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Merlin Knights: Arthurless Panel Impressions

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Tonight at the Supanova Pop Culture Expo 2013 Preview event, a small team of us here at Capsule Computers were able to attend a few panels.

One of these was the Merlin Knights: Arthurless panel, where a small group of the Merlin cast – listed on the right, except Bradley James was replaced by Tom Hopper – were on stage performing a question & answer session with a mostly female audience…the two male writers who attended felt extremely outnumbered, and oddly petrified.

The Merlin Knights: Arthurless panel was a rather entertaining panel to be in attendance for. The thing about these types of panels is that usually, the people anchoring the panel will talk a bit about themselves and their show, but for this particular panel, we were thrown straight into a Q&A session.

Now, with this Q&A session, we had kind of expected the large female contingency (apparently Merlin’s key demographic – women of any and all ages!), but it was skewed beyond compare. This fact led to some rather interesting questions being asked of the cast members. The best example of this is when an audience member asked (paraphrased):

What’s it like being in chainmail and the cold?

To which Mr. Hopper responded:

[…] I f****n’ hated the chainmail […] gets really heavy and you get really depressed […]

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The panel had a really great atmosphere throughout it and there were plenty more hilarious questions and answers throughout the panel; from topics such as the boys’ favoured haircare products, the various pranks that would be pulled on set (Tom had his shoe hidden and was filmed searching for it endlessly) and each of their first acting gigs. Eoin claimed to play Jesus in a Nativity Scene play…at the age of 10! Jesus grew up quick!

The three showed a natural chemistry and were funny to listen to. Tom even made fun of his own character Sir. Percival’s affinity for being sleeveless, and even topless around the other men on the show much of the time. Again, paraphrasing;

The guy is sleeveless half the time […] he has to be hiding something.

In regards to industry talk, the lads were asked about their upcoming projects and dream jobs. Rupert stated his love for the pressure that comes with stage acting as opposed to film or T.V., before the trio gave us some info on where we can see them in the immediate future. Tom will be featuring in a television series called Black Sails where he will be playing a pirate; Eion a show that’s a “mix between M.A.S.H. and Grey’s Anatomy” called The Night Shift – created by some of the same crew that worked on Breaking Bad. It will hopefully premiere on NBC by the end of the year, barring any delays.

Overall, an extremely entertaining time with some very humble, humorous guys. Oh, a lady named Wendy gave Eion a stuffed Koala to go along with his Brainy Smurf plush that he apparently carries around with him quite a bit. He said they could be “sex buddies”. Yeah… that happened. Check the sire over the next couple days as we hopefully get to interview numerous guests and continue our coverage of Supanova 2013.

Supanova’s Screenwriting Masterclass with Steve Worland

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Opening night of Supanova brought to screen the talented Steve Worland; screenwriter for the film ‘Bootmen’ and TV series ‘Farscape’ and ‘Big Sky’, script editor and actor in the short ‘Rust Bucket’ and action adventure novelist for the titles ‘Velocity’ and upcoming sequel ‘Combustion’.

At the beginning of the seminar, Steve explained to the audience that screenwriting is extremely hard to write, but extremely powerful when you get it right. Steve described the cinematic style of screenwriting as “an edited, yet more interesting version of real life”. Which is very true, based the appeal of screenplays as a portrayal for how our lives should be.

Screenwriter Steve Worland.
Screenwriter Steve Worland.

Steve handed audience members a variety of stand-out scripts, such as Alien, to read through. With the example of the 1977 Star Wars: Episode IV -A New Hope, Steve gave a very detailed explanation of the three act structure required in all scripts to the audience. Act 1 consists of setting up the main character, Luke Skywalker and an inciting incidence that leads to him following his father’s footsteps as a Jedi Knight. Act 2 requires development of all characters, Luke, R2-D2, Obi-Wan and Han Solo as they cross paths in order to save Princess Leia. Act 3 draws together the final climax of Luke and Han destroying the Death Star and saving the Rebel Alliance, illustrating to the audience that the main character has learnt something that was imperative in reaching their final goal.

I thoroughly enjoyed Steve’s masterclass at this year’s Supanova 2013, as it taught me that scripts take a few months to get out a final draft, they should be interesting, unexpected, but logical and it is important to always stay one step ahead of the audience, to ensure that they keep turning the next page of the script. Be sure to also check out our interview with Steve here.

Interview With Steve Worland

Screenwriter Steve Worland.
Screenwriter Steve Worland.

Tonight was the opening night for Supanova Sydney 2013 and amidst all the hustle and bustle we got to sit in on Steve Worland’s Screenplay Writing Masterclass. After the class had ended we actually got some time with Mr. Worland to do our own little interview.

If you don’t know Steve Worland he is a fellow Aussie who has worked deeply in film and television both in the USA and here in Australia. He has written scripts for Working Title and Icon Productions and has also worked in script development for James Cameron.


CC: So how did you start off in the business? What made you want to do this work as a ki- *I was cut off*

Worland: Starwars! Yes! I was eleven! That resonated with me on a different level. You see at that age there was nothing like it! This cool science fiction stuff really resonated with boys of that age. That sci-fi stuff hadn’t really been around. That’s where most of us got the spark to get into screen writing or film-making, after that initial spark you tend to look out into the world and see the bigger picture of sci-fi. That’s when you start to realise you want to do it for the rest of your life. 

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CC: The movies of this generation; it’s obvious they’ve changed. Do you think that’s for the better?

W: Look you get what you deserve ultimately. The Batman stuff, the Spiderman stuff, it’s working…to a point. It’s just not working on the level I’d like to see it work. I enjoy the Batman films, same with the Spiderman films and even The Man of Steel but I just love the originals. What I loved about the original Superman was the characters! Ultimately if you can create characters that resonate with and touch the audience you’re onto something good. The movies are getting darker and grittier, we see it in The Dark Knight, what’s more interesting than that is the relationships between the characters like Alfred and Bruce Wayne, the emotional connection tends to be what really grabs people. You have to have both of those things, when you lean to much one way that’s when they tend to loose me.

CC: What character from the new generation of movies grabs you in that way?

W: Look, the things that resonate with you are usually the things you see when you’re young. I love Robocop as a character. He’s this damaged guy who is remembering the life he once had, he just wants to do good. You know? He’s such a tragic character and he’s also a big smart-arse, you need to have that balance, you need the tragedy and you need the kick-arse to be one! You want him to be cool, you want him to save the day, it’s finding the balance that wins it for me. I don’t know what the new Robocop will be like but I can imagine.

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CC: Do you have a favourite style of storytelling?

W: Deffinitely for me it would have to be the action/adventure. We really don’t have a lot of guys in Australia that are doing this. There’s literally ten of us and we all know each other. We have this American Cultural Imperialism that has taken over the country. I love America, I do but I also tend to get sick of it. We all like to see Hugh Jackman and Russel Crowe on screen, we like to see Chris Hemsworth as Thor because they’re Aussies and we feel connected to that! What I try to do in my novels is take an American form, keep the form, keep the Americanism of it yet meld it with this great sense of Australia. You get the big buzz of the American story yet with the Australian element that you can hook into and resonate. You want to create something that feel familiar to people yet keeps it fresh, the audience has to be able to understand it yet feel delighted while viewing it. You don’t want to create stuff that feels cliche’, you want to turn that cliche’ into something fresh and new. That’s why I loved the movie Psycho; it took the thriller, slasher concept and twisted it around on it’s head. That’s what you’re looking to do. Everybody has seen everything.

CC: With these new movies being released are they doing that right? Are we doing the apocalypse right? We’ve seen so many zombie movies and now we have World War Z where the zombies are faster and different.

W: Well I think that’s why people loved 28 Days Later because the zombies were so different, they twisted the zombie things up. We had the original Day of The Dead which turned into a bunch of those 80’s zombies movies and now we have The Walking Dead, World War Z, the idea is that you can keep the old wine but you just have to put it in a new bottle, you’ve actually got to create something about it that makes it relevant to you. What am I going to create that will make YOU want to go see my zombie movie? Is it Brad Pitt? Is it the wave of zombies? You have to appeal to the mass audience.

In June 2013, one man (Brad Pitt) will race against time to bring a divided world together on the eve of its final hour. Every culture, every weapon and every army will rise because the only hope for survival is war.

CC: Well we have to finish it there, thank you very much for taking the time with us today!

W: Thank you! It was a pleasure!


We would like to thank Mr. Worland for taking the time to sit with us and for the Staff at Sydney Supanova for allowing us to use their conference room for the interview.  Also check out our Supanova’s Screenwriting Masterclass with Steve Worland here.

Where’s My Mickey? Available Today

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Disney have today proudly unveiled their latest game to all mobile and tablet gamers. Where’s My Mickey is the latest installment to the hugely popular Where’s My… franchise, after the highly-rated Where’s My Water? and Where’s My Perry?

Where’s My Mickey? is being launched as a tie-in to the upcoming Mickey Mouse Cartoons that will be shown on the Disney Channel (in Australia). The game itself will feature small episodes where players have to complete the puzzles in order to see the conclusion of these episodes.

Where’s My Mickey will follow the same style as the previous installments, where players use their fingers to dig through the dirt in order to direct water to Mickey Mouse and complete the stage. Mickey’s water seeking adventures will feature additional hazards and mechanics such as: clouds, weather, rain and plants. The game will also feature 20 XL-Levels, specifically for iPad and Tablet owners.

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Where’s My Mickey is available right now on iPhone, iPad, Android and Android Tablet Since a picture is always worth 1000 words, Disney have also released a trailer for the game, which you can check out below. For all the Where’s My Mickey news as it becomes available, stay tuned to Capsule Computers.

Spartacus Legends Gets a New (Brutal) Trailer

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Ubisoft‘s free-to-play gladiatorial smack down simulator; Spartacus Legends is set to release next week on XBLA (a little later on for Playstation owners). Putting you in the role of what is effectively a manager, you are tasked to recruit slaves, train them up and enter them into a gladiatorial ring. The better your gladiators do in combat (see: the more opponents they maim and kill), the more fame they, and in turn you get. More fame brings more money, more weapons and more opponents to eviscerate.

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We got our first look at Spartacus Legends last year, but since then Ubisoft have been largely quiet about the game. Today however, in lead-up to the game’s impending release date, Ubisoft gave us a brand new trailer for the game. Saying that the gameplay will be violent is an understatement. Despite the game’s less than cutting-edge visuals, the kill-moves look absolutely visceral, and will likely have you cringing as a man’s head is disembodied from its torso.

Check out the trailer below, and remember that you can download the game on XBLA on June 26th, 2013, completely free of charge. We will be sure to update everyone when the PSN version will be available so for all the Spartacus Legends news, be sure to stay tuned to Capsule Computers.

New Painkiller Hell and Damnation DLC available

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Nordic Games have just announced that the 5th installment of downloadable content for Painkiller Hell and Damnation is now available on Steam for PC. The DLC is titled ‘Heavens Above’ and takes players out of the first person perspective and places them in a top down shooter style in a way that has never been seen before in the Painkiller series.

You can pick up the ‘Heavens Above’ downloadable content for Painkiller Hell and Damnation on Steam right now. It certainly seems to be a very interesting new direction for the Painkiller series and a must play experience. Let us know what you think of it in the comments section below.

XCOM Enemy Unknown invades the iOS App Store

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2K Games has just announced that the wildly fun XCOM Enemy Unknown game will be invading mobile devices through the iOS App Store. That’s right, XCOM Enemy Unknown is now available on the iOS for a smooth price of AU$20.99.

To celebrate the XCOM Enemy Unknown iOS invasion, 2K Games have released a brand new trailer for the iOS version of the game which you can check out below. Undoubtedly this game looks like it will set the iOS market on fire with its strategic fun. You can check out our review of the console version of XCOM Enemy Unknown here.

XCOM: Enemy Unknown for iOS is now available on the Australian and NZ iTunes stores. Be sure to pick up and let us know what you think of it in the comments section below.

New Super Luigi U released on Nintendo eShop, standalone version coming soon

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The celebrations continue for Luigi in his 30th Anniversary year, with the release of the highly anticipated New Super Luigi U, an exciting new add-on content pack for New Super Mario Bros U. The game will retain the same level structure as the original Wii U title, with the 80+ levels receiving a massive makeover to welcome Luigi and his friends.

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With Mario on a break, Luigi is firmly in the spotlight, and brings with him a whole new set of skills for players to master. Luigi has always been the more athletic of the brothers, being able to jump further and higher than Mario could ever dream of, and the new addition to the Wii U is no different. New Super Luigi U has been designed with a heavy emphasis on replay value. Players will have to not only dodge trademark enemies and even wider chasms, but now only have a mere 100 seconds on which to clear the level, challenging players to find new and more efficient ways to beat the clock.

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Joining Luigi for multiplayer mayhem are Yellow and Blue Toad, as well as the infamous Nabbit, invincible to all enemies around him, and a perfect character for beginners to use alongside Luigi. New Super Luigi U is now available for $19.99 via the Nintendo eShop. Please note that you must already own a digital or disc version of New Super Mario Bros U in order to enjoy Luigis latest adventures. For the collectors, and those who dont own the original, the standalone version will be released at $29.99 on July 27th .

Titanfall developer diary gives us a look behind the scenes

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We saw a little bit of what Titanfall had to offer back during Microsoft’s E3 press conference last week but how about a developer diary which gives us a look at the game’s development? Well today the company behind the game, Respawn Entertainment, released a developer diary where they give us a look at some of the in-game models in motion and more.

You can check out the video below, which continues to look extremely impressive on the next-gen console, and keep an eye out for the game itself when it is released sometime in 2014 exclusively for the Xbox One and PC at the moment.

Siren Visual’s Supanova 2013 Announcements

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Siren Visual have just made a major title acquisition announcement for this weekend’s Supanova Sydney 2013 event. They have confirmed that they have secured the license for the following anime titles:

  • Queen’s Blade: Exiled Virgin
  • Night Raid 1931
  • Durarara!! (Blu-Ray release)

Not only have they announced those anime series, they have also announced that they will be releasing FIX a documentary based around the industrial metal band known as Ministry. Along side that release will be a Blu-Ray release of the controversial cult-classic Cannibal Holocaust.

It is certainly good news for Durarara!! fans that there will finally be a Blu-Ray release of the series. Currently no date has been set for any of these titles from Siren Visual. Stay tuned for more information on these titles as it comes to light.