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Cozy Soccer Side-Scroller Kick Shoots for a July 30 Launch

Coming to Steam, the debut title from solo developer nospacelost offers a slice of life adventure for players to lose themselves in as they navigate the busy streets of Japan with their trusty soccer ball in tow. 

Switzerland, June 7, 2026 – Solo Developer nospace lost and indie publisher Shoreline Games have today announced, as part of IGN Live, that the side-scrolling, slice of life anime-inspired game Kick will launch on Steam on July 30, 2026.

To give players a taste of the charming adventure that awaits them next month, a playable demo for Kick will be available for the very first time as part of Steam Next Fest, running from 15-22 June. Offering a slice of the heartfelt, addictive gameplay on offer at launch, the demo grants access to Kick’s tutorial, allowing players to learn the ropes and get to grips with their newfound soccer skills, along with the first level, which sees them racing through a neighborhood bustling with pedestrians to dodge and trick moves to master. 

The world is your playground: 

Stepping into the shoes of The Kid, players will race their way through scenic Japanese-inspired landscapes, each with their own obstacles to avoid and soccer ball challenges to master. From bustling streets and scenic beaches to shaded underpasses and sprawling parks, Kick’s story will see players practicing their skills in the park, running to catch the train, and taking well trodden shortcuts to shave much needed seconds off their travel time, all in hopes of beating the dreaded school bell. 

Keith Kawamura, CEO, Shoreline Games, said: “Peter has created something truly special in Kick, a heartfelt and stylish adventure we’re honoured to help bring to life, and we’re thrilled to share that players will be able to get their hands on the full game from next month!”

Nospacelost said: “Kick is a game about the small, overlooked moments of childhood, the freedom of exploring the world with nothing but your soccer ball at your feet. I hope players enjoy the small slice of The Kid’s journey that’s available to play as part of Steam Next Fest, and I cannot wait for the full launch in July.”

Kick Key Features:

  • Kick, jump, ‘n’ run through 23 levels, each with its own hazards and opportunities
  • Beat the timer in select timed levels set to challenge your skills, or disable timers for a more laid back experience  
  • Collect coins to unlock skins for your ball and flags, which can be displayed in-game. 
  • Use your ball skills to complete in-game challenges

About nospacelost
Working on their debut title, Kick, nospacelost is a solo developer from Switzerland committed to creating cozy experiences for everyone to enjoy. 

About Shoreline Games

Shoreline Games is an independent publisher focusing on unique, eye-catching narrative-driven games developed by talented studios worldwide. Their catalog of indie titles ranges from the academia inspired Sanatorium: A Mental Asylum Simulator, early 2000s inspired action adventure, Onirism, and most recently, Cyberpunk-Noir Narrative RPG Celestial Return. For more information, please visit  www.shorelinegames.com

ANIIMO ANNOUNCES Q3 2026 LAUNCH WINDOW, NEXT CLOSED BETA COMING SOON

Global Closed Beta Test Starts This Summer, Introducing New Features and Aniimo

Pawprint Studio announced that creature-catching open-world RPG Aniimo is slated to launch in Q3 2026, as revealed in a new gameplay trailer debuted during Future Games Show. The developer also teased their latest Global Closed Beta Test, which will take place this summer for PC (including via Steam) and mobile (iOS and Android). Players can sign up now at aniimo.com for a chance to gain access to the beta.

Today’s gameplay trailer also included looks at key features and new content that will be available to players during Global Closed Beta:

  • Explore Aniimo’s expansive open world 
    • Pathfinders that twine with their Aniimo can battle, move, and explore the world of Idyll through the unique lens of the Aniimo they have twined with.
    • Players who twine can immerse themselves in the Aniimo society – experiencing everyday exchanges and habits that the Aniimo have developed amongst themselves.
  • New Aniimo
    • New Aniimo introduced include Bubbeep, Popapus, Mophling, and Sausite.
  • New Aniimo forms 
    • Pathfinders can encounter new Aniimo forms including Budsquire, Thornblade, and more.
  • New features in Astra 
    • Pathfinders can now access certain stores to purchase new accessories.
    • New decorative buildings have been implemented including a blind box and clothing store.
  • Home-building
    • The Homeland, which can be accessed via players’ RV moving base, will now feature more customization options and Aniimo-themed decorations.
  • New region 
    • A new water themed region, the Island of Peace, will be accessible for the first time.
  • PvP and co-op gameplay
    • Diamond Egg Heist (PvP)
      • Up to six teams of three Pathfinders compete to be the first to twine with the diamond egg. Once a player twines with the egg, cooperation will be key to victory as the other team members protect and safely escort the egg to safety.
    • Pathfinders can team up and take on the new boss challenges that await them: Bubbask and Coraliz.
  • Aniimo exchange
    • Pathfinders now have the ability to exchange Aniimo with each other.

Aniimo launches for Xbox Series X|S; PlayStation 5; PC via Steam, Epic Games Store, and Xbox; and mobile in Q3 2026. 

The Global Closed Beta Test launches for PC (including Steam), iOS, and Android this summer.

Players can wishlist Aniimo now on Xbox, PlayStation 5, Steam, and Epic Games Store.

Sign up for the Global Closed Beta Test at aniimo.com.

ABOUT ANIIMO:

Aniimo is a free-to-play, creature-catching open-world RPG where players explore the world of Idyll, collecting and merging with magical Aniimo creatures through the unique Twining mechanic. Players will explore uncharted landscapes, solve ancient mysteries, and master dynamic gameplay in a journey of discovery.

ARK FRANCHISE REVEALS AT IGN LIVE 2026

LOS ANGELES, CA – JUNE 6, 2026 – Today at IGN Live 2026 in downtown Los Angeles, Studio Wildcard’s co-founder Jeremy Stieglitz took the stage with IGN Host Alan Knight to unveil new ARK franchise details. Marking ARK’s 11th anniversary of its original launch onto Steam, Stieglitz reflected on the franchise’s evolution with a retrospective sizzle reel before unveiling ARK Maker, a powerful new world-building mode that will allow both PC and console players to build, share, and experience their custom maps and gameplay creations directly within ARK: Survival Ascended.

  • Watch the ARK Maker trailer HERE.
  • Watch the ARK 11 Year Celebration trailer HERE.

“Only about 1% of ARK players have installed our traditional PC-based modding tools, but more than 30% say they want to create content,” said Jeremy Stieglitz, co-creative director and lead designer, Studio Wildcard. “ARK Maker lowers those barriers by enabling powerful content creation on every platform within the game itself, enabling millions more players to build the ARK experience of their dreams. Our community has always been incredibly creative, and with this far more accessible tool, we can’t wait to see what they design.” 

Following the ARK game updates, Stieglitz also unveiled new details for ARK: The Animated Series, highlighting the continued expansion of the ARK universe ahead of the show’s Part 2 return to Paramount+. 

On June 25, the next chapter of ARK arrives with the launch of the free Genesis Ascended Part 1 remaster and the premium Tides of Fortune expansion. Featuring a complete overhaul of the fan-favorite story map, this is ARK‘s first-ever physically simulated oceans and dynamic weather systems. Survivors can take to the high seas in customizable ships, engage in large-scale naval warfare, and tame new creatures such as the rideable Axoltl. 

ARK: Survival Ascended includes access to all of ARK’s worlds, including Scorched Earth, Aberration, Extinction, ARK Genesis Part 1 and Part 2. Available now on PlayStation 5Xbox Series X|SWindows PC and Steam, players will create a Survivor, form a tribe, and then tame, train, breed & ride dinosaurs all within a living ecosystem.

For the latest updates, join the ARK Survivor’s conversation on Discord, follow us on Twitter, like us on Facebook, subscribe to us on YouTube, visit our website at playark.com and watch us tame ‘n train leviathan dinosaurs on Twitch.TV.

ABOUT STUDIO WILDCARD
Since revealing its flagship game ARK: Survival Evolved in 2015, Studio Wildcard has tirelessly strived to bring its dinosaur-filled vision to the masses. With millions of players worldwide, the team has delivered an amazing amount of new content and leveraged cutting-edge technology to keep fans engaged. With a transmedia universe, the ARK story can be discovered on all gaming platforms, within spin-off titles, and now as an epic narrative featuring a star-studded cast in ARK: The Animated Series on Paramount+. www.studiowildcard.com

The rhythm takes over Palombia: Microids announces Marsupilami 2 – Salsa Palombia!

Sydney, Australia, June 7, 2026 – Beware of the cursed dance! Microids is proud to announce Marsupilami 2 – Salsa Palombia, the brand-new bouncing and ultra-rhythmic adventure featuring three well-known Marsupilamis: Twister, Punch and Hope.

Developed by the studio Ocellus Services, this new 2D platformer will take players through several vibrant, colourful worlds to save Palombia from a terrible musical threat. Solo or as a duo in local co-op, get ready to swing, punch, and jump to break the spell of the Mummy Queen!

Microids is also giving players a chance to play the game ahead of release with a demo available now on Steam, Nintendo Switch, PlayStation 5 and Xbox Series.

Will you be able to follow the rhythm… or fall victim to the cursed dance?

A strange melody has swept across Palombia… and all the animals have suddenly started dancing, leaving chaos in their wake! The creature behind this crazy beat is none other than the Mummy Queen, back from the Land of the Dead with her minions to play a cursed concert with a calamitous crescendo.

Help Twister, Punch and Hope save Palombia from the Mummy Queen and her minions!

About Marsupilami 2 – Salsa Palombia :

  • A turbo-charged 2.5D platformer: Journey through four vibrant worlds in this high-energy platformer! From the colourful jungle to the bustling city, find the clues to the Mummy Queen’s hideout. Take on increasingly more intense challenges leading to the ultimate showdown against the Mummy Queen.
  • 3 Marsupilamis, 3 play styles: A strange melody has swept across Palombia… and all the animals have suddenly started dancing, leaving chaos in their wake! The creature behind this crazy beat is none other than the Mummy Queen, back from the Land of the Dead with her minions to play a cursed concert with a calamitous crescendo.
  • Experience the adventure together in local co-op: Play the adventure with a friend or on your own and take on the Battle Dojos’ challenges and the competitive minigames designed for friendly rivalries.
  • Dive into a vibrant, colourful universe: Explore unforgettable environments, face memorable bosses, and uncover hidden levels, all set within a fast-paced, fun atmosphere for the whole family.

Marsupilami 2 – Salsa Palombia will be available on September 3, 2026, on Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC.

About Microids

Microids is a French video game publisher founded in 1985 that has established itself as a key player in the international industry. By collaborating with renowned studios and creators, Microids delivers immersive experiences based on popular licenses, allowing players to embark on new adventures alongside iconic characters.

About – Presentation of the Marsupilamis

Whether deep in the jungles of Palombia or in the middle of the city, you may one day come across a Marsupilami, a legendary creature endowed with extraordinary powers. Recognised by their mottled fur, very long tails and unique language, Marsupilamis are rare and coveted. Funny, lovable and instantly endearing, they’re always ready to come to the aid of their loved ones, in adventures that are often full of twists and turns!

Created by André Franquin in 1952, the Marsupilamis have had countless adventures in comics, movies, TV, video games and more. Adored by young and old alike, they have become icons of the entertainment world.

Marsupilamis link the human and animal worlds. Instinctive and curious, they embody a vision of letting go and thirsting for freedom, always with a smile. With them, life is way funnier, and every day brings its own surprises!

Dark Deity Returns for Its Final Chapter in Dark Deity 3

Lead Two Armies Across Life and Death in the Epic Conclusion to the Acclaimed Tactical RPG Trilogy

[San Francisco] June 7th – The God of Death is coming to Terrazael.  Revealed today during the IGN Live Indie Loop showcase, Dark Deity 3 brings the acclaimed tactical RPG series to its dramatic conclusion.  Developed by Sword & Axe LLC and published by indie.io, the strategy RPG sends players on a desperate race against time as death cults spread across the land and threaten to bring about the end of the world.

The Eternal Order stands once again as the last line of defense against total collapse. As death cults spread across Terrazael, players will lead two armies across the living world and the afterlife, uncovering ancient secrets and battling to prevent an approaching apocalypse.

Dark Deity 3 follows Gwyn and Arthur Sildairan, heirs to the Eternal Order, as they lead separate campaigns against a growing darkness. Gwyn commands a military force tasked with rooting out death cults spreading throughout Terrazael, while Arthur leads a group of scholars into the afterlife to uncover the truth behind the gods themselves. Their journeys will ultimately shape the fate of the world.

Building on the strategic depth and player freedom that defined previous entries in the series, Dark Deity 3 offers an expansive tactical RPG sandbox filled with meaningful choices, army-building opportunities, and extensive replayability. Players can recruit 28 unique units, experiment with 74 classes, discover over 100 weapons, and create powerful combinations using more than 60 build-defining rings.

Key Features:

  • Experience the epic conclusion to the Dark Deity trilogy
  • Lead two armies across parallel campaigns spanning the living world and the afterlife
  • Command 28 playable units across approximately 35 story chapters
  • Customize armies using 74 classes, 100+ weapons, and 60+ unique rings
  • Master challenging grid-based tactical combat where every decision matters
  • Manage morale, progression, and strategic growth across a world-spanning conflict
  • Enjoy near-endless replayability with built-in randomizers 
  • Experience a fully voiced narrative enhanced by custom manga-inspired story sequences

The fate of Terrazael hangs in the balance, and the final battle is approaching. Players can wishlist Dark Deity 3 on Steam today to receive future development updates, reveals, and announcements as the final chapter of the trilogy unfolds.

STEAM PAGE |

ABOUT SWORD AND AXE LLC
Sword & Axe LLC is an indie game studio founded by childhood friends who set out to create the kinds of games they would have loved growing up, taking on the name of their middle school gaming club. Dedicated to keeping expansive and unique class trees alive in modern RPGs, the team made its first foray into game development with Dark Deity, bringing classic turn-based strategy into the modern era.  With a focus on player-driven storytelling, strategic depth, and high replayability, Sword & Axe LLC is committed to crafting compelling RPGs that blend nostalgia with fresh innovations. To find out more, visit the official Dark Deity website

ABOUT INDIE.IO
indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike.

Popular medieval survival RPG Bellwright coming to Xbox Series and PS5 consoles on June 9th

Los Angeles, CA – June 6, 2026 – Donkey Crew, in partnership with Snail Games USA, has revealed today on stage at IGN LIVE that their popular medieval open-world survival RPG Bellwright is coming to PlayStation 5 and Xbox Series consoles on June 9, 2026. After selling over one million copies on Steam Early Access, console players will soon be able to embark for adventure across the kingdom of Karvenia!

To commemorate this reveal, Donkey Crew debuted the following all new video that premiered during IGN LIVE, making this the second year that Snail Games has supported the event. Attendees at the two day fan event are also able to test their mettle at a Bellwright-themed axe throwing booth!

Bellwright is a medieval open-world survival RPG where you can establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.

Now available on Steam Early AccessBellwright saw numerous updates that PlayStation and Xbox players can enjoy at launch, including the Halmare Isles map, offering over 10 square kilometers with all new story-based quests with multiple progression lines, expanded armor and equipment, new animals and buildings, and introduces a Loyalty & Faction system. 

This console edition of Bellwright has been optimized for big screen play with dedicated gamepad support. Offering new controls, this is the most accessible Bellwright has ever been, ensuring that console players can immediately get fully immersed in the world of Karvenia.

“We’ve always wanted to bring Bellwright to the largest audience possible, and now PlayStation and Xbox players will be able to play the full game with over two years of major content updates,” said Creative Director and Project Lead Florian Hoffreither.

Bellwright is available to wishlist on Xbox and PlayStation and is playable now in Early Access on Steam.

About Donkey Crew
Donkey Crew is an independent studio made up of talented, experienced developers from every corner of the world. Starting as a small team of passionate gamers working together within a large Mount & Blade modding community, the group grew into a professional company developing indie titles. Based in Wroclaw, Poland, Donkey Crew continues their journey as an indie developer while growing and expanding. www.donkey.team/

bout Snail Games USA
Snail Games is a leading global developer and publisher, known for delivering innovative, immersive gaming experiences across a range of genres and platforms. With a legacy of technological innovation and a focus on community engagement, Snail Games is shaping the future of interactive entertainment. snail.com

Raw Fury Reveals Brand New Gloriously Grotesque Monster Horror Sim, My Cannibal Family, Releasing in 2027 

Raw Fury Will Also Unleash Pinball Shooter Roguelite, Appulse; Wishlist TODAY

STOCKHOLM – June 6, 2026 – Today at the Future Games Showcase, Swedish indie publisher Raw Fury shared exciting new details about two upcoming games. 

In partnership with UK developer Wolf & Wood, they debuted monster horror sim My Cannibal Family, set to release on PlayStation 5, Xbox Series X|S and PC via Steam in 2027. A closed playtest is available on Steam now, running until Tuesday June 16th, 16:00 CEST.

Raw Fury also revealed Appulse, a pinball shooter roguelite developed by French studio Le Rado. The game is coming soon to PC via Steam. Fans can wishlist Appulse today. 

In My Cannibal Family, players are tasked with building a twisted theme park to lure visitors to a gruesome death. Players will gather resources and construct attractions, then use traps and stealth to harvest guests within a deadly sandbox of their own. 

Playing solo or with friends in online co-op multiplayer for up to four players – or via split-screen multiplayer for two players – My Cannibal Family provides a modular building system for players to construct the horror theme park of nightmares. The game will include six unlockable parks, over 20 attractions, and plenty of slasher favourites when it comes to weapons, tools and equipment.

Key features in My Cannibal Family include:

  • Build – Creative building tools allow for the development of a truly unique horror theme park filled with attractions, decorations and deadly traps. Watch the park grow from a simple wooden shack into a sprawling labyrinth of entertainment and gore.
  • Lure – Hideous mutant faces terrify visitors, so attractions, signage and devious structures become key to leading guests into the shadows. Work behind the curtain, wait for the perfect moment, then strike…
  • Harvest – Eliminate guests using a range of tools, weapons and traps, then bag up the meat for later use. If spotted, victims may fight back or flee, so don’t let them escape!
  • Feed – Family hungers must be satisfied. Stored bodies can feed a growing brood of mutants, while also unlocking new traps, tools and weapons… or even gestating new family members.
  • Manage – Every mutant family member serves a purpose. Assign names like “Gregg” and direct them toward tasks such as gathering resources, reviving allies… or burlesque dancing.
  • Avenge – A thriving park business attracts members of the mob crew responsible for betrayal and abandonment, opening the door for brutal revenge. Progress through a story-driven campaign centered on love, loss and family.
  • Explore – The surrounding area is packed with enemies, bonus resources and hidden secrets. Tune into nearby chatter via radio and uncover side missions offering additional rewards.

In Appulse, players are challenged to master flippers and weapon recoil to control movement, craft powerful builds, and climb the leaderboard in a vibrant intergalactic war. Players must navigate the board, unlock game-changing perks, and lead the Vektor Dynamics fleet to victory against the Iron Accord.

Key features in Appulse include: 

  • Create Custom Arsenal and Fleet – Each time players level up, they will be granted a perk, which can upgrade their ball with new abilities and weapons.  Players will be able to choose between three random cards to create the build that suits them, as well as be able to board new ships. Each new board conquered brings a unique and powerful upgrade, including a drone, turret, and repairpacks. 
  • Precise Combat – Choose a weapon to take down hostile robots, but every shot comes with a twist, as recoil propels players in the opposite direction. Use momentum alongside flippers to control movement, master positioning, and navigate the table with precision.
  • Multiple Tables – Launch onto enemy spaceships using an ejection cannon, where unique challenges and special quests await. Conquer new shuttles, expand the fleet, and gain the edge needed to win the war.
  • Space Cadet Pinball Inspirations – Set in a reimagined space genre with a futuristic twist, players battle laser-armed enemies across spaceship-inspired tables, defending the mothership while uncovering the mystery behind the Elysium Event. 

More details about both titles are coming soon.

About Wolf & Wood

Wolf & Wood is an independent game development studio based in the North East of England, specializing in immersive first-person narrative and virtual reality (VR) experiences. Founded by Ryan Bousfield, the studio is known for developing horror and interactive titles like The Exorcist: Legion VR and A Chair in a Room: Greenwater

About Le Rado 

Le Rado is a three-person team from Nantes, France. Between them, the members of Le Rado have many years of experience in the video game industry and have shipped titles such Grendizer: The Feast of The Wolves, Haven and Star Citizen. Appulse is their first game as a team.

About Raw Fury

Raw Fury is an indie (un)publisher dedicated to connecting games with players by creating unforgettable experiences. With over 50 games published, including the Kingdom series, Blue Prince, Cassette Beasts, Norco, and Sable, Raw Fury has been consistently recognised as a top 10 publisher in Metacritic’s annual rankings. With an unwavering commitment to being the best partner for indie developers, Raw Fury continues to champion unique games and bring exceptional experiences to players worldwide.

TINYBUILD UNVEILS NEW GAMEPLAY DEEP DIVE VIDEO FOR THE LIFT AT FUTURE GAMES SHOW’S SUMMER SHOWCASE 

Delve into the supernatural handyman simulator’s unique setting and tactile gameplay with Fantastic Signals studio director Ivan Slovtsov 

Sign up for the June 14 closed playtest today!

LOS ANGELES  June 6, 2026 –Indie publisher tinyBuild and debut studio Fantastic Signals are excited to premiere a new gameplay deep dive video at today’s Future Games Show Summer Showcase for the upcoming first-person, narrative-driven, supernatural handyman simulator, The Lift. Enjoy Studio Director Ivan Slovtsov’s gameplay commentary and see what repairs are in order when The Lift comes to PC via Steam, PlayStation 5, and Xbox Series X|S in 2027.

Adventurous engineers can also roll up their sleeves, brave the unexpected surprises of the Institute, and offer feedback on the latest in-development build by signing up for The Lift‘s new June 14 closed playtest on Steam!

Step into the shoes of an engineer tasked with investigating and restoring what was once humanity’s most advanced research facility – the Institute. Getting the job done isn’t just about what you do, but how you do it. Whether you start with cosmetic repairs or larger multistep “boss device” projects, every push, pull, click or clean is designed to be supernaturally satisfying in its animation, response and audio design, delivering an almost ASMR-like experience. 

About The Lift

The Lift is an eerie, story-driven handyman simulator in which you renovate and explore a massive research facility abandoned after a mysterious incident. Set in a highly interactive world inspired by Soviet science fiction, The Lift puts a surreal twist on the handyman gameplay formula, tasking players with a wide range of jobs from vacuuming reality-distorting anomalies and collecting fuel from robotic bees to reviving interdimensional satellite dishes and repairing sentient reactors.

  • RENOVATE: Every floor of the Institute is a massive renovation project with unique challenges. Work at your own pace, tackling everything from basic furniture repairs to complex electrical engineering projects. Use a variety of gadgets, craft what you need, and bring the Institute back to its former glory.
  • EXPLORE: Use the Lift as your mobile base while traveling across the Institute. Explore multiple biomes, unlock hidden areas, meet unforgettable characters, and complete their quests. Piece together the mind-bending truth behind the incident that changed everything.
  • REPAIR: Breathe life back into dozens of intricate devices, from vending machines and generators to satellite dishes and reactors. Build circuits with multiple components, identify fault currents, route cables, manage power supply, and generate torque to repair each system.

Interested in getting your hands on the latest in-development build? Sign up for the June 14 closed playtest on Steam, and join The Lift’s Discord for details on how to participate in future closed playtests!

The Lift is available to wishlist today on Steam, PlayStation 5 and Xbox Series X|S. For the latest news and info, visit www.theliftgame.com, and follow the team’s developer diaries and updates on Steam and X/Twitter.

About Fantastic Signals
Fantastic Signals is a new studio with teams based in Latvia and Serbia. The team is comprised of industry veterans previously working on the Pathologic and Ori franchises, with a keen focus on building immersive, unforgettable worlds infused with deep storytelling and engaging systems-driven gameplay.

About tinyBuild
tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE, The King is Watching, and more. Although headquartered in the Seattle area, USA, the company has established a strong global presence with studios across the US, the Netherlands, and Eastern Europe. https://www.tinybuild.com

A psychological horror RPG where every choice has a consequence: The Pines comes to PC in 2027

New gameplay trailer showcases cultists, chainsaws and f**king crazy people

Eindhoven, Netherlands – June 6, 2026 – Solo-developer Studio Abattoir is today thrilled to announce that its debut title, the open-world, psychological horror RPG The Pines, is coming to PC via Steam in 2027.

A brand new gameplay trailer offers a fresh look at a picturesque therapy retreat that plays host to unstable residents, dangerous secrets and deep conspiracies.

The Pines blends the freeform exploration and character progression of an open-world RPG with tense, oppressive psychological horror, intuitive investigative gameplay and brutal combat; delivering a cinematic, dynamic and darkly humorous experience where every choice has a consequence.

Players will step into the boots of Edward Walker, a former detective seeking solace at The Pines – a remote forest retreat that promises peace, therapy, and recovery. But behind the facade of warm smiles, cheerful signage, and carefully crafted image lies something far more disturbing, which will pull Edward headfirst into a surreal, paranoid and dizzying mystery with echoes of his past.

Featuring a richly detailed and lovingly handcrafted open-world, players are free to explore the retreat and its surrounding locations as they wish: either by delving into the main investigation or by following the weird strange side rumours they uncover while meeting the quirky residents that reside at The Pines – each of whom carries their own history, trauma, and secrets.

In The Pines, narrative, exploration, roleplaying, and tension constantly feed into one another. Every action taken will not only shape Edward and his investigation, but also the fates of those that he meets. A customisable skill and perk system gives players the opportunity to expand their skillset and character build in multiple facets, giving a much-needed advantage as they fall deeper down the rabbit hole.

This customisation is further reinforced by branching, choice-drive dialogue with NPCs, allowing players to be the detective they want to be: empathetic, aggressive, manipulative, or something in between.

Throughout the game, players will take advantage of Edward’s detective prowess to investigate a number of crime scenes. Here they will gather evidence and make crucial connections and to uncover hidden truths and ultimately, decide who to trust. There is no wrong approach to the investigation, but there will always be consequences.

Say the wrong thing or dig too deep, and a resident who once seemed harmless may return as a Stalker – a persistent, powerful enemy that haunts players throughout the forests of The Pines. An unexpected visit from a Stalker can transform routine exploration into a heart-pounding fight for survival in the blink of an eye.

Thankfully, Edward can engage in fast, fluid and grounded combat – dodging, parrying, and striking with bats, axes, and many other weapons. His survival depends on swift timing, acute awareness, and sometimes… something very sharp.

The Pines – Features

  • A fully handcrafted open world filled with secrets, stories, and conspiracies.
  • Branching dialogue and meaningful choices that shape both Edward’s journey and the lives of The Pines’ residents.
  • A unique Stalker System. Say the wrong thing, cross the wrong person, or dig too deep, and a resident who once seemed harmless may return as a stalker, haunting you throughout the forests of The Pines.
  • Investigate like a detective. Gather evidence, connect clues, and decide who to trust.
  • Fast, fluid and tactical combat. Dodge, parry, and strike at the right moment.
  • A deep skill and perk system to shape the way you play.
  • Scavenge for weapons, clothing, and useful items to survive your time in The Pines.

The Pines will launch in 2027 for PC via Steam, where it is available to wishlist now.

About Studio Abattoir

Studio Abattoir is a development studio from the Netherlands with one developer. With a mission to create games that tell rich stories with meaningful choices and create characters that players will remember.

Focus Entertainment Reveals BioEden, A New Cozy Management Game Blooming September 3 on PC, Free Demo Out Now

Bring long-lost animals to life in developer Broken Arms Games’ colorful solarpunk world, revealed at the Future Games Show and available to pre-order now!

BioEden is also in development for PlayStation 5, Xbox Series X|S and Nintendo Switch 2

LOS ANGELES June 6, 2026 – Today Focus Entertainment and Broken Arms Games are delighted to unveil BioEden, a cozy solarpunk management game coming Sept. 3, 2026, to Steam, and later to PlayStation 5, Xbox Series X|S and Nintendo Switch 2. Revealed in a stirring gameplay trailer at the Future Games Show, BioEden will transport you to a wounded planet in need of aid. Take your first restorative steps, rescue extinct animals, and begin transforming the world into a thriving sanctuary in the free BioEden demo, available now on Steam!

Play the Demo Now on Steam

Turn wastelands into warm edens with mindful management

BioEden is a cozy management game where you’ll build a self-sustaining network of structures, all working in harmony to bring extinct animals back to life. As a Keeper, you’ve been entrusted by the Cosmic Collective to bring life back to a distressed planet. Use patience, care, and a little ingenuity to restore the planet, one balanced ecosystem at a time.

From managing power grids and water networks to purifying lakes and recycling old structures, every decision you make inches the planet closer to life. As your domes connect and your ecological economy grows, you’ll craft the perfect biomes to welcome dozens of wonderful animal species back into the world.

Start breathing life back into a barren world with the new Steam demo

The new BioEden demo gives you full access to the tutorial and a taste of the naturally relaxing journey that awaits in the full game. Take your first steps on a barren planet and learn the core mechanics: resource and space management, exploration, casual building and animal caretaking.

BioEden releases on Sept. 3, 2026, on Steam and later on PlayStation 5, Xbox Series X|S & Nintendo Switch 2. Wishlist on all platforms, pre-order on Steam for $21.99 with a 10% bonus discount until launch, and play the demo now!

About Broken Arms Games

Broken Arms Games is an independent studio founded in 2017 and based in Italy. Led by Elisa Farinetti and Yves Hohler, the team is focused on accessible yet deep management and simulation experiences for PC, mobile and console. Broken Arms is best known for Hundred Days – Winemaking Simulator and for the recently released Under Par Golf Architect.