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The Secret World coming April 2012

Today at GAMESCOM 2011 EA and Funcom have announced a release date for upcoming Massively Multiplayer Online RPG game, The Secret World, of April 2012 for the PC. The game is said to be a revolutionary new take on the classic MMORPG formula and will break new ground in the genre.

The game will deny common trends in the genre and aims to create an experience not yet seen in MMORPGs, as stated in EA’s press release:

Imagine a world where secret societies pull the strings of kings and presidents, where vampires are more than just a Hollywood fantasy, and where all the myths, legends and conspiracies are true. The Secret World is an MMO that breaks free from the confinements of character classes and levels and allows players to explore real-world locations with an engrossing storyline. Funcom will not only challenge but redefine long-established MMO standards.

Beta testing for The Secret World is set to begin August 26th, 2011. If you are interested in being a part of that, keep your eyes on The Secret World’s official website here as more details on that shall make their way to the site soon enough.

Stay tuned for more news on The Secret World and leave a comment below letting us know what you think of this Silent Hill meets HP. Lovecraft-esque MMORPG.

New FIFA 12 trailer released

The end of September is inching closer and closer, and that can only mean one thing…FIFA 12 is nearly here. EA have released their latest trailer for the upcoming title at Gamescom 2011.

The new trailer shows off some of the features that have been announced for FIFA 12, including Precision Dribbling, Pro Player Intelligence, Tactical Defending, and the Player Impact Engine. It also covers Career Mode, the EA Sports Football Club, and Ultimate Team, making for a pretty rounded summary of what the game will entail.

With just a over a month until its release, EA are already demonstrating that FIFA 12 will not only be a welcomed addition to the franchise, but one that will see a shift (no matter how large or small) in the way the title is played. Don’t just take our word for it, though – check out the new trailer down below.

FIFA 12 will be released on September 27, 2011 in the USA, September 29 in Australia, and September 30 in New Zealand. A demo will also be available on September 13. For more information on the title, check out our handy “All you need to know about: FIFA 12” article here.

Ghost Recon Future Soldier Multiplayer Sneak Peak

Ghost Recon Future Soldier is set to be released on the Xbox 306, PC, and Playstation 3 in 2012. This sneak peak trailer talks about various apects of the multiplayer experience, and is told by the Creative Director Tommy Jacob. The multiplayer aspects talked about in this sneak peak include: shooting, cover, intel, classes and team play.

Most importantly, though, is that we get to see how the game looks and plays; simply because this is what is ultimately going to get us to buy the game. And, well, I can’t say that the game disappoints on either of those issues.

Make sure you check out the trailer, embedded below.

Konami announces Metal Gear Solid….Clothing Collection

Gamescom usually includes some interesting announcements from various publishers, but this bit of news is sure stand out a tad from the rest. Konami have announced that they have partnered up with global design group musterbrand LLC to produce a Metal Gear Solid: Peace Walker themed clothing line. This new line of Peace Walker threads will feature urban street ware items like coats, sweatshirts, trousers, T-shirts and hats. Other Konami titles will be added to the line shortly after.

“This exciting partnership will give fans the opportunity to ’suit up’ for one of the most successful video game franchises of all time,” commented Martin Schneider, General Manager for Konami Digital Entertainment GmbH. “The mainstream success of METAL GEAR SOLID: PEACE WALKER has allowed us to look into new areas to expand awareness, and musterbrand has created a fantastic collection that is both stylish and true to elements in the game.”

After seeing how whored out Mario has become in the clothing world (you have all seen the shirts), I can say it is about time for Snake to get the same treatment. This Peace walker line can be found in selected retailers across Europe and at www.eu.metalgearsolid-store.com as of today. Now if we can get a Castlevania line going….

El Shaddai: Ascension of the Metatron is Out Today!

After several delays, the wait for El Shaddai: Ascension of the Metatron is now over. This stylistic action title has been catching notice for quite some time due to the beautiful art style that ties into the combat of the game itself. UTV Ignition, who published the game are very proud of the final result, releasing a comment on this monumental release for their company:

“We are absolutely thrilled to finally bring El Shaddai: Ascension of the Metatron to gamers across North America,” said Shane Bettenhausen, Director of PR and New Business Development UTV Ignition Games. “The development team in Japan poured several years of passion and creativity into this project, and we are extremely proud that their uncompromising, unique vision carries through into the final user experience.”

If you didn’t know, Sawaki Takeyasu of Devil May Cry fame lead the team of developers behind El Shaddai, who then crafted the game’s rich storyline inspired by events in the Old Testament’s ‘Book of Enoch’. I definitely get an Okami vibe from the game, as I have said before, and based on visuals alone I would say that El Shaddai certainly seems to be the stand out title of the summer. El Shaddai: Ascension of the Metatron is now available for the Xbox 360 and PS3.

So now you tell us, are you planning on picking this one up?

Bastion now available on Steam


Indie RPG Bastion recently came out on Xbox LIVE Arcade as part of the Summer of Arcade, but Supergiant Games and Warner Bros. Interactive Entertainment are ensuring PC gamers don’t miss out on the action by making the game available on Steam. Offering high-resolution graphics and an all-new PC control scheme, the game can be purchased on Steam for £14.99 and will be released on other popular PC portals later this month. A free demo of Bastion is also available today, and features the opening chapter of the game. To get Bastion on Steam, visit its product page

Also available now is the Bastion Original Soundtrack, which was one of the reasons XBLA players fell in love with their console version of the game. It features 22 original tracks, including “Build That Wall (Zia’s Theme)”, plus bonus tracks all composed by Supergiant Games’ audio director Darren Korb. For one week only, the game plus the soundtrack can be purchased together for 20% off on Steam. The soundtrack can be streamed for free or purchased in DRM-free digital format for $10 (US Dollars) at: http://supergiantgames.bandcamp.com/

FIFA Street 4 Sneak Peak Video

After announcing that they will be finally adding a new edition to the FIFA Street series, EA have released a teaser trailer showing a glimpse of what next year’s game will look like.

Already from the video we can see they’ve taken a more realistic approach to the player models as opposed to the more arcade-like builds they used in FIFA Street 3. The game will feature international clubs including giants such as Manchester United and City; Barcelona, Chelsea, and Roma, not to mention the likes of the Marseille and the New York Red Bulls which gives the impression that there will be a vast range of clubs to choose from this time round, we’ll just wait to see how many of the leagues will be included in the game.

The video also reveals that the game will be released early in 2012 and we’ll confirm the date as soon as possible.

Pac-Man and Galaga Dimensions – Review

Game Name: Pac-Man & Galaga Dimensions
Platform(s): Nintendo 3DS
Publisher(s): Namco Bandai
Developer(s): Namco Bandai
Genre(s): Compilation
Release Date: July 26, 2011 (US), August 26, 2011 (EU)
Price: $39.99
BUY NOW!

For over 30 years now, Pac-Man and Galaga have been two staples in the gaming industry. With the 3DS just starting to get on it’s feet, Namco have brought both classics together in the form of Pac-Man & Galaga Dimensions. This title features Pac-Man Tilt, which utilizes the gyro sensor to control Pac-Man in a side-scrolling platformer as well as the first-person, on-rails Galaga 3D Impact, offering a new perspective to the whole Galaga experience. If two brand new titles weren’t enough, the original Galaga & Pac-Man have also been included on this cartridge along with their popular reboots, Pac-Man Championship Edition and Galaga Legions. It’s quite a load that is sure to press the nostalgic button for most, but does all this content combined actually perform up to the standards modern gamers would expect? Here is my review for Pac-Man & Galaga Dimensions for the Nintendo 3DS.

Games

Pac-Man Tilt
When I first heard about this compilation, the first title that caught my eye was Pac-Man Tilt due to it’s platforming nature. In this new Pac-Adventure, player’s control Namco’s yellow and round mascot as he travels through a set number of stages, collecting dots and fruits along the way. While it’s a pretty standard side-scroller for the most part, the 3DS’ gyro controls were added in to enhance the way Pac-Man navigates throughout each level.

Now to actually control Pac-Man, players will need to look no further than the circle pad for movement and the A Button to jump. If there is a steep hill or small pits in a level, you can then tilt the handheld left or right to quickly turn into a ball and glide through any danger without much problem. To assist Pac-Man in his ball form while utilizing this motion technique, flippers and cannons can be found inside each stage. Think of it almost like Sonic Spinball, where the player must not only focus on the main character, but the entire environment as a whole to progress further. For instance, if there is a platform high in the air that is unreachable, the player must backtrack, gain momentum, and then roll into an upcoming flipper to catapult Pac-Man into that area. The classic “Power Pellets” can also be found, which enable the player to gobble up any ghosts that get in your way.

While this method of control is responsive 100% of the time, the pacing of our hero is what truly hurts the actual gameplay. When you are tilting the 3DS to make the pac-ball gain momentum and speed, there is usually a barrier or wall found soon after to bring things to a sudden stop. I understand a stop is inevitable, but Pac-Man’s stiff on-foot gameplay made me want to remain as a ball for the whole experience. Poor placement of flippers and obstacles throughout the later levels in the game also don’t properly capitalize on the speed that we see Pac-Man reach. This changes the game from being a fast paced platformer to a constant stop and go affair where the gameplay relies on trial and error for the player to succeed.

There are some fantastic ideas that all work well in Pac-Man Tilt, but I never felt like the entire game put them all to good use to deliver a fulfilling product in the end. Don’t get me wrong, this new title is still enjoyable, but the level design just does not combine the two methods of gameplay into a whole package. Even with all that said, there are a ton of collectibles to snag and high scores to achieve within the game, so most should not have a problem getting in at least a few extra hours of gameplay after their first playthrough.

Galaga 3D Impact
Take the hectic gameplay of Galaga, flip the perspective into first-person and add in some 3D visuals and your final product would Galaga 3D Impact. This on-rails shooter places players in a ship, where the main object of the game is to be pulled throughout various levels while destroying each enemy or boss that gets in your way. All of the enemies we know from the original are also back with newly redesigned models, which all look fantastic and fit perfectly in this re-imagining.

Being on-rails, controlling your ship comes down to Galaga 3D Impact’s use of the gyro scheme. This works a bit like Face Raiders, where the player must move the handheld in various directions to get a full view of oncoming enemies. Shooting is a bit of a two button affair for the most part, with each ship equipped with a standard shot and a tractor beam that can be charged to pack an extra punch onto larger foes. As you progress, enemies can be absorbed to upgrade your arsenal, allowing for a much wider variety of weaponry.

I enjoyed Galaga 3D Impact well enough as everything functions as it should, but much like Pac-Man Tilt, the game felt like it was just a large mini-game rather than a new version of the classic. Those who are on-rails shooter fans are sure to love the control scheme and the nostalgic world that you are pulled through, but aside from obtaining high scores, there isn’t a whole lot of reason to go back to 3D Impact after completion.

The Tale of Four Ports
The new offerings in Pac-Man and Galaga Dimensions may not be perfect, but interestingly enough, the additional ports found within this compilation bury any of those flaws with their pure nostalgic bliss. The original arcade releases of Pac-Man and Galaga look and play just like they did in the arcades, but now in a much smaller form with the 3DS’ stick used for movement. How do you possibly enhance such classics? With the addition of new achievements and online leaderboards (which all of these titles possess). I found myself addicted instantly to both and going back and forth just to unlock these new achievements. It’s odd how something so small can add so much replay value, but these add-ins worked wonders from my experience and are sure to let new players discover what made these games legendary. Pac-Man and Galaga also feature three different perspectives to play in, with a cocktail table, a classic stand-up arcade unit, and just the raw game screen. The cocktail & arcade skins each utilize the 3D to give a sense of depth, which makes each appear as if you were looking down into a classic machine while playing. It is a nice effect, but I found myself turning off the 3D once the appeal wore off as it really wasn’t necessary.

Those who crave for something more recent will also be happy to know that Pac-Man Championship Edition and Galaga Legions have also been included within this compilation. If you have never played either, each take the core ingredients of their predecessors and add in some fresh mechanics to make the gameplay much more addictive.

Pac-Man C.E. for example starts players out in a standard maze, where extra dots are revealed by collecting fruits and the remaining pellets on the screen. The main goal is simply to continue at this pace while collecting the highest score you can reach before the timer runs out. The control stick works well to navigate Pac-Man through the maze, making the whole experience mirror that of it’s console brethren. Galaga Legions is also like it’s original counterpart, but with large waves of enemies that the player must defeat to continue on. The player can also throw out miniature versions of their ship to assist in these chaotic situations. Most of the time, one enemy will result in an entire wave being destroyed, so a lot of the gameplay boils down to finding a proper strategy and one simply handling themselves amongst the chaos.

Graphics/Audio
When it comes down to how these games actually appear visually, I would imagine most would be pleased with the results. Each of the four ports add in a subtle 3D effect, making the colors “pop” and add a bit of depth to each experience. As I mentioned, this effect isn’t entirely needed for the two originals, but it is a nice feature to toy with if you are looking for more of an arcade-like session. Galaga Legions & Pac Man C.E. are the true winners out of the ports though in this area, as the chaotic animations never miss a bit and both are a pure delight to play with their neon-lit presentations.

Pac-Man Tilt does not use the 3D aspect due to the gyro controls, but it still captures the charm of the series well and makes up for the lack of 3D with it’s bright and cheery graphics. Galaga 3D Impact does however utilize the extra dimension of imagery, which plays into favor of the gameplay and at many times it can appear that enemies are flying right out of the screen.

In Pac-Man and Galaga Dimensions, each port blares their familiar tunes in a crisp fashion over the 3DS’ speakers, sounding just as you would remember. Pac-Man Tilt’s music blends well with it’s upbeat environment, with classic sound effects added in to make it at least feel like a Pac-Man game. I can say for Tilt though that the new high-pitched voice for Pac-Man was very unfitting and sounded like more of a Pac-Kid rather than a Pac-Man. Galaga 3D Impact’s best audio qualities were also found in the retro sound effects, but the soundtrack did feel a little closer to it’s heritage compared to Tilt.

Overall
As a whole, Pac-Man and Galaga Dimensions pays homage to both classic franchises well by delivering four solid ports. The two new offerings of Galaga 3D Impact and Pac-Man Tilt however just do not feel up to par with the classics and while they do utilize the 3DS’ extra functions well, they simply do not feel substantial enough to warrant a purchase on their own. Now if you are just wanting to play Pac-Man and Galaga on the go, then by all means this is the definitive compilation for any 3DS owner. If you don’t fall into that category though, it might be best to pick up Namco’s latest when the price cools down a tad.

I Give Pac-Man and Galaga Dimensions:
7-5-capsules-out-of-10

UFC Undisputed 3 New Trailer Flaunts Improved Combat System

THQ have released a trailer promising an all-new striking and submission system and heightened fight mechanics. In addition to an array of new striking, grappling, and counter moves, THQ have added new abilities such as leg TKO’s, complex feints and ground sways.

With the game still a few months away we are still eagerly waiting to see what other improvements they have made but this is a really hopeful taste of what is to come.

UFC Undisputed 3 will be released in January 2012 and we’ll try get you some more details as soon as we can. Enjoy the video!

EA releases new Need for Speed The Run trailer

EA have released yet another new trailer for their upcoming racing game, Need for Speed The Run. The video, titled “Buried Alive” showcases a new section of the game where being buried alive is actually a possibility.

The Run hits Independence Pass in Colorado, and the protagonist, Jack, is forced to make a decision in his race: does he take the longer route and save time, or does he take a shortcut and risk the chance of an avalanche falling? With the impending possibility that he could be buried alive, or an even worse possibility that he could lose to his rival, Jack must race not only to win this race, but for his life.

The visuals in this trailer most certainly do look wonderful, and the backdrop of icy mountains and collapsing trees certainly makes for an interesting setting for a race. Throw in the bright BMW cars racing against the white snow, and you’ve got what appears to be a beautiful game. The title will also run using DICE’s Frostbite 2 engine, which will make for an interesting introduction into the franchise.

Check out the trailer below. Need for Speed The Run is scheduled for release on November 17, 2011, and will release on Nintendo 3DS, Nintendo Wii, Windows PC, Xbox 360, and PS3.