With the release of Sony’s and Microsoft’s motion peripherals there seems to be a bit of a re-ignition of the console wars in the form of “which motion control is better?”. Some would say the Wii because it did motion control first so…therefor it’s better? Don’t get the reasoning there. Some would say the Move because it takes the best of both worlds, it has a physical controller like the Wii only much more precise and actually does, roughly, 1:1 movement instead of just pre-determined commands based on the waggle (Wii) and also has a camera to aid with said superior motion tracking. But no, one person knows the truth, the truth that the absolute pinnacle of motion gaming and technical prowess is by far the Kinect. Not only does it take away the requirement to use one of these newfangled controllers with hundreds of buttons (I mean who can be bothered to remember what ALL of those buttons do!) but it’s games are so smart and technologically superior that they not only track your movements, but your THOUGHTS! What other explanation would there be for the unbelievable feats performed in this video (also embedded below)
As you can see, either the genius’s over at Microsoft have discovered how to read your mind and has put such knowledge to use via Kinect or Youtube user “GELTONZ” has mastered telekinetic, or rather “teleKinectic”, powers. This video definitely isn’t showing Kinect game Joy Ride using a hefty amount of autosteering to effectively finish a race in 3rd place with absolutely no intervention from the player. And if it was, then how AWESOME is that! Who wants to waste precious energy playing a game when all you have to do is watch it play itself! I can’t wait to see what the future of this motion gaming fad brings, I mean what’s next? No user input at all? What if the future of games was just consumers buying a console that costs several hundred dollars, a peripheral for said console that also costs several hundred dollars, a game that costs over $50 and the entire game would be played and streamed to the console from a guy AT the company who made the console! No more having to struggle to beat all these impossible and time consuming games. Trying to beat the final boss? More like sit back while you watch your game being played for you while you have a beer! Ahhh technology is so great.
The First Homefront Developer Diary, The World of Homefront has just been released by THQ today.
The video features comments on the development of Homefront’s unique narrative of an occupied America from the minds behind the fiction, including Creative Director Dave Votypka, former CIA operative Tae Kim and the involvement of John Milius.
For anyone that hasn’t heard or seen Homefront then I urge you to click on the Play button just below, watch and listen and prepare yourself for the invasion coming on the 10.03.2011
Let us know what you think – Looks like Homefront is taking shape quiet nicely and will certainly turn some heads once its released next year.
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Platform(s) Xbox 360 (reviewed), PlayStation 3
Release date(s) October 24, 2010
Genre(s) Extreme sports
Mode(s) Single-player, multiplayer
Rating(s) PEGI: 12+[3]
Shaun White Skateboarding sets to take the genre in a different direction with a blending of elements, instead of following the leader (Skate) developer Ubisoft Montreal decided to go its own way and create a unique skating experience. Now that the Tony Hawk franchise is out of the limelight, the timing is perfect for this franchise to cement itself as a key player. The question is can they pull it off?
Story
It’s expected that extreme sports games such as this one aren’t overly dependent on their story, however Shaun White’s skateboarding attempts to set the scene and reference skateboarding culture in a, let’s just say… special kind of way.
Shaun White (pro snowboarder and skateboarder) is basically public enemy number 1 to the monolithic government organization in the game, which has extracted the colour out of life with its conformity. As a result the cities have been turned into icy structures and citizens are in zombie style state.
Once you create your character it’s basically your job to put colour back in the world with skating using “flow” and essentially, save Shaun White from imprisonment using skate tricks and create your very own skate utopia. Sounds sort of over the top, right? Well it is an “extreme” sports game I suppose so it can be forgiven, also the reminiscent themes of Jet Set Radio give the game some charm with its wacky ideas. However the Utopian themed story drives the gameplay in Shaun White and this fluff ultimately spread across to the quality of the mechanics.
Gameplay
Magical Powers and Air Skating, these are some of the crazy ideas Shaun White’s skateboarding tries to implement, and kudos to UBISOFT for trying something completely different in the genre. You not only put colour back into the environments, other tasks include influencing people out of their zombie daze, taking down zeppelins as well as security cameras to fight off the establishments influence.
Environment is king in Shaun White’s skateboarding, which just happens to change based on your skating tricks. A little gauge called the “flow gauge” builds as you perform tricks, once it’s maxed out you can perform moves off a marked location and you’ll magically create a building, amongst other shenanigans.
The changes you create through the game basically become a symbol for your progress in the environment, once you’ve completed enough you’ll unlock a new area. In this sense the game isn’t exactly different to other offerings in the genre, however once you’re able to perform air skating and use the custom rail creator the realization of the quirkiness becomes quite apparent.
Other than the awesome and rather random magical powers that Shaun White’s skateboarding provides, especially once you’re able to create rails to grind out of thin air, the game doesn’t offer anything substantial to encourage progress.
The controls and their simplicity is where the games bland experience stems from, left analogue stick to move and right stick dedicated to Tricks/Ollie’s, like that hasn’t been done before. You can unlock more tricks later on but that doesn’t add the sort of depth that other games do. You can ride around trying your hardest to show off and muck around, but you’re just as likely to repeat the same tricks as you’re to do something cool.
As mentioned earlier, environment is king in Shaun White’s Skateboarding and unfortunately that’s another area where the game tends to let the player down, the problem is they weren’t interesting enough to explore. Repetitious mission objects also plague the experience, however side challenges tend to be more enjoyable, which is an odd but appreciated element.
If you’re looking for a different take on the Skating genre and possibly decent multi-player (goodluck finding a game) then Shaun White’s your man. Overall Shaun White’s Skateboarding is full of some great ideas, but the level design and repetitious elements jarring the experience make for a sometimes-enjoyable yet bland game. Here’s hoping a sequel can fix the potential this franchise has.
Graphics/Sound
Mediocrity is the word that comes to mind when gazing upon this game, considering this game lets you put “colour into the world” and make changes to the environment, one should assume vibrancy and style is paramount to the visuals. Apparently not, the art design is fairly basic and unappealing in the HD era, not to mention butt loads of advertising across the board. Videogames, much like movies are about escaping reality, the last thing you want to cop is an eye full of advertising, we take in enough of that all day (so much for sticking it to the man) Taking that into account along with the average models and laughable support characters including inconsistent animation, it seems that this skating game and its environment have been hit with the ugly pixel stick.
Skating games generally come with decent soundtracks; everyone remembers Tony hawk’s effort… Well I do anyway. Shaun White is the same, minus the well-known artists. The voice acting is either love or hate, personally I found it quite annoying and the sound effects neither impressed nor disappointed. However the sound of a skateboarder stacking it is almost non-existent, whether this was intentional or un-intentional because of the games forgiving physics system is hard to say. Crowd chatter was also a highlight with some good lines from citizens, but in the end graphics/sound was a mixed bag.
Overall
I enjoyed Shaun White’s Skateboarding to some degree, judging from this review you could say otherwise, but it does bring a certain wacky charm to the saturated market of skateboarding games. The irony here is that the game is about saving Shaun White and a colourless world from its rulers, which just happens to be the same problem the game itself sometimes suffers from: an uninspired execution of interesting ideas, which often makes for a bland and colourless gaming experience.
Continuing with our Sunday release of the various Black Friday offers we bring you the sales from Kmart this time around. Now Kmart will be open on Thanksgiving day and having special deals for those who maybe finish Thanksgiving a bit early and decide to take advantage of the sales at the same time. Or considering how early they open up, maybe even head out shopping before anyone arrives for Thanksgiving! One thing you may note on the following deals is that some feature Gaming Coupons. What these coupons are is mostly self explanatory. They are coupons you will receive upon purchase that will give you however much off of your next purchase on video games only. One notable deal is the fact that World of Warcraft costs $5, but you receive a $5 gaming coupon when you buy it.
These following deals are from 6AM to 9PM on Thanksgiving Day, none of these are doorbusters but as before, supplies will be limited and there has been no word of rainchecks.
Guitar Hero Warriors of Rock Guitar Bundle $69.99 for Xbox 360, Wii, and PS3
Kinect 4GB Bundle w/ $25 Gaming Coupon $299.99
Kinect Sensor w/ $15 Gaming Coupon $149.99
Nintendo Wii Console w/ $25 Gaming Coupon $199.99
PlayStation Portable Go $149.99
Tony Hawk Shred Bundle $69.99 for Xbox 360, Wii, and PS3
$5 Gaming Coupon w/ Purchase
World of Warcraft $4.99 for PC
World of Warcraft Battlechest $9.99 for PC
$10 Gaming Coupon w/ Purchase
Fable III $39.99 for Xbox 360
Halo Reach $39.99 for Xbox 360
Madden NFL 11 $39.99 for Xbox 360 and PS3
Medal of Honor $34.99 for Xbox 360 and PS3
$9.99 Game Titles
Rock Band 2 for PS3
Transformers: War for Cybertron Autobots for Nintendo DS
Transformers: War for Cybertron Decepticons for Nintendo DS
$12.99 Game Title
Spider-Man: Shattered Dimensions for Nintendo DS
$14.99 Game Titles
Resident Evil 4 for Nintendo Wii
Rock Band Beatles for Xbox 360, Wii, and PS3
$29.99 Game Titles
NBA 2k11 for Nintendo Wii
NBA Jam for Nintendo Wii
Spider-Man: Shattered Dimensions for Nintendo Wii
The Sims 3 for Nintendo Wii
$34.99 Game Titles
Dragon Age: Ultimate Edition for Xbox 360 and PS3
Mafia 2 for Xbox 360 and PS3
Need For Speed: Hot Pursuit for Xbox 360 and PS3
$39.99 Game Titles
Assassin’s Creed Brotherhood for Xbox 360 and PS3
EA MMA Sports for Xbox 360 and PS3
NHL 11 for Xbox 360 and PS3
NHL Slapshot for Nintendo Wii
$44.99 Game Title
Call of Duty: Modern Warfare Saga Pack (1 & 2) for PS3
Now those deals were only for Thanksgiving Day, but what about the Black Friday deals? Catch them below.
PlayStation 2 Toy Story 3 Bundle $99.99
$10 Gaming Coupon w/ Purchase
Madden 11 $39.99 for Xbox 360 and PS3
Medal of Honor $34.99 for Xbox 360 and PS3
$4.99 Game Title
World of Warcraft for PC
$9.99 Game Titles
Dance Workout for Nintendo Wii
Madagascar Mad Kartz for Nintendo Wii
Mass Effect 2 (Save $10 on Xbox Live 1600 Point Card w/ Purchase)
World of Warcraft Battle Chest for PC
$14.99 Game Titles
Batman: Arkham Asylum Basic Edition for Xbox 360 and PS3
Beatles Rock Band for Xbox 360, Wii, and PS3
Jeopardy for Nintendo Wii
Wheel of Fortune for Nintendo Wii
$29.99 Game Titles
My Sims Sky Heroes for Nintendo Wii
NBA Jam for Nintendo Wii
$34.99 Game Titles
Dragon Age: Ultimate Edition for Xbox 360 and PS3
Fallout New Vegas for Xbox 360 and PS3
Need For Speed: Hot Pursuit for Xbox 360 and PS3
$39.99 Game Titles
EA Sports MMA for Xbox 360 and PS3
NHL 11 for Xbox 360 and PS3
NHL Slapshot for Nintendo Wii
The Sims 3 for Xbox 360 and PS3
Again that is not all, it sure seems like Kmart is hoping to set the bar for what video game deals will be available this weekend. The following deals are for both Friday and Saturday, meaning that you can go in on either day and take advantage of the deal.
Limited Edition Nintendo DSi Holiday Bundle w/ Mario Party (Green & Red Colors Available) and $25 Gaming Coupon $149.99
Nintendo Wii (Any) Console w/ $25 Gaming Coupon
Playstation 3 160GB Console w/ Uncharted 2, Karate Kid Blu-Ray, PSN Voucher for Shooter, and $25 Gaming Coupon $299.99
PlayStation Portable 3000 Core Holiday Bundle w/ Little Big Planet, The Karate Kid UMD, 1GB Sony Memory Stick, and $15 Gaming Coupon $129.99
Xbox 360 4GB Console w/ Call of Duty: Black Ops $199.99
$10 Gaming Coupon w/ Purchase
Fable III $39.99 for Xbox 360
Halo Reach $39.99 for Xbox 360
$14.99 Game Title
Call of Duty: World at War for Xbox 360 and PS3
$19.99 Game Title
Cabela’s Big Game Hunter for Nintendo Wii
Toy Story 3 for Nintendo DS
$39.99 Game Title
Goldeneye for Nintendo Wii
$44.99 Game Title
Call of Duty: Modern Warfare Saga Pack (1 & 2) for PS3
And last but not least we have two more deals that are available only on Saturday. Bringing us to a close with Kmarts Black Friday deal extravaganza.
Nintendo DS Lite $89.99
Wii Fit $99.99 w/ 30,000 Shop Your Way Reward Points ($30 value)
Well it is that time of the year, when Americans celebrate Thanksgiving with their families. Now while this holiday is for family and being together, it also marks that time of year right when the Holidays are right around the corner. Which means that Black Friday is also happening this Friday and the deals have all started to come out in various advertisements and fliers. Sure there are deals on little knick knacks and clothes but what we are interested in are the gaming deals right?
Well lets start off with the Best Buy Deals that will be happening. Check out the full list below. Keep in mind though that all deals are while supplies last and for best buy start at 5AM.
These deals are Door-Buster deals, meaning these are the highly anticipated deals, or at least that the company thinks are the biggest ones, and limited to a short supply
Nintendo Wii Black or White Console w/ Wii Sports and Wii Sports Resort $169.99
$34.99 Game Titles
EA Sports MMA for Xbox 360 and PS3
FIFA Soccer 11 for Xbox 360 and PS3
Madden NFL 11 for Xbox 360 and PS3
Medal of Honor for Xbox 360 and PS3
NCAA Football 11 for Xbox 360 and PS3
Need For Speed: Hot Pursuit for Xbox 360 and PS3
NHL 11 for Xbox 360 and PS3
The Sims 3 for Xbox 360 and PS3
The rest of these deals are all day, though again can be limited.
Limited Edition Nintendo DSi Holiday Bundle w/ Mario Party (Green & Red Colors Available) $149.99
PlayStation 3 160GB Holiday Bundle w/ Little Big Planet GOTY Edition, Mod Nation Racers, and Cars BluRay $299.99
Xbox 360 4GB Holiday Bundle w/ LEGO Batman: The Video Game, LEGO Indiana Jones: The Original Adventures, LEGO Star Wars: Complete Saga $199.99
$9.99 Game Titles
Cooking Mama 2: Dinner With Friends for Nintendo DS
Disney Fairies: Tinkerbell and The Lost Treasure for Nintendo DS
DreamWorks 2-in-1 Party Pack (Shrek’s Carnival Craze Party Game & Madagascar Kartz)
Fallout 3 for Xbox 360 and PS3
Medieval Games for Nintendo Wii
Metal Gear Solid 4 for PS3
Star Wars: The Force Unleashed Ultimate Sith Edition for PS3
Tekken 6 for Xbox 360
Wet Collection for Nintendo DS
World of Warcraft Battle Chest for PC
$16.99 Game Titles
Dance on Broadway for Nintendo Wii
inFamous for PS3
Madagascar Kartz w/ Wheel for Nintendo Wii
Marvel Ultimate Alliance 2 for Nintendo Wii
MLB 2K10 for Xbox 360 and PS3
Mortal Kombat DC Universe for Xbox 360 and PS3
Tetris Party Deluxe for Nintendo Wii
The Beatles: Rock Band (Software Only) for Xbox 360, PS3, and Wii
Tom Clancy’s Splinter Cell: Conviction for Xbox 360
$29.99 Game Titles
Battlefield: Bad Company 2 for Xbox 360 and PS3
Call of Duty: Modern Warfare 2 for PS3
Mafia II for Xbox 360 and PS3
WWE Smackdown Vs Raw 2011 for Xbox 360
$34.99 Game Titles
Babysitting Mama w/ Doll for Nintendo Wii
Cabela’s North American Adventures 2011 Bundle w/ 2 Top Shot Peripherals for Nintendo Wii
Here is a bit of HUGE news for you. Age of Empires III is available for just 10 cents today only on Games For Windows. This downloadable version of the hugely popular strategy game can also be purchased for just 10 Microsoft Points as well.
This takes the standard price of $39.99 and cuts it down to just a dime. Sales like this do not come around very often, and with a game as great as AOE III for just a dime or 10 MSP, you just can’t beat this incredible deal. You can click HERE to be taken straight to the Games for Windows page and start up your download and check back as all week we will be posting up even more of these huge sales.
Game Name:Sonic Colors Platform(s): Nintendo DS, Nintendo Wii (Reviewed) Publisher(s):Sonic Team Developer(s):SEGA Genre(s): Platformer Release Date: November 16th, 2010 (US) November 12th, 2010 (AU)
November 11th (EU) Price: $49.99 (Wii Version) $29.99 (DS Version)
The past 10 years have not been the kindest to Sega’s mascot, some games have been misses such as Sonic ’06 and Sonic & The Black Knight, but there were also a few I enjoyed like Sonic All Stars Racing & The Sonic Rush series. Either way, Sonic is ready to make his comeback once and for all with Sonic Colors. Sonic Colors fixes many issues that have plagued the blue hedgehog since his transformation into 3D while still retaining a few bumps in the road throughout the experience, all of which I’ll touch up on. This review is for the Nintendo Wii Version of the game.
Story
It seems like most of the time the story in the later Sonic games has been aimed at kids, which honestly it always has been to start with since Sonic really got a true voice. Sonic Colors is mostly true to that statement, story-wise. The game starts you out with Sonic and Tails who are investigating a new theme park built by Eggman labeled “Dr. Eggman’s Interstellar Amusement Park”. Soon enough, Sonic learns that Eggman is really using the theme park as a way to harness the energy of little alien creatures known as Wisps.
The story stays cohesive enough throughout the game to get some entertainment out of it, but there are some cheese-tastic one liners thrown in sure to make some cringe or skip these altogether. One thing that I did like about the story was that Sonic, Tails, and Eggman occasionally broke the fourth wall at times and if you are a longtime fan of the series, there is a lot of references thrown in for Sonic fans to pick up on. This is also the best I have seen Tails (who is not playable) portrayed since Sonic 3 as his character came across as more intelligent instead of weak. Sonic on the other hand is still a bit egotistical still but nothing too far from what we have seen in the past 10 years, so it really is a matter of preference.
Also long gone is the side characters which have popped up throughout previous games and to me, that is a good thing as Sonic Colors feels smoother story-wise due to the fact you don’t have to keep up with a full rosters worth of side stories that didn’t really effect the older games in anyway to start with.
Gameplay
Sonic Colors can be played with the Gamecube Controller, WiiMote & Nunchuck, or the Classic Controller. I preferred the classic controller to the other two routes as it felt like the smoothest experience out of the three. The controls change a bit throughout the game and the gameplay is constantly changed up by the various environments and power-ups, so levels never feel the same. There is a lot to be said about the way it actually all is set out though, which can be a bit of a mixed result in some areas.
Throughout most of the game, Sonic Color’s plays as a 2D platformer, but it also has many moments where the screen will turn and it will quickly and smoothly make the transition to give you a full 3D perspective. Each area has seven acts, with that including the final act as a boss battle. Sonic has also never felt faster and long gone are the worries over keeping up with the camera behind you as the throughout each level it keeps up wonderfully and is fully automatic. Sonic generally controls well and the homing attack as well as jumping are a very polished element in the game most of the time. There are times when Sonic feels a bit floaty causing for timing on quick jumps to be missed, but this didn’t happen all too much on my playthrough.
The newly added Wisps are a great addition and allow the gameplay to change up to reach certain areas or defeat foes that lie ahead. When Sonic breaks the Wisps free he can absorb their powers and transform into different objects. From a well crafted laser which can let sonic take off, bouncing through stages off walls and through power lines, to a drill which can dig through the levels as well as even a boost for even greater speed and five other powers on top of all of that, these all perform different from the next and are actually useful when obtained. Every power played great for me except for the pink Wisp which gives you a bit of a spindash ability and lets you stick to walls which led to a bit of frustration rather than being helpful due to the fact that I would roll down into a pit a good percentage of the time. Aside from that this gimmick works great and considering some of the past gimmicks Sonic has received that didn’t fare as well (Werehog..Anyone?), the Wisps are a refreshing approach to change in Sonic Colors.
Level design by far was the strongest and weakest point in the whole experience. The early levels all play brilliantly and feel like a Sonic game should. After about the second world though, this changed and some levels developed gimmicks of their own which made the game more about trial and error rather than a quick run-through of a level. While trial and error type stages are normally fine for me, some of Colors’ stages went from perfection to a headache fast as quick pits and unexpected drops plague certain stages making you have to slow down and look before you leap. In a game all about speed, this can be a problem as it takes you out of the fast paced action in an instant.
The other level design problem was that some of the levels were just not fun to play and came across as more of a chore. For instance, in the Starlight Carnival, there is one level where you must bounce on a floating spring-pad throughout the whole level and while it was easy enough to do, it was a very boring level that felt gimped of any imagination. That was just an example, but that is the problem with the design. While some are refreshing and outstanding for any platformer on the market, others fall flat and just make the feeling of looking forward to the next area fade away.
I enjoyed the boss battles and many are reminiscent of the classic games. Later bosses will allow for usage of the Wisps if needed, but most battles are simply running, dodging, and a few homing attacks. The bosses are bit standard fare absent of much imagination, but since the better elements of gameplay were used, each are just as enjoyable to take down. After completing the game, there is a lot to do so replay value is something that should never become a problem. Each stage has 5 red rings to collect which can be difficult to obtain. These are not mandatory but work great for completionists. Added in are the challenge stages and online leaderboards giving a great reason to go back through each level to rack up a better time and score.
Graphics/Audio
Not every stage may be thrilling, but the visuals and presentation are outstanding the whole way through. The colors and graphical design are some of the best on the Wii and each environment feels alive as you dash through various stages. I could even say that some are a bit over designed as well as the slow paced levels have such vivid and sleek looking designs it makes you want to perform at the same speed. Little touches such as themed egg-pawns go a long way to add the icing on the cake to all of the levels. Character design also looks great as Sonic, Tails, Eggman and all of the other characters are detailed well and mesh perfectly with the game’s overall theme.
Right off the bat, I will say I do not care for the main theme. Yes, it fits with the game decently, but I just found it a bit overused and annoying to an extent. The other music in the game though is soundtrack worthy and there are a few songs I would claim to be some of the best in the entire Sonic series. Voice acting is done well, Sonic sounds about the same to me and while the script was nothing stellar, his voice actor got the job done. Tails was given a distinctively different voice this time and no longer does he sound like a female, but now an actual younger male which was great to see. Other voices such as Eggman and his two robots add a bit of humor and are well done as well.
Overall
Sonic Colors was an attempt to take the best features of the past few Sonic games and mesh them into one whole experience. The boring and bland levels as well as the returning pit-deaths hurt the experience gameplay wise though and make some of the game come off as more of a journey to find the gold buried underneath. The thing is though is that when Sonic Colors is on the right track, it is blazing. There is simply too much in the game that should not go ignored making Sonic Colors one of the better Sonic games in years.
I hear a lot of talk from the hardcore Sonic fans about a “Sonic Cycle” where all hopes for the perfect Sonic experience are held high just to be dashed by a “bad” Sonic game. Colors may or may not be for those fans as there is a lot of good in the game, while still some of the same problems with physics and level design so that is a matter of preference upon which game will ever be good enough for fans with that mindset. I can easily say though that Sonic Colors shined through as a glimmer of hope that Sonic Team and Sega are on the right track with this flawed yet still outstanding experience. The $50 price-tag may be a bit steep considering these flaws, but as a whole this is one colorful experience no fan of the beloved blue hedgehog should go without.
Capcom love their Zombies, we’ve seen them in Malls, in Racoon City, in Casino’s even on toast…. Hmm BRAINS !!! So what next … Well Capcom have announced a new Street Fighter II Zombies T-Shirt -YES you heard that right !! As you can see from the box art image on the right the original Street Fighter II for the Sega Genesis – Bison laying the smack down on Guile who’s about to unleash a Sonic BOOM. On the left we see the Zombie version – Guile looking like he’s just injected himself with about seven T-Viruses and still trying to get that Sonic BOOM out which won’t make it in time as Bison who looks like could rip a Tyrant in half is about slice of Guile’s rotting head clean off !!. Yes looks and sounds a little gory but hey – this is what you get when you ask for Zombies. I gotta say Street Fighter and zombies go together like Blanka and bad breath.
This shirt is available right now at Hot Topic. If you manage to pick one up lets us know – take a picture of you wearing it and we’ll throw you at the bottom of this article, PLUS you might win yourself a PRIZE !!
Through invigorating, high calorie burning fitness classes, Zumba Fitness has helped melt the pounds and inches off more than five million Zumba enthusiasts in more than 75 countries. This addictive fitness craze blends Latin and world rhythms with easy to follow dance moves to help fans successfully tone and sculpt the body while burning fat.
Bring the exhilarating Zumba Fitness Party right into your living room! The Zumba program pairs red hot international dance steps with sexy Latin music to create an ultra fun fitness party on your console that’s focused on the joy of movement. Follow along as Zumba instructor fan favorites Tanya Beardsley, Gina Grant and Zumbas creator Beto guide you through 30 routines that will make you forget you are even exercising.
This is a must for anyone that wants to really see what the Kinect is capable of doing.
Zumba Fitness – Join the Party will available in Australia on the 2nd Of December for only $86.99. Click here to pre-order your copy now from Fishpond – use the code CAPSULEC and receive an extra $10 off your purchase + FREE Delivery !!
Who’s gonna ZUMBA with MasterAbbott ?? Add me as a friend on Xbox and lets get the PARTY STARTED !! 😉
Kal Wardin will be called back into service once more in Gameloft’s Sci-Fi First Person Shooter N.O.V.A 2 – Near Orbit Vanguard Alliance 2. Check out the 10 new artwork images released by Gameloft not too long ago. Expect NOVA 2 to be even more intense that the original. If you haven’t tried it out do so now NOVA is available on both the Apple iPhone and iPad.
Kal Wardin will be back in action very soon – do you have what it takes to save the universe soldier !! ?? !!
Corrupted Marine – Hostile infected marines can use pistols, assault rifles, shotguns and sniper rifles.
Cybertooth – Armored alien animal used in combat.
Heavy Demon – Ranged enemy that fires cannon-like plasma balls.
The President – Who is this guy ?? Looks like he’s going to be calling the shots .. ?? Yes … Only time will tell ..
Red Fury Trooper – Humans with jet packs, able to jump through the air for medium distances. They are armed with 2 Plasma Pistols and 2 Flashbang Grenades.
Village Chief – Will this guy make it the end or will he sacrifice himself for the great good of the universe ?
Volterite Psycher – Alien elite unit equipped with an Invisible Suit and sporting telekinetic abilities.
Volterite Shock Trooper – Alien shock trooper armed with a Lightning Gun.
Alien Commander artwork and work in progress information.
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Make sure you check back soon, once we have more information on NOVA 2 we’ll share it with you all.