Compile Heart has released a new trailer for Omega Quintet just in time for Tokyo Game Show and in this four minute long video we see a summary of almost everything that has already been revealed for the game. As a plus, fans of kuudere characters will be happy to hear that Aria is providing the narration throughout the video.
You can check out the video below, where some new gameplay footage and costume changing mechanics are shown off, and below that you can find a few brand new CGs for Omega Quintet‘s storyline. Currently Omega Quintet is set to be released in Japan on October 2nd for the PS4 while no Western release has been announced at this time.
Last night during their Tokyo Game Show presentation, Nippon Ichi announced that Disgaea 5 would be released for the PlayStation 4 in Japan on March 26, 2015 and that a demo will be released onto the Japanese PlayStation Store sometime in October. There will be a standard version that will cost 7,200 yen as well as a first-print limited edition version that costs 10,200. This limited edition comes with a “Usaria & Yellow Prinney” Niitengo, a hardcover at book, a two disc soundtrack, and a special collector’s box.
Alongside this announcement the company also released a new trailer for the game, giving us a glimpse at how the characters will sound as well as a look at more gameplay footage.
Ahh another sleepy Saturday evening and you know what that means? It is time to power on your Xbox Ones, load up a few games and get ready for Xbox Newsbeat. Newsbeat is as always your one stop, all-access spot for all the latest and greatest news from Microsoft HQ. A lot has gone down in Xbox-Land this week, and as a result we have three killer headlines for you to take a gander at in between matchmaking sessions of Destiny’s Crucible. So sit back, relax and enjoy yourselves while we get stuck into the Newsbeat.
Forza Horizon 2 Pre-Loading and Demo Available Now
Yup, you read correctly! With Forza Horizon 2 just around the corner (just under 2 weeks actually) Microsoft and Turn 10 have made it possible for players to pre-download the game so that you are ready to jump into the driver’s seat and race a few hot laps right when the clock strikes 12am on October 2nd. Not only can you preload the game as we speak, but there is also a demo available that showcases off a few of the game’s cars and tracks in action.
As with past Forza titles, there will also be a steady stream of updates and new cars for players to hop into, and the best way to get access to these new vehicles is through the following passes:
VIP Membership
Forza Horizon 2 VIP Membership ($26.95 AUD) is like a backstage pass at the Horizon Festival, giving you access to cool content you can only get here. VIP members will receive exclusive benefits in Forza Horizon 2, including the VIP Car Pack, featuring five cars (four of which are brand new to the Forza franchise). These five cars include the 2012 Lamborghini Urus, 2014 Tesla Model S, 1967 Ferrari 330 P4, 1949 Mercury Coupe, and the 2013 Donkervoort D8 GTO. VIP membership also awards with 2x player in-game reward acceleration, access to exclusive multiplayer events, in-game gifts from the Forza community team, and special in-game recognition. Current Forza Motorsport 5 VIPs receive a discount on digital purchases of Forza Horizon 2 VIP membership or any Forza Horizon 2 digital offer that includes VIP membership. (Note that this discount only applies to digital offers of Forza Horizon 2).
Car Pass
The Forza Horizon 2 Car Pass ($33.45 AUD) gets you access to six monthly pack add-ons beginning in October, with each pack featuring five amazing cars. That’s six monthly car packs for the price of five! Plus, Car Pass owners will receive an exclusive bonus car for free: the 2010 Noble M600. That’s 31 cars to collect, race, and customize in Forza Horizon 2! Look for more details on the first monthly car pack for Forza Horizon 2 coming soon!
Minecraft to Join Microsoft
In one of the biggest gaming bombshells of recent history, Microsoft have officially purchased the (formerly) independant game’s developer Mojang. You know, the guys who made Minecraft! The company was purchased for a staggering $2.5 BILLION (yep, with a B) so you have to wonder what Microsoft have in store for the future of the developer and what it means for the millions of Mojang fans out there.
Xbox One Controller for Windows Announced
Great ews for you PC gamers out there who wanted a nice controller to play all your awesome games. Microsoft are bringing their ergonomic Xbox One controller to PC via a new cabled option. Now you can play all of your games with the ease and simplicity of a controller if you so choose! The controller will be out a little later this year, so make sure you preorder it from your favourite video game retailer to ensure that you get it when it launches.
Later this year you can use this bad boy to play all your favourite PC games
So there we have another week here at Newsbeat. Did any of this week’s headlines grab your attention? Let us know in the comments below and remember to stay tuned to Capsule Computers for all the Microsoft news as it becomes available.
Fans of Senran Kagura no longer have to guess at when Senran Kagura: Shinovi Versus will be released in the West. Today XSEED Games has announced that they are planning on releasing Senran Kagura: Shinovi Versus in North America on October 14th and in Europe on October 15th. It is worth noting that the title will be available digitally in both North America and Europe, but there will be a limited run of retail copies available in North America.
To go along with this announcement, the company released a brand new English subtitled trailer for the game, which can be found below, and they have also launched the official English website where fans can check out new English screenshots of the game as well as various other details.
As announced last week, the PC visual novel Chou Dengeki Stryker has now been released on Steam where for the next six days it will be available at a 45% off discount. Whereas the title usually costs $34.99, it can currently be purchased through Steam for $19.24. It is worth noting that if you have already bought either the all-ages or adults only versions of Chou Dengeki Stryker then you will automatically be given a free Steam key from Mangagamer.
For those unfamiliar with the game, a story synopsis from the company can be found below:
Yuuki Yamato has modeled his young life after the super heroes he loves. When his best friend Haruna is teased by bulError! Filename not specified.lies, he always tries to defend her — but his life is not a comic book, and things never work out as planned.
One day, after yet another failure, Haruna tells Yamato that she is moving away. She asks him to come and see her off, but Yamato — his pride still wounded — cannot find the courage to face her. When Yamato is feeling his lowest, an old man appears before him. He is known as the Memory Collector, and he will grant one wish in exchange for a memory. Yamato makes his wish: to become Dengeki Stryker, his favorite comic book hero.
Years later, an army of cyborgs from the Balbora Empire appear in the city where Haruna now lives. With the police and the army powerless against the Empire’s mechanical might, it falls to a single hero to stop them — a hero who looks remarkably like Dengeki Stryker!
GoD Factory: Wingmen is an arcade flight sim. Two teams of four pilots will do attempt to destroy the enemy carrier while simultaneously attempting to defend their own. The game features an extensive ship customization system and four unique races.
Story
As a purely competitive multiplayer game, GoD Factory: Wingmen does not have a story. Although each of the four races have a distinctive ship design, there is no back story to explain these designs.
Gameplay
Upon starting the game, players will choose two of the four races, which will provide them with their first two ships. Additional ships will need to be purchased with currency earned from completing matches and finishing the tutorial missions. As players gain experience from matches and level up, new ship bodies and parts will be unlocked. More advanced versions of individual parts can be purchased after unlocking them with enough mastery points. The end result is an extremely robust customization system that will allow experienced players to create ships geared exactly for a certain play style.
Players will bring two ships from their hanger into each battle. They can freely switch between them by flying back to their carrier’s hanger, allowing the docked ship to recover shields and restock ammunition. When a ship is destroyed in combat, the player is saddled with a respawn timer and the ship is replaced with a drone from their race. The drones are weaker ships with a pre-set load out. Players will have access to an unlimited number of drones, but the respawn timer is longer than the time needed to turn a ship around from the enemy carrier and fly back to the player’s dock. The system encourages for conservative play, which may not be everyone’s cup of tea.
Two players can make an agreement to share their ships for the duration of the match. A player who has lost both their ships can get into their friend’s ship or a lower level player can fly much better ships with this feature. Though I personally would find the first situation to be of dubious tactical value, the feature is handy for pre-made groups of friends.
There is only one game mode in GoD Factory: Wingmen. It is an objective based mode where both teams have a giant carrier ship measuring thirteen kilometers in length. Each ship has seven integrity points and cannons that will fire every three minutes, knocking out one integrity point. Destroying parts of the ship will remove another integrity point along with providing an additional effect, such as loss of radar range. These parts are extremely tough and require a serious co-ordinated attack to destroy. However, because cannons fire every three minutes, the game is theoretically capped out at around 21 minutes. The mode is a lot of fun as a wide variety of strategies can be employed. The limited amount of players means each player must pull their weight, whether they are attacking, defending, or skirmishing in the centre.
GoD Factory: Wingmen can be controlled with the mouse/keyboard, joystick, or controller. I could not get my Xbox 360 controller to properly work for me. No matter how many times I went through the configuration system, I could not get the game to register boosted maneuvers, which put me at a serious disadvantage. The mouse and keyboard on the other hand worked like a charm. The default controls are very friendly to mouse and keyboards, which is not common for flight based games.
Over the course of the game, the controller issue was not the only glitch I encountered. The tutorial was another major problem. After a while, it was impossible to access the tutorial. The game simply hung on the controller selection screen and refused to do anything. The only way around the bug was to forcibly quit the game and avoid starting the tutorial in the future.
Like many multiplayer indie games, GoD Factory: Wingmen’s biggest weakness is the lack of players. I had a hard time finding a game with more than a few human players. Empty slots on teams can be filled with bots. The game’s bots make for a mildly entertaining partner as they are reasonably competent pilots, but their strategy was rather predictable.
Visuals
God Factory: Wingmen’s strength is in its awesome ship design. Each of the four races have a distinct ship style and they look like they would fit right in with an anime mecha series. The UI is very good. It is extremely practical, though the design looks a bit standard for a sci-fi title.
On the hardware front, for those brave enough to own an Oculus Rift developer’s kit will find the title compatible. Performance wise, the game ran without a hiccup. There are an average amount of settings to tinker with in the options screen.
Audio
The soundtrack is filled with tracks that evoke a sense of epic scale and intensity. There are several different tracks that will play over a course of the battle which keeps things fresh. I felt the game mimicked the soundtrack of action games from Japan, which fits in well with the visual design. The sound effects were rather average, as they felt a bit limp at times.
Overall
GoD Factory: Wingmen is a decent game. The single game mode is a boat load of fun and there are plenty of customization options to keep tinkerers happy. However, the game needs more players. It is definitely worth a play if you can even round up three friends who are willing to play a 2 vs 2 match with bots providing extra manpower, but the game feels a bit empty when solo.
Capsule Computers review guidelines can be found here.
Overview For quite some time, visual novels were disregarded by many publishers in the West due to various reasons, with translation hurdles and being a niche product being some of those reasons. However in recent years not only are more visual novels being officially released in English, a few have even cropped up on handhelds.
Despite this, there remained one company, Key, that has always had a reputation for creating great stories but none of this Key’s products were ever officially released in English. That is until Sekai Project announced that they were working with Key to release an official English version of Planetarian ~the reverie of a little planet~ on Steam. Now that this older visual novel has been released, is it a worth picking up?
Story In the future, the Earth has been turned into an apocalyptic wasteland. Due to advanced technology and incredibly lethal weaponry being used indiscriminately, humanity has been nearly wiped from the face of the planet. Those that are still alive struggle to stay alive as not only are resources incredibly scarce which causes fighting amongst survivors, but powerful robots of war continue to patrol the wasteland, following their long forgotten orders.
To make matters worse the skies have long clouded over and tainted rainfall is the only constant in their lives. The story follows a man with no name who is simply called Junker, a profession where one must travel into dangerous areas to scavenge for supplies and valuable items. With his luck seemingly running out, he enters what he believes to be a military structure only to find that the inside of the building is nothing like he expected and it also contains a lone occupant.
This occupant happens to be a young woman, or should I say female looking robot, named Hoshino Yumemi. Yumemi has been keeping watch over this building, a planetarium, for the past thirty years with no knowledge of the events that have befallen the world since then. Instead she gladly waits for the next customer to arrive so she can show them the stars. With the gruff Junker used to a gray world full of danger and death around every corner coming face to face with the ever cheerful and incessantly talkative Yumemi, there is an immediate clash between the old world and the current apocalyptic one.
To go any further into the various aspects of the story in Planetarian ~the reverie of a little planet~ would be doing you a disservice as this story is one that is best experienced when you have no idea what to expect. Just know that there is a reason that Key’s stories have always been sought after in the West and Planetarian is a great example of why that is as it explores existential themes and tugs at your emotions.
Gameplay It is worth noting that Planetarian ~the reverie of a little planet~ is a “Kinetic Novel” which means that unlike other visual novels, there are no choices to be made nor are there any separate endings. The story is one that is told through a single playthrough with the player only clicking to advance the dialogue, or selecting auto mode if they simply wish to read as the text advances. You can also back through the text log to read or listen to the dialogue again by pressing Yumemi’s ribbon icon.
Because of the linear story, there are only five available save slots, but this isn’t an issue as not only is the story only about three hours long, players can load from the beginning of any chapter. There are a few customizable aspects in the novel, as players can choose which font type they would like the story to be displayed in and, if you can read Japanese characters, players can choose to switch the text language to Japanese through Steam if they wish.
Once the game is completed, a few extra options open up in the form of a CG gallery as well as a music mode that contains all of the background music, including the opening and ending songs, used in the game and additional details about each song, such as the composer, arranger, etc.
Visuals & Audio It is worth noting that since there are a limited number of characters in Planetarian ~the reverie of a little planet~, the only actual character model shown off happens to be Yumemi. One can tell that the artist spent a lot of time working with her character portrait because of this, since not only does she feature a number of different expressions but her ribbon changes patterns and colors to fit her actions.
There are only a few actual CGs present in the story, with some of the CGs featuring constant rain animation, however they are nicely drawn and set a proper atmosphere for the events that are unfolding, which is assisted by fitting background music that ranges from peppy to dangerous in tone. Both Junker and Yumemi are voiced in this release of Planetarian ~the reverie of a little planet~, which is essential considering how little time the novel has to draw the player into the story and invest in what is happening.
Overall Planetarian ~the reverie of a little planet~’s straightforward nature and relatively short length might be a catching point for some, but those who do choose to pick up this visual novel will find themselves a masterfully told story that that accomplishes something very few visual novels are able to do. Leave a lasting impression on the player as they remember the story long after the credits roll.
Capsule Computers review guidelines can be found here.
Ubisoft announced the release of the “Pagan Min: King of Kyrat” figurine as part of their UbiCollectibles line. The figurine depicts Pagan Min from Far Cry 4 leaning up lazily against a wall with pistol in hand and an AK-47 leaning up against the wall nearby. Street artist C215’s artwork of a tiger is found in the background. The figuring will be available on November 18th, 2014. Pre-orders are currently being accepted on Uplay.
Far Cry 4is set in Kyrat, a fictional region of Nepal. Pagan Min has appointed himself king and is now oppressing the locals. Players will play Ajay Ghale as he joins a revolution to overthrow Min. The game will be released for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Windows on November 20th 2014 in Australia and November 18th for the rest of the world.
Bandai Namco presented Dragon Ball Xenoverse once again at the Tokyo Game Show and for the most part the presentation was identical to their previous show except for one sneaky difference. The trailer showed at this presentation was an extended edition featuring two more minutes of footage including more story scenes, more customisation options (including a Yardrat outfit, Great Saiyaman costume and Ox King helmet) and just more epicness in general.
You can view the new extended trailer below and also check out our recent Dragon Ball Xenoverse article which covers a number of points in detail from new story elements, battle mechanics and more information about how the online hub world Toki Toki City works. You can also check out our extended coverage of all the news from Tokyo Game Show 2014by following the link. This is the best video we have of the trailer for now but will update with the official HD version as soon as Bandai Namco uploads it to their Japanese channel.
UPDATE: The European branch of Bandai Namco have confirmed the game will also be coming to PC via Steam! English full length HD trailer also uploaded.
Hello there fellow Planeswalkers. Are you ready to grab your banners, hold them high and fight for your clan? Well you should be because the latest Magic: The Gathering set; Khans of Tarkir is here! The official prerelease weekend for the upcoming set is happening, literally as we speak! The new set is based on the plane of Tarkir, which is organised into clans that are at constant war with one another. Each clan represents a specific three-colour combination to create a gameplay experience unique and different to anything else before it. No matter if you are an aggressive war machine, or a cunning strategist there is a clan waiting to accept you into its ranks.
Zurgo Helmsmasher, Khan of the Mardu Clan of Tarkir
So what are you waiting for!? Head down to your local game storeand register for one of this weekend’s prereleases events and get yourself some Khans of Tarkir cards before they hit store shelves next week. Maybe you will crack one of the Khans themselves, or get your hands on some of the sweet land reprints that will dominate magic for years to come. If you are already playing, or you went to a midnight release last night let us know in the comments below what awesome cards you managed to pull, and remember to stay tuned to Capsule Computers for all the awesome Magic: The Gathering news as it becomes available.