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Hozuki No Reitetsu Episode 5 Impressions

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Hozuki No Reitetsu
Episode 5 – The Instrumental Duo Of The Mighty Rivals/Mental Sports Day

Another week, another episode and I’m so glad because I cannot get enough of Hozuki No Reitetsu. Welcome back to another installment of Hozuki No Reitetsu Anime Impressions, I hope you’ve all been as excited about this new episode as I have! This week marks the release of Hozuki No Reitetsu episode five; an episode that once again reunites Hozuki and his long-standing rival Hakutaku, introduces two “larger-than-life” women and has the entire inhabitants of Hell participate in one…HECK of a sporting event. Hozuki No Reitetsu has now, after five episodes, figured out what it does well and it seems to be sticking to it. Pop culture references, well-executed comedy and a cast of characters each more memorable than the last. This is what Hozuki No Reitetsu has become and I’m so into it!

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The Instrumental Duo Of The Mighty Rivals:

I’ll come straight out and say it; this would have to be one of my favourite Hozuki No Reitetsu stories so far and it wasn’t because of its comedic value, in fact, it wasn’t that at all. The first half of episode five was entirely made up of parallels between Hozuki and his eternal rival Hakutaku. The episode starts off by showing both the men in their respective other-worldly planes making some sort of stew, one of them to torture the spirit of a sinner and the other to both heal and nourish, I probably don’t need to tell you which one is which. As I mentioned above, the episode introduces two new characters which I can assume will be reoccurring characters since they’re both in the opening sequence and no character up until this point has faded away after their introduction.

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Cow-head and Horse-head are the two characters introduced and they both work as the gatekeepers between heaven, hell and our world. Despite how weird the two are I believe they were based off of an actual belief and/or myth, however it is you want to look at it. Look I really just enjoyed the literal parallels between the two characters, both of them got equal amounts of screen time and everything each of them did worked off of the other to show a dark and light side of the afterlife. It was just well done and very well-written, the jokes were still around and that’s what gave it that real Hozuki No Reitetsu feel but it also showed the audience that it can be a little bit…artsy, so to speak.

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Mental Sports Day:

This half of the episode was definitely the more “fun-loving” of the two, though that’s not to say the first half was serious in any matter I just found this half to be a little more goofy. “Mental Sports Day” revolves around a literal sports day that is, for all intents and purposes…damn mental. Aparantly, according to the in-Anime history, there has been heaps of these sports days…but none as terrifying as this and it’s all thanks to one man…Momotaro. No, I’m kidding, it’s Hozuki. The man is always thinking about business and it’s his job to keep these demons in line and in shape so he bumps up the dangerous level of the sports festival to hopefully scare these lazy demons into good workers. For the most part the episode revolves around the two young demons; Nasubi and Karauri. These two characters have a dynamite relationship and a great connection that makes for ever greater scenes, they have some really good dialogue and they work dynamically together.

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They’re good enough characters that I don’t cringe when an episode or story focuses around them. The two participate in the sporting events and they soon realise that being a demon working in hell doesn’t necessarily mean life is going to be easy. This half-episode actually had some really high calibre animation, it was actually kind of shocking to see such high quality scenes in a mostly comedic Anime, it fit well though especially the way that Hozuki No Reitetsu lays down jokes. It goes from intense to hilarious in a matter of a second and that boost and then drop in animation quality really works to the shows advantage. I say without a doubt in my mind that these guys really know what they’re doing when ti comes to this show and I hope they continue with it.

Check out more Hozuki No Reitetsu impressions HERE.

EA Mobile Weekly News 2/06/14

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Get your iPhones, iPads and Android devices out, it is time for some EA Mobile Weekly News! This week’s news is delicious, not unlike a platter of tasty brains. EA have announced that the latest content update for their hugely popular Plants vs Zombies 2 is available now!

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The update brings back an old adversary – Dr. Zomboss. Zomboss is the ruler of all zombies and was by far one of the hardest challenges that players of the original PvZ had to face. Now he is back with a vengeance. Starting from today, players can build up their botanic arsenal and try to mow down Zomboss. Over the next few weeks, Zomboss encounters will be rolled out for the three starting worlds – Egypt, Pirate and Wild West.

That’s not all however, as the update also brings a new power-up to use; the mighty snowball, which freezes everything on the screen for a short period. You can download the Zomboss update now, or if you haven’t done so already; grab the game on the App Store and Google Play. As always, for all the Plants vs Zombies news, be sure to stay tuned to Capsule Computers.

Disney Infinity: Sorcerer’s Apprentice Mickey Review

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Disney Infinity: Sorcerer’s Apprentice Mickey
Developer: Disney
Publisher: Disney
Platform: Xbox 360 (Reviewed), PS3, Wii U, 3DS, iPad (Reviewed)
Release Date: February 13th
Price: $17.95 – Available here

Since its launch last year, Disney Infinity has seen the release of 26 different characters, encapsulating the past and present of some of Disney’s biggest franchises. However, there was one character missing from the bunch – The King of Disney himself, Mickey Mouse. Although appearing in the beginning segment of the game, Mickey was unable to be used as a playable character – until now. Sorcerer’s Apprentice Mickey is a fantastic addition to the game, and a welcome change of pace in the roster that was mostly filled with characters from the last decade. Suffice to say, he was well worth the wait.

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Firstly the figure itself is pretty tall. While Mickey himself is no basketball player, his Sorcerer’s Hat really adds a fair bit of height. While he still doesn’t reach the shoulders of figures like Davy Jones or Jack Skellington, he is a little taller than characters like Randall or Dash. Great things come in small packages though, and this figurine looks amazing.

Mickey’s garb is identical to the 1940 film. Including his red coat, which is tied together by a piece of rope, and sits over his brown, loose-shoes. The Sorcerer’s Hat sits on his head and is decorated with the star and moon images as they appear in the movie. Mickey Himself also has that signature grin underneath his stern and powerful gaze. On top of that, Mickey just sounds great – hearing that signature voice in the game is sure to warm the hearts of anybody playing.

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While Mickey has been slightly redesigned to fit in with the Disney Infinity aesthetic, the figure designers were careful to put him in such a pose so as to hide a lot of these changes. The changes, despite how minor they are, become a fair bit more apparent when you are actually in-game. Mickey is quite thin here, which makes his already comical head stand out. This is by no means a downside however, as it does make him fit in perfectly with the rest of the cast.

One of the key chapters in the Sorcerer’s Apprentice story is where Mickey has a dream that he can control the very stars themselves. As he stands upon a mountain top, he waves his hands around and conducts the stars like his own personal orchestra. Well, that star-conducting is also how Mr. Mouse plays.

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Mickey has three different attacks at his disposal. The first is his standard attack, which fires off a blast of energy towards his opponents, dealing considerable amounts of damage to anybody unfortunate enough to be caught in its path. The attack itself looks like he has summoned the stars like in Fantasia, and mixed them with the classic Disney fireworks display.

His secondary, ranged attack is very similar. He again shoots off a blast of star-like energy, but you can control where it flies. The attack itself is visually similar, but instead of one straight blast, the stars themselves rotate and create a small vortex-like effect. One by one the stars flicker out, but the attack itself can travel a considerable distance.

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So he can conduct the stars like in Fantasia, but everybody knows the core of that movie was where he brings the brooms to life in order to make his life easier (which leads into the whole metaphor about hard work vs taking the easy way out). Well, Disney have not let us down, and Mickey can summon those very brooms. By jumping into the air and pressing the attack button, a bunch of dark, thunderous clouds surround our happy-go-lucky mouse, and underneath him, a ring of brooms, each carrying buckets of water appear. This serves as an area of effect attack, and hits from all sides.

You have likely seen Mickey walking, running and jumping around during the beginning sections of Disney Infinity, but here is a closer look at how he actually plays:

Mickey is made to be special, and unique from the other characters and this is pulled off to perfection. His attacks are unique, and even though they share some similarities with Elsa’s, the look and feel is so characteristically Disney and Fantasia that comparing the two is almost impossible. It is also important to note that unlike other characters, who’s secondary attack can usually by grabbed from their respective Character-Chest and used by everybody, Mickey’s magic is all his own.

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From his iconic look through to the unique abilities he pertains, Mickey Mouse has proven once again why he is the star of the show. Mickey Mouse has come a long way from his humble beginnings in Steamboat Willie, to the king of Disney Castle in Kingdom Hearts and now finally has become the king of your Toy Box in Disney Infinity.

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Capsule Computers review guidelines can be found here.

Discover Jules Verne’s Return to Mysterious Island 2

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Microids continue to add to their already large adventure game catalogue with the announcement that Jules Verne’s Return to Mysterious Island 2 is out now for the iPhone and iPad. In this new adventure players head back (reluctantly) to Mysterious Island as Mina, the heroine from the first game,  after her helicopter crash lands onto the island and then sinks. Return to Msyeterious Island 2 will feature a full 3D world with 360 degrees of exploration and a playable monkey named Jet, who users will need to switch to occasionally to solve puzzles and find objects. As the game progresses you will need to rely more and more on teamwork between you and your monkey partner, who possesses some special traits like the ability to charm wildlife into giving the pair food.

The game also features an inventory where players can combine items to form equipment such as fishing rods and gyroscope functionality to help immerse themselves in the world of the Mysterious Island. Jules Verne’s Return to Mysterious Island 2 is now available free from the App Store on both iPhone and iPad and comes with English, French, German, Italian and Spanish language options. You can check out screenshots of the game below.

Dead Island: Epidemic Now Taking Closed Beta Applications

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Deep Silver has announced that their ZOMBA (Zombie Online Multiplayer Battle Arena), Dead Island: Epidemic, is now accepting registrations for the Closed Beta.

Epidemic will pit three teams of players against one another in an epic fight for survival. Signing up for the closed beta will pay off. All newly registered players will be able to join the 30,000 Alpha testers even before the official Closed Beta starts. They’ll also receive exclusive in-game items and rewards to keep afterward.

Epidemic will be a free-to-play game. Players interested can head over to their official website and sign up. Be sure to check out the gallery of images for the game below as well!

Stardock’s “Dead Man’s Draw” Now Available For The PC

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This one goes out to all you card game and puzzle lovers! So listen up lest you be willing to walk the plank! Stardock is extremely excited to announce that its hit iOS game “Dead Man’s Draw” (read the review here) has now been released on the PC through Steam. Originally only on iOS devices, “Dead Man’s Draw” has players take part in an odd yet traditional-like card game that revolves a great deal around how lucky you are, though…a little smarts does come in handy now and again.The game got some incredible ratings when it first got released through the app store and that allowed the developers to think a bit more about expanding, this is what lead to its release through Steam.

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It will be sold for $9.99 but that is not to say its free alternative on the mobile is a better choice considering the PC version will have absolutely NO in-game purchases which is something the mobile version does have. “Dead Man’s Draw” on the PC will have everything the iOS version had yet with so much more; all-new card abilities as well as player traits and more than 20 extra tournaments. It’s not just gameplay that gets a big change, no, it’s also the layout and aesthetics of the game that will make it much more accessible for PC players.

Things like a higher-resolution as well as a PC-friendly interface have been implemented to make it a game that is different from its iOS predecessor yet keeps it more or less the same. Why fix what isn’t broken right? If you’re interested; we have the trailer for the game below in our featured video section and you can actually purchase the game on Steam by heading to its official page here. It’s time to set sail you scurvy dogs!

Double Dragon: Neon Now Available On Steam

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The recently found indie developers from Majesco Entertainment Company, Midnight City, has just released Double Dragon: Neon, which is now available for PC on Steam. The game is currently listed at £6.99/€8.99.

The title’s success and popularity on the console version eased the transition from the console to the PC versions. Steam is fully integrated into this new version with online cooperative play. This reboot of the classic side-scroller features to two brothers, Billy and Jimmy Lee, and their quest to rescue Marian from the Shadow Warriors gang and their leader, Skullmageddon.

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Fans will be able to expect the classic Double Dragon action. Between the kicking, the punching, and more thugs than you can count, PC players can now bask in the awesomeness that is Double Dragon: Neon. In addition to the already popular mechanics known, players will have an additional button for evades. Evading attacks can boost your offensive strengths, in addition to other features.

You can find the Steam page here. You can also get the full soundtrack at this site for free, or for a donation through the composer, Jake Kauffman’s site. As an added bonus, we actually have a review of Double Dragon: Neon on the Xbox 360.

Donkey Kong Country: Tropical Freeze Dated for February 22nd

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The latest Donkey Kong game is set to rock Wii U on February 22nd, 2014. Donkey Kong Country: Tropical Freeze will star Donkey Kong, Diddy Kong, Dixie Kong, and Cranky Kong is a wild adventure to thaw out the tropical paradise Team Donkey Kong calls home. The Snowmads have taken over the islands and are responsible for the sudden deep freeze. Players will battle through six different islands to reclaim the islands and send the Snowmads packing. The game will be the first in the series to use the new Kong POW ability that will clear the screen of enemies and leave items in its wake.

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Donkey Kong Country: Tropical Freeze will be available in Australia on February 22nd, 2014 at retail stores and on the Nintendo eShop.

Surprise Attack Games Announces Vertiginous Golf

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Today, Surprise Attack Games announced that their dystopian steampunk golf game, Vertiginous Golf, is now available on their official site for purchase!

In a futuristic, alternate world, life on the ground is less than stellar. The air is constantly overpowered by smog, it’s always raining, and there’s no sunlight. So instead of living in such poor conditions, the upperclass decided to create a technology called the “Vertiginous Levitation System”, which transported everything they owned and everyone who could afford it into the sky, aptly named “Vertiginousphere”. Class differences didn’t allow the lower class to access this new sphere of living, so a remote connection device allowed the less fortunate to experience this world virtually. But once you see what’s up there, it’s hard to come back to reality.

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The current build released on their site will feature fifteen unique, challenging courses, four-player local multiplayer, limited gamepad support and a cute mechanical hummingbird to pilot around the course to plot your strategy. Discover more about what makes the Vertiginousphere so unique and what’s really going on. You’ll also be able to create your own courses and share them with the community, though that’ll only be available when the full launch version is up.

The current version is available now for $10 on their official site, though it doesn’t include all the features. Steam‘s Early Access will be available in March of 2014, and the full build is planned for Q3 of 2014. While the current build and the Early Access version on Steam is only available for PC users, the full build will be open for PC, Linux, and Mac users. Check out their site here for more information.

 

Magus Now Available for Pre-Order

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Who is Magus?

Aksys Games has announced that their upcoming PS3 title Magus, co-developed by Black Tower Studios, is set to release on February 25th in North America and is now available for pre-order.

Magus has been imprisoned and tortured for years until one day a mysterious woman named Kinna helps him break free. Telling him that he is a god, she convinces him to embark on a perilous journey to fulfill his destiny and use his unique skills to defeat his enemies. But with two powerful kingdoms vying to control the land and their eyes set on Magus’ powers, how will he overcome the odds to become the god he was meant to be?

Aksys have also shared some more details regarding the man that is Magus, noting the abilities that will aid him on his quest for a better social standing. His base powers are known as Chromatic Arcana and are divided into blue, red and green magics. Each colour will allow Magus to utilise a different spell, such as raising the dead or launching fireballs. Each of these abilities accrue strength as MAgus defeats more enemies, allowing players to quickly master one colour, or divide their time and master all three. With a difficulty setting that can increase in real time, it’d probably be a good idea to learn the pros and cons of each colour of magic. I’m sure you’ll need them all.

So with a release date fast approaching it might be wise to jump the queue and pre-order Magus. Visit the official site and take the initiative. While you decide, check out the screenshots below and prepare to undergo a quest to become more than you ever were. He just can’t wait to be a god.