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Agarest Senki Zero being localized for American and European shores

It isn’t very often that we see full blown strategy RPGs making their way onto consoles anymore. It is even less often that we see one like Agarest Senki Zero. The zero means exactly what one may expect in the game naming world, a prequel. This game is the prequel to Compile Heart’s and Aksys’ Record of Agarest War which we reviewed previously on the PS3. It is even quite famous for having an extra naughty edition for the Xbox 360.

This news comes from Ghostlight who is assisting Aksys in bringing the game across seas. Aksys will be handling the localization work and Ghostlight is preparing a limited edition for Europe. There hasn’t even been an official release date yet, though the work has just begun on the project so we don’t even know the price range. One thing we do know though is that so far, it has only been announced for the PS3. Record of Agarest War was released on the Xbox 360 as well but it will be curious to see if Agarest Senki Zero will be getting the same treatment.

Catch the trailer from the Japanese version of the game below:

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=vr4y48hDtGc[/pro-player]

Super Meat Boy Soundtrack

The sound track was actually released 3 days ago, but I’ve recently learned that there are actually 5 remixes that you can get for free. These remixes are included in the soundtrack, but if you don’t want to pay for the awesome music from this indie game (shame on you!) feel free to download the pretty sweet remixes for free.
Download now at MeatBoyMusic.com!

Now, I leave you with some words from the Super Meat Boy Blog:

Danny Baranowsky has released the soundtrack to the hit XBOX Live Arcade game Super Meat Boy! From the composer of other game soundtracks such as Canabalt, Gravity Hook HD and Steambirds comes 32 tracks (over 90 minutes!) of delicious meaty tunes.

The soundtrack ranges from high intensity electronic rock to fully orchestrated action pieces, even including chiptune-style throwbacks to the classic era of gaming. This ain’t yo daddy’s soundtrack. It’s available through Bandcamp at MeatBoyMusic.com. Name your price, minimum $3.99. Individual tracks for $.99.

The Package also includes 4 remixes of the Super Meat Boy soundtrack, by artists George Dziov, Inverse Phase, Mattias Häggström Gerdt (anosou), C418 and Josh Whelchel. The remixes are included with the soundtrack but are also available individually for FREE!

Download now at MeatBoyMusic.com!”

Borderlands Patch due in a couple of weeks

Yes, I’m talking about that patch that was promised to come out along side the GOTY edition. It still isn’t out, and now we have to wait a few more weeks. Check out what Adam Fletcher has to say about the delay, and below that is what updates are coming with the patch. There was no clear reason for the delay, but I’m sure it is a good one. RIGHT!?

“The Title Update is finished and in the process of being reviewed for launch. We are almost green lit across the board for this free update to be launched, but we still need just one more light to turn green,” posts Gearbox marketing co-ordinator, Adam Fletcher. “In other words – we’re *almost* there! We expect that last light to turn green within a couple of weeks, possibly sooner. Once this happens, the Title Update will be made immediately available for all platforms.”

Here is what will be included in Title Update v1.41 patch:

  • Level cap increase for all players of 8 levels. That means that all Borderlands players will now be able to achieve a new maximum level of 58.
  • Owners of The Secret Armory of General Knoxx will achieve a record-setting increase to a maximum level of 69.
  • End game players that have completed playthrough 2 will see enemies scale to the new levels up to the new level cap. That means that if you’ve completed everything, you can play through the game again and again at a challenging level in order to find better and better loot.
  • Item drops (with the exception of COM Decks) will also scale with higher level enemies to the new level cap. That means that this Title Update features the highest level weapons to date!
  • Other fixes, including DLC4 Achievement/Trophy glitches that have affected some users and will be corrected to properly award players for obtaining these achievements no matter which order they were completed in.

New Sonic Free Riders Video Shows off weapons

What does the game include? Sonic, Hoverboards, Controller Free Gaming, and now weapons!

You can’t have a kart hoverboard racing game without good weapons. These particularly weapons are deployed by using your hands to throw, or roll, or squish.

Check out the video below to get a taste of some of the weapons.

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=EGjAHWHEKYI&feature=player_embedded[/pro-player]

Lemon Team Bringing “A Fairy Tale” to the DSiWare!

Today Spanish developers from Lemon Team announced that the puzzle-adventure title, A Fairy Tale will be headed to the DSiWare Shop. A Fairy Tale follows fairies Delfbert, Wilf and Angelica as they journey throughout 100 levels to save their home.

Players will be challenged to create matches that eliminate the support structure holding tiles together, attempting to drop the largest number of tiles possible to the ground and create large point-scoring combos. A variety of obstacles will block the way including key and lock puzzles, exploding flowers, spider-web trapped fairies, and devious tile patterns.

Power ups also come into play allowing abilities to be used to clear tiles with earthquakes, column clearing blasts and magic wands as players try to collect diamonds hidden in the puzzles.

Not only does the game sound refreshing, the trailer makes this unique puzzler look even better with stunning graphics and a unique environment to play on as well as a story-book style progression. No date has been given as of yet but you can check out the trailer below to get a look at this awesome game coming to Nintendo portables soon.

Hyperdimension Neptunia will be getting a US release

Remember a long time ago when we mentioned something about a game being developed in Japan that happened to have characters that were human versions of the current console generation?  Well at that time there seemed to be little to no hope of the game actually receiving a release across the seas. That is until now, because Hyperdimension Neptunia will be coming to the US courtesy of NIS America.

NIS is bringing the PS3 exclusive game to US shores sometime in Spring of 2011. What makes this strategy RPG unique is the fact that the characters you play as are more or less video game consoles and companies made into fighters. The game itself will take place in the world of Gamindustri, where the players must fight monsters and the Aroire. NIS America has stated that they will be able to keep the integrity of the game alive with the various references to famous companies such as Idea Factory and Gust. Not sure about the rest of you but I’m amazed that this game is being localized, but pleasantly amazed.

You can catch a preview from the game below (Japanese Audio):

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=o_xco7D0BA0&p=6D0F2E5FF29381F4&index=3&feature=BF[/pro-player]

Rome through the eyes of Assassin’s Creed Brotherhood

Rome. A city that was instrumental in many of todays traditions.   Of course, many great things often start out awful.  So it is in the Rome of  Assassin’s Creed: Brotherhood.  Crimes are committed at the whim of a hypocritical religious leader, and corruption is rampant.  What is a good Assassin to do? Start kicking ass? Yea, that actually does sound like an appropriate response.

This video showcases all that and more, including what happens once you start liberating some citizens.  Looks pretty sweet Ubisoft. Only about 19 more days ’till we get to see it in action.

Diablo III can run on consoles

The next Diablo III could very well be the franchises next step into the console gaming world, with Senior Designer Jason Bender recently commenting on the speculation. He mentioned that there is “no real barrier” to bringing the highly anticipated RPG to PS3 and Xbox 360, since the game is quite suited to the current consoles.

“I think it is suited to consoles,” he says. “We’re definitely working, obviously, on the PC version. This is something that’s been brought up a lot about Diablo. It’s sort of an ongoing question. And I’m sure we would all love to play it on console, but right now, we’re just focused on what we’ve got in front of us. Who knows what the future holds? It’s hard to say.”

The original Diablo made it to the PS ONE in 1998 with EA, but Diablo II skipped a port altogether. If the game were to make it to the current generation, the online aspect would definitely be exciting enough to consider a purchase. Hopefully this is a hint that blizzard is thinking about the port, otherwise these comments are just a massive tease to console wielding Diablo fans.

Splatterhouse is golden, also classic version coming to phones

Isn’t it great to know when a game goes golden?  Well if you have been looking into Splatterhouse then you will be glad to know that Namco Bandai has officially announced that it has gone gold.  With a release date of November 23rd on the 360 and the PS3 it is great to see it completed with almost a month left until the release. We even have a video courtesy of Machinime.

That isn’t all however as the 1988 arcade classic that the game is a reboot of will be released on the iPhone, Windows Mobile, and other mobile app stores within the next month.  This means that if you are interested in the older version of the game before you delve into the gore fest that is Splatterhouse then you will have your opportunity soon.

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=YDQn3YOC1QE[/pro-player]

Microsoft Posting Record Profits

Microsoft’s Entertainment and Devices Division (EDD), responsible for the Xbox and PC/Windows gaming posted revenue increases over last year during the same quarter. While the entire division was up 27% to nearly $1.8 billion, the Xbox 360 business alone went up 33% over the same quarter in 2009. Total revenues were sitting around $1.2 billion, with everyones favourite FPS Halo Reach generating over $350 million by itself.

In total, the division was able to generate $382 million in profit from July to September. This represents a 46% increase over last year. Sales figures were strengthened by the sale of 2.8 million xbox units, about 38% higher sales than the equivalent period in 2009.

The company is optimistic about the future and has said it expects 30 percent revenue growth in the current second fiscal quarter ending Dec. 31. Because of holiday game sales, including the launch of Kinect, Christmas sales can certainly confirm their expectations.

In total, Microsoft posted record-breaking revenues of over $16 billion. The main driver in sales came from the company’s Windows and Windows Live division.

Lifetime sales of the Xbox 360 are at 43.9 million units, according to VGChartz. The Wii has sold 74.6 million units and the PS 3 has sold 38.9 million units. Microsoft said the Xbox Live online gaming service continued to grow, but didn’t confirm any data.