HyperX Memory Supports New Intel® Processors, Chipset
Sydney, Australia – May 13, 2014 – HyperX®, a division of Kingston Technology, the independent world leader in memory products, today announced its memory product lines: FURY, Genesis, Predator and Beast, offer a series of dual-channel kits compatible with the new Intel® fourth-generation Core™ i5 and i7 processors and Intel 9 series chipset. HyperX worked closely with leading motherboard partners to guarantee compatibility and the highest performance.
Compatible Intel HyperX memory is available in frequencies ranging from 1333MHz to 2800MHz, and in various combinations from 8GB to 32GB in kits of two and four. A complete list of dual-channel compatible kits is available here. HyperX memory is 100-percent tested and backed by a lifetime warranty, free technical support and legendary Kingston reliability.
HyperX is the high-performance product division of Kingston Technology encompassing high-speed DDR3 memory, SSDs, USB Flash drives, and headsets. Targeted at gamers, overclockers and enthusiasts, HyperX is known throughout the world for quality, performance and innovation. HyperX is committed to eSports as it sponsors over 20 teams globally and is the main sponsor of Intel Extreme Masters. HyperX can be found at many shows including China Joy, PAX, Davao Cyber Expo, and TGS & Big Fest.
HyperX® is a division of Kingston Technology Company, Inc., the world’s largest independent memory manufacturer. Established in 2002, HyperX is headquartered in Fountain Valley, California, USA. For more information, please visit http://www.kingston.com/en/hyperx/.
If you live in North America and plan on attending the Los Angeles Anime Expo then this is something you might want to put into your schedule. AX have posted on their website that Aniplex of America will be bringing multiple staff and cast members from the popular anime Kill La Kill over for the 4 day event, the guests of honours will be a part of certain panels and will hold autograph signings for all of the fans.
Cast members that will be attending are Ami Koshimizu, who voices the character Ryuko Matoi and Ryoka Yuzuki who plays the role of Satsuki Kiryuin. Other guests of honours include the producer of the anime Yousuke Toba, character designer/chief animation director Sushio and script writer Kazuki Nakashima who was also in charge of series composition.
For those that want more Kill La Kill the expo will be holding a special one day event with all guests of honours and will include a live performance from the singer of the OP Eir Aoi, Aniplex will also be screening the premier of the English dub of the anime exclusively at this event. Tickets for the 4th of July event will be available to AX premier fans today and to the general public on the 15th, the can be purchased from the upcoming events section of the website.
Are you excited for the Kill La Kill guest of honours and/or other events for this year’s AX? Let us know by commenting down below.
With the second season of Free! (entitled Eternal Summer) premièring this year the official opening and endings songs have been announced, excited fans will be happy to know that both songs will be performed by the same groups that did the first season’s ones.
The opening song Dried Up Youthful Fame will be performed by Oldcodex, who also sang the first seasons OP Rage On. The band also has a deeper connection with the anime as the lead singer, Tatsuhisa Suzuki, is also the voice for the character Makoto Tachibana.
Not only will Tatsuhisa be heard in the OP, but he will also be singing with the other members of the anime at the end of each episode. The seiyus’ who voice the five main characters make up the group Style Five and will be performing the ending track Future Fish, they also performed the first seasons ending tracks Splash Free and Ever Blue.
Both tracks for Free! Eternal Summer will be releasing CD singles within the next few months in Japan; Future Fish will be available from the 6th of August and Dried Up Youthful Fame will be released on the 30th of July for 1,300 yen ($13USD) and will include a DVD featuring the songs’ music video.
Free! Eternal Summer is set to premier in July, check out the recently released PV down below and let us know how you excited you are by leaving a comment.
Compatibility: Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
Description
“Love Live! School Idol Project” makes its AppStore debut!
With their massive success in Japan, now the school idols
go worldwide with this rhythm action game !
Create and manage a group of school idols,
and lead them to success!
——Original Rhythm Action——
Live shows are carried out by
tapping the screen to the music!
“Play through loads of μ’s (Muse) songs,
with new songs added in regular updates!”
——Create your Own Group——
In addition to the original nine members of μ’s,
there are many more potential idols to form your
very own group.
——Scout and Improve Club Members——
Collect new members and make them better with practice!
The better they get, the greater their performance scores will be!
——Localized Game Contents——
Game text is localized into English for more fans to enjoy.
But don’t worry, the voices are in Japanese of the origial μ’s members!
——Original Main Story Arc with Full Voice——
The main story arc features full voice by all of the μ’s members!
——Side Stories for each Member——
Maximize a member’s Bond, and unlock her side story!
Of course, the side stories of μ’s members are fully voiced!
It’s been over 10 years since Mario and crew picked up a set of clubs and took to the Mushroom Kingdom for a good old fashioned game of Golf. Camelot is back on the green with their latest Mario Golf series entry, Mario Golf: World Tour for the Nintendo 3DS. The duo of Camelot and Nintendo has always produced something special in the past, from the original Mario Tennis and Mario Golf (and their respective Gamecube follow ups) to the acclaimed Golden Sun RPG series. Have they teed up another successful entry with World Tour, or should Camelot pack up their 9 Iron and head back to the club house? Read on for our full review.
Story
There isn’t much here in terms of story which will probably disappoint those looking for the more RPG experience presented in the Game Boy Advance predecessor Mario Golf: Advanced Tour. You enter the esteemed Castle Club as your Mii and basically try to win the Triple Crown by beating your opponents in the three 18 hole standard courses. In between victories the main cast get together to celebrate your victory and all offer a typical comment you would expect from them. It’s pretty cool to see the likes of Bowser and Mario congratulate you on your golfing achievements and the atmosphere makes this game Mario Golf instead of just Golf. The ‘story’ is unfortunately over quickly and there isn’t much reply value in Castle Club outside of the online tournaments and a few challenges to unlock some Mii outfits. While it is cool to interact with the Mario gang (the few times it happens), the mode doesn’t really have much purpose except to serve as a glorified menu to access the tournaments and shops, with alot of the rooms such as the gym and locker rooms existing just for the sake of it and not offering any unique challenges. The Castle Club definitely had alot of potential but has been heavily under utilised here and it’s sad more wasn’t done with it.
The game’s other mode (strangely titled ‘Quick Round’ Mario Golf) is where you will spend alot of your time once you complete the main story. There is alot to do in this mode with 100 challenges to complete (plus unlockable ones), local and online multiplayer and a heap of constantly changing online tournaments. The challenges bring great variety to the game and include tasks like shooting through rings and achieving par or trying to collect a certain amount of coins in 9 holes. More traditional challenges like beating a difficult A.I. opponent in a classic golf match help balance the crazyness with classic golfing action.
While I didn’t get a chance to test out the local multiplayer (which unfortunately doens’t have cart download play meaning everyone must have a copy of the game) the online multiplayer portion is terrific. You can easily join alrady created communities or create your own with specific rule sets like allowing items, allowing players to vote for their chosen course etc. The online is incredibly streamlined; you take your shot and if you complete the hole before your opponent, you then get to watch them finish up. It’s a great system and is much better than the old multiplayer way of waiting for your opponent to finish the hole before you can start. Another cool feature in online tournaments is the ability to see ghost data while you take your shot. This allows you to see how your shot compared to people who have previously completed the tournament.
Strangely, accessing these game modes is another issue, as Mario Golf: World Tour features a very jarring menu structure. Tournaments are a perfect example of the poor design here. In the Castle Club, there is an entry floor where you can enter regional and worldwide tournaments. However, there are also more tournaments hidden away in the Mario Golf mode. Once you learn where everything is it’s not so much of a big deal, but it would have been nice if the menu system was more accessible so that we can get to the fantastic golf game play sooner.
Gameplay
Camelot has always offered a satisfying and well polished golfing experience and Mario Golf: World Tour continues this tradition. If you wanted this game to play like the two previous console Mario Golf titles you will be pleased, as the actual gameplay has really not changed at all. The simple three tap method holds up strong here as you tap A (or the touch screen) to start your shot and A again when you’ve reach your desired power on the meter. If you’re on auto mode that’s it, but if you want a bit more control over where your ball lands then you can go manual and try to stop the meter right on the line to ensure a perfect shot that can have top spin, super top spin, backspin or super back spin applied to it, which can have a huge effect on where the ball lands. The system still holds up amazingly well here and there is still alot to consider before you even get to hitting the ball. Club selection, wind speed, what surface your ball lies on, obstacles, slopes and more all have to be considered so that you can get the ball going where you want it to. The one big difference made to the system is that you can’t change the impact point on the ball before you take you shot. This is now done while determing your shot’s power on the meter which can be alot to take in before you get used to it and also means you can no longer preview how the change in impact point will affect the balls trajectory.
The controls are mostly intuitive but there is a small learning curve. At times when in camera mode it kind of feels like you are fighting with the grid to get it to go where you want as the d-pad controls left and right movement but you need to use the L and R buttons to move the trajectory back and forth as the d-pad up and down is mapped to changing the club selection. Practice makes perfect here and once you do adjust to the controls the golfing system offered here gives you alot of control over the ball and can be as rewarding as it is punishing when you make a mistake. One other small issue is with the putting where sometimes your character gets in the way of the view of the hole and are not made transparent enough for you to see through them. It happens often enough to be a nuisance and means you have to adjust the camera to get a better view of the hole.
Mario Golf: World Tour has also introduced a heap of items into the mix and they are all fun, varied and easy to use. Some of the more awesome item examples include the Bullet Bill which gives you a massive drive in a straight line unaffected by wind and the Ice Flower which creates a block of ice for your ball to land on when it is about to enter the water. The items open up new possabilities for how to tackle the courses and aid in extending the replay value.
Visuals
Visually the game is one of the best looking 3DS games we have seen with all the models looking on point and everything looking colourful, vibrant and lush. The courses are full of imagination and contain all the Mushroom Kingdom nuances that you would expect from Mushrooms to giant Wigglers and Goombas. Each character looks fantastic and all have different reactions to the score they achieve on a holes. For example if Mario hits a birdie he will grab a star and run around the course while Yoshi will do a massive flutter jump. They’re fun to watch and don’t really get too repetitive as you’re celebrating right alongside them as the sense of achievement is great right after sinking a long putt or hitting a chip in. One tiny gripe is that characters no longer have unique ball animations for a perfect shot like they did in previous games, but it’s nothing to cry about.
Another cool thing Camelot have included is the ability to collect a ton of cool Nintendo inspired outfits to collect for your Mii and you can mix and match these to form your own unique style. As this is a 3DS game we should mention the 3D effect and it’s hard to really say anything other than it’s there. It really doesn’t add anything to the game and if you’re like me and prefer playing with the 3D off then you won’t be missing out on anything or at a disadvantage against your opponents with the 3D turned on. All the in game cues and indicators are easy to follow when you are taking your shot and really assist you in nailing where you want the ball to go.
Audio
In terms of audio, all the sounds are great (especially nailing a perfect shot) and all the character voices you know and love are there (who can get tired of Mario saying Woohoo!). The music here is exactly what we have come to expect from a Camelot Mario Golf/Tennis soundtrack, which is by no means a negative as the tracks have an epic, regal sound that really fits the golfing atmosphere. There are also a few tracks thrown in to fit the respective Mario world courses, for example, Yoshi’s Lake course features music that sounds like it’s from Yoshi’s Story. On a whole, the soundtrack isn’t as catchy and doesn’t sound as grand as Toadstool Tour, but still fits the action well. That being said, the sound is not integral to the game or anything so if your one of those handheld gamers who prefer to play with the sound off you won’t be missing much.
Overall
If you’re looking for the sequel to 2003’s Mario Golf: Toadstool Tour then here it is. The perfect mix of satisfying, rewarding and challenging gameplay mixed with the bright and colourful visuals make this a hard title to pass up for the 3DS if you’ve ever been into the series or love the Mario sports titles. While the menu design could have been improved and the Castle Club mode was underwhelming, these short comings fail to take much away from the large amount of fun content and Nintendo charm offered within the game. With a constant flow of new tournaments to keep the online mode fresh and more courses and characters to come through somre fairly priced DLC, Mario Golf: World Tour is a definite winner.
Capsule Computers review guidelines can be found here.
Ready to try Mario Kart 8? Ok, dumb question. Ready to try Mario Kart 8 before anyone else? Well, you will be able to if you live near a select GameStop location later this month, you will be able to get behind the wheel as Nintendo are celebrating the upcoming launch with a demo event, to which pre-ordering customers will receive an exclusive double-sided poster.
Pretty cool right? You can follow this link to see if a nearby location is participating, and remember to set the dates of May 17-18 for the event. Mario Kart 8 drives to the Wii U on May 30th, and it looks like Nintendo are ready to bring their A game to the promotion side of things.
That is a lot to get in one title, but with four wondrous picks from the Nintendo catalog, its hard just to choose one highlight for this month’s Club Nintendo rewards. For the month of May, you can snag Super Metroid and Mario Kart 64 (through the Wii) on your Wii U for 200 and 250 points each, while the 3DS has 3D Classics Kirby’s Adventure and Brain Age: Arts and Letters for a decent value at just 200 coins as well.
Sure, we have had some of these before, but with Kirby getting some lovely treatment as of late and Mario Kart 8 right around the corner, the timing is wonderful for those wanting to brush up on some of the classics. You may also notice that a lot of the merchandise that was “Sold Out”, like the Mario pouch, is now available yet again. Snag your new rewards today through June 8th.
After such a successful launch on Steam, Ubisoft’sTom Clancy’s Ghost Recon: Phantoms have rewarded shooters by releasing a redesigned map ‘The Subpen’. The new map is a more darker and mysterious version of the original, Balaklava Sub-Pen, that invites players to execute different strategies; such as using gutters to trap grenades and clear the enemy’s side as a tactical unit.
The producer of Ghost Recon: Phantoms, Corey Facteau declared, “We are thrilled with the number of active players which just passed the one million mark. There has been a rise in popularity of the game in Asia, in particular South Korea and Singapore, which is especially important to our team as Singapore is where the game was created. We are going to continue improving Ghost Recon: Phantoms by releasing regular new content in game, and we are looking forward to seeing what suggestions these new territories have and how it will help us shape the future of the game.”
Currently listed as the third most popular free-to-play title on PC, Tom Clancy’s Ghost Recon: Phantoms is available on Steam here. For more information on the changes to the map, check out ‘The Subpen’ video update below.
‘Nico nico ni~!’ That is the familiar catchphrase that Love Live!anime fans across the globe have come to know rather well since the anime debuted in 2013. Now fans of the series are able to take on the roles of the high-school idols and dance, sing and jive to many of the series greatest tunes.
Out now on iOS and Android is Love Live! School Idol Festival, a rhythm game based upon the series that has been released in complete English language on the iTunes App Store and the Google Play Store.
The game is completely free to play and brings all the fun and excitement of the Love Live! series into video-game form. Be sure to pick up the game now and let us know what you think of it in the comments section.
As if restoring tanks wasn’t a large enough investment, Wargaming also has ties to currently under repair Dornier Do17 aircraft. With the project having begun back in 2013, Wargaming has just announced that a permanent exhibition space will be organised to showcase the aircraft upon its completion in 2015. The area in question at the Royal Air Force Museum in London, is known as the Wargaming.net Interpretation Zone. Just in case you forget who made it all possible. As of now the Dornier is still in a state of disassembly, it’s restored pieces available to the public. Though admittedly the full plane will be cooler.
Tracy Spaight (Special Projects Director at Wargaming) said:
“Offering people around the world to participate in each step of the Dornier Do17 renovation process has been a truly gratifying experience. As a company heavily invested in the preservation of military history, we feel it’s important to show our gratitude and appreciation towards these unique relics.”
To celebrate the opening of the Wargaming.net Interpretation Zone on 28th February 2014, Wargaming and the RAF Museum launched a mobile app known as Apparition. Said app utilises augmented reality and allows users to view a virtual version of the aircraft flying over the museum, creating their own little World of Warplanes. Users were also encouraged to submit photos of the hundreds of virtual Do17’s placed in various locations around the world, with the top 15 photos from Australia, UK, Ukraine, Philippines, Mexico and the USA chosen to be on display at the exhibit.
So if you’re ever in the vicinity of London, why not pop on down to the museum and take a gander at a piece of WWII history. If that’s a bit too far out of your way, just check out the images and video below to get a feel for Wargaming’s latest investment and its path from relic to exhibition. It’s pretty awesome.