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Dragon’s Dogma: Dark Arisen’s new monsters shown off in latest trailer

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As you may know, Capcom is bringing an expansion to Dragon’s Dogma in the form of Dragon’s Dogma: Dark Arisen. As such the company has now revealed a new trailer showing off some of the new monsters that will be appearing in the expansion once it is released on April 23rd for the PlayStation 3 and Xbox 360.

As you can see in the video below, a number of new enemies such as a Reaper, salamanders, treasure chest mimics and other creatures will be threatening the Arisen’s life this time around. Of course given how talkative you’re Pawns can be at times, they’ll be glad to warn you of any major dangers ahead of time.

Capsule Computers Podcast Episode 070 – Seventy-B

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Hi Everyone! Benjamin “LinkageAX” here and welcome to our new and improved gaming podcast! You’ll notice that we’ve shaken the core concept up a bit and that we’ve shaven a few minutes off the total running time. This means that you get a more streamlined podcast based around things that are relevant and current.

This is our final podcast of this format, it is also the second attempt at a 70th Podcast, hence the B. I hope you all enjoy it, for we will return later with a more streamlined and personal sounding podcast.

Please enjoy our second show of this format.

Cast: Travis Bruno, Mari Shishido, Philip Federico, Dustin Spencer; hosted by: Benjamin Webb. Guest Starring Jahanzeb Khan.

Music for this podcast is from: The Protomen

Thanks for listening and let us know what you think!

 

 

SUBSCRIBE: iTunes Podcast Channel | Podcast RSS Feed

DOWNLOAD: iTunes | MP3 (right click/save as)

Send all your video game or podcast questions, hints, suggestions, answers to questions and feedback to [email protected]

SPECIAL ANNOUNCEMENT

Special Mention to our partners over at Razer, us here at Capsule Computers we are geared by gamers, for gamers.

 

STORIES COVERED IN THIS PODCAST:

Points of Interest:

Travis:

https://www.capsulecomputers.com.au/2013/01/tecmo-koei-may-include-dual-audio-in-future-atelier-titles/
https://www.capsulecomputers.com.au/2013/01/atelier-ayesha-dated-for-europe-english-screens-and-dual-audio-confirmed/
https://www.capsulecomputers.com.au/2013/01/anarchy-reigns-review/

Mari

https://www.capsulecomputers.com.au/2013/01/video-games-reinforcement-act-could-mean-difficulties-for-indie-devs/

Jahan:

Dark Souls II

Dustin:

https://www.capsulecomputers.com.au/2013/01/nintendo-announce-plenty-of-release-dates-with-quarter-one-line-up/

Phil:

https://www.capsulecomputers.com.au/2013/01/dead-space-3-demo-video-gameplay/

 


Thanks for listening. Copyright Capsule Computers Pty Ltd – All Rights Reserved.
All Other Samples Are Copyright And Property Of Their Official Copyright Holders.

Star Trek The Video Game Publisher Announced

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Earlier today Paramount Pictures announced the publisher for their upcoming Star Trek video game based on the leading movie franchise from director J.J. Abrams. Paramount Pictures have announced that this particular publisher is one that has a major industry standing and that it is for this reason that they have chosen to go with this group for the release of their game.

The company in question is the remarkable Namco Bandai games, most famously known as being two separate but awesome entities initially. After the merging of Bandai and Namco, the company went on to become known as Namco Bandai and have been conjoined ever since.

The game has been under development for quite a while and Paramount first showcased an Alpha build of the game during E3 2011. It is there that it won a few awards, such as “Most Valuable Game”. The title is being developed by Digital Extremes who are most recognised by their work on the original Unreal Tournament game from Epic.

Star Trek will feature an original story penned by the person that wrote the God of War story, Marianne Krawczyk. So if you loved God of War, you’ll love this.

Australian and New Zealand consumers who pre order Star Trek™: The Game will get access to the Elite Officer Pack, which contains 10 uniforms for Kirk and Spock as well as numerous weapons to use in game.

Be sure to check out the trailer embedded below for more details.

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Q3 Earnings Results Start Coming From Majors

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You know what makes finance fun? Absolutely nothing. It does, however, impact who makes what game, whether we can expect delays in releases and if your favourite company will survive long enough to create the follow up game you’ve been waiting years for. Some of the biggest players have been releasing their third quarter results over the weekend so now is the perfect time to take a look at who cleaned up and who may have to clean out come the end of financial year 2013. All numbers are in $USD unless specified.

Winners:

  • Nintendo: Perhaps this isn’t so much as a ‘win’ as it is ‘no longer losing so badly.’ They’ve managed to reverse the massive loss of $530 million from the last financial year to a profit of $159 million thanks to the success of the 3DS over the Vita due to an aggressive pricing strategy. Wii U sales are good, surpassing XBOX360 and PS3 sales at the same period in their sales cycles, but have not contributed as much to their success.
  • Activision’s digital revenues hit $1.54 billion, with overall revenues of $1.77 billion, up on their year-on-year figures of $1.41 billion. The result is that Activision has announced it will play it safe by expanding current IPs such as Diablo III and Skylanders. They also took the opportunity to slag sales of the Wii U, blaming its lacklustre uptake for quashing potential growth.
  • Ubisoft saw amazing profits in this quarter with sales rising 23.0%, equating to 802 million Euros. Many of their major properties were hits in 2012, including Assassin’s Creed III, Far Cry 3, Rayman Jungle Run and Just Dance 4. Ubisoft is one of the few companies that revised its income upward.
  • Capcom had hoped Resident Evil 6 would push it into mega sales territory. Despite Resident Evil being a self-admitted flop (it did still sell 4.8 million units) the company posted net profits of 72.69 billion Yen, bringing their operating income to 9.83 billion. The success has been attributed to their ever expanding ‘Digital Contents’ department. Due to a Japanese market focus, Capcom noted the earthquakes significantly effected the sales of arcade games.
  • Take-Two netted $70.9 million income from $415.8 million in revenue. The massive success of Boarderlands 2, XCOM: Enemy Unknown and NBA 2K13 were the major factors the company outlined for their success. Digital content sales were up 244% year-on-year. They plan on continuing these results with the release of both Grand Theft Auto V and BioShock Infinite in 2013.
  • Gameloft dominated the mobile market, continuing its upward growth trend. Sales were up 23% compared to year-over-year sales figures, raking in 208.3 million Euros. Modern Combat 4, My Little Pony and Playmobil Pirates were lauded as the key to their success.
  • EA failed to monetise its market position as one of the dominant forces in gaming. Posting a net loss of $45 million this quarter, EA downwardly revised projected profits for the fiscal year to $3.7 billion. So an overall win for the year, but a tangible loss for the quarter.

Losers:

  • Zynga is still raking in cash posting a $311 million take in revenue, however people are leaving cash cows like like Draw Something by the millions. Despite cash flow in the hundreds of millions Zynga is still posting substantial loses and its share price remains flat. This has lead to the aggressive axing of games that don’t spin cash like their flagship titles.
  • Square Enix reversed the trend of posting 5 billion Yen profits completely, posting a 5.7 billion Yen loss. Presently they’re pinning their hopes on the Tomb Raider reboot to get them close to posting in the black, projecting profits of 3.5 billion yen. The company indicated an increasingly difficult console market was to blame for the rapid drop in profits.
  • Sega (as Sega Sammy Holdings) continues its downward spiral across all its gaming sectors, which includes gambling  and amusement parks. Looking directly to their ‘Consumer Business’ figures, which is the name for their video game division, sales of major titles like Sonic & All Stars Racing Transformed failed to breach the million mark in any one particular region. Their gaming division took a loss of $72.3 million.
  • Sony is suffering from continual dwindling hardware sales. This will surely be rectified when the PS4 is released but does nothing to stop Nintendo’s domination of the hand held market. They have suffered a significant loss in operating income within their gamin division since last year, dropping from 33.8 billion Yen to 4.6 billion. The company is resting on its financial services division to find profits. It’s not all doom and gloom for Sony, they’re demonstrating signs of a recovery after a few tough years having increased revenues by 3% to 1.95 trillion Yen. This still equates to a 10.8 billion Yen loss however.

As companies continue to release Q3 results we will be able to gather a better understanding of how the gaming market will round out the 2013 financial year.

Now’s Your Chance to Help Decide Dark Souls II’s Tagline

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Namco Bandai are asking for players assistance in deciding the tagline for Dark Souls II.

The current tags you can choose from are thus:

  • Transcend Death
  • Into The Beyond
  • Go Beyond Death
  • Survive Death
  • Sacrifice Everything

Dark Souls II is set to continue the never ending difficulty of both its predecessors Dark Souls and Demon’s Souls. While the game may not see the light of day this year, now is the time to put in your recommendation for the game’s tagline. “Transcend Death” is currently in the lead with over 3,400 votes while “Sacrifice Everything” is the closest on just over 3,000. The other three are very far behind however if you wanted any of those, with a combined total of only around 600 votes. Decide which you’ll personally go for here.

Dark Souls II is set to be available sometime in the distant future unless From Software ventures information that suggests otherwise; coming to the Playstation 3, Xbox 360 and PC. However, with rumours of the next Xbox and Playstation consoles set to be released by the end of the year a 2014 release seems unlikely, unless of course they secretly have planned all along to release the game on Next Gen Consoles.

Basically no one knows for sure except the developers themselves who’ve hinted that such a 2013 (more reasonable) release period is unlikely.

 

Week One’s Champions of Injustice: Gods Among Us’ Battle Arena

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The first week of Warner Bros. Interactive Entertainment and DC Entertainment’s Injustice Gods Among Us ‘Battle Arena’ has concluded. Here are the winners of the first bouts, as voted by you, the fans:

First up we had long-time rivals; the venom-induced Bane against the Dark Knight, Batman.  It’s understandable to wager that Batman would get the majority of the votes, but with Bane’s recent incarnation in The Dark Knight Rises, he has gained in popularity. And, sometimes it’s refreshing to see the bad guy win. Watch the battle video below to see the results.

Batman vs. Bane

The second fight of the week was between the Amazon, Wonder Woman and the psychotic Harley Quinn. In this case, the match-up seems more lopsided in the favour of Wonder Woman, but Harley Quinn has amassed a large fan base over the years, especially after her appearances in the Arkham video games by Rocksteady. Check out the battle results below.

Wonder Woman vs. Harley Quinn

Remember to visit injustice.dccomics.com to cast your votes on all future battles. For those who are unfamiliar with the competition, its rules or the prizes at stake, go here for more information.

Capsule Computers Lame of the Year Awards 2012

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Hello everyone and welcome our first ever annual Lame of the Year awards in gaming. This year was a pretty lame year  in gaming with a whole bunch of miss-haps, bad releases, bugs, poor planning and even more. So us here at Capsule Computers have compiled a small list of all the Lamest of the Lame and have created an award just for them. These awards are what will be known from now and to henceforth as: Lame of the Year.

As Lame as it sounds, our own Lame of the Year Awards launch was plagued with technical difficulties. However, after much hard work, dedication, and super-special-awesome epicness, We have painstakingly recreated the entire thing by scratch. So while reading this, think back to it actually being 2012 and read with that in mind. Also, if you try -really- hard, I hear that it’s possible to actually go back in time. Try it.

We have a plethora of categories on display this year across multiple pages, so let’s kick things off right at the start. What will our first Lame of the Year category be? Find out by clicking over to the page links provided below.

Contents (Clickable):

LAMEST PR STUNT
LAMEST OVERALL GAME
LAMEST PS3 EXCLUSIVE
LAMEST WII
LAMEST 3DS
LAMEST PC
LAMEST GAMING FIGURE
LAMEST TAG-LINES
LAMEST CLONE
LAMEST USE OF TECH
LAMEST USE OF PROMOTION
LAMEST SOUNDTRACK
LAMEST STEAM SALE
LAMEST GAME PUBLISHER
LAMEST SEQUEL
LAMEST NEW IP
LAMEST GAME DELAY
LAMEST DAY IN GAMING
LAMEST GUEST APPEARANCE IN A GAMING CONFERENCE
LAMEST INDUSTRY PERSON QUOTES
LAMEST GAME CHARACTER
LAMEST NON-GAMING DEVICE RELEASE TO FEATURE GAMING
LAMEST CASH-IN TITLE
LAME OF THE YEAR

This is a work of parody and as such should not be taken seriously. The tone of this statement is to reflect that sentiment. GAAWWWWNGGGGGGGGG—-

SimCity ‘Heroes and Villains’ Content Footage, 2nd Closed Beta Revealed

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Maxis and EA Australia are very excited to get more hands on SimCity, so they have announced a second closed beta! The following are the details for us Australian/Kiwi fans!

The closed beta will be held for another 24 hour period, from 1am on February 17th to 1am February 18th (EST). The gameplay fans will try out will be an enhanced version of the one-hour slice in the previous beta in January. Sign-ups close at 1am on February 12th, so make sure to visit www.simcity.com/beta to sign-up and be able to contribute your feedback.

Secondly, we’ve got the first footage of the Limited Edition content, the ‘Heroes and Villains’ set. This set will alter your gameplay experience as you will be able to create organized crime within your city (we know how many of you just want to create a dump of a town!) and also upgrade your police force to superhero level.

You do this by placing the evil lair of the dastardly Dr. Vu or the Super Hero HQ of the one and only ‘Maxis Man’ respectively. Get rich in high-tech to promote Dr. Vu’s robot army production and/or fight all crime and protect your city…you can even set up this mega confrontation between the two entities!

SimCity will be available March 7th on PC, and the best part is…if you pre-order now, you get the Limited Edition at no extra cost! Also, check out the ‘Heroes and Villains’ gameplay trailer below, which shows our special villain and hero arch enemies in action!

GRID 2 Gameplay Trailer

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Codemasters, the legendary masters of the racing genre, have released yet another GRID 2 promotional trailer. The latest of which features the high-octane jaw-dropping pulse-pounding gameplay that the GRID series has made a name for itself off of.

You can check out the thrilling 44 second gameplay trailer for the upcoming hotly anticipated racing game experience GRID 2 below. GRID is a relentless racing phenomenon that has enchanted racing game fans and looks to put the rev back in the heads of revheads upon release of the second installment in this exciting series.

Be sure to let us know what you think of this GRID 2 trailer in the comments section below.

Activision sign deal securing Teenage Mutant Ninja Turtles Game Rights

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Turtles fans rejoice, after signing a deal with Nickelodeon, Activision has acquired the rights to produce 3 original Teenage Mutant Ninja Turtles games based on the re-booted cartoon franchise. It appears we won’t have to wait too long either, as the first is already lined up for an American summer launch.

Few details have been released as yet, seeing as the information was only released last Friday, however we do know that they’re aiming for a broad age group. One can only hope that the game brings some great characters to life as opposed to being a cynical cross-promotional tool for the show.

With the new iteration of the Turtles rating highly Stateside, this announcement follows the renewal of the show for a second season late last year. Having purchased the property from Viacom for a cool $60 million in 2009 it looks like the heroes in a half-shell will become a corner stone in Nick’s IP portfolio. The impact of Nick’s extension of the Turtles brand on Michael Bay’s vision of Non-Mutated Space Turtloids may make for some interesting fan-baiting for 2013.