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Vikings: The Complete Second Season Review

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Vikings: Season Two
Studio: MGM
Publisher: MGM Television, 20th Century Fox
Format : 
Blu Ray (Reviewed), DVD
Release Date: Available Now
Price: $39.98 AUD – Available Here

Overview

The second season of Vikings has landed across my living room table. My first encounter with the Vikings television series was well documented with the Northmen (and women) leaving a largely positive impression. The series aims to bring life to the long dead culture of the Vikings in fairly accurate, but entertaining, detail. Venturing off of the relative high that was last season, does the second season carry on the name with honour or does it bring shame? Read on, dear reader, read on.

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Story

Once again the series mixes together history and fiction to create a narrative which has a basis in real historical events. The story focuses once more upon the trials and feats of Ragnar Lothbruk (Travis Fimmel), which is based upon the Viking saga of Ragnar Lodbruk, as he now rules as the Jarl of Kattegat. Alongside his new authority comes new responsibilities as he works to earn the favour of the Viking King Horik (Donal Logue). After Ragnar’s brother betrays him, his efforts to resolve a dispute between King Horik and Jarl Borg (Thorbjorn Harr) lead to violence at the start of the season. After his brother has change of heart, Ragnar is able to reach a resolution for all parties to go raiding westward together.

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Trouble brews on the home front as well, as Rollo (Clive Standen) has to deal with the repercussions of betraying his brother and Ragnar has to answer to Lagertha (Kethern Winnick) for his philandering with princess Aslaug… and this is just within the first two episodes. This season is largely about ratcheting up the tension in the narrative while providing small releases here and there throughout the story. Similar to last season; after each problem is resolved, a new one arises to take its place and to keep the audience captivated.

The focus is also more diverse as we see secondary characters become more developed through their own arcs. Floki (Gustaf Skarsgard) and Athelstan (George Blagden) are particularly interesting as characters who go through their own inner turmoil as the world around them changes. Floki wrestless with his own oscillating and unstable emotions as he deals with what appears to be a case of bipolar disorder. Skarsgard’s portrayal of the manic highs and depressed lows create a believable character who is in a constant state of flux between emotional states. Athelstan suffers a crisis of faith since converting to Norse Paganism and deals with the guilt of turning his back on his previous god. The personal crises of both these characters helps to create some very interesting sub-plots to hold your attention while the main, historical events unfold around them.

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One thing I previously criticised in the first season was the lacklustre narrative of these personal dramas, but this time around I find them to be much more interesting. I’m not sure whether that’s because the stakes have been raised significantly for these personal dramas, meaning that the consequences are far greater for the main story; because I’ve become invested in these characters; or because the stories themselves are more interesting. The end result remains the same and I was rarely indifferent towards the action onscreen. I give kudos to the writers for accomplishing this feat!

Visuals

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Once again, the series showcases beautiful cinematography and direction. The constructed sets make a return and help to create a believable sense of space for the show. It’s nice to see some variety in the set locales as well, beyond Viking halls and exterior shots of fjords as we’re shown medieval English towns and castles. The costumes and props are also similarly believable, but I’m certain there are historical enthusiasts somewhere who grind their teeth looking at the anachronistic fabrics, stitching, and metalwork evident in any of the objects onscreen.

Once again, action scenes make a blood-pumping return with lots of energy and vibrancy to them. Unfortunately, the scale of the fights have been increased so we don’t see combat with near-ballet level of grace that was evident in the first season. The focus isn’t anywhere near as wide as having the armies of Braveheart or Kingdom of Heaven with armies clashing on screen, but we certainly see that the series has been granted more support for more extras in these scenes. In my opinion, this works against the choreographic par-excellence which was evident last season.

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This season also exhibits some more surrealist tones, with Athelstan suffering dramatic hallucinations of stigmata and other Christ-like imagery. These scenes were an interesting way of portraying the character’s inner turmoil, with a crisis of faith in a manner which suits a visual medium. Rather than simply having the character tell us (or another character) of this turmoil, the director chooses to show us a visual representation instead. ‘Show Don’t Tell’ at its finest. The last shot of this season especially, is proof that the talent behind Vikings knows how to create meaning beyond dialogue.

Audio

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The soundtrack is significantly more pronounced this time around (or perhaps this humble reviewer has become better at noticing it) and is actually quite good. We hear a variety pieces to compliment the action from throat singing to Gregorian chanting. All of this works in conjunction with the visuals to create a sense of a place and culture which is mystical and exotic. Battle scenes are appropriately accompanied by ululating war cries to help set the scenes of medieval carnage.

Extras

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Once again, since this is a historical drama, the extras include a number of interesting mini-documentaries on Viking and early medieval culture. It’s interesting to see just how well the series approximates what we know about the nature of Viking society and how this comes out in the show. Similarly, the audio commentary provided by Michael Hirst (series creator) and Gustaf Skarsgard help to provide intimate insights in the behind-the-scenes creative process. It becomes evident that a lot of planning, thought, and love goes into making this series what it is.

Overall

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The Norse have come raiding again and have chosen to ‘Winter’ in your living room. Have they outstayed their welcome? Certainly not.

This series has only gotten stronger with time and it should not surprise you at this point that I’m fast becoming a fan of this historical drama. Whereas last season felt like it was setting us up in the mindset of living in a Viking society, this season felt like a complete dramatic payoff with many loose threads from last season being resolved and new, more intriguing ones appearing in their place. I feel that the combat has become less visually interesting with an increased scale, but still provides some high-adrenaline action as befits a warrior culture. I highly recommend this season to anyone who has an interest in Viking culture and to anyone who is hankering for another series with a setting that one can get lost in. The second season of Vikings is a worthy follow-up to the awesomeness of the first season.

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Citizens of Earth delayed until January 2015

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You may remember that back in April, Atlus USA announced that they were going to help publish Citizens of Earth, a title that failed to be Kickstarted previously. Well while the company was aiming to have Citizens of Earth released on its target platforms last month, it seems that the game will take a few more months to be ready.

Atlus USA has announced that Citizens of Earth will now be released on January 20, 2015 for the PlayStation 4, PlayStation Vita, Nintendo 3DS, Wii U, and PC with each version costing $15. In Citizens of Earth, players take on the role of the Vice President of the United States who falls asleep after winning a long drawn out election only to wake up and find that the world has gone mad. With the help of up to forty citizens, it is up to the Vice President to try and find out what is happening and put a stop to it.

Hyperdimension Neptunia Re;Birth 3: V Century debut trailer released

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A couple of months back Compile Heart announced that they would be remaking Hyperdimension Neptunia Victory for the PS Vita under the name Hyperdimension Neptunia Re;Birth 3: V Century and today the company has released the first trailer for the remake alongside some new screenshots that can be found below.

As shown in the video a new form of hidden box has been added into the game and the battle system has also been modified slightly. There are a number of new events that occur throughout the story to add to each chapter and Stella’s dungeon has been improved and made more rewarding.

First screenshots of Hyperdimension Neptunia Victory II released

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Compile Heart has released the first official screenshots for Hyperdimension Neptunia Victory II and in it we are given a look at Uzume, a new character who players will meet in Zero Dimension and will fight alongside Neptune and Nepgear. As you can see in the images below, it seems that Uzume may have been created as a reference to the Dreamcast, in the same vein as Vert refers to Xbox, Noire being a reference for PlayStation, and Blanc being Nintendo.

Hyperdimension Neptunia Victory II is the first game in the series to be released for the PlayStation 4 and will be released in Japan in Spring 2015. Currently no localization plans have been revealed, but the chances of Idea Factory International giving this title a shot in the West should be quite high.

Evangelion Film Crew To Create Video For Upcoming Hikaru Utada Album

 

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The team behind the Evangelion rebuild movies will be working with Japanese singer Hikaru Utada to create a video for her latest album. The cover album entitled Utada Hikaru no Uta will feature multiple artists covering her songs, the announcement of the Eva film crews’ involvement was recently revealed on her official website.

You may be familiar with some of Utadas’ work as she provided two theme songs for the Kingdom Hearts series and also did the ending for Eva 3.0 You Can (Not) Redo. The album is being released to celebrate her 15th anniversary and will go on sale on the 9th of December.

This isn’t the first time the Eva franchise has been involved with a studio album, the manga’s author, Yoshiyuki Sadamoto, has previously illustrated two album covers for Eric Clapton. Let us know what you think by leaving a comment down below.

Watch the Grand Theft Auto V PlayStation 4 and Xbox One Launch Trailer

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Grand Theft Auto V is a week away from taking over the PlayStation 4 and Xbox One, worldwide. Its launch may not be as colossal as its last-gen release, but who’s to say? All we know is that Rockstar has put a lot of effort into remastering the record-breaking game for the new consoles.

Below, you will see an example of this in the Grand Theft Auto V PlayStation 4 and Xbox One launch trailer. Though it showcases the improved lighting and increased number of wildlife, check out the returning player exclusive content here, as well as the recent comparison video between PlayStation 4 and PlayStation 3 versions to get an idea of just how much better it will look. November 18, live the craziness all over again, perhaps in first-person!

Amiibo Wave 3 Announced

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Amiibo Wave 1 isn’t even out yet but that hasn’t stopped Nintendo of Japan from unveiling Amiibo Wave 3 on their Twitter account and this looks like the most awesome wave yet. From left to right we’ve got11 new figures including Lucario, Rosalina & Luma, Bowser, Toon Link, Shiek, Ike (who looks awesome), Metaknight, King Dedede and even a few third party representatives in Shulk, Sonic and Mega Man. These Amiibo will hit Japanese shelves on Janurary 22nd except for the last three who currently hold Feburary 2015 release dates.

For a slightly bigger look at this next wave of Amiibo you can click the image above. In a recent Nintendo Direct further plans for Amiibo were released including Mario Kart 8 compatibility with a few Amiibo figures from wave 1 and 2 which will unlock new costumes for your Mii racer as well as the Link Amiibo unlocking an exclusive weapon for use in Hyrule Warriors (all other Amiibo’s will only give you a random item). Do any of these Wave 3 Amiibo catch your eyes ? Let us know in the comments below.

Indie Gala Every Monday Bundle #33 Now Available

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Indie Gala and Capsule Computers released their 33rd Every Monday Bundle this week. The indie bundle features six games this week, five Steam titles and a Desura title.

Shadow Puppeteer – A co-op puzzle platformer that uses a young boy and his shadow to conquer puzzles using light and shadows.

Depth Hunter 2: Deep Dive – Take your camera and spear gun then swim the deeps to collect rare treasures, nature magazine worthy photos, and big fish.

Gods vs Humans – The puny mortals are attempting to build a tower to raid the heavens. Smite them with a variety of powers and send them crashing to the ground.

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Squishy the Suicidal Pig – A challenging puzzle platformer with more than 40 levels, four boss fights, and hats. Tons of hats.

Ancients of Ooga – A puzzle adventure title from the creators of Cloning Clyde.

projectAPT – A point and click adventure game about a man trapped in his apartment.

For the first 24 hours of the sale, the bundle is only $1.99. Grab your copy at Indie Gala before the price rises.

Assassin’s Creed Rogue Launch Trailer Released

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Assassin’s Creed Rogue launches over the next few days around the world. In preparation for the launch, Ubisoft released a new trailer catching new players up to the plot behind the game. Shay Patrick Cormac has joined the Templar order and is blazing his path of vengeance across the the North America after being betrayed by the Assassin Order during a mission gone wrong. The game will tie in with Assassin’s Creed Unity, which is being released for next-gen consoles at the same time.

Assassin’s Creed Rogue launches for PlayStation 3 and Xbox 360 on November 11th in North America and November 14th in PAL regions. A PC port will be launched later in 2015.

NBA 2K15 Review

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NBA 2K15
Developer: Visual Concepts
Publisher: 2K Sports
Platforms: Xbox One (Reviewed), Xbox 360, PlayStation 4, PlayStation 3, PC, Android, iOS
Install Size: 46.1GB
Release Date: Out Now
Price: AU$99.95 – Available Here

Overview

2K Sports goes another year virtually uncontested on the court with NBA 2K15. In this iteration on Xbox One, there are many changes, positive and negative, the most notable of which are the introductions of Face Scan technology, an exclusive in-game broadcast called 2KTV, adjustments made to MyCAREER based on player feedback and extended depth in MyGM. MyPARK also makes its return, along with the regular, stalwart NBA Today and MyTEAM modes. With Kevin Durant getting his due as the cover-athlete, and Pharrell curating a pretty killer soundtrack, NBA 2K15 sounds like the perfect package for basketball fans. But, that’s about as rare an occurrence as Lebron being attributed a less than 98 point rating (poor Durant at 95…he’s the poster boy damn it!).

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Gameplay

As a preface, I must state that, while I explored each mode, I spent the majority of my time reviewing NBA 2K15 playing MyCAREER. And with that said, let’s get the smaller, less involved modes out of the way first. Well, that might not be an accurate description, as every mode included is more fully-fledged than in the past. NBA Today, however, is still NBA Today as you know it; play exhibition games here and get the latest updates on NBA happenings. MyTEAM is also largely untouched, except for the Auction House, which now allows you to auction off unwanted cards to other players. Lastly for this group, MyPARK is the successor to The Park, and now allows you to join either of three communities – Rivet City, Old Town and Sunset Beach – and then play in 2-on-2, 3-on-3, or 5-on-5 games, rank up, earn special boosts and represent your community proudly. Each of the communities plays their own unique brand of b-ball thanks to specific boosts. Playing with friends is so much easier this year, as communicating/organising sessions with them can be achieved through the MyNBA2K15 mobile app (don’t forget to download the app and get your daily bonus VC…it helps a lot!)

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MyLEAGUE is a new mode that is basically MyGM taken to a whole ‘nother level of micro-management. As the designated franchise mode, MyLEAGUE will definitely appeal to those who want to get into the nitty-gritty of managing, not just a team, but a whole league! For me, MyGM is daunting enough. For some reason, this year, I found myself less motivated to tackle MyGM mode. The presentation has changed, with Visual Concepts attempting to streamline parts of the experience, adding tabs for the more important elements on the main page within, but things like body-part damage for every player and cry-baby players who argue on the intensity level of training after every change you make is utterly annoying and overpowering. On a nit-picking note, text seems smaller now, which is actually something I noticed across the board. It forces me to get closer to the screen…although I could just need new lenses for my glasses! A good improvement is the SimCast function, which allows you to simulate a match on the Calendar whilst keeping an eye on the stats, live. You can stop the simulation to make changes to your offensive/defensive strategy on the fly, as well as player minutes, rotation and more. The head trainer gives tips on how to proceed, but it’s rarely reactive or adaptive, and is more based on your play-book and play chosen beforehand. Finally, there’s MyCAREER…

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“That’s how Ruff Ryders roooolll!”

I wish I could have progressed through as a splitting image of myself, but, alas, the Face Scan technology is finicky as hell. Whether it was in natural, broad daylight (optimal conditions) or not, the results were petrifying. Monstrosities of nature stared back at me upon the scan’s conclusion. I might not be Brad Pitt, but I know my eyes are where they should be…so, going in with a manually created character, I was immediately disappointed at the familiarly stereotypical characterisation and dialogue of my legend-to-be. He’s arrogant and brash, possibly more-so than last year’s central figure. But, a notable difference between the two editions is that 2K15 embraces this attitude and exploits it for some funny moments, particularly during the intermittent press conferences. Your agent nets you endorsements which earn VC to be spent on upgrading your abilities. Badges are also unlocked as you hit milestones during play; some of these can also be upgraded from Bronze to Gold. The draft is nowhere to be found as you inhabit an undrafted player this time. Alongside team chemistry, coach satisfaction is tracked, improved by following mid-match directives. New transitional cutscenes show the assistant coach giving criticisms or praise to the player as he is subbed out and the locker room half-time pep-talks. All-in-all, the on-court rituals and minutia are captured in much more detail. And, your player actually talks and engages in court-side interviews with ESPN sideline reporter Doris Burke, whose model is inexplicably worse this year.

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Visuals & Audio

When NBA 2K14 was released in 2014, it was one of the first sports titles on the then ‘next-gen’ consoles, but it was also, visually, leaps and bounds beyond anything we’d ever seen (other than Ryse: Son of Rome). The impact its stunning visuals had was immense; this was the showcase title to display and show people “this is what next-gen is capable of”. It blew us away! This year, not so much. Why is that? The graphics surely couldn’t have gotten worse, so I’ve come to the conclusion that sense of wonder has already fallen to the feel of familiarity. I mean, look at the screenshot below – Kobe looks amazingly realistic! But, that impact is gone…how easily jaded we become. Nonetheless, NBA 2K15 is a great-looking game. No real advancements in the graphics department have been made, although the presentation has certainly been revised. Whether that’s a good or bad thing is really up to personal tastes, while navigation is another subject entirely, as already discussed.

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Outside of the soundtrack, a big plus in the audio department is the more frequent and higher-coverage implementation of ‘Real Voice’. Previously, certain characters wouldn’t actually speak, with their dialogue purely through subtitles. Now, I have yet to come across another character with whom I interact with as MyPLAYER who isn’t voiced. Channing Frye, Udonis Haslem and legendary coach Doc Rivers, just to name a few, have all leant their voices to the game, and it makes a big difference in the immersion of the story. Music-wise, I was a fan of Lebron’s choices in NBA 2K14. And while Pharrell is guilty of blatantly selecting songs of his own and his friends here, his curation is equally fitting, if not better. The soundtrack is comprised of almost completely pre-2006 tracks, with most released back in the 90’s and even the late 80’s: ‘Dangerous’ by Busta Rhymes, ‘Scenario’ by A Tribe Called Quest, ‘Planet Rock’ by Afrika Bambaataa & Soul Sonic Force and ‘Doo-Wop’ by Lauryn Hill just t name a few. Listening as these songs I remember from my childhood came up was extremely nostalgic. What a surprisingly welcome flashback!

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Yes, Pharrell and his stupid hat make an appearance in MyCAREER

Overall

NBA 2K15 is packed with modes and features, even more-so than last year’s entry (as you’d hope), but it’s almost like Visual Concepts takes two steps forward with these additions, and then a half a step backwards with the presentation changes and smaller tweaks/omissions. MyCAREER is the biggest beneficiary of the alterations made, however the developers excised the draft process completely, which was one of my favourite aspects of the mode prior. Although it makes more sense for this year’s story, I still missed its inclusion as it’s an integral part of the NBA. Summarizing the significant negatives: Face Scan is seemingly a bust, the game suffers from crashing, and MyGM is so in-depth it’s now overwhelming. Overall, NBA 2K15 is still miles ahead of EA’s offering; now it’s just about perfecting what’s there for the next iteration. Adding anything more will just be considered feature-creeping.

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.