With Sankarea: Undying Love’s anime adaptation set to be released in a few days on October 1st, FUNimation has revealed that there is an issue with the anime that makes it so that there is still censoring in the home video release of the series. This means that the various scenes that were censored when the anime was originally streamed and shown in Japan, are still censored on this release.
FUNimation has said that this is due to an issue with the original material they received and have released a statement, including a way to receive an unedited version of the anime, which can be read below.
In regard to the release of the Sankarea DVD & BluRay content, FUNimation had originally released this set with the materials provided to us. We will be receiving additional home video masters. Customers who wish to receive the unedited version may do so by emailing [email protected] along with a copy of your original receipt, and a physical mailing address (no PO Boxes please).
Once the replacement discs are authored we will begin to process your request. Thank You.
It looks like the remake of Hyperdimension Neptunia, Hyperdimension Neptunia Re;Birth 1, is going all out. Not only have they decided to revamp the game’s graphics, combat system and exploration but they have even given the game’s opening video an upgrade.
Rather than reuse the original video from the PlayStation 3 version of the game, a new opening video has been created for the game and along with that comes a new theme song which is called “Miracle Portable Mission” and is performed by Nao. While Hyperdimension Neptunia Re;Birth 1 is set to be released in Japan soon, it is currently unknown if NIS America, the company that has brought nearly every Neptunia title to the West, will localize the title.
While the game’s release date has been up in the air for a bit, today it has been confirmed that gamers looking forward to Valhalla Knights 3 won’t have to wait much longer to pick up and play the title. XSEED Games has announced that Valhalla Knights 3 will be released at the price of $40 on October 15th.
Recently a trailer was released detailing the various races that players can play as and now a new trailer has been released that talks about the various classes that players will be able to play as once the game comes out in a couple of weeks.
Naruto Shippuden: The Lost Tower Studio:Studio Pierrot Publisher:Viz Media Format:Blu-ray, DVD (Reviewed) Release Date:September 17, 2013 Price:$19.98 –Available Here
Overview When an anime manages to reach a certain level of popularity not only will more seasons be ordered, but the occasional movie or spin-off will also be created. Of the many popular shōnen series at the moment Naruto has been one of the longest running series and because of this, a number of movies have been made. The latest movie to make its way to the West is Naruto Shippuden: The Lost Tower courtesy of Viz, but is this movie worth the time it takes to watch?
Story Team 7, consisting of Naruto, Sakura, Sai, and Yamato, are given the order to track down and put a stop to the plans of a rogue ninja named Mukade. Mukade is currently seeking out a powerful Ley Line lying beneath the ruins of Loran that was sealed long ago by the Fourth Hokage and if he manages to access it, he will gain immeasurable power.
Upon finding him, it is revealed that Mukade is a puppet using ninja and despite their best efforts, Mukade breaks the seal and begins to unleash the power of the Ley Line. While the power spills out of the Ley Line and absorbs Mukade, Naruto and Yamato attempt to stop him and are also sucked into a beam of light, leaving Sai and Sakura alone.
Naruto awakens to find that he is still in Loran, but rather than being a desert wasteland the city is thriving. While still trying to figure out where he is, he encounters the queen of Loran, Sara, and a group of Leaf Ninja who are there on a secret mission. The Leaf Ninja squad explains that Naruto has somehow traveled back in time with the power of the Ley Line and they are also there to put a stop to someone who came from the future seven years ago.
Despite her disbelief, Queen Sara quickly learns of the plight of her people as Mukade’s plans are unveiled and Naruto must try to put an end to his machinations with the help of the Leaf Ninja that not only consist of two people with jutsu’s strikingly similar to some of his childhood friends’ but also a man who looks like he just might be the Fourth Hokage, Naruto’s father Minato Namikaze and for fan pleasing services, a young Kakashi.
The time travel aspect of The Lost Tower isn’t a new concept but it does open the door to a number of possibilities that can be explored when you consider how Naruto never met his parents. Sadly thanks in part to Naruto’s own idiocy and Minato not wanting to know about the future, the family connection is barely explored. There are a few bits of team work between the two but unfortunately that is the best that viewers will be provided. Also as I mentioned earlier, a young version of Kakashi plays literally a bit part in the movie and seems to be included just to please fans for the thirty seconds he is on screen.
Instead of family bonding or anything else, the focus lies squarely on Mukade and Queen Sara. However both of these characters end up being rather poorly presented as Mukade plays a background villain for much of the movie and barely feels like a threat until the closing minutes of the movie and Sara fits the stereotypical role of an inept ruler not wanting to believe that she may have been lied to by someone close to her. While she does start to make strides in becoming a better character throughout the movie, she ends up becoming rather forgettable and mostly serves as a way for Naruto to keep powering forward.
Where The Lost Tower actually falls in the Naruto time-line is a bit difficult to determine, at least the events that take place in the present, however thanks to at least one hint dropped by Naruto himself, it occurs after the events involving Jiraiya and Pain. However regardless of its placement in the series, it means little to the overall storyline thanks to the fact that, except for Naruto, none of the present day cast is involved nor are they able to recall what exactly happened.
In the end, while there are a few battles to see and the climactic confrontation between Mukage, Naruto, and Minato is quite a sight to see, there is pretty much nothing of note in The Lost Tower’s story. Nothing is explored, nothing is expanded upon and in the end it feels more like simple filler than anything else, but it does serve as a nice distraction from the main story.
Visuals Considering your standard landscape in a Naruto episode usually consists of rural, Japanese style buildings or forests, watching the various fights take place in a sandstorm or in a wide array of tunnels full of pipes and equipment is a nice change of pace. There are also numerous skyscrapers and various other elements added into the movie with a fair bit of detail as pre-ruined Loran was something of a jewel in the desert.
As for the characters and fighting, the various designs of the enemy puppets are the same style we’ve seen from the main Naruto series, albeit with more futuristic-like abilities and are almost all the same looking,while Mukade’s design can best be described as mob member #4 thanks to his lackluster appearance that would serve better as a background stand-in. That being said, Naruto, Sara, and Minato are nicely detailed with their fair share of action shots while the quality of the animation during fights always remains top notch as the ninjas duke it out with puppets and Mukade’s final form.
Audio As one would expect, all of the standard voice actors for Naruto reprise their roles in this movie and for those who don’t like the English cast the Japanese voice track is also available on-disc. The main cast sounds just as one would expect and Sara’s voice actress, Eden Riegel, handles the character nicely including her brief singing section.
The movies’ soundtrack is pretty standard with a number of themes from the anime revamped for this movie release. It is worth noting that the final battle theme does fit nicely with the action but for the most part it is relatively forgetful.
Extras With this DVD release of Naruto Shippuden: The Lost Tower Viz has provided a few basic bonus features as well as an animated short called “Naruto and the Three Wishes.” The basic extras include Japanese trailers for this movie as well as the yet to be released Blood Prison Naruto movie, a clean ending theme and trailers for other Viz anime.
The animated short is fourteen minutes long and has been given an English dub. This short takes place before the time skip and features all of the younger ninjas messing around on an island. While there Naruto uncovers a magic lamp with a genie inside that will grant them three wishes. The short provides a fair bit of comedy as they all fight it out to see who will be able to use the last wish.
Overall Whenever a movie is made for a shōnen series, the events rarely ever have any effect on the actual storyline. However thanks to this caveat, they usually are capable of delivering unique interactions or special power reveals that wouldn’t work in the main series. Unfortunately Naruto Shippuden: The Lost Tower does neither of these things. While there is some nice action to be had, the bland focus on the story, the missed possibilities and the lackluster villain leaves The Lost Tower buried beneath the sands of time.
Capsule Computers review guidelines can be found here.
We’ve just heard that the short yet incredibly epic Anime series FLCL (Fooly Cooly) will be returning to Cartoon Network’s Toonami in October! FLCL will be taking IGPX’s place, time spot and all, after the racing Anime’s finale on October the 19th, there will be a double episode that night. Cowboy Bebop will also be heading off Toonami for a little while and Ghost In The Shell: Stand Alone Complex will be having a break after the 19th of October. As of right now we don’t know exactly what is going to replace these shows, we just know that FLCL is back in and hopefully that will bump up the ratings because, apparently, they haven’t been doing well lately.
Last week on Toonami not one show hit over a million views. This may or may not be the reason for the list change, it could also just be a scheduled change to mix things up. Toonami also did a Q & A today, which was hosted by Tumblr, in which they mentioned that a hug announcement will be coming “some time in the next 30-60 days”. Who knows what that will be at this point in time, I guess we’ll just have to wait and find out.
Hakuoki: Memories of the Shinsengumi Developer:Idea Factory Publisher:Aksys Games Platforms: 3DS (Reviewed), PSP Release Date: September 19, 2013 Price: $29.99 – Available Here
Overview
Idea Factory’s Hakuoki franchise has been around in some format since late 2008. What started as a single otome game (a visual novel focused on female players) has blossomed to a media powerhouse with manga, anime, and nearly a dozen video game entries. With the release of Hakuoki: Memories of the Shinsengumi on the Nintendo 3DS, Aksys and Idea Factory are looking to bring the franchise onto a new platform for western audiences. How does the newest release hold up? Should it be granted the title of shogun or redeem itself with seppuku? Let’s find out.
Story
Your name is Chizuru Yukimura. Your father, Dr. Kodo Yukimura, has left your hometown of Edo and is stationed in Kyoto for his medicinal practice. When he ceases to answer the letters of his daughter, which he’s been faithful to write daily, you decide to leave home and search for him. When you get to Kyoto, though, you’re unable to find him, and the man he said would help you, Dr. Matsumoto, is out of town on business.
Disguised in the garb of a man and wielding the short sword you’d been taught to use as a child, you take off late in the evening. You know Kyoto is a dangerous place, but your confidence gets the best of you. When you’re jumped by a few ronin thugs intent on getting your sword, you take off running and duck into an alleyway, hiding under some lumber.
A short while passes and, just as you begin to climb out from the lumber, you hear your assailants. Something feels out of place, though. They’re no longer after you. The ring of steel sings into the night as they try, desperately, to fight off a group of samurai. When the ronin who were after you are unable to appease or defeat the samurai, things turn from bad to worse. The samurai not only kill the ronin, but proceed to chop them up. Fiercely, they hack and slash away at the corpses, saying only that they want more blood.
As you watch, you accidentally make some noise, attracting the attention of the blood-crazed samurai. They turn and begin to come after you, their white hair and glowing eyes marking them distinctively in the night. They come ever nearer, and just when you think you have no escape, another group of samurai, clad in blue, appear and quickly dispatch the crazed attackers.
The blue clad warriors begin to talk amongst themselves. You can hear what they’re discussing. The person they mistook for a young boy had seen too much. Surely it would be bad for the Shinsengumi if word of what had transpired were to become common knowledge. After heated discussion back and forth, they decide to spare you for the time and take you back to their headquarters.
When you wake, you’re bound and in bed. Soon, an older man comes in and escorts you to the common room, where every commander of the Shinsengumi, a ronin police force, were waiting to decide your fate. Upon revealing that you were actually a lady and that you were looking for your father, Doctor Kodo Yukimura, the commanders reveal that they, too, are looking for your father, and that you would prove to be a valuable asset in time. Thus began Chizuru’s adventure with the Shinsengumi. What were they so eager to keep you from finding out, though? And why are they also searching for your father? Only time will tell.
Gameplay
To call Hakuoki: Memories of the Shinsengumi a “game” feels a bit like a misnomer. In truth, it feels more like a choose-your-own-adventure book.
Classified as an otome, or “maiden” game, Hakuoki aims to deliver the overarching narrative while setting the player up to develop romantic relationships within the game. In this case, most of the Shinsengumi commanders can become love interests for Chizuru.
What Memories of the Shinsengumi lacks in gameplay mechanics, it makes up for in spades with the story. The world of 1860’s Kyoto comes to life with a wonderfully delivered narrative. Not only is the story well put together, but the time is taken to properly flesh out each character, leaving no one to feel too flat or one-dimensional. They also do a fantastic job of giving you easy access to an encyclopedia so you can find out information to better flesh out their world quickly and easily.
For the most part, you’re simply going to be hitting the “A” button (or tapping the screen with your stylus)…a lot. A handful of times each chapter, you’ll be given some choice that will impact how the rest of the chapter (or potentially your time with your love interests) plays out. As these relationships grow, your decisions can greatly the outcome of the story, providing some interesting reasons to play through the game again with different choices.
For fans looking for a little more out of the game than just the story, a few minor features have been added to the 3DS version of the game. You can use the in-game photo booth to decorate photos with the commanders of the Shinsengumi. You can also go back and tackle story pieces you’ve completed to quickly see your decisions play out differently. Beyond that, there isn’t a lot to do outside of the story.
Visuals
The visuals in Memories of the Shinsengumi are straightforward and simple, but very well done. There are no moving parts to the game, so everything is set up with beautifully drawn anime images with a textual overlay. It serves much like some roleplaying games have done in the past, but without any character models. You can always go back and look at character or story-specific images in the gallery, too.
The game’s audio design is well done. The music does a great job setting the mood, but sound effects provide nothing more than a storytelling tool, giving the occasional sword clash effect or the like. The voice over work is where the real meat of the audio comes into play, though. Nearly every line of dialogue in the game has Japanese voice work to go with it. It does a wonderful job conveying the emotion of the lines. It would have been nice, though, to have had English voice work as an option.
Overall
Overall, Hakuoki: Memories of the Shinsengumi will appeal to a very limited audience. The title looks good and does a wonderful job setting up the world. Ultimately, though, the story and romance are the only things propping up this experience. Fans of visual novels or otome will find an excellent offering here, but with virtually no gameplay mechanics or interaction, it’s unlikely anyone else will be gunning for this title.
Capsule Computers review guidelines can be found here.
All fans of One Piece will be way into this little nugget right here. One Piece is another of those Anime series’ that love a little cross promotion or some sweet merchandising. We’ve seen bottles, we’ve seen glasses and now we’ve been given a glimpse of some really snazzy looking One Piece watches. Tell time like a pirate would; by stealing the information from a Navy Sailor…or by looking at your One Piece watch. These digital watches show different images of One Piece characters every single hour, the images look like they’re taken straight from the Manga and because of it’s black and white display the images look really authentic. It uses a matrix EPD screen which are the types of screens you would see being used in a great deal of Electronic Dictionaries and eReaders.
Have one of the greatest Shonen Mangas on your wrist…at all times…”Yo!”
It’s not just pictures though, the watch does actually tell the time which is, pretty much, a staple for any good watch. It features a 32-city world clock, solar-powered charging technology, radio time synchronization, an automatic calender and even a power-save mode. The watch also comes with five different watch faces so that buyers can customise the watch when they want. The watch is being sold through Imperial Enterprises’ online shop here and will also be sold through other retailers but considering none of them are in the West, we’ll just stick to Premico (the link above). The unfortunate thing is that the product is limited to 3,000 units so get in quick! The watches all go for about US$608 which is quite a price to pay for a watch, I guess if you’re a big enough fan of One Piece you’ll find a way to grab one of these guys. Turns out the same company also has watches based on other titles like Dragon Ball Z, so if you miss out on these ones maybe you’ll be able to get yourself one of them instead.
On Saturday over at the “Anime Weekend Atlanta” holders of the Blue Exorcist license, Aniplex of America, announced details for the home video release of the Blue Exorcist Movie. Aniplex has set the release for the December the 17th of this year, just in time for Christmas. It will be released as a limited edition Blu-Ray boxset, it will also be subsequently released on DVD too.
The limited edition set will include a Blu-Ray disc with the actual movie on it alongside a DVD that includes bonus features like commentary tracks by the Japanese staff and cast, promotional trailers, staff interviews, a deluxe booklet which has to do with the movie and illustrated postcards in a “rigid box” done by the original manga artist himself, Kazue Kato. The Blu-Ray edition of the movie will be sold for US$89.98 and the DVD version will go for US$39.98. You can see the English Trailer here just in-case you’ve yet to see it and don’t know what the hype is about.
Tower Of Fortune 2 Developer: Game Stew Publisher: Game Stew Platforms:iPhone (Reviewed), iPad, iPod Touch Release Date: 20th September 2013 Price: $1.99 – Available Here
Overview
Tower Of Fortune 2 is the sequel that every iOS gamer has been wanting, even if they just don’t know it yet. This game somehow mixes action, RPG, Fantasy, Sci-Fi and Slot Machines into one game and, my God, don’t they do it well! This is Game Stew’s newest game and it fits right in with their already impressive catalogue of titles. Even before I start on the review itself I can safely say that you wont want to miss out on this gem!
Story
I never played the original game but I can assume they are very similar story-wise. Within Tower of Fortune 2 you aren’t told much about the story, all we know as the players is that you are a mighty warrior who’s daughter recently passed away, he has heard legends about a tower that, if scaled, will grant the adventurer one wish without any limitations. As you can probably already imagine, this is where the journey begins. That’s all the information we are given regarding the story which I don’t find to be an entirely bad thing because the development team have done this right. You adventure through some weird and wacky places, the first two being polar opposites of each other; one is a broken road where you fight goblins and the other is an abandoned factory where you fight what’s left of a scientists robotic experiments. It’s hard to see where the game will lead but I guess you’ll just have to play it and find out for yourself!
Gameplay
The game plays in a way that I’ve never seen before. Almost everything you do in the game revolves around the outcome of a slot machine. You tap the screen and the chambers will rotate, you stop them and whatever symbol comes up is what happens next in your story. This is also exactly how you fight enemies in the game. there are other things that go along with it like doubling down on the outcome or paying money to re-spin the chambers. Like I said earlier it is both action and RPG yet it also has a very “choose your own adventure” vibe to it which comes into it a fair bit. It’s such a fresh way of doing things and for someone like me who never played the first game I really enjoyed the, somewhat, strange yet fantastic way of gameplay. It’s essentially left all to chance which is exactly what an adventure is I guess.
The RPG elements appear in the form of levelling up, choosing abilities, upgrading gear, etc. It’s fantastic and the fact that you loose all your gear when you die makes it all the more heart-wrenching, you actually give a crap about what you do in-game. There is so much to see and so much to do within the game. It mixes simple gameplay with a really intense game style and they fit together so damn well. I found it hard to peel myself away from this one. The only bad thing I can say about this game is that it was a bit too hard to play when starting off, while dying makes you loose your gear and that forces you to play better, in the early stages it wasn’t really ideal and I could see it turning people off of the game. I don’t suggest it, I can just see it happening. there are also mini-games that help break it up which also help you in the actual story so everything is there for the taking really.
Audio and Visuals
The audio was nice, there wasn’t a great deal of music at all, in fact, I don’t think there was music apart from the little tracks that play after a win or after you loot something. It was all very, let’s say, “cinematic”. Every sound was part of the environment like birds chirping or the tone of a deep wind going through a tunnel. It was all very impressing and although there wasn’t a lot of variety, because it was simply environmental, it worked to compliment the visuals and that’s exactly what it needed. The thing that really ” hit home” for me was the visual style of the game, it looked like an old virtual pet, like a Digimon or Tamagotchi and that really made me enjoy this game even more. The way the characters bobbed and attacked were very reminiscent of those types of things and it was so nice to be able to have something that looks that way right in the palm of your hand. The environments were also extremely good looking and well put together, they were so vast and so detailed yet they were on half of the screen and made up of little black squares. I loved everything about the visuals of this game, they were done so well and so differently, it was nostalgic for me despite me never playing this before, it was simply the way it looked.
Overall
Tower of Fortune 2 is an all around fantastic titles that I guarantee will make a lot of people happy. I can imaging it does justice to it’s predecessor and it’s going to bring in a lot of new fans to not only the game but the company itself. As I mentioned earlier; the only thing setting it back, for me, si the fact that you loose all your gear when you die, it’s just a kick in the pants to not only be inexperienced but to also be punished for it. Trust me though, it gets easier the more you play, it forces you to learn but it would also send people running which is not good. In end I’d say that this game is absolutely fantastic and it would appeal to a varied audience because of it’s simple gameplay style and it’s story, so essentially it could be for anyone.
Capsule Computers review guidelines can be found here.
Bamboo Blade Series Collection Studio: AIC A.S.T.A Publisher: Madman Format: DVD (Reviewed) Release Date:18th September 2013 Price: $59.95 – Available Here
Overview
Bamboo Blade was originally a Manga created by Masahiro Totsuke, it’s a sports/slice of life story that was picked up a few years ago by Australian Anime Distributor Madman. Here we are in 2013 and the Bamboo Blade Series Collection has finally been released. In the time since it’s run there have been a great deal of sports Anime that have come and gone, leaving both good and bad impressions. Let’s dive into Bamboo Blade and see whether or not it holds up in this generation of Anime. Read on to find out.
Story
I mentioned this just above but I’ll go over it again in a little more detail: The story revolves around a small Kendo Club that can’t seem to catch a break considering one of it’s members continuously quits then rejoins while another two are off fighting other schools and what not. One day the Kendo Club instructor, Toraji, makes a deal with an old friend of his who just so happens to be a Kendo Instructor as well. Toraji’s team would be going up against his “Sempai’s” team in an unofficial tournament, if Toraji wins he gets to eat free sushi for the rest of his life and this is enough for the broke teacher to put his all into turning his team into Kendo machines. This is the overall story despite there being little bits in-between and a whole other arc at the very end of the series. Tamaki is a small, Anime-loving, freshman who displays a great deal of skill in Kendo, Toraji recruits her and they begin their journey to victory and greatness. I would say that, out of all the characters, she is the main focus which really did my head in because she was also the softest spoken character. That’s not a very good combination in my opinion.
It’s about that time where I would usually say “I don’t want to spoil anything but…”, I won’t be saying that within this review because there is almost nothing to spoil, honestly. It is a very typical, very basic sports Anime and it doesn’t really inspire one to get into Kendo. The team recruits more girls, and two useless guys, as they continue to train throughout the year. They have their ups and their downs as one character is trying too hard, the other isn’t trying hard enough, so very typical. This is why I feel that I don’t entirely need to outline much because their isn’t really much to outline. My beef with this Anime is that, now bare with me on this, it is a story that revolves around a group of young women yet these young women are written incredibly shallow and all around badly. I can’t stand it when writters create these types of characters who fit into stereotypical tropes and that’s it. Tamaki is a shy girl who basically stays the same throughout the whole series with small bits of character development along the way, she was possibly the most well-written character out of the girls which isn’t saying much. The other girls are very typical; one is hyperactive, one is a drama queen, one is a nice girl with anger issues and so on and so forth. This wouldn’t be half bad if the characters’ stories were fleshed out a little more.
It’s a shame because Toraji and his old friend were extremely good characters; they were rivals yet friends, they interacted well and you could see a lot of what they learnt in the time between them as students and them as teachers. I just wish the rest of the characters could’ve been like this. I have to say that it did actually make me laugh at times and considering this is a comedy series I have to give them credit for that, the voice actors did a great job but I’ll talk more about that soon. The pacing of the series was also off, it could have been done in a shorter episode count if they took out a bunch of the useless, filler scenes and the unnecessary dialogue that just seemed to “float around”. Some scenes were great in it though! It was just unfortunate that those scenes where few and far apart and really had nothing to do with the main cast.
Visuals
The series is dated and you can tell that it is but I’m not going to focus on that too much because I feel like if an Anime is done right it doesn’t matter how old it looks. The costuming was great, it looked authentic, it wasn’t too over-the-top and it fit in nice and easy with the slice of life vibe that the series gave off. I’m going to say that the characters designs were also good, they all had their own little features that, somewhat, defined them and it wasn’t too quirky as to put you off from it. Look, the animation was fairly bare bones but it did kick into overdrive when it came to the actual Kendo tournaments which were done very well. I’m not a fan of Kendo nor have a seen any real-life Kendo but it did look fairly realistic if not slightly over-exaggerated, which isn’t a bad thing at all, it’s good to put a little flare into these types of things. There was nothing wrong with the animation, it didn’t need to be extremely detailed and fluid when, most of the time, they were just standing around talking.
Audio
There wasn’t much music within the series, there were maybe three or four distinct tracks that they used throughout while mixing in other, smaller ones to fill gaps. The voice acting within Bamboo Blade was actually very well done. While a fair few of the characters were quite annoying and had almost monotone voices there were other characters who seemed to make up for what these characters lacked. I was actually very impressed at the skill that these voice actors showed. I love watching an Anime that has an incredible voice cast and a few of these voice actors really help the series up for me. The sounds of Kendo were also fairly realistic, the snap of the wooden swords and the squeeking of bare feet on wooden flooring seemed extremely true to life. I give credit when credit is due, they did extremely well in this aspect.
Extras
There were no noteworthy extras in Bamboo Blade. It came with the clean opening and closing sequences and a few trailers for other Madman titles. Bare bones which happens to be the norm for Anime releases lately.
Overall
I’m good to put this very simply: It’s NOT a bad Anime. It’s an Anime for fans of Kendo and fans of “slice of life” Anime titles because that is exactly what it is and nothing else. It’s animation is fine, it’s voice acting is fine, even it’s story is fine, it’s just that none of it stands out or is groundbreaking in any way. That’s not to say it’s worth nothing though, it’s still a good Anime and, hey, I didn’t hate it! I actually looked forward to watching it of a night because it was simple and easy and I could follow it while also doing other things, it just didn’t blow me away and I doubt that it will blow a lot of audiences away unless they’re big fans of this type of thing.
Capsule Computers review guidelines can be found here.