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Uncharted 3 Multiplayer modes and BETA

Just days after a the first showcasing Uncharted 3 multiplayer to only a select group of editors, Naughty Dog have released a flurry of information to the public via the official Playstation blog claiming that the “leap forward in gameplay and technology………….is nothing short of astounding”. A bold claim, but check out the trailer below for a full low down and I’m sure you will also agree that it looks spectacular

On main showcase were the multiplayer levels chateau and airstrip, highlighting the games diverse map design and dynamic ever changing environments. While chateau is a more traditional map, Airstrip actually changes mid-level, as players battle whilst on moving trucks and a cargo plane as well more conventional land base fighting.

Arne Meyer the community strategist for Naughty Dog tells of 2 new competitive modes that have been added to the classic deathmatch. These include Three team deathmatch where 3 teams of 2 battle it out, as well as the much asked for Free for all. Some other key features include Late Join, allowing players to enter tournaments with free slots before they finish, and same console split screen as well as the ability to sign in with multiple PSN accounts.

There is a heavy emphasis on team play, and as such each player will be teamed up with a Buddy with whom they can share progress and collect information and items for each other. Players can also spawn to their buddies location should they be within a safe zone. Another welcome addition is extensive customer and emblem customisation as well as weapon mods that go beyond just being visually appeasing and actually add functionality to the item.

Those familiar with Uncharted 2 will remember the Booster system, which has been modified based on feedback and selection patterns, and extended to include special paid boosters. Players can also choose from multiple kickbacks which are activated by collecting enough relevant medals. There are thousands of customisable options which have been broken down into 4 slots making it easier to configure for each match. Level gain and cash also don’t have as much of an influence in Uncharted 3, as players can now collect treasures throughout the levels and unlock many more items and modifiers through instant and long term mission play. Instant missions pop up during gameplay and are short lived with small rewards. Comparatively longer missions can take days and come with large bonuses.

Meyer explains how a new Power Play system has been implemented adding incentive for both competing teams. The team on top will be given the opportunity to maximise their cash for the round whilst the odds will be evened for the losing team allowing them a chance to come back into the match. Games that are too close to call will go into overtime, and then Sudden Death where only one player will remain standing. There is also a strong social media presence on the game with direct links to YouTube and face book.

Uncharted 3 BETA starts 28th June worldwide or sooner for selected players

Rage pre-order content announced alongside Dead City trailer

Retailer exclusive bonuses are the bane of some game buyers existence. Should I buy from this retailer and receive this different outfit or should I buy from that place and get a different car? Well Bethesda is looking to avoid any hassle for people looking to pre-order their upcoming FPS Rage. Rage pre-order bonuses will be the same regardless of what retailer you decide to give your money to.

GameStop, Amazon, Steam and Direct2Drive have been listed by the company to receive a handful of bonus content. The bonus upgrade to the Anarchy Edition from these companies will include four bonus items which you can see above. The Double Barrel Shotgun, the Crimson Elite Armor, the Fists of RAGE which are knuckles with knives on them and a Rat Road Buggy.

Alongside all the pre-order information Bethesda also released the Dead City trailer which shows off plenty of gameplay footage and you can catch it below!

Fallout: New Vegas Game of the Year Edition outed by Amazon

Seems like every other week some retailer is letting information leak out before the publishers want them world to know about the existence of said information. Amazon is guilty this week, more like Amazon UK as earlier today they posted up a new version of Fallout: New Vegas on their website, a Game of the Year Edition. The price was set at £20.62 which was down from £29.99. The listing has since been pulled from the site but it hardly revealed anything surprising.

Bethesda often releases their games a second time with all the DLC contained in one package but at the moment there has only been one piece of DLC released for Fallout: New Vegas which was Dead Money. Nothing else has been officially confirmed from the company yet and the listing did not have a release date so, other than the knowledge that a Game of the Year Edition is coming, nothing else was revealed.

Alice: Madness Returns is 2 for 1 deal

American McGee’s Alice, released all the way back in Y2K, is considered a classic amongst many PC gamers who are grizzled enough to remember dial-up modems. However, Alice: Madness Returns, set to release for Xbox 360, PS3, and PC this June, is probably going to be many players first entry into the twisted mind of Americna McGee. Given that the original PC game currently fetches a pretty penny on sites like Amazon and eBay (when it’s available at all), this probably won’t change any time soon. Lucky for gamers who missed out on the heyday of PC gaming, however, is the news that the second entry of the series will include a code for a downloadable version of the original. Amercian McGee has announced that the original Alice will be released for consoles as a downloadable game and that gamers who buy Madness Returns will be able to redeem the game free of charge. This is an amazing opportunity for gamers who missed out on Alice the first time around to catch up on American McGee’s older work. For those who haven’t seen the gameplay trailer for Alice: Madness Returns yet, check it out below.

Gears Of War 3 BETA Video Gameplay

Gears Of War 3 online multiplayer BETA has finally been unleashed upon the world.  So far Team Deathmatch (Ranked and Public are only available) but this is keeping us all very busy. There are currently only two available maps Thrashball (football field) and Checkout (small shopping mall) – both a relatively small.  The video game play runs you through two rounds of Thrashball.

So far searching for matches especially ranked ones take quite a long time as the game does some sort of quality check to make sure your matched up with players in your area /country to eliminate any possibility of lag.  Unfortunately at the moment matching you up with players of similar level and skill is not possible, so you might end up in a game with a group of level 25’s that run around destroying everyone with one shot kills with their shotguns and are near next to impossible to take down.   This happened a few times and our pitiful little group of level 1 to 5’s were destroy 14 respawns  zip.

Team Deathmatch on both maps starts both teams off with 15 re-spawns a piece.  Die and you draw a resource point from the re-spawn pool. Once you deplete your re-spawns, the remaining players on the team are left to survive  in a sudden death situation where if you die you’re out of the game /round.  When the final player is eliminated the round ends and the fun starts all over again.  Team Deathmatch is first to three and from playing approx 40+ games so far the first few games took a while, but now as the players get better and better a rounds can be finished in less than 3 mins.

The video gameplay below will give you a greater understanding on how everything works from gameplay to also the Stats and Award / Challenges that you can unlock by performing specific kills etc within the game.  Sit back and enjoy the video game play of MasterAbbott getting owned.  (at least I didn’t end up last)  😉

p.s I HATE SHOTGUNS !!!

We Sing Superstar Quiz available for free on App Store

Nordic Games has delivered free new app on the App Store for iPhone/iPod Touch/iPad,  We Sing Superstar Quiz.  It’s a music trivia title based on their Wii game, We Sing.

There’s over 2000 questions and players have three single-player modes to choose from, which are: We Sing Superstar Quiz, Classic Mode and Sudden Death. The further people get the harder the questions become.

“We Sing Superstar Quiz is a great way of extending the We Sing brand onto other platforms and keeping it entertaining for fans of the We Sing series,” said Nik Blower, sales and marketing director, Nordic Games. “It gives players a fun and interactive way to learn about their favourite artists, as well as challenging them.”

We Sing Superstar Quiz is available for free on the App Store HERE

Nintendo Offers a Price Drop for Wii Party & Wii Sports Resort…

While this isn’t huge news, it might interest those who have yet to pick up either Wii Party or Wii Sports Resort as Nintendo have now decided to lower the MSRP by $10, making each $39.99. This isn’t a huge drop by any means, but considering that Wii Party comes with a bundles in Wii Remote with Motion Plus and Sports Resort comes with the Motion Plus attachment, it certainly might make those who have been on the fence with either make the plunge.

Wii Sports Resort as it stands has already sold 10.7 Million units so this cut in price is sure to make that number rise even more throughout the year. As for Wii Party, since it just debuted last holiday season a drop comes as a bit of a surprise as most first-party Nintendo titles keep their value for years, so ten bucks off is definitely something and makes this title nearly free if since the Wii Remote values at $39.99 by itself.

New Screens Revealed for Silent Hill: Downpour…

October just can’t here fast enough as that is the current release month for Silent Hill: Downpour. Thankfully though, Konami have been generous enough to release a few new screenshots today which show off the small town of Silent Hill in all it’s creepy glory. These screens take place after the main protagonist Murphy Pendleton wakes up alone in the woods after his prison transport bus crashes near the town of Silent Hill.

The visuals for this title are looking rather impressive as you can see and I am really liking the detailing that has went into environments for Downpour as the setting seems like it will provide an eerie world to explore. You can check out all six of the new screenshots below and rest assured we will bring you even more updates as the release for Silent Hill: Downpour grows near.

Portal 2 releasing “early”?

Portal 2 - logo

As many Portal fans are probably aware (or at least those who plan to get it on Steam) there has been an intricate alternate reality game going on related in some way to the release of both Portal 2 and Valve’s Potato Sack bundle of indie games. At the beginning of the weekend, the ARG finally concluded and it was revealed that if fans bought and played enough of the indie games included in the pack, then Portal 2 would release earlier than its scheduled Tuesday morning release date. A website called GLaDOS@Home began tracking the community’s progress towards unlocking the release of Portal 2, which required computational processing power to be gathered for the game’s HAL-like villain. Here is what that site looked like as of 8:00AM EST on Monday Morning.

As you can see, the game is predicted to release in almost 21 hours. This would place the Steam release at almost 5:00AM EST on Tuesday Morning, only 4 hours earlier than its intended ~9AM release. While progress towards completing Glados@Home was speedily moving forward for the first 2 days, with help from heavy community coordination including Steam groups, Reddit conversations, and even a wiki, by Sunday night it has slowed to a crawl. Several days worth of playing indie games by the community has failed to produce any significant results towards releasing Portal 2 early, and some fans are upset that they won’t be able to play the game until several hours after the console crowd who will buy it at midnight launches.

Hopes are now being placed on the completion of all of the progress bars at GLaDOS@Home leading to some kind of Half Life announcement, such as the reveal of either Half Life 3 or a release date for Episode 3. However, it seems that Portal 2 will in fact not be releasing early. I can’t say if this move by Valve was genius or ill-conceived. On one hand, they organized an excellent ARG, got tons of people to buy 13 indie games which they probably wouldn’t have otherwise, and sparked some real fan cooperation towards a goal. On the other hand, that goal seems to have been unattainable and I’m sure this will leave a slightly bitter taste in the mouths of more than a few fans.

Opinions are varied, and some still defend Valve, saying that supporting indie developers is important or that a few hours earlier is better than nothing. The slightly earlier release will especially be more beneficial towards those outside of the United States, where the game will launch some time earlier in the day  rather than during the evening. Many American players however feel that Valve screwed the pooch with the ending to this whole event. Ultimately, there is still some time to go on the countdown clock so I guess we’ll see whether Valve can find a way to make everyone happy (although this is the Internet, so you can never please everyone).

Are you leet at Sniping?

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If anyone remembers at little game called Sniper Elite from 2005, then this follow up to the succesful simulator will probably excite you. Sniper Elite, an action/adventure game is being released on the Wii this June. It’s a tactical shooter set in the Battle of Berlin in 1945. It’s based on sniping (more like camping!), which puts you in the shoes of an American OSS agent, Karl Fairburne, disguised as a German sniper, with the objective of obtaining German nuclear technology before the Soviet NKVD does.

Intense storyline aside, the accessory (picture below) included with the game looks crazier and is the whole reason I wanted to show it off. It has options for enabling realistic ballistics, such as bullet drop, wind strength and breathing while attempting to fire. A game a like this wouldn’t be complete without bullet-time and it just happens to be included. The accessory (may look suss in your lounge room) is made by Bluemouth Interactive, the top distributor of gaming accessories across Australia and New Zealand. I may be getting the chance to review this game and look forward to updating you on the success or failure of my camping skills. Whether or not the game will see a major graphical overhaul is unknown, but hopefully this is the case.