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Spec Ops – The line has been crossed in this E3 trailer!

spec-ops-the-line-drama

2K Games and Yager released a new trailer for their upcoming third person tactical shooter Spec Ops: The Line.

The rebirth of the series takes the player to the near future, in Dubai, once the jewel of modern cities, now destroyed by sand storms and war.  The developers promised a dark, but gripping story, putting more emphasis on morality choices, but without leaving aside the “tactical shooter” part of the game.

The trailer’s soundtrack is performed by Alice in Chains with their “Rooster” and the release date is to be announced in 2011.

GT Racing: Motor Academy HD for iPad now live

GT Racing: Motor Academy HD is now available on the App Store at $12.99 BUY NOW  

GT Racing is the richest simulation ever published on the App Store with the following great features :

– Huge content: 107 models from 25 worldwide manufacturers
– Approx 24-hour lifespan thanks to the career mode allowing players passing driving tests and access over 60 racing events
– Online multiplayer

– This is what you get new on the Apple iPad:
o HD graphics
o Redesigned and animated cockpits for an even better representation of racing
o Customisable interface + replay editor

GT Racing is without a doubt one of the best racing games on the Apple iPAD with incredible graphics + animation + gameplay.  Check out the video gameplay below.

VERY CHEAP DEALS on Games at Fishpond

Honestly these games over at FISHPOND ARE SUPER CRAZY CHEAP !! Check out the list below and click on the link to grab yourself a TRUE-BLUE BARGAIN !!!  If you spend over $50 DELIVERY IS FREE !!

CLICK TO GRAB A BARGAIN !!!

Baldurs Gate: Throne of Bhaal [PC]   $12.97
Mace Griffin Bounty Hunter [PC]   $16.97
Spiderwick Chronicles   $16.97
World in Conflict (Collector’s Edition)   $26.38
Timeshift [PC]   $14.97
FEAR: Extraction Point (Expansion) [PC]   $14.95 
Empire Earth 2: The Art of Supremacy (Exp) PC [PC]  $14.95 
Joint Operations: Escalation [PC]  $14.99 
Dark Age of Camelot: Catacombs [PC] $16.97 
Mummy: Tomb of the Dragon Emperor [PS2]  $16.95 
F.E.A.R. Files Expansion Pack [360]  $27.95 
Scarface [PS2]  $14.95 
Scarface [Wii]  $16.95 
Ice Age 2: The Meltdown [Wii]  $24.95 
F.E.A.R. [PS3]  $29.95 
Scarface [PSP]  $14.97 
Eragon [360]  $24.97 
Eragon [PSP]  $14.97 
Eragon [PC]  $14.97 
Eragon [DS]  $14.95 
Robots [DS]  $14.95 
Fallout Brotherhood of Steel PS2 [PS2]  $14.95 
The Hobbit [PS2]  $14.95 
 Timeshift  $19.97 
Geometry Wars  $14.95 
Mummy Tomb Of The Dragon Emperor [Wii] $14.99 
The Bourne Conspiracy Collectors Edition  [Xbox 360] $23.97 
Mummy Tomb Of The Dragon Emperor [DS]  $14.95

Rhythm Racer 2 Review


Rhythm Racer 2
Platform: iPhone (Reviewed), iPod Touch, iPad
Developer: Avatar Labs
Genre: Music, Racing
Release Date: June 24th, 2010
Price: FREE– (iPhone/iTouch)(iPad) (Additional songs $0.99)

Overview:
Music games have become quite popular over the last few years since Rock Band and Guitar Hero came out. Now though we have iPhones and iPods out, with full app capability. Rhythm Racer 2 is now taking a stand to establish their motion controlled music game and it turns out to be quite a fun ride.

Graphics:
Each track has a unique path, though the road looks the same regardless of what song is playing. However as you advance difficulty the track grows more lengths to make things more difficult. The graphics stay above par even with the more resource draining courses. Your own vehicle, while there is only one, looks great as it races along the track. One complaint about the vehicle is that there is no customization option, or even the ability to select between another vehicle and the default one.

As you gather different orbs you will see bits of fireworks pop in the sky with the color you gathered, also as you race the track slowly changes colors which is a nice touch to the environment. Couple that with the occasional pyrotechnic during bits of the track and you will see many things happening around you that look spectacular.

Sound:
Of course sound is the key point to rhythm based music games, as well as the part where they must show when you begin to fail. In Rhythm Racer 2, the music plays fluidly as you race along the track no matter how much is currently happening on the screen. On top of that as you hit the certain glowing orbs the music stays at a consistent beat and as the line fills up the sound triggering a higher multiplayer plays.

As you begin to mess up and miss orbs, you will start to hear the music drain away. The life leaves the beat of the music and it begins to fade. Even if you begin to mess up extremely bad the music never entirely fades away, leaving a bit of faint vocals in the background which slowly begins to pick up as you gather the orbs again.

Gameplay:

Flying your craft along the track is very simple but quite fun.  As you race down the track you must steer by tilting the iPhone/iTouch in the direction that you want to go.  The motion controls are very responsive and drifting along the track to pick up harder combination of orbs brings a nice sense of accomplishment when you manage to retrieve every single one.

When you begin to play Rhythm Racer 2, you will notice that you will only have four different songs to choose from initially. However this is not the limitation of the game, as you can purchase more song packs for only $0.99 each. The four initial songs however are very entertaining and cover a couple of the music genres, so even the temporary player will find themselves unable to put the game down as they try to gain a better score.

The whole part of the game is to race down the track and gather as many orbs as possible, and when certain amounts of orbs are obtained your mutliplayer increases thus giving you more points. This is a very simple premise and works exactly as it is meant to, establishing the player and the music in an enjoyable format. Plus when you hit the jump and fly through the rings, you can steer yourself through each ring and earn many points, and catch some serious hang time.

There are three different difficulties; Practice, Pro, and Master. It is impossible to fail during a song so you do not have to worry about becoming overwhelmed with a difficulty increase. Instead Rhythm Racer 2 only gets more enjoyable with the higher difficulty as the orbs are more plentiful and the track is larger.

While the track does grow in size, it does cause the occasional hang up during a run down the track. The screen will occasionally lag momentarily to catch up with itself, causing a jump on the track and a loss of your current pick up streak. I only experienced this during Master mode, while the other modes played fluidly.

Overall:
Despite the occasional graphic hang up and the small amount of starting songs, Rhythm Racer 2 is a fully effective music simulating game. Rhythm Racer 2 is exactly what you would be expecting you download it.  With a sleek appearance, and a simple and fun gaming experience you will have an app that you can pick up at any time and play.  Plus with the addition of more songs to download in the future, you can continuously expand your music gaming library.

I give Rhythm Racer 2

8-0-capsules-out-of-10

Assassin’s Creed: Brotherhood will have Mission Replays

It has recently been revealed by Ubisoft that Assassin’s Creed: Brotherhood will feature mission replays. Supposedly this is due to the overwhelming request by players, because they couldn’t replay a few key missions. Most notably, would be the Da Vinci glider mission. The reason is most likely because of the achievement located on that mission and if you don’t get it you either have to restart the game or buy the DLC.

Many people are seeing this as a way to hone their assassination skills or enjoy the game without having to continually restart.

I on the other hand see something worse. Depending on how ubisoft handles it, you could be having fun replaying missions with all your equipment. However, they could possibly take away equipment based on how early the mission is. The worse theory would be that you have all your equipment from the start and never unlock anymore, but I highly doubt this would happen.

The next bad part is that Ubisoft could have some pretty difficult mission based achievements. Imagine having to beat a mission without being spotted, or a mission where you have to do it under a certain amount of time. Some people might enjoy that, others won’t.

“The Last Airbender” – Movie thoughts

My friends and I go to movies like these all the time to make fun of them. We went to the Dragon Ball Z movie and had the entire theater roaring in laughter. We went to the Prince of Persia movie and were so disappointed that one of my friends fell asleep and I ended up texting someone the entire time. We even went to the Karate Kid movie but I ended up getting kicked out for starting a fight with a kid in front of me. His hair was poofy and it was just begging for popcorn to be thrown into it.

Anyway, my friends and I plan to go to the upcoming movie “The Last Airbender” and plan to have a good ole time making fun of it. We usually wait a few days so that we can be loud in the theater and not get into to much trouble.

In preparation for it, I decided to check out the animated series. You can add the entire series, all 3 seasons, to your netflix instant queue and watch them on your Xbox 360, WII, or PS3 (If you have a subscription and the disc for the WII or PS3). They are actually pretty good. I enjoyed myself the entire time and ended up watching the entire series in a few days.

It actually made me look forward to this movie, which releases July 2nd. By the looks of the trailer and the cast, the movie will only be covering the first season (book) of the show, which is the water book. I am slightly disappointed by this, because the best season is the third.

I’ll still probably be making fun of it though with my friends, nothing better then taking up the entire middle row and cracking wise remarks about the movie. Especially when the entire theater bursts out in laughter at your joke. After I watch it, I’ll tell you all how it was and if it is worth spending your money on. Anyone else going to watch it?

Below is the best trailer available, in my opinion.

Napoleon: Total War Review

Napoleon: Total War

Genre: Strategy
Developer: The Creative Assembly
Publisher: SEGA
Release Date: Feb 25, 2010
Platform: PC (Reviewed)
Price: $39.99 – Buy Now!
System Requirements: Here!

Overview:
Creative Assembly backed by SEGA has brought RTS fans some of the greatest games in the forms of the Total War series. The pinnacle of their success was Empire: Total War which was one of the largest and most advanced RTS around today. Napoleon: Total War will be picking up the century after Empires left off, in the 19th century. Players will be placed in the Napoleonic era of France and dominate the known world (at that time).

Story:
There are four different campaigns to choose from within Napoleon: Total War. Three of which will place you in the role of Napoleon Bonaparte, while the fourth will have you facing down the namesake of the game. Two of the campaigns are unfortunately short and structured with very little room for maneuverability. This is because they follow the storyline of Napoleon’s younger days as a leader and are structured to follow a certain path.

All is not lost however as the final two campaigns; The Mastery of Europe and Campaigns of the Coalition provide the full openness of battle one would expect from a Total War game. Mastery of Europe will provide you with Napoleon at his strongest moment in history; where he began to take over the entire continent of Europe. On the other hand, you can play as the Coalition containing Great Britain, Russia, Prussia, and the Austrian Empire. In this mode you will level your guns at Napoleon in the hopes of destroying the Frenchman’s reign of power. You will have to decide which to choose, though both are available for play at any time. Will you conquer or protect? Or by conquering will you be protecting the people from themselves?

Graphics:
Being as this is a PC release the graphical capabilities of the game will result mostly upon your processor speed and your video chip. Though Napoleon: Total War has the capability to show over a thousand units on the screen at a time without the need for excessive system parameters. Not only that but each and every different type of unit is well designed and believably realistic in appearance.

The fog of war caused by the amazing smoke effects from musket and cannon fire is a nice addition as well as it reacts effectively to the surroundings. This can cause the battlefield to vanish momentarily simply due to the amount of shooting going on. When developers take enough time to incorporate smoke effects to such an extent; you know the details are amazing. And by far they are, as each environment you play in is extravagantly detailed so there are some heavy PC requirements for the top settings, though the recommended settings are listed above. However even on one of the higher quality PC’s frame rate will begin to suffer under heavy battling. So be prepared to modify your settings quite often depending on the situation.

Gameplay:
Now as I mentioned before the gameplay is split up into four separate campaign modes where you will be battling through. Initially the two campaigns of a younger Napoleon serve vaguely as a structured tutorial to Waterloo. While another campaign will feel just like a standard Total War game where you control Napoleon’s forces against the entirety of Europe and hold it as yours, defying all history. There is the additional campaign as well for fighting against the French and destroying Napoleon before he gains a foothold.

But enough about what was previously mentioned, onto the Generals and how they will play a part in your effort to either dominate or protect Europe. Generals are selected from a pre-determined roster and you may select a certain number to command your soldiers. Each General has their benefits and as in any real life battle, a good General can mean the turning point to a war.

There is a small issue though when it comes to the Generals in Napoleon; they are far too fragile. Generals die quite often throughout the game; and sometimes the old saying works best. Cut off the head of the snake and the body will die afterwords. Generals are able to be murdered either through assassination or plain combat; which ironically is quite like real life in that circumstance.

The turns for actions in Napoleon: Total War are only two weeks in length and the recruitment and enlisting procedure for even a unite of infantry takes longer than that, so the creation of soldiers takes a few turns but then again, wouldn’t it in real life as well? When your soldiers happen to die however, be it in battle or attrition they will slowly start to replenish as time passes. This will only occur while your in allied territory though, if you are in enemy territory you are on your own.

One interesting addition to the gameplay is the part of field attrition. This means that while your army is traveling or camping in the middle of an extremely hot desert or freezing cold winter, your army will start to die. As in any war in the past soldiers died often to the elements and this is no different. It requires thoughtful planning and watching of weather conditions to navigate safely into these territories and avoid the loss of your entire army just to the weather alone.

There is of course your standard way to die as a soldier too, and that is in combat. Ground combat takes place on small maps, which means combat happens much faster. There are still plenty of tactical uses that you can take advantage of, but overall it makes the battles happening more intense which is beneficial.

Ground combat does have an issue however when you begin fighting in an urban environment. There are times that while fighting and defending a city, your forces will be unable to shoot over a building which they clearly are able to. However the enemy AI itself stutters quite often during this battle. Artillery will occasionally stand there and do literally nothing. This occasionally happens in simple field battles, where the AI will suffer a momentary lapse of judgment and fail.

One amazing part of the game was the naval combat. The naval battles are some of the most enjoyable parts of the game, though occasionally they do take an excessive amount of time. During battle your ship can be repaired partially and fix up damage that would otherwise cause your ship to sink and cause an extreme loss of life and supplies. Ships have an extremely large amount of variety, and are balanced well. Ships with an excessive amount of armor will ride low in the water and travel slow, while ships with a large amount of firepower suffer higher damage because of the excessive cannon slots.

When you take over a province or a city you have a variety of options at your disposal. You can choose to either hold their land as a captive, loot the land and leave the people with nothing, or there is also the ability to liberate them and take them as your own people. Personally I preferred the later option as you do not need to expend forces to defend it, but it will angry your opponents much faster than normal, but then again your not trying to make friends are you?

Multiplayer:
Now for the multiplayer, which is a little unique in this version of the game. Friends on your Steam list and random strangers will have the option to randomly jump into your enemy AI’s position on the campaign. Which means on occasion you will be playing against a human opponent when you usually would be facing an AI player in campaign mode. This is good in ways but bad in others as some opponents you face will purposely mess up just to allow a simple fight, while others have a skill level much higher than your own and will defeat you.

There is also the option where you can have two different players join you in an allied campaign against the French armies. Bear in mind though that standard online battles will take a long time. This is due to the turn based way the game works and can cause long pauses in the gameplay. There is no major problem here nor a bug as it was meant to be played this way, but it does take away from your standard Campaign experience.

Overall:
Besides the occasional quirky AI and the heavy, but adjustable, graphical demand Napoleon: Total War is a must for any fan of the Total War series or even a fan of RTS. The structured campaigns help provide a helping hand to those who are just getting acclimated to the game, and the full campaign is one of the best you will find as you conquer or save the world.

I give Napoleon: Total War
9-0-capsules-out-of-10

Official StarCraft II peripherals from Razer

Starcraft II: Wings of Liberty, probably the biggest PC release for 2010, will receive official peripherals from Razer soon.

The world’s leader on peripherals for PC gamers has joined forces with Blizzard Entertainment to introduce an entire suite of peripherals designed specifically for the release of Blizzard Entertainment’s highly anticipated real-time strategy (RTS) game StarCraft II: Wings of Liberty. Check it out!

Razer Spectre™ StarCraft II Gaming Mouse:

Razer Marauder™ StarCraft II Gaming Keyboard:

Razer Banshee™ StarCraft II Gaming Headset:

“We are all huge StarCraft players here at Razer, so we are really excited to give gamers a first glimpse at the StarCraft II gaming peripherals. The peripherals were created with our newly developed APM (Actions-Per-Minute) Lighting System and feature a gaming-optimized design inspired by the StarCraft universe to complement the on-screen action.”, said Robert “Razerguy” Krakoff, president, Razer USA

All of the Razer StarCraft II gaming peripherals feature an APM (Actions-Per-Minute) Lighting System that provides the gamer with feedback on performance, providing a fully integrated gaming experience that responds directly to the player’s performance and speed. Each peripheral also features a gaming-optimized design with an emphasis on portability for tournament play, and is stylized with design elements from the StarCraft universe.

More details about each peripheral can be found at Razer’s official website.

Trine 2 – Debut trailer and the first details!

After some suspense and the game’s confirmation, Trine 2, the sequel to one of my favorite games from 2009, debuted at E3 2010 with some nice details and an beautiful trailer.

Trine 2 will features new skills for all the three character classes, they will come followed by new puzzles, new monster, and the best news: Trine 2 will feature online co-op mode, up to 3 friends can take the adventure online together this time!

The game’s release is set to Spring 2011, there’s no specified platform at the moment, but we can surely expect a PC version, probably one for the PSN too, and maybe a XBLA version this time.

Check out the game’s poster and one of the prettiest debut trailer:

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Medal of Honor – Singleplayer E3 Trailer

Below is the Medal of Honor singleplayer E3 Trailer. With a multiplayer being developed by DICE this game could be really really good. What does everything think? The trailer makes singleplayer really good.