Home Blog Page 5102

Carrier Command: Gaea Mission Preview

Carrier Command: Gaea Mission is the modern take on the classic Carrier Command game from way back when. It is a game that easily combines strategy elements with some amazing action filled gameplay and some even cooler looking visuals. It’s obvious that the team behind the game must have been fans of the classic, considering the amount of care that they’ve taken to create an excellent follow-up to an old favourite. In this preview of an unfinished build of the game (version 0.7.x IIRC) we take a look at how the game is currently looking.

For those of you that are unaware of the Carrier Command legacy, it really doesn’t matter with this game. All that you really need to know is that there is a war going on and that you must use your limited resources intelligently in order to best your foes on the battlefield. However, I will admit, that the opening mission in the storyline is a little misleading as to the games actual content.

What I mean by this is that the opening level sees you running around mostly on foot through a bunch of scripted and predetermined parameters that almost reflect negatively on the game. However, this quickly changes once you head inside some old station of some kind where the game starts to feel a bit more like Doom. Not so much with the whole demons killing everyone thing, but more with the general atmosphere of the level. Fortunately this opening level is pretty quick and sees you capturing your Command Carrier, your portable base that you take with you to capture islands and defeat enemies.

Now obviously the game is called Command Carrier, so it’d be a bit suss if you didn’t at least encounter one right? Well in this game, you capture one and then you sail it to conquer the world. It’s actually quite impressive with the things you can do with it. For one, it’s a Carrier ship; which means that it can carry units. This is important for later when you’ll be invading other islands within the game. It’s also a portable research station and a losing condition. Don’t let it die.

If I was to liken this game to another game, it would definitely be to the old Battlezone (IIRC) games. This is because of the similarities in play that the games share in common. For example, as anyone who has played Battlezone will tell you, vehicles are plenty important to use in capturing points. In Carrier Command, this is no different.

In fact, in this game, it is much more beneficial to capture islands that can produce units than it is to destroy them and then rebuild them. Yes, in Carrier Command you have the option of simply destroying an islands command center, thus enabling you to place your own in the old ones spot, or you have the option to send in a hacking unit to simply take control over that islands command center, transferring all control over units and factories to you.

What’s cool with these units is that you can control some of them, whilst others are automated. For instance, you have a bunch of robotic drones guarding your islands that will automatically do their best to protect it against intruders. In fact, anything that you are not directly controlling can be attributed to some kind of AI guidance. For example, when flying in one of the aerial units, you can assign your three other ones to assist you in the sky. What’s even more fun is that you can automate some units and then control them whilst they’re still moving automatically. This can make for some interesting watching.

Apart from the main campaign, there is also a mode called Strategy Mode. In Strategy Mode, players pretty much play through the game without a storyline. What happens in this mode is that you start with your Command Carrier and you must capture and defeat all of your opponents islands. When I first went into this mode, I figured, you know, it’d only take a few hours to do. Nope. It’s long. This is a good thing.

I think that having a second gametype with a serious amount of longevity is a good thing for a game to have. I mean, what kind of fun could you have just bum-rushing through a strategy game where you have to outsmart your opponent? Not much. Having things take time gives players some room to actually plan and strategise; which is a lot more fun than a rushed and assured victory each and every time.

Visually this game is looking pretty decent. For some reason I don’t think it’s doing that distance blurring effect thing properly, but everything still looks pretty amazing. I’m not going to lie though, the game does not stress the PC any visually. In fact, my current two year old PC cake-walked the game. This, however, does not mean that it is a visual atrocity. It just means that players expecting something like Crysis-Field-20,000 will be disappointed.

Overall I’m actually quite pumped to see how the full version of this game will turn out. As a preview pre-release code, it is incredibly fun to play and aside from a bunch of bugs that are likely to be ironed out before release, I’d say that this is definitely one of those games that you’d have to at least play once or twice. However, the Strategy Mode will have you returning for more and more. Be sure to check out this game when it hits the Xbox 360 and PC later this year.

CC Weekly News Recap – 3rd-9th September 2012

0


It seems that some developers just don’t know how to keep their mouths shut. This week in developers who should shut up but don’t, Alex Hutchison of Assassin’s Creed 3 is at it again, this time putting the ‘ass’ in Assassin’s Creed and Christian Svensson from Capcom makes some comments that stirred the pot of  Mega Man controversy. That’s not all though, we figured out how the get the PS VITA off life-support and all pretended to care about the cancellation of the Barrage manga. All this and more below!

Here what made headlines this week:

Gaming News:
Resident Evil 6 stolen and on sale in Europe
Getting the Vita off Life-Support
Skies of Arcadia trademark renewed by SEGA
What games are playable at EB Games Expo 2012?
The Sims 3 Supernatural Ghost Tour Fun
Ubisoft abandons it’s DRM policy
Get 25% off Playstation Plus Subscription
Triple-A Games are dying out say Assassin’s Creed 3 Developer
Dishonored Interview with Julien Roby
The Downfall of Mega Man according to Capcom’s Christian Svensson

Pop Culture News:
Hansel and Gretel: Witch Hunters Trailer
Lawsuit delays Marvel ‘Phase One’ Box-Set

Anime/Manga News:
Hunter x Hunter Movie Trailer Revealed
High School DxD Season 2 Announced
Barrage Manga Cancelled
Mass Effect anime delayed until December
Yen Press licenses Doubt Manga
Fairy Tail author draws gender swap characters
Hunter x Hunter Episode 45 Impressions
SKET Dance Episode 74 Impressions

Tech/Gadget News:
Halo Vanguard Unvieled

Reviews:
GOSICK Collection 1 Review
Madagascar 3: Europe’s Most Wanted Review
Rome: Total War Anthology Review
Corpse Princes Complete Collection Review
Supermagical Review
Fire Escapes Review
Wild Blood Review
Madden NFL 13 Review
Toki Tori Review
Transformers: War for Cybertron Review
Expendables 2 Review
Soldiers vs. Aliens Review
Texhnolyne Review

Podcasts/Videocasts:
CC Powerslam #11 – Summerslam
Capsule Computers Podcast 058 – Tootle-doo, Toodles
Anime Say! Episode 18 – Tobi’s Identity

See you next week for the CC Weekly Recap.

Texhnolyze Review

Texhnolyze
Studios: Madhouse
Publisher: FUNimation
Release Date: August 28th, 2012
Format: DVD
Price: $49.98 – Available Here

Overview: 
Texhnolyze, pronounced tech-no-lize, seems at first glance to be a very experimental anime.  It deals with a lot of very common themes from dystopian societies to robotic limbs.  Being released as an Anime Classic since its original run back in 2003, there is a clear sign that there is something about this anime that holds on.  Fans of Anime, like me, may better recognize a few of the makers of this series, i.e. Yasuyuki Ueda and Yoshitoshi ABe, from another series, Haibane Renmai.  But enough about that, what about Texhnolyze?

Story: 
Taking place in the city of Lux, the series sees the city as a broken down and degrading slum run by factions of gangs.  The higher society look down upon the street people and even have the luxury of getting replacement limbs, should they require it, through Texhnolyzation.  For the most part the story centers on Ichise, a man that’s found his place in the dark, mucky world as a fighter in what the high ups like to call Spectacles, but are really nothing more than bare-knuckle boxing matches.  That’s just where he starts in the series though, as he goes quite a long way.  From fighter, to amputee, Ichise loses his limbs to members of one of the gangs, while being sparred by a higher member.  This is where the first understandings of Ichise as a whole start coming together.  He isn’t a normal guy, an excessively good fighter that never seems to quit, Ichise makes his mark in the world by pretty much laying down justice however he sees fit.

The higher member that spares Ichise is Onishi, one of the top in the organization of the Organo.  Having 2 texhnolyzed legs, Onishi has been able to hear the voice of the city, which has been leading him along and helping him to know what to do.  Clad in a white suit, Onishi is pretty much the one truly good guy in the city, looking out for others and seeking peace however possible with the other gangs.  This is the character that we all want to see win, and for good reason, but interestingly enough Ichise is still the main character.  Both have battles to fight, it’s just Ichise seems to fight and get into more of them.

The series as a whole is put together very well, between the 22 episodes is a story told in more or less 2 parts, but connected and over-arching into each other.  The story can be a bit confusing at times, after all the first episode doesn’t have anyone speaking for the first half and Ichise doesn’t speak himself until some episodes later, but it more or less pays off in the end.  The pacing is a little wonky, at some times taking awhile for anything to go anywhere, then suddenly everything’s happening until it calms down.

Dark though is a very big key to the series, no one in the city seems to really care about anyone, but themselves.  This leads to a lot of people uncaring about who they hurt or kill.  Sex seems to be another key, as that seems to happen just about as much as the killing towards the start of the series.  This is a very mature oriented show that doesn’t hold back anything, which is honestly pretty realistic for the world that is shown.  The thing about the show that makes it so hard to talk about is the scope of how much is learned throughout the series.  What starts off with seeming as a simply gang war turns into a much much bigger scale event.  The way the show progresses is pretty great, but don’t get any hopes up for an overly happy ending though.

Visuals: 
The visuals are probably the most experimental aspect of the series.  Granted they are from 2003, so the colors are pretty flat, but they are often very interesting to look at or provoke a wondering of why they were chosen.  A good example is when Ichise is becoming an amputee, the pain and drama of the scene is played out very visually than a lot of other anime.  How many times have we seen people lose a limb and act like it is nothing off their back?  This isn’t that.  The visuals play out the anguish, sure people can get limbs back through texhnolyzation, but it is still a very serious matter over all.

Texhnolyzed limbs themselves are pretty well put together in their own right, which is interesting as one of the makers himself said he had never done anything robotic before.  For the most part they almost perfectly mimic human anatomy from bone layout, to the outer covering.  Though one of the oddest moments comes in the forms of seeing a full CGI texhnolyze arm for all of one scene before getting back to the standard animation for the rest of the series.  Cool to see, but would have had more meaning, if it had had more use perhaps.

Audio: 
The music of the series really knows how to kick it off with the opening theme being “Guardian Angel(Xavier’s Edit)” by Juno Reactor, the song itself is pretty upbeat, going against the tone, but does feel right when you’re listening to it.  The concept of a guardian angel itself, is a pretty good fit too.  The closing theme on the other hand fits better with the much slower “Tsuki No Uta” by Gackt fitting in even more themes with the loss and not wanting to lose someone they care about.

The voice acting in Texnolyze is much different than people might expect just seeing FUNimation, but the series doesn’t have the regulars associated with their english dub as this is an Anime Classic from a bit of time ago.  It’s refreshing to hear voice acting done by actors not heard often or at all before.  Though not the “highlight” in terms of “voice”, as Ichise spends a very good portion of the anime just doing heavy breathing and it’s very different, but not bad as it’s impressive how much the character is actually able to convey in this way.

Extras: 
As an Anime Classic the level of extras is fairly thin, but not completely sparse.  While there are no audio commentaries as are very prevalent on other series’, there is still the general fair of trailers for other series and textless opening and closing songs.  In addition to this though are two more interesting extras, one being an interview with the creators Ueda and ABe, and the other a number of alternate dialogues.  The interview is more for those looking to see where the series came from and what the creators were hoping to do with it, which is nice to see as often the original creators are often over looked for the US release of DVDs.  The alternate dialogues are more the opposite, putting lightness and humor into the very dark and depressing series.  Some are a little distasteful, but not in a bad way, though the best are the attempts at making all the violence “kid” friendly, as they can get pretty ridiculous.

Overall:
Ultimately, Texhnolyze is not going to be something for everyone, but hopefully those interested in darker shows would be willing to give it a chance.  The visuals do a great job at conveying what they need to, and not just what everything looks like.  The audio as well is pretty unique, though the heavy breathing might be a negative for some folks.  This is probably one of the more realistic takes on dystopian and declining society and I give it

7-5-capsules-out-of-10

Hunter x Hunter Episode 46 Impressions


Welcome to my weekly Hunter x Hunter episode impressions.  This week, I go through episode 46 of the 2011 version of Hunter x Hunter. What did I think of the episode? Watch below to find out.

Got any questions for Anime Say? You can send me a tweet on my official twitter or alternatively drop me an email at [email protected]. I will do my best to respond to your tweets and emails as well as try read some out on the show.

What do you think of this episode impression? Let us know in the comments section below.

Follow Luke on Twitter: @LAHalliday

Like us on Facebook: Anime Say!

Soldiers vs. Aliens Review


Soldiers vs. Aliens
Developer: Bulkypix Studios
Publisher: Bulkypix Studios
Platforms: iPhone (reviewed), iTouch, iPad
Release Date: September 13, 2012
Price: Free

Overview
Mobile gaming and science fiction gamers rejoice!  The people over at Bulkypix Studios have created a wonderful game called, Soldiers vs. Aliens, in which you must travel to nine different worlds and fight your way through hordes of alien creatures and rescue stranded survivors while you are at it. They also include a very immersive upgrade and customization system for you to spend your in-game currency on.

Story
The game has quite a gigantic story. The game begins with your first mission which is pacifying the aliens from the N.A.C.O. science center. After you complete this mission, you understand why your soldier keeps his helmet on but, that will be a surprise for when you pick up the game.

The game continues on as you get a distress call from a high security transport and you must rescue some survivors. Yes, some of you may be thinking to yourselves, why gee that sounds like it leads to a good story. Well, it does up until you get to a certain point in the game and the missions begin to repeat themselves with you going and pacifying areas in the universe or saving civilians again. This sort of repetition begins to get old pretty quickly.

Gameplay
The gameplay is pretty simple, you move sliding your finger on to the soldier and moving him like that and you then shoot by tapping or holding another finger on the alien you are trying to kill. The gameplay is a little difficult to use at first if your are like me and have ginormous hands but, it does tend to get easier to use over time.

Aside from the campaign mode which was mentioned above, the game includes a survival mode. The survival mode is just like any other type of survival mode you would play but, the enemies get a whole lot more difficult as you progress right up until the point to where you know you have no chance of surviving.

The game has many weapons for you to choose from, each having its own unique firing method so it gives you the feeling that they are all unique in their own way. One of the great things about the weapons system of the game is that you don’t just go into battle with only one weapon, you are able to choose from the list of weapons you have purchased while you are mowing down the aliens with your trigger happy finger. They were also kind enough to include some equipment to use in the game like turrets or grenades but, they have minor affects on some of the more tougher enemies you shall be facing.

The game includes an armor customization also in which you can choose from different types of armor. The only problem with it is that all the armor upgrades upgrade you to the same amount so there is truly no reason to buy more than one armor set.

Visuals
The games visuals are quite nice. Yes, they might not be the best visuals that are out there but they do fit the game. With the detailed varieties of aliens and the armor your solider is equipped with, you can be assured that they are truly one of a kind. The visuals do not lag at all but, I did seem to have some technical glitches at a few points but as I played on they seemed to go away.

Audio
The game has the epic war music you would expect from any game like it. The audio tracks make you feel like you are a soldier about to go to war and face a threat you have never faced before.

The games sound effects are pretty good also. Each guns has their own sound affects and the aliens make a neat little screech when you kill them and splatter their guts all across the floor.

Overall
Soldiers vs Aliens is a pretty good game. With it’s gameplay, audio, the whole nine yards! While the game has some issues, they don’t really seem to harm the game. The game has a so-so story that could do better and some glitchy visuals every now and then but, you can’t say anything bad about the game, the reason being? It’s free. If I were them, I would have given this game an actual price but, you got to love when a good studio like Bulkypix is generous enough to give you it for free. Now get off your butt and stop eating those donuts soldier and prepare to pick up this game!

8-5-capsules-out-of-10

Lawsuit Delays Marvel ‘Phase One’ Box-Set

After the recent release of the monumental blockbuster The Avengers, on DVD and Blu-ray, hard-core Marvel film fans have had to look forward to September 25th for the Marvel Cinematic Universe: Phase One – Avengers Assembled Blu-ray box-set. But now the enticing box set, which includes Iron Man 1 & 2, The Incredible Hulk, Thor, Captain America: The First Avenger and Marvel’s The Avengers, has been delayed.

The Tesseract! Not powerful enough to stop a lawsuit? 

German luggage company Rimowa GmbH is suing Marvel for using its patented Topas attaché case design in creating their own case, housing the 10 disc, 6 film Blu-ray collection. Samuel L. Jackson used a real Topas attaché case during filming as Nick Fury, hence the continued use of the design. Although Rimowa provided the filmmakers with a genuine case for the movie itself, according to the complaint filed as initially reported by THR, “Marvel did not obtain any license or authorisation from Rimowa to make replica copies of the cases for any purpose.”

Almost an exact replica…

Rimowa’s lawsuit stands on the grounds of trademark infringement, trademark dilution and unfair competition, and the company are looking for a cease action on any further marketing or advertising, and consequently sale, of the Marvel Cinematic Universe: Phase One – Avengers Assembled Blu-ray box-set, so long as the case design in question resembles their Topas attaché case.

“Puny lawsuit!” 

Now, according to Amazon, “Marvel is planning to offer a similar collection in new packaging. The new collection will include the original titles offered with the first version of the item, and we expect it will be available in the spring of 2013.” Although such a long delay, or any delay at all, is sorely disappointing, it has become clear via a statement made by Disney to IGN that Disney is attempting to make up for the delay by giving customerseven more than the content and features that were first advertised” in the delayed set. Does this make it up to any of you who have pre-ordered the Phase One box-set?

Mutant Mudds’ Bonus Levels coming to the 3DS

Mutant Mudds hit the eShop this year, and brought back an old school vibe that filled our 3D handhelds with hope and nostalgia. Recently, the platformer hit the PC with some extra levels, and Renegade Kid have stepped in to let us with the 3DS version know that we will soon be getting the bonus stages as well, through free DLC.

Jools Watsham, Co-Founder of Renegade Kid sent out this tweet as re-assurement.

All 60 Mutant Mudds levels tested/completed. Looks like this game is nearly ready for eShop prime-time!
Nearly = 4 to 6 weeks btw. Mudds needs to go through Nintendo testing and then get in the queue for update/release.

Awesome to the “Max” indeed. Renegade Kid have been on a roll as of late, and it will be exciting to see just what will be next from the developer on the 3DS (and all other platforms for that matter). When the update for Mutant Mudds goes live, we will be sure to let you know so stay tuned!

FIFA 13 Leagues, International Teams Confirmed

EA have revealed the leagues and international teams that will be featured in FIFA 13 on the official FIFA 13 blog. The game will include over 30 official leagues from around the world including the English Premier League, the Spanish La Liga and the German Bundesliga, as well as the top clubs from Argentina, South America, Greece and Turkey. In addition to clubs, EA have also revealed their international teams, which are now included in Career Mode, whether the player chooses to be a manager or player.

The leagues that have been included in FIFA 13 are:

  • Barclays Premier League
  • npower Championship
  • npower League 1
  • npower League 2
  • France Ligue 1
  • France Ligue 2
  • German Bundesliga
  • German Bundesliga 2
  • K-League (South Korea)
  • Major League Soccer
  • Norweigen Tippeligaen
  • Scottish Premier League
  • Liga BBVA
  • Liga Adelante
  • Airtricity League (Republic of Ireland)
  • Raiffeisen SL (Switzerland)
  • Austrian Bundesliga
  • Belgian Pro League
  • Australian A – League
  • Danish Superliga
  • Dutch Eredivisie
  • Russian Premier League
  • Swedish Allsvenskan
  • Polska Liga
  • Liga MX (Mexico)
  • Liga Portuguesa
  • Saudi Pro League (NEW)
  • Liga do Brasil
  • Italian Serie A
  • Italian Serie B

These clubs will be categorised under the ‘Rest Of The World’ section:

  • Greece – AEK Athens, PAOK, Olympiakos, Panathinaikos
  • Argentina – River Plate, Boca Juniors, Racing Club
  • South Africa – Kaizer Chiefs, Orlando Pirates
  • Turkey – Galatasaray

The international sides that will feature in FIFA 13 are:

  • Argentina
  • Australia
  • Austria
  • Belgium
  • Bolivia
  • Brazil
  • Bulgaria
  • Camaroon
  • Chile
  • Colombia
  • Côte d’Ivoire
  • Czech Republic
  • Denmark
  • Ecuador
  • Egypt
  • England
  • Finland
  • France
  • Germany
  • Greece
  • Hungary
  • India
  • Ireland
  • Italy
  • Korea Republic
  • Mexico
  • Netherlands
  • New Zealand
  • Northern Ireland
  • Norway
  • Paraguay
  • Peru
  • Poland
  • Portugal
  • Romania
  • Russia
  • Scotland
  • Slovenia
  • South Africa
  • Spain
  • Sweden
  • Switzerland
  • Turkey
  • United States
  • Uruguay
  • Venezuela

Expendables 2 Review

Expendables 2
Studio: Millennium Films
Publisher:  Lions Gate
Format: Cinema
Rated: R
Release Date: August 17, 2012

Overview

Stallone and his star studded team of Expendables are back for yet another action packed non-stop gun blazing adventure in the Expendables 2. The original crew of Barney Ross, Less Christmas, Yin Yan, Gunnar Jensen, Toll Road and Hae Caesar are back joined by two new faces, Aussie actor Liam Hemsworth (Billy The Kid) and Yu Nan (Maggie).  With an unsettled debt, Mr Church (Bruce Willis) tracks, finds and demands that Ross complete one more simple job to pay back the debt that he still owes from their last mission, so the crew have no other choice but to set out and get the job done.  In what should of been a simple get in, get out operation, unfortunately goes horribly wrong and one of Ross’s members is killed. Ross and his team are then compelled to revenge their fallen team mate and take down a formidable enemy in a hostile territory. As always the odds are stacked against them, with a high chance of no one getting out alive, the Expendables do what that do best and that is find them, track them and kill them and get back in time for corn flakes.

Story

In true Expendables fashion the action kicks off straight away as it did in the first movie with the crew deep in enemy territory located in Sindhupalchawk, Nepal on a rescue mission to find and extract a Chinese Billionaire held hostage.  Driving in on three armored vehicles the assault on the enemy base goes off like clockwork, and the crew save not only the Chinese Billionaire but also Ross’s old buddy Trench (Arnold Schwarzenegger) who was on the same mission to save the hostage but got captured and was getting beat up and interrogated. For any action fan out there the opening scene is a thing of beauty especially the added bonus of the one line catch phrases that we’ve heard so many times but never get old.

On the way out Ross and Christmas are ambushed and surrounded by the enemy in what seems to look like a no way out situation. But in the blink of an eye Billy The Kid saves the day and instantly cementing his rightful place as the new member of The Expendables crew. You get to see a whole lot more of Billy’s skills right up till the dramatic escape as Ross constantly emphasises how awesome the Kid is with nearly every shot he pulls off.  With the Chinese Billionaire safe and sound in Ross’s plane, Yin (Jet Li) who I must say certainly was very impressive in the opening few scenes showing off his awesome martial arts abilities, accompanies the Billionaire back home as they parachute their way to safety somewhere over China, unfortunately never to been again for the remainder of the film.

With the opening job done, the main story mission is introduced, Mr Church (Bruce Willis) tracks down and confronts Ross saying that Ross stole the $5 million dollars that he payed him to complete the last mission (The Expendables) that supposedly did not end up exactly how Mr Church had intended it.  With this little unresolved money problem, Mr Church offers Ross a simple straight forward mission of collecting a package located in a high security safe on a plane that crashed somewhere in Albania and returning it back to Mr Church.  The mission is certainly a walk in the park for Ross and his crew so Ross accepts knowing that once this job is done he’s clear of his debt.  Mr Church however adds a wildcard to the mission explaining that Ross must take specialist for the safe cracking job (Maggie) in which Ross is not very happy but can’t do nothing about.

The collect mission actually goes well and the crew successfully break open the safe and obtain the contents within it, but on the way back the crew are confronted by Jean Vilian (Jean Claude Van-Damme) the lead “Bad Guy” for the film who has taken one of the team hostage and threatens to kill him if they don’t hand over the package.  After a tense few minutes of negotiations Jean Vilian and his team obtain package and as he makes his escape via helicopter, but before doing so Vilian heartlessly kills Ross’s crew member as they watch helplessly unable to stop it. At this point the crew are left ponder on what to do next.  Should they (A) Pack up and go home empty handed with their tails between their legs or (B) Find Vilian and his small army, Track them back to their base of operations and Kill them all, collect the package and avenge their fallen team mate.

As this is The Expendables 2, Ross and his team chose option B and head off on a very daring, action packed mission to recover the package stolen from them, take down Vilian’s crew and blow up everything along the way.  The story does slow down a bit during the later part of the movie but then certainly picks up at the end with the final confrontation between Vilian’s small army and Ross’s team who at that point are also aided by Mr Church, Trench (Schwarzenegger) and Lone Wolf (Chuck Norris) which I must say did a fantastic job with his time on screen.  They even had time to throw in a Chuck Norris joke in which certainly had me laughing out loud.  The two final battles between Lee and Hectar were well executed, fight choreography was done remarkably well, but did end a little too quickly.  The final fight between Ross and Vilian was also handled well, but in my opinion ended way too soon.  Being a fan of both Van Damme and Stallone both actors used their trademark moves and the dialog between them both during the final battle was well scripted and also very entertaining.

My only gripe was how Jean Claude Van Damme’s character was handled.  With him being the “Big Boss” there wasn’t enough Bad Boss character development. Certainly he did take down and kill one of Ross’s team mates but that was all we really saw from him until the ending of the film.  What would of been nice was to see Van Damme take down, and hurt more of Stallone’s team. It’s a pitty that Jet Li (Yin Yan) left early into the movie and didn’t return, but a one on one battle with these two famous martial artists, Jet Li and Van Damme where Van Damme could of beaten the Jet Li to an inch of his life would of added a little more value to his character and cemented him as a true Bass Ass Boss ready for Stallone to take him down in the final battle.

Visuals & Audio

The Expendables 2 has it all, if you’re a fan of action movies, then you’ll certainly enjoy every gun shot, every punch and kick, every head shot and all the blood that goes with it. Set pieces and explosions from start to finish look spectacular and very well executed.  Of course for a movie such as this you have to accept a high level of unbelievably but with taking that into consideration The Expendables 2 pulls off these explosions and action scenes remarkably well.  Audio and sound from every gunshot, snapped neck, knife thrust and high powered assault rifle rings in your ears making you feel like your right in the middle of the action alongside Stallone and his merry crew. There were a few times in that dialog couldn’t be heard over the excessive gun shots and explosions but it’s easily forgivable once you see an awesome headshot being pulled off you quickly forget what was just said and marvel at how well the production crew pulled of something that looked so real so quickly.

Overall

Expendables 2 is a must if you’re a fan of Sylvester Stallone, Jason Statham, Dolph Lundgren, Terry Crews, Randy Couture, Liam Hemsworth, Jet Li, Scott Adkins, Jean-Claude Van Damme, Bruce Willis, Yu Nan, Chuck Norris or Arnold Schwarzenegger.  No other action film out there has all these star studded hard ass movie action actors all under the same roof.  Even though most of the actors are getting on and should be in a museum or retired the novelty factor of seeing your favorite alongside alongside your other favorite is well worth the price of admission alone.  With rumours already in the works that the Expendables 3 will be starting film production at the end of 2012 and stars such as Steven Segal, Nicolas Cage and even Jean Claude Van Damme returning, it looks like Stallone and his merry band of Expendables are not going anywhere anytime soon.

9-0-capsules-out-of-10

‘The Last of Us’ PAX Prime Demo Footage

At this year’s E3 event back in June, Sony’s press conference highlighted first-look footage at many PS3 exclusive titles. Amongst them was the show-closer, and one of the most talked about gameplay unveils in recent memory in Naughty Dog’s ‘The Last of Us’. Those 7-odd minutes of gameplay had the auditorium in awe as Joel and Ellie traversed a post-apocalyptic Pittsburgh, getting themselves into conflict inside a (once) ritzy hotel with some uncouth scavengers.

 

Mock bathroom set up at PAX for The Last of Us demos! 

Well, just last week at PAX Prime in Seattle, Naughty Dog showed off an extended, alternate gameplay walkthrough of the very same hotel area. The new demo explored a sneakier, stealthier approach to traversal, avoiding most of the scavengers all together, and gave off a more “kill only as necessary” vibe. Command prompts are also visualized for the first time as we get a fuller image of what the game’s final HUD will look like, and how we will interact with the world around us.

 

Now, where’s that ladder…?

The 15 minute PAX demo also displays a much slower, tense pacing that is more indicative of the final product as the E3 demo was streamlined to fit time constraints for their slot in the press conference presentation. A great example of this streamlining is the placement of the ladder found by Joel and Ellie early on in each demo. In the E3 demo, the ladder was conveniently placed against a wall for the main characters to climb and progress quite quickly. In the PAX demo, the ladder was discovered to be placed on top of some indoor scaffolding, of which Joel and Ellie had to find a way to ascend to reach and attain the ladder, before setting it in the appropriate position to progress further through the hotel. To check out the jaw-dropping (not so) behind closed doors demo for yourself, click the video below!