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The Blackwell Epiphany Review

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The Blackwell Epiphany
Developer: Wadjet Eye Games
Publisher: Wadjet Eye Games
Platforms: PC
Release Date: 24 April 2014
Price: $14.99 – Available Here

Overview

The Blackwell Epiphany is the fifth and final entry in Wadjet Eye Game’s point and click adventure series following on from The Blackwell Deception. Rosa and Lauren Blackwell have been saving souls with the help of wise ass ghost Joey Mallone since 2006, so there are a lot of plot points and character mysteries to be resolved before the series can take off into the light.

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The basic premise of the series is that the Blackwell family, here represented by protagonist Rosa, are Bestowers- able to save lost souls and send them on to the afterlife. To aid them they are tied to a spirit (Joey), which only they and the ghosts that they save can see.

Gameplay

Blackwell gameplay is traditional point and click with a twist. Rosa brings the normal set of protagonist actions whilst the spectral Joey can pass through objects and blow things around. The two can be switched on the fly, and there’s now a “Call Rosa/Joey” button to use if the characters end up in different scenes.

Gameplay hinges on conversation and investigation, progress depending on how much you know rather than the combination of objects in your inventory. What object puzzles there are, are simple affairs that usually net Rosa keys and pieces of paper (Joey has a lot of puffing to do).

Ferreting out little snippets of information is the name of the day. To aid in this Rosa has her mobile phone which can search the web, make calls and cross reference notes to open up new lines of inquiry.The notes function is a great mechanic but it feels underused in Epiphany, largely limited to drawing conclusions that are obvious anyway. There are occasions when Rosa fails to register information that’s already been uncovered, leading to bouts of frustration where you know what you need to proceed but the characters don’t.

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The gameplay – in terms of mechanics and puzzles- is a little underwhelming, but the Blackwell series has never been about fancy puzzles and burgeoning inventories. Character and story have always been at the heart of the series, and Epiphany has that in spades.

Story

At the start of Epiphany we find Joey and Rosa up to their usual business- walking the streets of New York to try and find lost souls that need help to move on from the physical realm. Sent to a derelict apartment block by series regular Detective Sam Durkin, they find the ghost of a young woman and quickly move into action. Together they must scour the building for clues and try and piece together who the young woman is, learning enough about her to persuade her that she is dead and needs to move on.

So far, so Blackwell, but it is what happens after this that sets the plot of Epiphany in motion. Leaving the building, Rosa and Joey witness a murder. To their horror the soul of the dead man is torn apart in front of them, screaming all the while. With even the dead no longer safe Rosa and Joey must uncover the truth behind the awful act. Who did it? Why? How?

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Epiphany is longer and bigger in scope than the previous Blackwell adventures, clocking in at approximately five hours and putting Rosa and Joey through events that are more emotional and more dangerous than ever before.  Although the same saving souls set up applies (and there’s a lot more of them than usual), there is more focus on the big picture, on tying up elements and threads from the previous games. If you haven’t played a Blackwell game before then don’t do yourself a disservice by starting here.

There are some slow patches here and there and one scene which for me telegraphed a significant reveal, but having watched Rosa and Joey develop over the course of the series it’s all  forgiveable. The game might not convert anyone who isn’t a fan of this kind of thing, but fans of the series will be delighted.

Audio & Visuals

The Blackwell series and Wadjet Eye Games are known for their retro pixel art and Epiphany is no different. Whilst the backgrounds and menus retain a similar style, fans will note that Rosa and Joey’s close up portraits have continued to evolve, and that the backgrounds have a little more twinkle to them than before.

The settings have more dynamic detail, with swirling snow complemented by small touches that bring the city to life; neon signs flicker, cabs drift past and silhouettes move in distant windows.

The navigation screen is a beautiful rendition of the New York skyline and the locations are a diverse lot, taking in everything from a derelict apartment block to the slick interior of a member’s only gym- there’s even a quick trip back to the 1930s.

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Blackwell isn’t running on a big budget but it certainly makes the most of what it’s got, with the main theme of the series and other snippets of music heightening the tension and emotion of the story. There are some atmospheric sound effects doing some subtle work and the voice acting is pretty decent throughout. Rosa doesn’t quite convey the emotion you would expect from some of the scenes, but the banter between her and Joey is still lovely to listen to.

My one bone to pick with the game’s presentation is a particular section where the screen rumbles every few seconds. Depending on how quick you are with the puzzles this can last anything from ten to twenty minutes, and trying to process highly pixelated art and text that’s jiggling up and down gave me a screamer of a headache, so beware if you ever have issues with shaky cam style stuff. It’s only one segment, but it’s a particularly significant one.

Overall

The final entry in Wadjet Eye’s signature series brings everything that fans would expect, but what’s unexpected is that everything is brought to an end so well. The puzzles aren’t anything to shout about and the plot does stretch the capacity of  a small budget release, but Rosa and Joey have always been the main draw and they get plenty of attention here. The Blackwell Epiphany is a great end to a gem of a series- fans will love it.

7-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

New Froggy Games Hopping to the App Store

New Froggy Games Hopping to the App Store

BANDAI NAMCO Games America brings new installments in the Froggy series to iPhone, iPad and iPod touch

San Jose, CA – April 24, 2014 – BANDAI NAMCO Games America today announced the launch of both Froggy Jump 2 and Froggy Splash 2, sequels in the wildly popular Froggy series, for iPhone, iPad and iPod Touch.

In Froggy Jump 2, players will discover a new, rich world filled with platforms, asteroids, wormholes and more crazy mayhem. With bonus stages to discover, unique power-ups to grab, and accessories to buy in the shop, the adventure never ends! New multiplayer features let players compete with their friends and reach record-breaking heights!

In Froggy Splash 2, players will kick their little critter as far as possible to collect items and unlock beautiful locales! Kick harder, launch faster and break friends’ records with all new power-ups! Simple one-touch controls are accessible to all, but the dynamic physics keep the gameplay new and interesting.

Froggy Jump 2 is available for free from the App Store on iPhone, iPad and iPod touch or at http://www.AppStore.com.

Froggy Splash 2 is available for $0.99 from the App Store on iPhone, iPad and iPod touch or at http://www.AppStore.com.

About BANDAI NAMCO Games America Inc.
BANDAI NAMCO Games America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive content for platforms including all major video game consoles and computers, with marketing and sales operations in 50 countries across the Americas, Europe, the Middle East, Africa and Australasia. The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN©, Tekken©, SOULCALIBUR©, NARUTO©, NARUTO SHIPPUDEN©, Dragon Ball©, GALAGA©, RIDGE RACER© and ACE COMBAT©. More information about the company and its products can be found at http://www.bandainamcogames.com.

About Invictus Games Ltd.
Invictus Games Ltd. is a premier Central-Eastern European video game development studio, with a wealth of experience creating detailed racing and casual games.

Invictus has over 15 years of experience developing offline and online titles on iOS, Android and PC, partnering with global companies such as BANDAI NAMCO Games.

More info at: http://www.invictus.com

Froggy Jump 2 © 2014 Invictus Games Ltd. All Rights Reserved.
Froggy Splash 2 © 2014 Invictus Games Ltd. All Rights Reserved.

All other trademarks and trade names are properties of their respective owners.

NEWEST SKYLANDERS® GAME – SKYLANDERS TRAP TEAMTM – TAKES TOYS-TO-LIFE PHENOMENON TO NEW LEVELS BY BRINGING DIGITAL CHARACTERS INTO THE PHYSICAL WORLD

NEWEST SKYLANDERS® GAME – SKYLANDERS TRAP TEAMTM – TAKES TOYS-TO-LIFE PHENOMENON TO NEW LEVELS BY BRINGING DIGITAL CHARACTERS INTO THE PHYSICAL WORLD 

Skylanders Originator Toys for Bob Returns with

Ground-Breaking Innovation

Portal Masters Can Now Capture and Play as Villains;

Capture and Play as Kaos for the First Time Ever 

SYDNEY, Australia – April 24, 2014 Skylanders® is redefining the toys-to-life phenomenon with yet another ground-breaking innovation, Skylanders Trap Team. On October 2 in Australia, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), will introduce the newest installment to the Skylanders franchise, which will reverse the magic of bringing toys to life – incredibly letting kids pull characters out of the digital world into the physical world.

With Skylanders Trap Team, Portal Masters seek out and defeat the most wanted villains in all of Skylands, pulling them out of the game and into living rooms by capturing them in magical Traps. Players can then send villains back into the game where they play as them to fight for good. The game will include the Traptanium PortalTM, a new ring of magical energy that enables kids to not only bring their Skylanders to life, but also magically capture villains using the new Traps. Once they’ve defeated the villains, kids will be able to place a Trap into the new portal to capture them. They will also be able to hear the villains inside the Traps, an innovation that truly brings life to toys.

This exciting new play pattern also gives players the option to switch between playing as a Skylander hero or a villain at any time, creating fun and unique “tag team” gameplay. In addition, fans can even take their Traps and their Skylanders characters to their friends’ houses for fun, co-operative adventures across all console game systems.

“When we created Skylanders, we invented a new category of play and, in the process, disrupted two industries – videogames and toys.  With each new Skylanders game, our commitment to continuous, disruptive innovation has led to surprising and delightful new ways for kids to play with toys and games,” said Eric Hirshberg, CEO of Activision Publishing, Inc. “With Skylanders Trap Team, we’re no longer just letting kids bring their toys to life inside the game anymore. This time, we’re letting them pull their toys out of the game as well. We are confident this installment of Skylanders will once again redefine what’s possible at the intersection of the physical and virtual worlds.”

“When Activision first introduced the Skylanders franchise in 2011, it promised to redefine play by merging the physical and digital worlds. The company delivered on that pledge with three blockbuster titles – all of which have been named to the annual Toys“R”Us Holiday Hot Toy List – and is now poised to do it again with the introduction of Skylanders Trap Team,” said Richard Barry, Executive Vice President, Chief Merchandising Officer Toys“R”Us, Inc. “With Skylanders Trap Team, Activision is  reversing the magic of ‘toys-to-life,’ allowing kids to bring characters out of the digital world and into the physical world for the first time. We’re thrilled to continue as a marquee destination for Skylanders products, providing a comprehensive, global marketing and merchandising program, including our fully exclusive Legendary series of figures that will introduce Skylanders Trap Team to our enthusiastic customers this October.”

In Skylanders Trap Team, Kaos continues his ongoing quest to rule over Skylands.  He has discovered the location of the legendary Cloudcracker Prison — a fortress built entirely out of the magical substance TraptaniumTM and home to Skylands’ most nefarious baddies.  In an attempt to build his own army of foes, Kaos blows up the prison, releasing the most wanted villains and blasting shards of Traptanium to Earth in the form of Traps.  Now it’s up to Portal Masters to recapture all of the escaped villains using powerful Traptanium Traps and defeat Kaos before it’s too late! The new adventure delivers a diverse and dynamic story-driven gameplay experience, filled with adventure, combat, puzzles, mini-games, activities, platforming and drop-in/drop-out co-op play — all set within new compelling environments.

Skylanders Trap Team introduces Skylanders heroes known as Trap Masters, brand new Core Skylanders characters and reposed fan-favorite Skylanders characters. The game also features a variety of elementally aligned Traps with unique and interesting designs. With every addition to their Trap Team collection, Portal Masters unlock exciting gameplay possibilities within each level.

Fans can pre-order Skylanders Trap Team starting on April 24, with special offers available at select retail destinations worldwide. Skylanders Trap Team will be available on Xbox 360and  Xbox One video game and entertainment systems from Microsoft, PlayStation® 3 and PlayStation® 4 computer entertainment systems, Nintendo’s Wii system, Nintendo’s Wii U system, and a completely unique adventure available on the Nintendo 3DS hand-held system.

About the Skylanders® Franchise

The award-winning, $2 billion Skylanders franchise pioneered the toys-to-life category in 2011 with the debut of Skylanders Spyro’s Adventure®. The game originated a new play pattern that seamlessly bridged physical and virtual worlds across multiple platforms and became the top-selling kids’ videogame of 20131 as well as one of the top 20 videogame franchises of all time2. In October 2012, Skylanders Giants further evolved the genre and added the mega-sized Giant Skylanders and LightCore® characters to the collection of interaction figures. Skylanders Giants was awarded the “e-Connected Toy of the Year” at the 13th Annual Toy of the Year (TOTY) Awards.  Skylanders SWAP Force, which launched in October 2013, introduced an all new play pattern – swapability. The game was developed by Vicarious Visions and is rated E10+ by the ESRB. On October 5, 2014, Skylanders Trap Teamwill reverse the magic of bringing toys to life by letting players capture villains and play as them using Traps that bring life to toys with the new Traptanium Portal.

About Activision Publishing

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwidedeveloper, publisher and distributor of interactive entertainment and leisure products. Activision maintains operations in the U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Denmark, the Netherlands, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.

Tickets for the 2014 EB Games Expo Now On Sale

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eb-expo-gamer-pass-screenshot-01This year’s EB Games Expo is almost here! Well.. Ok not really, it is in October but you can buy your tickets now! EB Games have officially made the tickets to Australia’s hottest video game convention open to the public, so you can make sure you have your place in the line saved when the doors swing open later this year. Like previous years, the tickets come in carious price brackets ranging from $39.99 all the way to $699 for the truly dedicated. For a better look at what your ticket will get you and to buy them right now, click here.

The EB Games Expo isn’t until October, but getting your ticket now will ensure your place in the cue. If you want to know a little bit more info on what the expo is all about then check out all of our hands on coverage from last year here. Will you be rocking out at this year’s EB Games Expo, or are you waiting until after E3 to make your decision? Let us know in the comments below and remember to stay tuned to Capsule Computers for all the EB Expo news as it becomes available.

Nintendo Announces DLC for Mario Golf: World Tour

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Nintendo might be a bit late to the DLC party but they have finally caught up and are bringing a heap of new courses and characters to Mario Golf: World Tour for the 3DS. While reactions have been mixed across the Internet about this DLC (particularly the Day 1 DLC), it is worth noting that the game alone contains more content than any Mario Golf released before hand at a cheaper price than those versions, so there is still alot of value in the main game if the DLC does not interest or you don’t want to support it. The DLC title, dates and U.S. pricing are all listed below as are Australian pricing details as they have become now available, and we are quite shocked at how low the cost is, nearly matching the U.S. prices.

Mushroom Pack — 2nd May ($5.99 U.S. / $7.80 AU)

  • Includes two new 18-hole courses, Toad Highlands and Koopa Park as well as Toadette as a playable character.

Flower Pack — “Late May” ($5.99 U.S. / $7.80 AU)

  • Includes two new 18-hole courses, The Layer-Cake Desert and Sparkling Waters, as well as Nabbit as a playable character.

Star Pack — June ($5.99 U.S. / $7.80 AU)

  • Includes two new 18-hole courses, Mario’s Star and Rock-Candy Mines, as well as Rosalina as a playable character.

Season Pass — From 2nd May ($14.99 U.S. / $15.60 AU)

  • Includes all three packs as they’re released
  • Gold Mario playable character, with a special Golden Flower shot that awards coins for every yard of a shot.

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Gold Mario will also be given to those that buy all three packs separately, once the Star Pack has arrived in June. All up the DLC will give players a total of 108 new holes and 4 new characters and Trial Tournaments will give players a chance to try the DLC for free before they purchase.

A rather generous demo featuring nine holes across three courses and two more holes with other game modes was released recently, so you can download that right now from the eShop if you want to give the game a try yourself. Mario Golf: World Tour releases on the 3rd of May both digitially and in retail stores. Check out these gorgeous screenshots below for your first look at the newly announced courses and characters.

Kick-Ass 2 The Game Dated for May 2014

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UIG Entertainment and Freedom Factory Studios dated the upcoming video game adaptation of the 2013 action film Kick-Ass 2. The beat ’em up adventure game stars Kick-Ass and Hit-Girl as they seek to take down their arch-nemesis The Motherf*****. Players will be able to relive the best moments of the film. The game features a comic book art style with brutal animations taken from the film and comic books. To celebrate the official launch date announcement, a teaser trailer has been released, featuring gameplay footage of Kick-Ass pummeling his enemies.

Kick-Ass 2 will be released for PlayStation 3, Xbox 360, and Windows PC in May 2014. No price has been set for Kick-Ass 2.

Ubisoft Releases New Video Demonstrating Multiplayer Gameplay

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Ubisoft Montreal unveiled nine minutes of Watch Dog’s multiplayer gameplay. Animation Director Colin Graham and Assassin’s Creed brand team member Carsten Myhill walks viewers through how the multiplayer and singleplayer melds together. In the first demo, Carsten hacks into Colin’s game, forcing him to desperately cause a scene in an attempt to find Carsten. Next, Colin shows off the mobile app that will pit players against someone on a console or PC.

Watch Dogs is Ubisoft’s upcoming open world action game starring Aiden Pearce, a man on the patch of revenge. As a skilled hacker, Peace will rampage through Chicago, a city run by the Central Operating System. Watch Dogs will be launched on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Windows on May 27th, 2014.

“Pokémon TV” App Now Available For “Kindle Fire”

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There’s absolutely no such thing as “too much Pokemon” and anyone that disagrees with me is a liar! Maybe I was overdoing it just a little bit but clearly some people agree with me seeing as “The Pokemon Company International” have just announced that they have released another “Pokemon TV” app, this time for the “Kindle Fire”.

Take Pokémon TV on the go with the Pokémon TV app! Watch amazing Pokémon animated adventures starring Ash, Pikachu, and all their friends. Plus, don’t miss exciting special features and trailers for upcoming Pokémon movie events. It’s the perfect app for Pokémon fans to keep up with Pokémon TV episodes. Even better—this Pokémon TV app is free! – Amazon App Store

Previously only available on iOS and Android devices, this app allows the user to stream episodes of “Pokemon” directly to their device and now “Kindle Fire” owners can join in on the fun that is the “Pokemon” series! Watch all your favorite “Pokemon” episodes through the “Pokemon TV” app now and guess what? It’s free! To get the app on your “Kindle Fire” head to the “Amazon” app store by clicking here. Enjoy, Poke-freaks!

“Naruto Shippuden Ultimate Ninja Storm Revolution” – Akatsuki Trailer Released

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Recently us here at Capsule Computers brought you news straight from “Namco Bandai” themselves detailing one of the new storylines to be featured in the upcoming “Naruto Shippuden” action/fighting title “Ultimate Ninja Storm Revolution“. The news piece featured information regarding the “Akatsuki-centric” storyline that is to be present in the new game, you can read the full article here. Today “Namco Bandai” games have released a trailer which happens to focus on the information previously detailed.

This brand-new trailer titled “The Truth of The Ninja Tale” mostly focuses on the “Akatsuki” storyline from the new game while also giving audiences a glimpse at both the “Young Uchihas” storyline and the new battle mechanics introduced for this, the next level of “Naruto” game battle systems. The game is set for a release in North America and Europe on the PlayStation 3, Xbox 360 and PC this September. Head down to our featured video section below to check out the brand-new trailer for “Naruto Shippuden Ultimate Ninja Storm Revolution” and don’t forget to keep your eyes on the site for any and all new information as it is released.