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Dead or Alive Dimensions: Banned in Australia!

What in-? Dead or Alive banned? In yet another case of particularly stupid political correctness influencing Australia’s backwards video game rating and classification systems, the popular 3DS title “Dead or Alive Dimensions” has been removed from sale in Australia, AFTER it’s initial classification and release. This action follows the similar ban of the popular fighting game series in Sweden for not adhereing to their strict content laws regarding pornographic material. In a move that has left many in the Australian gaming community dumbfounded, the OLFC reviewed the “PG” classification, and had the game’s rating completely revoked, thereby banning it’s sale in Australia for content that media outlets have bastardised as “child pornographic”. The reasoning behind this decision was that the game’s theatre and display modes provided players the opportunity to look up the skirts of the various female fighters.

The “pornographic” content being addressed is questionable at very best. Having played the game, its clear that this is just another case of critics not knowing what the heck they’re talking about. At worst, the game shows a slight amount of thigh and waist and the occasional show of Kasumi’s undergarments, but nothing explicit beyond that. The argument made in question is a weak one at best, as the “child” part of this stems from a claim that the in game characters are under the age of 18. While some of the characters of the universe were previously listed as under 18 years of age, this particular game omitted their ages entirely from the content, thereby not establishing an actual age of the characters in question (namely Kasumi and Ayane, who were listed in DOA 4 as 17). Being about 5 years between games, and constucting a new “annual” DOA tournament in-game, one would assume that the next year in an “annual” event would have them listed as at an age of at least 18 now, if the DOA tournament in Dimensions is assumed to happen a year after DOA4. Logically, this is the case, but as the OLFC and classification systems have proved so many times in the past, logic is hardly an option. -_-

My response to this report is mixed, in both positive and negative terms.

On the one hand, it proves that the OLFC screwed up the first time around. As such, a review of their investigative process and the entire classification system needs to happen. This is, by and large, a good thing for the promotion of the R18+ rating in Australia. However, the donwside to all of this is that for the first time in a while, a game has been pulled from shelves AFTER its initial release and classification. The implication of this is that, in future if the R18+ rating is stalled AGAIN, then game previously passed as acceptable by the classification board may be later revoked if enough insolent or misinfored critics kick up enough of a stink. What really grinds my gears is how these people are in the minority, but seem to garner all of the political power and attention.

What is also kind of perplexing is that the decision to have the game reviewed came from the Federal Home Affairs Minister Mr Brendan O’Connor, a renowned supporter of the R18+ debate. At present, Mr O’Connor has put it to the State Attorney Generals to reach a consensus on the R18+ issue by next month. While it’s a little odd that the supporter of the new ratings system would make such a decision without fully researching the content in question, it does highlight how determind he is to have the Australian ratings system fixed and to have the appropriate rating applied to the appropriate titles.

And link to the coverage of this story can be found HERE

Don’t let the headline of the story fool you however. Calling this an issue of “Child Pornography” is highly misleading. Personally, I do agree that perhaps the PG rating may have been a little inappropriate, given that most previous DOA games garnered an “M” rating. And of course, anyone promoting content regarding children should not be tolerated, but I think a distinction really has to be drawn here. There’s a difference between standing up for what is morally acceptable, and just bastardising the gaming industry, as critics, the media and politicans seem to be so fond of. It’s just unfortunate that a series like DOA has had to find itself on this ledge. A simple addition of a single year to Kasumi’s and Ayane’s character ages could have averted this.

One of the “offending” picutres…

While this has left many scrathing their heads as to what the heck this means for the classification system, the good news is that DOA: Dimensions has a good chance of being re-accepted into Australia by tweaking the classification to an “M” rating instead of “PG”. The ball is currently in Ninentdo’s court now to see if they wish to re-submit the game for an “M” rating review. Although why the OLFC didn’t simply alter the rating at the time of scrutiny is anyone’s guess.

505 Games Announce Top Gun: Hard Lock!

It has been a long time since I have even heard of the movie Top Gun, but it certainly was a film that made it’s mark during the 80’s. Those who are familiar with the franchise of sorts will be pleased to know that 505 Games have announced “Top Gun: Hard Lock”. This title will put players right back in the “danger zone” in a modern version of the blockbuster film. This aerial combat adventure is being developed by Headstrong and will be released for the Xbox 360, PS3, & PC.

505 Games have released this statement of what players can expect in this brand new adaptation:

In development under license from Paramount Digital Entertainment, Top Gun: Hard Lock is aerial dog-fighting at jet speeds and tailgating MiGs at Mach 2, while offering a unique “Hard lock” mode where players perform air combat maneuvers that deliver an explosively satisfying visual payoff that brings them right into the action. Featuring the legendary F-14 Tomcat fighter jet and a number of additional licensed planes and weapons, and more than enough enemy MIGs to turn into smoldering rubble, the game is carefully mixed with just enough nostalgic references to remain true to its action movie roots.

“Top Gun: Hard Lock pays tribute to the brand’s heritage but will deliver the fierce action and intense aerial combat that today’s gamers expect.” commented Ian Howe, Managing Director at 505 Games.

Top Gun: Hard Lock is looking to be a nostalgic blast from the past and anyone who have been craving to tear it up in the skies should mark their calenders, as this title is scheduled to release Spring of 2012.

Majesco extend their Online Resume with Acquisition of Quick Hit…

From a new deal with the NBA to publish a new game to the news of the continuation of the very successful “Cooking Mama” franchise, Majesco have been expanding quite rapidly as of late, and that growth looks to continue. The company recently announced that they have “acquired certain key operating assets as well as the Quick Hit development team” to further move into the social gaming network. You may have heard of Quick Hit from the popular “QuickHit NFL Football”. As part of this Acquisition, Jeffrey Anderson (who helped make Dungeons & Dragons Online and The Lord of the Rings Online successes) will join the Majesco team as its Senior Vice President of Social Games. Anderson will be responsible for Majesco’s current and future online titles, including Cooking Mama Friends’ Café, Parking Wars 2 and Bananagrams, as well as several unannounced social and mobile products currently in development.

“Social gaming is an exploding sector and our acquisition of Quick Hit allows us to take a leadership role in developing top free-to-play titles,” said Jesse Sutton, Chief Executive Officer, Majesco Entertainment. “We’ve always felt that having our own development team was critical to building the know-how needed to succeed in the social games market. I am ecstatic that we were able to land a group of this caliber and a seasoned executive in Jeff Anderson in such a competitive marketplace.”

“Majesco’s social games plan is exciting and their past experience identifying and bringing major brands to gaming fits well with our collective vision of the free-to-play space,” said Anderson. “We are looking forward to leading Majesco’s online and mobile strategy into the future.”

Very exciting news for both companies. This of course means the hugely popular Cooking Mama Friends’ Café has is now just the start of Majesco’s upcoming online resume, and we are sure to see many more social gaming releases in the coming future. Zynga, be prepared as Majesco are aiming to take your once safe throne.

Dynasty Warriors confirmed for PS Vita

Tecmo Koei have confirmed that Dynasty Warriors (working title) will be coming to Sony’s PS Vita.

The PS Vita instalment of the long-standing franchise will provide familiar circumstances, seeing you take down armies of the Three Kingdoms in the classic 1 vs 100 gameplay which has you outnumbered. Fortunately, you are extremely powerful and can kill 20 enemies with one swipe of your sword.

The PlayStationVita version will let players use the system’s touch panel, the rear touch pad and the gyro sensors to experience a new way to play the series, while still retaining what has gained the series a following.  Coupled with a wide range of network and communication features, Tecmo Koei hopes Dynasty Warriors will utilize PlayStationVita’s potential to a full extent.

 

 

Puddle sloshes onto XBLA and PSN soon

Konami have announced that they’re bringing a new game to Xbox Live Arcade and PSN called Puddle.

Winner at the Students Showcase division of 2010′s GDC Independent Games Festival, the game is all about physics based sloshing as you direct the required amount of liquid through the levels to the finish. Different fluids have different properties and there are all manner of environmental hazards in your way.

Instantly, it reminds me of WiiWare hit Hydroventure and it is similar in the way you tilt the stage to control the flow of liquid, only that was only water – this features different liquids which should have some different properties.

Here’s the E3 announcement trailer:

R.A.W. gets E3 announcement

Focus Home Interactive have announced that they’re publishing a new fantasy hack ‘n’ slash dungeon crawler from developers Wizarbox, the team behind the recent ‘Gray Matter’. It will be a downloadable title, appearing on the platforms of PC, Xbox Live Arcade and PlayStation Network.

Choosing from a powerful Warrior, a dark Sorcerer or a sneaky Rogue, you must traverse the fantasy realm’s four kingdoms in your quest to destroy an ancient evil threatening the free people. Equip your hero with armor, weapons and items collected from the lifeless bodies of your opponents. Enchant them to create the ultimate armor and the most devastating weapons to destroy your opponents. Bandits, goblins, trolls, kraken, cyclops, dragons: a plethora of mythical demons awaits you. You can even suit up with a friend in the co-op mode, taking down the threat together.

R.A.W. – Realms of Ancient Wars – is slated for an early 2012 release.

Insomniac Games Overstrike E3 Trailer

Well here’s something different, Insomniac Games (the team behind such great games as Spyro, Ratchet & Clank and Resistance) have unveiled a brand new game – ‘Overstrike’ at E3, a four player cooperative action game for both Playstation 3 and Xbox 360. Overstrike will be the developer’s first game on a different platform other than the Playstation.

The game’s trailer definitely looks good, which has the right blend of story, action and of cause humour in to the mix. Overstrike features a team of elite agents in Overstrike 9 comprised of – an ex-mercenary, a lifelong thief, a gifted young scientist and a decorated detective, and follows them in their mission (and shenanigans) in stopping global terrorism which threatens to wipe out humankind. Overstrike looks to be a new and refreshing cooperative game filled with very memorable characters.

 

Konami reveals more features for PES 2012 at E3

No E3 would be complete for football fans without an unveiling of one of the world’s most loved football titles, and Konami didn’t disappoint. PES 2012 is going to be jam-packed full of new features that is sure to have fans very excited.

Firstly, PES 2012’s AI system is going to target a new level of realism for gamers. Konami’s new Active AI is a push towards a more realistic replication of team ethics in football, with the players on a team strategically utilising decoy runs, creating space, and defendng as a unit. In addition, the Referee AI has been improved so the refs only intervene when absolutely necessary.

Konami have also upped the controls of the game: jostling is now an important component of one-on-one player confrontations. Gamers will also be able to enable the amount of pass support there is in the game from no support to full support. However, the feature I’m happiest to see is the new Off the Ball Control, which allows the gamer to easily switch players in the team. In defence, the right analog stick will be used to select outfield players.

Check out the trailer for PES 2012 below. The game is scheduled for release in Autumn, 2011.

LA Noire: The Collected Stories available as a full free download

Rockstar has announced that the complete L.A. Noire: The Collected Stories anthology will be available for free download on Amazon, iTunes, and Barnes and Noble.

This offer is only for a limited time, and celebrates the finished product of the collaboration between suspense fiction writers. Titles from within the anthology include Black Dahlia & White Roses by Joyce Carol Oates, Naked Angel by Joe R. Lansdale, See the Woman by Lawrence Block, and What’s in a Name by Jonathan Santlofer. The complete anthology has eight separate short stories, and is available for free until June 12th.

You can take a quick peek at some of the stories featured on Rockstar’s official site here.

Bloodforge Announced for Xbox LIVE Arcade

Microsoft has been busy with their daily announcements for Xbox LIVE Arcade titles during E3 week and today is sadly, the last of their announcements. Coming to Xbox LIVE Arcade in 2011 is Bloodforge, a dark and brutal combat game set in an ancient Celtic world. The fate of the ruling gods will be decided at the hands of one man – our hero, Crom.

The game promises beautiful and visceral visuals, a violent and deep combat system fueled by the blood of your enemies, and a deep narrative taking the player through the dark and violent myth and legends of a raw Celtic world.

Well provide you with more Bloodforge updates as they come and look for Bloodforge to slash it’s way onto Xbox LIVE Arcade in 2011.