Nintendo’sShigeru Miyamoto has slipped out some details on what he is currently working on in an interview with Famitsu. Interestingly enough it appears that Miyamoto is working on a brand new franchise for Nintendo set for 2014. Miyamoto commented on his current work saying:
“We’ll have Mario Kart 8 out next spring, and at that point we’ll have the whole lineup in place, so I think it’s about time we brought out a new franchise, I can’t give out details, but that’s the title that’s been keeping me pretty busy lately.”
No details as of yet what the new franchise may be, but feel free to speculate on it in the comments section below. Stay tuned as more information on this franchise comes to light.
Calling all deviants and fans of Aku no Hana, the anime may have ended, but don’t be in despair, you still have the manga and can purchase some truly authentic merchandise guaranteed to strip away a few of those unnecessary layers (Aku fans know what I mean).
Brain Police is a special anime merchandise shop located in Shibuya-Ku Tokyo and is selling nine different products relating to the series. Products include a fan, iPhone case and a metal bookmark that all feature the iconic Aku no Hana flower. All of those are normal, however this next one is the weirdest … they are selling a t-shirt that looks exactly like Saeki’s gym top. The shirt features the 2-1 and her name written on the front, perfect for all you Kosuga cosplayers out there.
All products can be found on the Brain Police Website and will be on sale at the end of this month.
The anime ran for 13 episodes and was licensed by Sentai Filmworks, let us know what you thought about the show by leaving a comment down below. Also check out what Capsule Computers’ Luke Halliday thought about the series by clicking here.
Rumours and whispers have been circulating around the net as soon as Namco Bandai launched a mysterious teaser website for a new Project Aces title, heralding what is probably a new entry in the Ace Combat series.
Furthermore, it’s been discovered that the trademark Ace Combat Infinity has been filed in Europe by Namco Bandai, all but cementing fans hopes for a new title. The teaser website shows a subtle image of a sky and reads, “That day our sky fe||, the heaven’s split to create new skies.” The letter L’s in “fell” are elongated, suggesting there is more to the message than meets the eye.
Ace Combat Assault Horizon was the latest entry in the long-running air combat series, and marked a serious change in game mechanics with a real-world setting. We reviewed the PC version (a first for the series) earlier this year. Fans are hoping this new title may return to Ace Combat’s roots. Keep your eyes out for an imminent announcement.
Following suit of the North American version of Weekly Shonen Jump, the original Japanese Weekly Shonen Jump magazine is now officially going digitally, with releases coming on the same-day as the print issues of the magazine. This is certainly big news for the manga industry in Japan which has for the most part struggled with the transition into the digital age.
This year’s 33rd issue of Weekly Shonen Jump is now officially the first to be released digitally in Japan, it featured a Dragonball and One Piece crossover as well as the debut of Akira Toriyama’s brand new manga series Jaco the Galactic Patrolman. This issue celebrates 45 years since Weekly Shonen Jump began.
Issues are available in Japan for iOS devices at the price of 300 yen through the Jump Book Store application. This serves as a great counterpart to Viz Media’s English language version of the magazine which is now available in Australia and European regions outside of America. Akira Toriyama’s Jaco the Galactic Patrolman manga will also debut in this week’s English version Shonen Jump, you can see a look at Jaco himself at the top of the article..
A brand new trailer has just been released for the highly anticipated anime crossover film, Lupin the Third VS Detective Conan. The film will star legendary anime thief Lupin the Third along with all his buddies as they go toe to toe with Detective Conan and his crime solving companions.
You can check out the trailer itself below which features Lupin the Third and Detective Conan in a tense confrontation the likes of which anime fans have always dreamed of. This however is not the first time these two legendary characters met, having previously crossed paths in a TV special back in 2009.
The film is slated for release on December 7th, 2013 in Japanese theaters. Who do you think will win this battle? The world’s greatest thief or the world’s greatest detective?
Over the Top Games have been keeping the lid closed on their upcoming project, Full Mojo Rampage. All they have been willing to say is that it is a rogue-like action adventure game.
They are opening the jar of secrets just a bit, having released a classy black and white teaser trailer to stir some excitement for the project. The trailer features our masked hero on the run from an angry mob of enemies until he finds a voodoo doll that turns him into something else.
Full Mojo Rampage is listed as coming soon, but the playable alpha for Windows will be launched some time next week.
Japanese game publisher Nippon Ichi Software has announced a new lineup during the company’s 20th anniversary event held in Yokohama.
Disgaea 4 Return is set to be released in January 2014 for the PS Vita (presumably Japan first), Criminals Girls INVITATION this winter in Japan for the PS Vita and 10 Years of Asagi Project (Asagi 10 Shuu Nen Kinen Project) which is currently only in the planning stages.
There isn’t much info about two of those titles, but Disgaea 4 Return is expected to be an almost identical port of Disgaea 4: A Promise Unforgotten that was released in the west in 2011 for the PS3. Criminal Girls was also a PSP RPG created by Image Pooch and released in Japan in 2010.
NIS previously released a port of Disgaea 3 for the PS Vita, titled Disgaea 3: Absence of Justice. These announcements come soon after the publisher declared it is planning PlayStation 4 games and with Disgaea D2: A Brighter Darkness, a direct sequel to Disgaea 1, given a western release date.
Reality Squared R2 Games and 4399 Studios have announced that they will be launching the alpha phase of their new free-to-play, fantasy browser PC game Eternal Saga. Players can now join in the action on the R2Games platform here.
As the title of the MMORPG suggests, in Eternal Saga players fight as a Warrior, Hunter or Mage to save a world struggling against a demon invasion. Along your journey, you’ll build a unique and powerful skill-set of equipment for your customised character, partake in epic ranked guild battles in single or multiplayer dungeons, and raise pets to fight by your side in Faction Wars.
Eternal Saga draws players into a world full of delightful art, strange environments, such as frozen tundras or subterranean caves, and awesome creatures to grasp their hands on, including the legendary fish.
Explore the legendary adventure better known as Eternal Saga today!
One thing to look out for with this game is the artistic detail that goes along with it. This is a bonus to the fast-paced gameplay that is interesting to see within a turn-based game.
Also of interest is the games website. I don’t think that I’ve ever seen such a brilliantly designed page. My eyes are quite in love.
For anyone looking to try out this game and meet its developers, they can head over to booth #1033 which is conveniently placed near the cafeteria at the event. Be sure to check out the trailer below for more info.
The Walking Dead: 400 Days Developer: Telltale Games Publisher:Telltale Games Platforms:iOS, PC, PlayStation 3, Xbox 360 (Reviewed) Release Date:July 5, 2013 Price:400 MSP ($5) – Available Here
Overview Ever since Telltale ended the first season of their The Walking Dead video game series, fans have been dying for news about what is going to happen next in the series. Will we see the continuation of Clementine’s story or something entirely different? Well until then, Telltale Games isn’t about to leave fans with nothing to do and as such, they have brought us The Walking Dead: 400 Days. Will the shift of focus to five new protagonists and stories provide us with the same quality we’ve come to expect?
Story The Walking Dead: 400 Days is an original story which eventually focuses around a truck stop named Red’s Diner. It’s placement near the highway has seen a number of survivors traveling through and after more than a year has passed since the zombie apocalypse started, many people have left wishes and messages, including images of themselves and loved ones.
Through the use of this board, players will be able to experience the short stories of five different protagonists as they make various decisions occurring at different times after the dead have begun rising. Nearly all of these stories take place within a set distance to the diner and while there is no way to determine when a certain story is set to take place before selecting it, tying together the various events, or playing through in the proper order of days, is one of the intriguing factors of 400 Days.
Each of these stories introduces us to a small cast of characters including the one that the player is taking control of. Unlike the main series however, 400 Days only gives us a snippet of these survivors’ lives and at most only last fifteen minutes at a time. This means that each mini-story is centered on one major event that has occurred since the outbreak, meaning it can be anything from a car accident, stolen supplies, disputes amongst survivors and more.
Being only snippets, and snippets that take place sometimes over two hundred days after walkers have appeared, there is little in the way of character introduction or even a whole lot of growth. Instead, most of these characters interact with one another like people who have known each other for a long time, making their interactions more natural for the situation, which works considering the nature of 400 Days. However with only a short time to know these characters, decision making can be difficult to grasp as gamers will likely feel little attachment to the characters, leading to plenty of wrong decisions being made.
As far as the growth is concerned, player choice continues to play a major factor in 400 Days and while it may be that this is mere DLC, I can see specific decisions factoring in somewhere down the road, especially with the way that 400 Days concludes. These decisions continue to be morally questionable even at the best of times and sometimes there just is no right answer. Do you risk the safety of your group for a stranger? Go along with a potential psycho who may be your only chance?
Everything still plays a factor, even when it comes to small dialogue decisions, which leads to a conclusion that many will probably replay to see how things turn out if done differently. While doing so in the original season may have ruined the continuity of your personal storyline, the short story nature of 400 Days welcomes multiple attempts.
Gameplay Since The Walking Dead: 400 Days is structured around small samples of storyline, it is worth noting that as far as actual gameplay content goes, it is rather minimal. As mentioned before, conversation choices continue to play a major factor and players still have time limits on their decisions. As far as the rest of the game goes, there isn’t too much to be had.
In fact, except for one short story, the rest of the storylines play out a linear set of events that are only somewhat altered by your decisions. This includes simple puzzle solving, some small decisions that may place you in the foggy woods at night with zombies closing all around you, with only a revolver to depend on, or a series of events running through environments and dodging threats.
The Walking Dead: 400 Days also suffers some of the issues that the series has long been plagued with. Once I experienced a glitch where the game simply redded out and stated that I had died despite performing the action correctly, with the proper cutscene playing in the background. These glitches also include a number of stuttering character animations in cutscenes and poor walking animations, to the point of characters gliding across an area without moving their legs.
Visuals & Audio Despite the aforementioned graphical issues with character animation, The Walking Dead: 400 Days continues the trend of the main series by providing gamers with an art style similar to what one may find in the comic books. There are a number of characters introduced and each have a nice variation to their design in one way or another, making them somewhat memorable despite the short time players spend with them.
As far as the voice work goes, it continues to be impressive, especially when you consider the fact that 400 Days had more voice actors working for it, albeit for a much shorter time, than any of season one’s episodes. The soundtrack is more of the same from what we’ve experienced throughout the rest of the original season, which is nice but nothing special.
Overall The Walking Dead: 400 Days had a hard battle to fight with the way things were left at the end of season one, but despite this battle it has managed to give gamers a chance to see how other survivors are living and perhaps an eventual tie-in to the second season. While the divided nature of the storylines, most of which end way too quickly and culminate in a vague epilogue, are quite short and provide gamers only a glimpse at these characters, that glimpse contains the same type of story that fans of the game loved, although these storylines feel like simple introduction chapters that end all too quickly.
Capsule Computers review guidelines can be found here.