that it remains a heartwrenching and incredibly well written romance that does a better job of exhibiting real life emotions than anything I have ever watched, anime or not. What I initially thought was yet another worthless copper token tossed into the well of anime turned out to be so much more. My wish was granted…

“I love the time we spend together. I love who I am, when I’m with you. Banri, I … Really love you.”

Copper Time? What was I thinking? Looking out of my window, admiring my home in the garden of England as it erupts into life as Spring arrives, I am right back where we started in episode 1. The Golden Time is just beginning… It has been a pleasure and, as always, until next time.

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Catch the final episode of Golden Time over on Crunchyroll where every episode can now be found and watched on mobile devices, consoles, smart TVs and of course on PC.

For more impressions of winter’s best and worst and our Spring recommendations, head over to our Anime Impressions page.

Check out more Golden Time impressions HERE

One Piece Unlimited World Red Receives All-New Content In Preparation For Release

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NAMCO BANDAI Games America Inc. announced today that they have all-new content planned for the big release of One Piece Unlimited World Red this year in the Americas.

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Luffy and his companions will stir up trouble as they battle dynamic boss battles in beautiful graphics. Also, a Coliseum Mode will be available for the first time ever in this title, allowing the pirates to fight for glory and prestige as they try to best their opponents. With this title set for release this year, NAMCO BANDAI has also announced that they’ll be releasing a physical retail version of the game for the PlayStation Vita, which can be purchased at GameStop and EB Games Canada. The title will also be available for the PlayStation 3, Nintendo 3DS, and a digital-only version for the Wii U.

Make sure to keep an eye out for this exciting One Piece title in the near future, and stay tuned for more information!

WIN – Captain America: The Winter Soldier Themed Prize Pack

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Courtesy of Marvel Australia and New Zealand, we have a patriotic Captain America: The Winter Soldier themed prize pack to give away! The action packed Captain America: The Winter Soldier is in cinemas April 3 and is rated M for Mature Audiences. Look for our review by the end of the week. Below is a list of the items included in the prize pack, which can also be seen above:

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• 1 x Adult T-shirt $19.95
• 1 x Cap $19.95
• 1 x iPod Sports Band $25.95
• 1 x Headphones $39.95
• 1 x Notebook $9.95
• 1 x Coaster Set $12.95
• 1 x Ice Cube Tray $9.95
• 1x Set of Stickers $5.95

To enter, please answer the following question in our comments section below.

If we had a Captain Australia, or Captain New Zealand, what would their costume look like and what would be their signature weapon/move?

This competition will close on April 9th. Make sure you use a valid email when you register with Disqus before posting your comment so we can email you if you are one of our winners. If you choose to enter by logging in with your Facebook account, your email is not required.

Our thanks to the fine folks at Marvel Australia and New Zealand for enabling this competition, and good luck to everybody!

**SPECIAL NOTE**

Competition is open to AU/NZ Residents only.

Follow us on :

 Twitter |  FACEBOOK |  YouTube |  Google Plus |  RSS

Check out our other Competitions here.

Nosgoth Founders’ Packs available now

Nosgoth Founders’ Packs available now

48 hours remain for first week discount

Square Enix is thrilled to announce Nosgoth Founder Packs are now available for the ongoing Closed Beta phase of Nosgoth, the ultimate battle for survival in a war between Humans and Vampires.

Designed to offer players a multitude of options as to how they first enter Nosgoth and give access to exclusive content such as character and weapon skins, early access to advanced classes, plus bundles of extras such as friend invites and boosters, all Founder Packs of course include immediate access to the closed beta.

An early bird promotion offering 10% discount on a number of the packs will run until Wednesday 2nd April (04:00 PDT / 07:00 EDT / 11:00 UTC / 12.00 BST / 13:00 CEST).

For detailed information on each of the six Founders’ Packs on offer, please visit:http://www.nosgoth.com/webstore/founders_packs.

Nosgoth will be updated continually throughout Closed Beta, with new classes, maps, modes, abilities, weapons, controller and e-sport support, challenges, a league ranking system and much much more!

About Nosgoth
Developed by Psyonix, Nosgoth is a unique team-based player-versus-player game pitting together a variety of brutal Human and Vampire characters in a fight for survival.  Created as a competitive free-to-play title in order to break down barriers between the creators and the players, Nosgoth doesn’t include weapons, items or abilities that are inherently better (aka supremacy goods).  All items in the Nosgoth in-game store are side-grades not upgrades to create a fair game experience based purely on skill.

WIN – Ender’s Game and Filth on Blu-ray

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We are pleased to have three new Icon Home Entertainment film packs to giveaway, each of which includes a copy of sci-fi epic Ender’s Game and the debaucherous and controversial Filth on Blu-ray. Please Note: Filth is rated R 18+. You have been warned! Click through the links above for our respective reviews.

To enter, please answer the following request in our comments section below.

Tell us the most horrendous, horrible, stupid or irresponsible thing you have done in your life? (Not necessarily “filthy”… let’s keep this PG. And nothing incriminating, of course….)

This competition will close on April 9th. Make sure you use a valid email when you register with Disqus before posting your comment so we can email you if you are one of our winners. If you choose to enter by logging in with your Facebook account, your email is not required.

Our thanks to the fine folks at Icon Films for enabling this competition, and good luck to everybody!

**SPECIAL NOTE**

Competition is open to AU Residents only.

Follow us on :

 Twitter |  FACEBOOK |  YouTube |  Google Plus |  RSS

Check out our other Competitions here.

Alien: Isolation Stalking its Prey on October 7

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October 7 is the date that the Alien game you’ve always wanted finally becomes a reality! SEGA Europe and Twentieth Century Fox Consumer Products have confirmed the release date of Alien: Isolation, for the Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC. Alistair Hope, Creative Lead at Creative Assembly, said;

We couldn’t be happier to finally announce a date for Alien: Isolation. The reaction we have seen so far has been simply incredible, from the screams and shrieks to the cold sweats and racing hearts. It’s the Alien game that we’ve always wanted to play and we can’t wait to let everyone get their hands on it this fall.

Alien: Isolation promises to capture the fear and tension evoked by Ridley Scott’s classic 1979 film, leaving players underpowered and underprepared as they are stalked by a huge Xenomorph. Check out the recent ‘dev diary ‘on how the developers at Creative Assembly went about creating the iconic Alien in-game.

 

GAME UK to Hand Out Pokemon Gifts for Easter

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Isn’t it just the cutest?

The Pokémon Company has announced an exciting Easter promotion for Pokémon X and Pokémon Y, with a special Pokémon Trading Card Game: XY expansion treat, available at GAME UK.

Starting April 4 and for a limited time only, trainers can collect two classics for their 3DS team. Those with Pokemon X can net themselves a shiny new Magmar, whilst players of Y will have access to Electabuzz. The redeemable codes for the characters will be printed on cash receipts upon request, so you don’t actually need to buy anything to acquire your new Pokepal. Thrifty.

If you’re feeling that Magmar and Electabuzz could be just that little bit cooler, each comes holding the item that will allow that to happen. With the Electirizer and Magmarizer in hand, Electabuzz and Magmar (respectively) will be able to evolve into Electivire and Magmortar once traded. Though you probably knew that already. Pokémon Trading Card Game fans can also get in on the action with a free Pokémon TCG: XY special sampling pack. Each of these packs will include a special foil Pikachu card, plus one additional card from the Pokémon TCG: XY expansion.

So head on in to GAME UK if you can and nab yourself two Pokemon that are sure to cause some serious nostalgia. Also be sure to check out the TV campaign focused on showing how TCG and video game content are part of a singular world of Pokemon. These promo spots will air from April 7th to 27th on CiTV, Cartoon Network, Disney XD and Sky Kids. So much Pokemon goodness, so little time.

Transformers: Age of Extinction Gets a New Poster

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Can June 26th come soon enough? Whether you are a fan of the Michael Bay directed series, love everything about the robots in disguise or just want to see if Mark Wahlberg can save the franchise, the world is waiting patiently for Paramount Pictures; Transformers: Age of Extinction. While we don’t have any new footage or tidbits to share, we do have a brand new poster for the film!

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Transformers: Age of Extinction really does look like it will be the biggest and boldest entry in the Transformers film series to date. If you want to check out the movie, then take a look at the exciting Super Bowl Spot. So what is your biggest motivation for seeing Transformers: Age of Extinction? Let us know in the comments below and remember to stay tuned to Capsule Computers for all the Transformers news as it becomes available

Captain America: The Winter Soldier The Official Game Out Now

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In his quest to make the world a safer place, Captain Steve Rodgers has officially joined up with S.H.I.E.L.D. and things are starting to heat up. This week sees the release of Captain America: Winter Soldier in theaters across the country, and the guys over at Gameloft have been working hard to bring all the excitement and action of the first adventure to mobiles everywhere.

Captain America: The Winter Soldier The Official Game is a mix of action and tactics-based gameplay that will have you excited for the film. Take control of Captain America and throw his shield around while leading S.H.I.E.L.D troops into battle against the enigmatic and dangerous Winter Soldier. Should things get a little too hairy for your team to handle, you can call for assistance from Black Widow and Falcon (who is making his Marvel Cinematic debut in the upcoming film).

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Captain America: The Winter Soldier – The Official Game is available now on iOS and Google Play for the reasonable price of $2.99. We will have a full review up in the coming days but in the mean time, check out the trailer for the game below and make sure you stay tuned to Capsule Computers for all the Captain America news as it becomes available.

Fez PS3 Review

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Fez
Developer: Polytron Corporation
Publisher: Trapdoor
Platform: Playstation 3 (Reviewed), Playstation 4 and PS Vita
Release Date: March 26, 2014
Price: $14.95 – Available Here 

Overview
Fez is an important game. Not because it is innovative, not because it is all that fun, but because it was a game that defined the indie genre’s late 2000’s and early 2010’s rise to mainstream prominence and popularity. Fez was another poster child for the indie revolution, it ticked all the right boxes for the indie games fans, it had a nostalgic look that reminded them of ‘the good ole days’, it had a unique game mechanic that ‘innovates’ the genre and it was made on a shoe-string budget over about 5 years in development. It had all the makings of an indie darling and there was a moment where it blew up big and quickly things imploded due to embarrassing public outrages from creator Phil Fish tarnished the reputation of developer Polytron and the game itself.

Here we are now with the game at long last making the leap across platforms to PlayStation, launching on the PlayStation 3, PlayStation 4 an PS Vita. The game remains unchanged since its initial launch and a question overhangs this release: was it worth the wait?

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Gameplay
The hook of Fez is the game’s three-dimensional rotation mechanic. The mechanic has been given a great deal of praise and is really the main focus of the game. You rotate the world and see it from a different perspective. It is a simple concept that is pretty easy to pick up on and understand. The only problem is that there isn’t exactly much variety to bundle with this core mechanic.

You play as Gomez, a goofy little pixel man who upon discovering a fez hat gains the ability to rotate the world around him. There isn’t a lot to go on as far as story here and the characters you encounter within Fez are about as forgettable as they come. The focus is of course on the gameplay itself.

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Half puzzle game an half platformer all the while without an enemy character in sight, Fez proves to be a relatively lightweight gaming experience, never truly being challenging in any major way, but also making for a peaceful adventure through a plethora of different rotating worlds. The puzzles aren’t very difficult and more often then not simply require exploration to complete. Unfortunately the worlds aren’t exactly brimming with things to do and see, leaving exploration feeling a little tiresome after a while.

With Fez there is a feeling the reverberates throughout the game from start to finish that there could be so much more to it. There is an emptiness that underlies the game and a definite sense that there was a lot more that the game could have and should have done. Ultimately the game doesn’t stray too far from its initial concept and while that may be fun, it struggles to maintain player interest as the game progresses further and unravels itself. With that said, Fez is a decent game that is worth a try for the touted game mechanic alone, just don’t expect much more than the gimmick that its made its name on.

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Visuals and Audio
As far as aesthetics go, Fez is a plucky love-letter to gaming’s past. The pixel artstyle feels like the game would have been right at home in the early 90s on the Super Nintendo. The textures are vibrant and lively and saturated in fluorescent colours. It is stylistically very derivative, but it has enough flair to make it stand out among the slew of old-school revival indie slap-togethers. It looks good and it is a memorable look at that, there isn’t much more you could ask for from Fez.

The game’s soundtrack is a slick one at that, featuring some catchy beats that will stick in your head with ease. The composer deserves quite  a lot of praise as the music is what gives Fez real flavour, without this soundtrack it would feel rather bland and tasteless. These tunes elevate the game to greater heights and make it have a certain gravity it wouldn’t otherwise have.

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Overall
Sometimes being just good is good enough, such is the case with Fez. It relies heavily on its rotating world gimmick and goes to some interesting places with it. However once that gimmick grows tired, which it does quite quickly, the game generally crumbles. Fez is fun for what it is, but it doesn’t offer much past the core mechanic. Sure you’ll enjoy it for an hour or so, but the repetitive gameplay and lack of reward or discovery with exploration will likely kill any excitement mustered up in the game’s early goings.

Fez is a game that has become an indie-darling, it isn’t a great game by any means, nor is it an inherently bad game. This is a middling effort from developer Polytron and one that doesn’t exactly earn the hype that has surrounded it. This is one game best left for the indie gaming fanatics.

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Capsule Computers review guidelines can be found here.