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Badland Gets 10 New Levels As Day 2 Continues In A Free Update

Badland by Frogmind Games

Frogmind Games have just released a new update for their Apple Design Award Winning game Badland (check out our review here) which is going to bring players of the game an extra ten big levels and new features in the Noon section that are just as unique and crazy as the ones that came before them.

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The update will continue and expand on Day II of the single player experience with thirty new missions and 5 brand new achievements. The great thing about this update is that it is free! Frogmind has even said to keep an eye out for the next update where in which they will be focusing on the multiplayer aspect of the game.

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Frogmind have created a game that has truly made a stand when it comes to side scrolling games and will truly leave it’s mark. The Frogmind team have also released a “Badland – Day II Continues” teaser trailer that you can see in our Featured Video section below and don’t forget to hit up our comments section just under that and drop us a line. You can go and grab Badland at it’s iTunes store here and listen to our interview podcast with Frogmind here.

Celebrate Independence Day with G.I. Joe: Battleground

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The classic G.I. Joe toyline has recently been revived and has spawned two movies and now an app as well. G.I. Joe: Battleground is a free to play action card battle game by DeNA and Hasbro and is centered around the original G.I. Joe Universe. The game is now available on iPhone, iPad and iPod Touch as well as Android devices.

Just in time for the 4th of July celebrations,  players can choose to help G.I. Joe in missions to protect the freedom of the people or instead choose to assist the evil COBRA organization’s quest for world domination. Battleground will include hundreds of G.I. Joe characters for players to collect, battle and organise to form their strongest G.I. Joe or COBRA teams in the fight for supremacy. Players can then use their squad to go on dangerous world missions and engage in special global events both with and against other players. Featuring hundreds of unique cards presented in an art-style that pays homage to the classic animated series, fans will experience nostalgic callbacks to the franchise including classic vehicles like the Conquest X-30 and A.W.E. Striker.

Producer David Phan had this to say about the release of his newest title:

“G.I. Joe: Battleground is a salute to all of the G.I. JOE fans around the world. The app experience is fast, fun and players can expect to recruit and see all of their favorite characters from the storied G.I. JOE universe”.

For more information on G.I. Joe: Battleground visit the offical G.I. Joe: Battleground website. The game can be downloaded for free right now from both the App store and the Google Play marketplace.

Saints Row IV Celebrates Independence Day with Trailer

It seems that developer Volition and publisher Deep Silver are looking forward to the upcoming holiday because they have just released a new trailer for Saints Row IV all about Independence Day. The trailer pulls some definite vibes from the Will Smith movie of 1996 and sees actor Keith David, presumably not his character Julius from the first two Saints Row games, giving a speech before the entire nation about what they’re going to be doing to the alien that have enslaved the world.

From the trailer, Saints Row IV continues to look even sicker and sillier than the last installment and shows off some new features of the game, including getting the mack on with others characters. Players can check out the trailer for themselves embedded below and check out our Saints Row IV Preview.

Saints Row IV is currently set to release August 20th, 2013 for the Americas and August 23rd, 2013 everywhere else for Xbox 360, PS3, and PC.

Might & Magic: Duel Of Champions “Road To Paris” Tournament Series Announced By Ubisoft

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Ubisoft has announced some Might & Magic: Duel of Champions news for you before the fireworks begin later this week! For the new PC/iPad collectible card game (like Magic: The Gathering), they’ll be hosting a summer-long tournament with a trip to Paris and $40,000 in prizes!

The World Championship will be held at Paris Games Week, which runs October 30 – November 3. The “Road to Paris” Tournament Series will be taking place over the course of the summer through online qualifiers and live tournament events. There will be more than $40,000 in prizes given away, including the grand prize of a Razer Blade Pro laptop.

Players can register for live tournaments on-site at events or participate in online qualifiers. Ubisoft is anticipating thousands of participants, but only eight lucky players will get the chance to compete for the title of Grand Champion.

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Live qualifying events this summer include:

  • PAX Australia in Melbourne, July 19-20
  • GenCon in Indianapolis, August 15-18
  • Gamescom in Cologne, August 22-25
  • Fan Expo in Toronto, August 22-25
  • Eurogamer in London, September 26-29
  • Paris Games Week in Paris, October 30-Nov3

To get in the action, you can check out their official site here. You can also check out the “Road to Paris” announcement video below this article.

Smurfs Take Over Facebook!

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Today, Ubisoft has announced their release of The Smurfs & Co: Spellbound. A free-to-play city building strategy game, it was designed for Facebook and intended for people of all ages and skill levels to be able to enjoy. The game, which is licensed through Lafig Belgium, continues the Smurfs‘ adventures on Facebook following the highly popular original, The Smurfs & Co.

The Smurfs & Co: Spellbound tosses players into the white shoes and blue skin of a Smurf living in Smurf village. When Gargamel’s spell attempt fails horribly, a magic storm sweeps through the land, transforming unaware Smurfs into stone statues. Only a single Smurf managed to escape. Now you must free all the Smurfs and rebuild the village!

Complete quests, free Smurfs, fight off cursed creatures, plant and harvest crops, and rebuild Smurf village! The power is yours, Smurf!

You can play the game right now on Facebook by going here.

Toki Tori 2+ Will See Design Improvements Over Wii U Version

Toki Tori 2+ may have been delayed a week, but it seems like to help fill in the wait Two Tribes has decided to fill in players to some improvements for the design that players can expect for Toki Tori 2+ (and Wii U as well). These changes stem from both reviews and feedback, all as a means of making an all around better experience for players.

As some might know from the Toki Tori 2 Review, the game features no text tutorials. This may have proved too difficult, so more landmarks to better define areas, a mole to aid players in returning to the start, and a new character to point the way in the most confusing of parts. All fine ideas and not at all game breaking as they have been carefully considered to ensure players fun in solving things for themselves, but not at all the only changes.

Players wanting to see the whole list of improvements and reasons can check out the Two Tribes Website, while waiting that one extra week for Toki Tori 2+ to release onto PC via Steam.

MechWarrior Online Open Beta Stats and Release Date

Developer Piranha Games and publisher Infinite Game Publishing have a lot to of news this week for their currently Open Beta free to play MechWarrior Online.

Starting off with the latest additions to the game in the newest patch, players can now get the Dragon Slayer Hero Mech with all its bells and whistles, including Gauss Rifle and 30% C-Bills Bonus. For a look at all the features players can watch the trailer embedded below. Additionally, 4 other mechs have joined the Trial Mech feature, the Commando COM-2D, the Blackjack BJ-1X, the Catapult CPLT-C4 and the Atlas AS7-RS(C), so players looking to give a few a try at no cost can check those out.

But more than just patch notes and mechs, some statistics have been released about what players have accomplished in MechWarrior Online since the beginning of the Open Beta. Players can read some below and click on the image to see even more stats:

  • More than 1.1 million registered players
  • More than 9.6 million hours or 1100 years playing MechWarrior Online
  • Destruction of more than 46,941,487 Mechs, which if stacked end to end could go to the moon and back 1,221 times
  • 3 billion tons of metal on the battlefield, equivalent to 8,359 Empire State Buildings
  • Destruction costing a total of 18,316,519,465 C-bills
  • Earned a whopping 10.1 trillion C-Bills, compared to the U.S. GDP of 14.99 trillion USD
  • 12,623,214,618 missiles fired
  • 2,451,270,519 lasers fired this month, which could have powered 87 million homes in the same time

With all these stats, now seemed to also be a good time to announce the official release of MechWarrior Online as September 17th, 2013. On that day the 1.0 version of the game will be available for PC for those wanting to check it out on their website, though those interested in the Limited Edition Mechs should act sooner.

Saints Row IV Preview

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So, having spent the last few days trying out the Saints Row IV Preview build I have to admit to just having my mind completely blown. I’m not going to spoil any surprises for you at this stage, but expect the deeply tongue in cheek, series defining sense of humor that fans have grown to love to make a constant re-appearance, often at the most surprising of times. Not to mention the absolutely incredible prologue that awaits players and sends them crashing into the main plot with both style and substance. The overall premise is both well chosen and carefully navigated. It’s also deeply engaging, and the gameplay feels like a combination of the best gameplay elements of several other successful titles; blending third person shooter elements, free roam and driving physics and of course adding the series’ signature slapstick skin to polish things off. In a nutshell, this game looks seriously promising and is in complete honesty, a true joy to play.

Character creation features once again here and it’s got a similar level of depth as say Mass Effect in terms of options and variability. Looking at it (and I have done with nothing but unbridled awe for several straight hours now) broadly, this looks like a very special, deservedly anticipated and rewarding title indeed. The story as usual features a focus on extravagance and action-hero-esque excess. The plot is as high concept as the rest of the game and all in all you can’t help but feel like you’ve stumbled into what would happen if the whole games industry was based out of Hollywood. Expect a whole world of eye candy here as well ranging from the city itself to the vehicle and weapon design and character skins. Everything has a particularly satisfying, comic art meets hyper-realism feel, and somehow Deep Silver have pulled it off to a tee. It’s vibrant, atmospheric, and most crucially smooth.

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Players will certainly not be disappointed with the writing and overall narrative either, as it’s as highly engaging, expertly written, well voice acted, empowering and of course totally hilarious as you’d expect from Saints Row. It really is. After the first thirty minutes of play you’ll all see exactly what I’m getting at. They’ve really outdone themselves here. It’s a genuine surprise and a joy to experience. There’s everything you could possibly want in a game present here (I’m still reeling from some of the several hilarious choices characters have presented me with along my character creation journey)  and the satisfying and visually surprising gameplay doesn’t give players much time to get lost or bored. The objectives system is streamlined and the HUD efficient and clear. But you can still pretty much go anywhere on the way and enjoy the sights. It’s that spontaneous freedom that is the hard part to get right with a title like this, and Deep Silver made it happen with perfect execution. Of course, its still set against the more traditional ‘as you please’ backdrop of destruction and whimsy that set this more in the camp of Mercenaries than GTA in the series’ early days.

Although only a preview build, graphically I’m quite sure that this is going to simply blow people’s minds. It trashed mine. My rig assumed maximum settings and didn’t struggle or lose any frames when things got busy. This becomes most apparent in traffic collisions as the impact physics greatly surpass anything we’ve seen in the GTA series, Sleeping Dogs or even games like Just Cause. In terms of the overall visual feel, it’s slick and highly polished and all in all, the whole game just screams “Yeah. I look good, and I know it, and so should you.” and you can’t help but feel like buying a hat just so you can return to take it off in respect. In short, it’s been a long time indeed since a game made me expel a genuine “Whoa…” and I thought those days were gone – well done Deep Silver. Well done.

The Making of The Witcher 3: Wild Hunt – The Beginning

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During E3 2013, CD Projekt Red released The Witcher 3: Wild Hunt – The Beginning’, the first developer diary for their mammoth conclusion to the Witcher trilogy. Now, they have released a behind the scenes video for the dev diary, which you can view embedded at the bottom of this article.

It’s a bit odd to see a ‘making of’ video for what is essentially a ‘making of’ video itself, but that’s how the Polish studio rolls! The team had a crew shooting in Scotland for 3 days, capturing the magnificent cliffs, forests and castles of the Scandinavian country for what is probably one of the more involved developer diaries you’ll ever see. You’d think that Peter Jackson directed it!

Anyway, we can’t wait for the humongous RPG that will see the close of Geralt of Rivia’s tale. And then, onto the also highly anticipated Cyberpunk 2077 from the acclaimed guys and gals over in Poland. You can also check out our own interview with the Game Director Konrad Tomaszkiewicz.

Icon Home Entertainment’s July 10 Releases

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Icon Home Entertainment are turning July into ‘action-thriller month’ with two of the genre’s recent top titles coming to DVD, Blu-ray and Digital on July 10th; Zero Dark Thirty and Tower BlockRead on for their synopses. 

Starring Academy Award nominee Jessica Chastain, Mark Strong, Jason Clarke, our own Joel Edgerton and the now late, great James Gandolfini, Zero Dark Thirty reunites the Oscar winning team of director-producer Kathryn Bigelow and writer-producer Mark Boal (The Hurt Locker) for the declassified true story of history’s ten year manhunt for Osama Bin Laden. Check out the trailer directly below.

With career-defining performances from Sheridan Smith and Jack O’Connell, Tower Block is a fantastically gripping action thriller where someone is picking off the last remaining occupants of a condemned tower block using a high powered, silenced sniper rifle. Nobody else has heard the shots, and no help is coming. If the terrified victims can’t figure out how to escape, they’re all going to be killed, one by one. The film’s trailer can be viewed below. Remember, both these title release for home media on July 10th.