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TownCraft Review

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TownCraft
Developer: Flat Earth Games
Publisher: Flat Earth Games
Platforms: iPad
Release Date: 24th July 2013
Price: $5.49 – Available Here

Overview
Welcome to TownCraft. A quaint and casual game for you to relax to. So here you are, smack bang in the middle of two kingdoms with nothing to your name. Gather resources from the world around you and build yourself a town for others to envy. Let the construction begin!

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I hear Eden Valley is nice. Mind the apples though…

Story
TownCraft doesn’t really have a story, not surprising considering the type of game it is, though it does have some vague details. You are back in the days of olde, making your way in the medieval wilderness. You desire to build a kingdom of your own and elevate it to a status of great revere. To the west lies King Oligarchy, a narcissistic king, and to the east is Queen Omnibus, a warrior who ‘tames’ surrounding kingdoms with her sword. You sit in the middle. Each of the three available maps also contains story elements of their own. Eden’s Valley takes place before the King’s Feast, for which you must help prepare, whilst Lake Placid and Rock and Pool have you fending off impending threats. These scenarios alter the dialogue of the travellers you happen by and change the quests that they present you.

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Does this seem like a fire hazard to anyone else?

Gameplay
TownCraft has a fairly simple playstyle, especially to those familiar with sim builders. Search the land for material, meet the requirements for building and then…build. To begin with, the game features a tutorial mode that provides a step by step walkthrough for the basic principles of the game. Starting from crafting your very first hatchet, the tutorial progresses into more complex elements, such as gathering the materials for a house. The tutorial is not compulsory, so you can skip straight into the game if you so desire.

Once you feel confident enough in your TownCraft knowledge, you can progress to the game proper and begin your own adventure. Stranded once again in a wilderness, it its up to you to forage and craft without a guide. However, unlike tutorial mode, all building options and menus are available from the outset. As you progress, you gather handy recipes, detailing what components are needed to build an object, in case you ever forget. As your town upgrades, NPCs can be found wandering the main street. These characters engage in general conversation and may pass quests for you to complete, such as gathering twenty pieces of wheat. These characters may also join your young community, setting up shop in…well, your shop. You are then able to purchase their wares in your ever going quest of civilisation.

Following its own style as a true casual game, TownCraft also possesses a cheat option, a fairly rare option in games nowadays. In the pause screen, simply hitting cheat will endow you with a plethora of items, saving you a lot of time and work. If you’d rather build your palace from the get go, one click is all you need. Also included in the pasue menu is the option to spawn the various NPC classes. With these option combined, you can go from a stick to a hustling, bustling city in a manner of minutes.

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It means timidness. He’s a jerk…and his name is Iceberg.

Visuals and Audio
TownCraft has a very simplistic art style to it. The player character is a chibi, giving the game a cartoonish and casual air. The world itself also gives off a very clean vibe. As the world is divided into square tiles, it appears very organised and, once again, simple. The clean blues and greens create a visually soft world, with even the reds and oranges scattered throughout the map being subdued. The game allows you to truly appreciate the visual, via the menu option that allows you to turn off the menu interface. You are also able to view the area far beyond where you’re character is currently standing, allowing you to simply watch.

The game has a very pleasant and slow paced soundtrack behind it. As you journey through the wilderness, mellow tunes play behind you. Piano, acoustic guitar and flutes are used to create a calm atmosphere. Most notably, the music activates during certain events, such as the flute beginning when day breaks. More often than not though there will be no background music whatsoever.

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Totally legit. No cheating. Just crafted 411 hatchets by hand…

Overall
TownCraft is casual gaming to the truest extent. No advertisements, no micro-transactions, no “rate this game” pop-ups. Nothing but the game. There is no sense of urgency involved at all, allowing you to play at your own pace. The mechanics are simple and there is a fairly wide variety of objects to gather, mine and build. All in all, TownCraft is a game that lets you sit back, relax and enjoy.

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Hakaba Kitaro Review

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Hakaba Kitaro
Studio: Toei Animation
Publisher: Siren Visual
Format :
DVD
Release Date: 18th July 2013
Price: $49.95 – Available Here

Overview

Myths and legends are always romanticised and there are plenty of series’ that like to center around that idea of demons and ghosts existing, sometimes they just can’t get it right but sometimes that just get it spot on! Let me introduce you to Hakaba Kitaro, this series definitely did it right. It looks old but isn’t, it tells ancient stories but doesn’t feel ancient itself, it just does it right and although the series has been going on for many many years and there has been a whole bunch of reiterations I still feel it stands its ground and is good enough to still be relevant in this day and age.

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Story

The story of Hakabe Kitaro is one that I really like. Basically it follows the life of a small child named Kitaro who happens to be the last one left in the “Ghost Tribe” which were a race of demon/ghost people who used to live on land but were oppressed by us humans once we had a good enough grasp on science and weaponry. Kitaro’s parents are found by a man who was investigating a strange appearance of a ghost in a hospital, they were eventually found dead and were buried by the man, that’s when Kitaro was born. He crawled out of his mothers grave and the man who had found his parents had a little freak out and, more or less, ditched poor baby Kitaro. Eventually this man raises Kitaro and tries to integrate him into human life but it really doesn’t go to well because the two are not fans of each other but that’s just the way it goes I guess. I found the story to be really good because it was written in such a perfect way. There’s the story that we’re all given, the one about this small ghost-child living in normal society, but it’s all the little stories that make up the big stories that I found made this series great. Another note, before I move on, is that they somehow shift between comedy and just dark situations in a way that you barely realise and even when you do it’s as if it doesn’t matter because they’ve done it so well.

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Every couple of episodes Kitaro will come across another obstacle to deal with or another person/mythical being to help and it goes on like that for the entirety of the small series (well until the last few episodes, but I don’t want to wreck it for you) yet it doesn’t get old and it doesn’t get boring, instead you’re excited to see the next mythical being that will cause some sort of trouble for Kitaro. The other thing that is great about this series is the very metaphorical look on things, every situation is dealt with in different ways and it makes you really think about which way is the right one. Do we go about things the greedy, human way or do use are bare instincts (like the ghosts/demons) to determine what it is we should do? It’s interesting to see the divide between ways of life. There was an episode where Kitaro wanted more things, material items I’m talking about, yet he had no idea about jobs or money or why humans even want it but throughout the episode, after countless mistakes, he realises that money controls the human and really it’s the only way to survive. The fact that the story forces you to think without exactly telling you what to think is what made this series fantastic.

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Visuals

When it comes to art style, Hakabe Kitaro really takes the cake. The entire series is dark, both story-wise and aesthetically, I found myself watching the first few episodes entirely in the dark just so I could see the screen clearer. The entire series has this filter over it to make it look like it’s an old film and as if it was shot on some crappy, B-Grade camera and it just outright works to the series’ advantage. It actually felt like the Anime wasn’t an Anime but a Manga that was brought to life, what I’m trying to say is that it was like watching a Manga instead of just watching another Anime. The characters, the scenery, everything just seemed like a “Manga brought to life”. They also managed to put a great deal of colour into seemingly dark scenes, I’m talking light greens and hot pinks in places where those colours should absolutely not be BUT it works, don’t ask me exactly how I just know that I wasn’t annoyed or upset by the contradiction in colour and in my books that’s a good sign. The one thing I didn’t like was the use of CGI in the series, it wasn’t super bad, it just felt out of place in some scenes and I though that it really wasn’t necessary.

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Audio

I’m going to start on a big note here, this was something they DIDN’T do but I’m really happy about: it was entirely in its original Japanese dub, there was no English dub and I think that was on purpose because there’s no way such an old-school, Japanese style of Anime could’ve been enjoyed in English, not only that but the Japanese voice actors were spot-on with their tones and the voices. The music was extremely traditional and, considering it is set in the 1950s, it fit like a glove. You had the mixing of the traditional Japanese music and a bit of the Western style which is, obviously, symbolic of the change in times. Some of the sounds in the series were fairly haunting, they got the semi-horror vibe done really well, it definitely had me glued to the screen.

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Extras 

There are actually a couple great extras on the discs. You’ve got your regular Clean Opening, story board clips, trailers for other series’, and so on but the one really cool extra is the “Interview with Shigeru Mizuki” who created the series and has worked on it for many, many years. It’s just nice to see that little bit more, I know it’s not a great deal but the fact that it IS an interview with the series creator is fairly special and it should be brought to the forefront.

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Overall

Hakaba Kitaro is a great little series, you can watch it in a few hours, because it’s only eleven episodes, and not get bored of it. It’s one of those series’ that has you thinking about it when you’re not watching it, it has you craving it when you can’t possibly watch it. There aren’t a lot of shows that can do that. To enjoy this though I feel that you have to be a fan of the semi-horror, yokai-style, demon, ghost, supernatural types of series’ and it really doesn’t hurt to know a little bit about Japanese mythology, it adds to the series, it really does. But really, at the end of the day, the series only really had one or two things wrong with it and they were fairly small. If you’re into the ancient, supernatural stuff don’t pass this one up.

9-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Dungeon Dashers Interview With Jigxor At PAXAus 2013

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This year at the Penny Arcade Expo in Australia, or PAXAus, us here at Capsule Computers had an opportunity to have a chat with the team members over at Jigxor about their upcoming game, Dungeon Dashers. At the Penny Arcade Expo, we had a chat with both Andy and Nathan from Jigxor. During our chat, we talk about the way the game plays, the inspirations behind the game and even discussing the amazing soundtrack behind the Dungeon Dashers game.

Dungeon Dashers is a turn-based fast-paced tactical strategy game with a dungeon crawling gameplay posit. It’s exceedingly fun. Be sure to check out the official website and our interview below for more info.

Black Annex Interview At PAXAus 2013

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Over the weekend at the Australian Penny Arcade Expo, PAXAus, we had a look at the upcoming indie game from developer ManFightDragon (Or Lance McDonald) called Black Annex. Black Annex is an isometric tactical game with a similar look and feel to games of an early generation, like Syndicate and X-Com.

At the expo, we took the opportunity to take a seat with Lance and talk about Black Annex. During our chat, we speak briefly about the game and its influences. Be sure to check out the interview in the box below.

Be sure to check out the official Black Annex website for more info.

Disgaea D2: A Brighter Darkness nets a handful of English screens

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A few days ago we saw a new trailer for Disgaea D2: A Brighter Darkness which gave Sicily, Laharl’s supposed sister, her English debut and today NIS America has released a handful of English screenshots for the game, including one that has Sicily in it.

The screenshots can be found below and feature each of the classic three characters talking with one another as well as some screenshots of the battle system, item world and more. I wonder how long it’ll be until we see a blue version of a certain character as well as a bustier version of another…

More Pikmin 3 details released with new screens

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Today some new details for Pikmin 3 came out from Nintendo as well as a handful of new screenshots and the Australian version of the game’s box art. For those who don’t know, Pikmin 3 is currently set to be released in Australia and New Zealand on July 27th and August 4th in North America and while a few details have been revealed already, new information has been revealed today.

Pikmin 3 will feature the Rock Pikmin that can take the most damage and smash through glass and enemy exoskeletons as well as a pink Winged Pikmin that carries things through the air and lifts blockades to unlock new paths. In the game itself players will be able to access three new characters in the form of Alph, Brittany and Charlie who must save their home planet Koppai from starvation.

As such, the three have traveled to PNF-404 in search of food and they must make use of the helpful Pikmin to survive against the hostile inhabitants of the planet. Outside of the story mode players will also be able to access a Bingo Battle multiplayer mode as well as a Mission Mode. It’s interesting to note that anyone who picks up Pikmin 3 from the eShop between July 27th to September 21st will also be able to pick up The Wonderful 101 for 30% off from the eShop whenever that is released.

Scamps make a comeback in The Elder Scrolls Online

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Those familiar with the Elder Scrolls series probably noticed the lack of a certain daedra in Skyrim, one with a habit of casting fireball spells and being more annoying than dangerous. I am speaking of course about the Scamps, but with Bethesda‘s first MMO, Elder Scrolls Online, in the works, the company is bringing back the little guys as enemies.

You can check out the Scamps in action below and it seems they still feature their favorite fireball spells and have received a facelift from what we saw back in Oblivion. Also shown off in the trailer is a quick glimpse at the game‘s first person combat system.

Zeno Clash II now available on consoles

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Despite hitting the PC back in April, no release window was given for Zeno Clash II on consoles, leaving fans of the original game in the dark. However today Atlus has revealed that the Xbox 360 version of the game has now been made available for purchase and the PlayStation 3 version is also available, at least in North America. Zeno Clash II will be hitting the European PSN on July 31st.

The title costs $14.99 on either console and it picks up immediatly where the last game left off. You can check out our full review of the PC version of Zeno Clash II here.

MasterAbbott’s iOS Game Suggestions #74

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Welcome back for this week’s iOS Game Suggestions. If you missed last week’s, or are new to the suggestions, click on the link below and check out what cool games you should be picking up for your iOS device along with the introduction on how the suggestions work. (suggestions 1 has how it all works)

MasterAbbott’s iOS Game Suggestions

A great week on iTunes! As always, it started slow and but ended with a bang! There are many must-buy games this week in all departments, FREE, 99c and over 99c. This week I’ve suggested a total of 18 great quality titles. Make sure you check them all especially… Prince Of Persia, WatchCraft, TownCraft, BLOODMASQUE, Asterix: MegaSlap, Tiny Pop, Consoles Video Games Quiz  just to name a few.

Break down below :

7FREE Games

3$0.99c Games

8 – Over $0.99c Games

As always for this week’s suggestions are all new titles that you should take a look at and consider spending your hard earned iTunes cash / time on.  Well the Free games just below certainly should all be given a shot as they won’t cost you anything!

For The Cheapskates – FREE GAMES

 Iron-Force-LogoIron Force Price : FREE – Publisher –Chillingo (Take part in epic, explosive multiplayer tank battles in Iron Force. Join forces with your friends in team-based battles, or have a free-for-all. ) runs on iPad & iPhone. GET IT NOW FOR FREE
 Rivals-At-War-2084-LogoRivals At War: 2084 Price : FREE – Publisher –Hothead Games (The year is 2084 and the galaxy is in chaos. Humanity has discovered alien technology allowing space travel between the planets, opening up the universe for exploration and conquest. Forces around the solar system battle for supremacy, but one leader must rise up to unite the galaxy against all intergalactic invaders. Welcome to the ultimate sci-fi adventure, Rivals at War: 2084. ) runs on iPad & iPhone. GET IT NOW FOR FREE
 Dreamscapes-The-Sandman-LogoDreamscapes: The Sandman Price : FREE – Publisher –G5 Entertainment (Journey into a young girl’s nightmares in this gripping hidden object adventure! Laura has been haunted by eerie dreams of the Sandman ever since she was a child. The magic Dreamcatcher her father gave her has protected her for many years – but not anymore.  Her Dreamcatcher has shattered, leaving her trapped in an endless nightmare.) runs on iPad & iPhone. GET IT NOW FOR FREE

CHECK OUR REVIEW FOR DREAMSCAPES HERE

 Console-Video-Games-Quiz-LogoConsoles Video Games Quiz Price : FREE – Publisher –Undercoders (How many video game consoles can you name? Find it out in Consoles Video Games Quiz, the most comprehensive console trivia game available on the AppStore Write the name of the pictured console to clear a level. Do it as fast as you can and earn high scores and Video Game Quiz coins!) runs on iPad & iPhone. GET IT NOW FOR FREE
 Planet-Drop-Logo

Planet Drop Price : FREE – Publisher – PIVi & Co (Life has mysteriously vanished from the whole Plop Galaxy… Only you can save it! To achieve this, you must heal the planets by guiding them under the magic drops. But be careful! If you miss your shot, it’s a disaster!) on iPad & iPhone. GET IT NOW FOR FREE

 Game-of-War-Fire-Age-LogoGame Of War – Fire Age Price : FREE – Publisher –Machine Zone (Join the ULTIMATE BATTLE for DOMINATION of the WORLD! PLAY FOR FREE in the most addicting & interactive MMO GAME!! Join Millions of Online Players from around the World, BE PART OF ALLIANCE & Make FRIENDS. HELP, TRADE & CO-OP With ALLIANCE MEMBERS & Become the KING!! Build & Customize your Empire. Train & Level-up your HERO!! RESEARCH to make your EMPIRE more POWERFUL!) runs on iPad & iPhone. GET IT NOW FOR FREE
 Tiny-Pop-Logo

Tiny Pop Price : FREE – Publisher – Com2us (Save the Tiny Farm Animals! Oh no! The cute animals from Tiny Farm are trapped inside bubbles! Work with the Tiny Farm Sheep to rescue as many animals as you can. Pop special power-up bubbles to save more animals at once. Join your cute animal friends and burst bubbles in Tiny Pop!) on iPhone & iPad. GET IT NOW FOR FREE

For The Bargain Hunters – 99c Games

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Asterix: Megaslap Price : $0.99 – Publisher – Bulkypix (It’s 50 BC and the whole of Gaul is occupied by the Romans… The whole of it? Not quite! A village inhabited by indomitable Gauls still continues to and always will resist the invader. Today is a holiday for the Gauls. The whole village is getting together to celebrate the Festival of Punches. The aim is simple: send the Romans as far away as possible to achieve victory. The winner will receive a kiss from the beautiful Panacea.) runs on iPhone & iPad. BUY NOW

CHECK OUR REVIEW FOR ASTERIX: MEGASLAP HERE

 Bird-Zapper-Seasons-Logo

Bird Zapper: Seasons Price : $0.99 – Publisher – Namco Bandai (Get your hands on the latest, most epic follow up from the original multimillion downloaded hit in this action puzzle release sequel: Bird Zapper Seasons! Join our furry hero in this latest exploit against the birds that have disturbed his quiet life: zap’em, freeze’em, tap’em, pretty much do anything to whack’em. ) runs on iPad & iPhone. BUY NOW

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Ninja Warrior Game Price : $0.99 – Publisher – Marvelous AQL (Create, train, and compete in a side-scrolling platformer where every level is a brutal race to the finish. Get ready to hone your skills and speed – you’ll need experience to beat the competition and the best time wins! Insane obstacles and challenging courses will put you to the test at every turn in this game based on the hit Japanese sports entertainment show) runs on iPhone & iPad. BUY NOW

For The Millionaires – All games over $0.99

 Prince-Of-Persia-The-Shadow-And-The-Flame-Logo

MasterAbbott’s over 99c Pick Of The Week!

Prince Of Persia: The Shadow and The Flame Price : $2.99  – Publisher – UBISOFT (The rebirth of the legendary action-platformer, with brand-new visuals and controls redesigned to fit your device.  Set after the events of Prince of Persia Classic, Prince of Persia The Shadow and the Flame continues the saga of the wanderer who was born a Prince. Now he must embark on an epic journey in search of his past that will redefine his future! ) runs on iPhone & iPad. BUY NOW

 Game-Of-Watchcraft-Logo

Game Of Watchcraft – Spawn Of Squishy Price : $2.99  – Publisher – eSolution (It’s everyone’s favourite MMO reimagined as a 1980’s LCD games console! Complete quests! Fight the boss! Level up! Complete more quests! Fight the boss again! Did we mention that you level up? Game of Watchcraft is the new gaming sensation sweeping the nation. Gamers are losing hours, weeks, spouses and careers, enthralled by its deep world, immersive graphics and repetitive action. Can you survive its addictive appeal?) runs on iPad. BUY NOW

 Inquisitor-Book-1-The-Plague-LogoThe Inquisitor – Book 1 : The Plague Price : $4.99 – Publisher – Microids (A will of steel, a heart of stone, intelligence as sharp as a knife, and wisdom as deep as oblivion. Eymerich is called upon to investigate an obscure case. Something that goes way beyond heresy, revealing a new face of Evil. He must tackle a great number of arduous tasks and make many painful choices. Terrible creatures await him, but with his burning determination he will overcome a Plague that is deadlier than his worst possible nightmare.) runs on iPad. BUY NOW
 TownCraft-LogoTownCraft Price : $5.49 – Publisher – Flat Earth Games (The first game from Flat Earth Games, created by two brothers from Sydney, Australia and their team of intrepid developers. TownCraft is a surreal crafting and city-building game for iPad Mini, iPad 2 and newer. You are alone in the wilderness back in medieval times, and must start a new town to be the celebration of all the kingdoms! To the West lies King Oligarchy, a narcissist primarily absorbed by his own reflection. To the East: Queen Omnibus, busy ‘taming’ neighbouring kingdoms with the tip of her blade.) runs iPad & iPhone. BUY NOW
 PREHISTORIK-Logo

PREHISTORIK Price : $2.99  – Publisher – Microids (Prehistorik is a game that was first released in the 90s on the Amiga, Atari ST, Amstrad CPC and DOS and still remains one of the world’s benchmarks in platform gaming.In this version, everything has been totally revised, which equals more fun for players!) runs on iPhone & iPad. BUY NOW

 Freedom-Fall-Logo

Freedom Fall Price : $5.49  – Publisher – Stirfire Studios (Freedom Fall is a fast-paced down-scrolling platformer. Run, jump, plummet, glide, slide, swim and bomb your way down through a towering mechanical maze and onto freedom. It’s a trip brimming with devilish traps, dark humour and fractured fairy-tale heart.) runs on iPhone & iPad. BUY NOW

 BLOODMASQUE-logo

Bloodmasque Price : $7.49  – Publisher – Square Enix. (Peel back the masque, and look upon the face of terror. An age of darkness has fallen as vampires rule over mankind, and only the half-vampire hunters can herald the dawn. You are the hunter, stalking your bloodthirsty prey to deliver humanity from the deathless clutches of tyranny. The hunt is on.) runs on iPhone & iPad. BUY NOW

 Riptide-GP2-LogoRiptide GP2 Price : $2.99 – Publisher – Vector Unit (Riptide GP™2 is the full-featured sequel to the premier console-quality water-racing game on mobile.  Riptide GP2 kicks everything into overdrive, with intense online multi-player races, upgradeable hydro jets and riders, improved graphics, an all-new career mode, and a whole new stunt system with dozens of new tricks!) runs on iPhone & iPad. BUY NOW

There you have it folks these games should keep you busy for quite some time well until next week at least. I’ll be back next week for another dose of iOS goodness, in the meantime if you would also like to suggest your own suggestions, please feel free to share them in the comments section below or in the iOS forum section on the site here.

Remember kids, Play Hard Or Don’t Play At All!

Asterix: Megaslap Review

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Asterix: Megaslap
Developer: Bulkypix
Publisher: Bulkypix
Platforms: iPhone (Reviewed), iPad
Release Date: July 25, 2013
Price: $0.99 – Available Here

Overview
Asterix has been around since first being published as the main character of the French comic that shared his name in 1959. Over the years there’ve been a few dozen comic magazines released in the franchise. There’ve also been a dozen films, both animated and live action to reach the silver screen.

That brings us to today with Asterix: Megaslap. Roman soldiers are trying to invade Gaul territory again, and it’s up to you to send them packing. So how does Asterix: Megaslap hold up? Is this a solid shot or should it have the taste slapped out of its mouth? Let’s find out.

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Gameplay
Asterix: Megaslap is your typical, casual how-far-can-you-launch-item-x game. With breeding stock that goes as far back as games like Kitten Cannon or, even more honorably, Scorched Earth, it should come as no surprise that physics play a meaty role in how the game operates.

What does Asterix do to set itself apart, though? For starters, the launching mechanism is somewhat unique. As the hero of Gaul, you’ll be winding up for a massive punch right to the Roman soldier’s dome, so Bulkypix incorporated a mechanic where you spin your finger around and around to charge a meter. When it hits the point you want, you let off the spinning and throw your finger at the angle you want the soldier to fly.

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He sails through the air with the greatest of ease, but when that soldier hits the ground, inertia hits him hard, greatly diminishing his speed and, ultimately, causing him to stop. There are a few things along the way you can do to keep him going, though. As you finish each launch, you’ll earn money and experience.

As you gain experience and levels, you’ll unlock new items you can buy to help out. These items will typically help you send the centurion ever further, though some have mildly random effects. For instance, you can buy and equip a cape to give him more air time, a helmet to protect him from ramming things, a pillow to ease his encounters with the ground, and more. They range everywhere from practical to silly (helium potion that could potentially slam him into the ground straightaway, anyone?) and give you a reason to keep playing for a while.

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Before each round, you’re given a list of objectives. Bounce on 1 Gaul, crash through 10 gates, and so on. Completing these will earn you extra cash to upgrade or continue to buy new items. It’s a neat distraction, but ultimately nothing you’ll want to invest much time in chasing.

At the end of the day, chasing the high score is your only real drive to keep going. If you’ve got other friends playing, you can tie the game in with your Facebook account and chase one another’s scores.

Visuals & Audio
The visuals in Asterix: Megaslap are right down the alley for fans of the comic series. The bright colors and cartoony graphics are all right on par with the style of comics. Beyond that, the game looks fine in motion, but it will do nothing to blow you away.

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The music has a light-hearted, cartoony feel to it. It fits right in with a game where you can punch a man several miles in a swing. The sound effects are serviceable, but the incessant rattling knees and nervous whimpers coming from the Roman soldier quickly become obnoxious to the point of muting the game.

Overall
Overall, Asterix: Megaslap is a light distraction that will keep you occupied for a few minutes. Fans of the Asterix stable will get a kick out seeing the Gaul lay it to the invader. The forgettable music and annoying sound effects won’t help keep it around, though. If you’re looking for something to pass the time without much mental investment, Asterix will serve in a pinch, but you’d probably have more fun reading the comics.

6--capsules-out-of-10

Capsule Computers review guidelines can be found here.