Home Blog Page 4493

Corpse Party: Tortured Souls OVA promo is horrific

corpse-party-ova-promo

Now before you go and watch the trailer below, it is worth noting that this promo trailer which was released for the OVA anime adaptation of Corpse Party: Tortured Souls is not for those who aren’t used to gore. While the Corpse Party games do feature a lot of horrific death scenes and more, a few scenes are still censored out but in the below video, everything is presented in full graphic detail, including some of the most grisly death scenes. In fact the above screen grab is mostly for your sake, as everything else pretty much features organs and blood being spilled.

As you may know, Corpse Party has seen quite a lot of success since it was originally released on the PSP and has since been given a spin-off/extension in Book of Shadows and a Vita Corpse Party title is currently in the works as well. These OVAs are set to be released sometime in July.

Drakengard 3’s debut gameplay trailer released

drakengard-3-preview-trailer

We’ve heard a little bit about what Drakengard 3 will have to offer since it was announced a few months back, but so far the only gameplay segments that have been shown off have simply been via images. It also didn’t help that said images revealed a terrible looking title at the time.

However today with Square Enix‘s debut trailer for Drakengard 3, it is clear that those screenshots must have come from quite early in development since the gameplay and cinematics shown in the below trailer are miles above what we originally saw. Currently Drakengard 3 is set to be released as a PlayStation 3 exclusive on October 31st in Japan with no Western release currently announced.

Greenman Gaming Running a 666 Promotion with Hellishly Good Sales

gmg-666-sale

It’s that time of year where PC games retailers are trying to out do each other with their summer sales. Greenman Gaming is stepping up to the plate with an interesting take on crazy deals, the 666 sale. For six straight days, every six hours will bring six new games at an extreme discount. Buyers can get an additional 10% off all the games participating in the sale by inputting GMG10-DC7NW-1ZKMI when checking out.

From now until 0300 UTC on July 2nd, the following games are on sale!

Check back to Capsule Computers after 0300 UTC for the next six hellishly good deals!

Shonen Jump Smart Phone App Launches in August

Jump-Live-Website-Pic

Japanese publishing giants Shueisha have taken another step in the digital distribution for manga. This August their new application “Jump Live” will be available to all iPhone and Android users, the application itself is free and a subscription fee of 250 yen (roughly $2.50 USD) will be charged per month.

Promotion for the application recently began just a few days ago; an official website has been created as well as a twitter account and a short promo video was also uploaded to the Weekly Shonen Jump YouTube page yesterday.  At the time of writing the official twitter page only has 6 tweets with the most recent one stating updates will be made daily until the launch of the app, Click here to check out the Twitter page and don’t forget to check out the Official Jump Live website.

The  app will also be providing exclusive content for its subscribers every day, this will include news about games, anime and new one shots and manga created by up and coming mangakas.  One confirmed series for the app is “ēlDLIVE”, the newest manga from “Reborn creator Akira Amano.

The app will be available through Google Play and the Apple App Store.

Beatbuddy Coming to Steam

beatbuddy-boxIndie studio THREAKS and Reverb Publishing have today announced the launch date for Beatbuddy: Tale of the Guardians (formerly known as Beatbuddy). The game is scheduled to release worldwide on August 6, 2013 on Steam and is available for PC, Mac and Linux platforms.

Beatbuddy: Tale of the Guardians is the first game released by THREAKS and is a music based action-adventure title that takes place entirely underwater.  The story centers around an ethereal blue creature who was awoken to save Symphonia from the evil Prince Maestro who wants to steal music forever. The story will take Beatbuddy through a number of worlds where he will meet other characters that will help him open paths and solve puzzles. One of the coolest features in the games is the unique technology that will sync in game animations with the beat of the soundtrack. The game won first place for Best Art and Best Sound categories in Intel’s 2012 Level Up Game Demo Contest.

Wolf Lang, CEO and Co-Founder of THREAKS had this to say about the announcement:

“Beatbuddy has a compelling cast of characters and we are thrilled to announce the new name and global release date…With talent involved like Rhianna Pratchett, who is refining the game’s already charming storyline, paired with the music of artists such as Austin Wintory, the game has evolved into a true work of art.”

You can grab Beatbuddy: Tale of the Guardians when it releases worldwide on Steam on August 6th at a price of $14.99. Check out the video trailer for the game below.

 

Faster Than Life Video Game Section Coming to the Scottish Car Show

0

Car fans that enjoy their video games, especially racing games, who are heading to the Scottish Car Show on July 21st, 2013 are in for a neat surprise as Big Red Barrel are bringing a Faster Than Life video game section to the show; one of the largest driving events in the UK. Featuring retro and beyond, Big Red Barrel will be providing plenty of incentives in the form of prizes to win for those who check out all the games they will have set up completely for free.

With the retro experiences coming thanks to Replay Events and the newer stuff thanks to Big Red Barrel themselves, they will be looking get as many people playing and spreading the word on the two big gaming charities Extra Life and Special Effect. While the exact line-up has not yet been announced, the event sounds to be a lot and fun and be worth the time for anyone going to the Scottish Car Show.

Man of Steel Mobile Game Gets First Update

man-of-steel-ios-screenshot-01

Warner Bros Interactive Entertainment (Injustice: Gods Among Us, LEGO Batman 2) have announced the first update for their Man of Steel mobile game.

The action-adventure title has received a batch of new story content as well as a new suit for Superman to buy. In the new chapter of Story Mode, General Zod has released the World Engine and only Superman can stop it. Players will get a cinematic cut scene and the opportunity to take down the World Engine. This encounter will also introduce a brand new combat mechanic.

Apart from story content, players can buy the new Skin Suit outfit, pulled straight from the film. It will boost Superman‘s power, health, and damage resistance.

The game is available now for iPad and Android smartphones and tablets for £2.99. The iPhone and iPod touch versions are £1.99.

Storm Review

Storm
Developers: indiePub Entertainment
Publisher: Namco Bandai
Platform: XBLA (Reviewed), PSN, and PC
Release Date: June 14th, 2013
Price: 800 MS Points ($9.99) – Available Here

Overview
In terms of physics based puzzle games, the key to standing out is being unique, fun, and have straight forward goals. The physics puzzle game Storm attempts to fit in and stand out by tasking players with growing trees at specific locations in levels by moving seeds with the elements of nature. Is this enough to make it stand out all the other puzzle games of this type, or will it be a good attempt lost in the crowd?

Story
There isn’t much in terms of story, but there doesn’t really need to be. While no motivation or explanation is given as to why trees are needed in these specific places, there is at least some semblance of progression as the seasons change from Spring, to Summer, to Autumn, to Winter. This lack of story doesn’t subtract from the game at all, in fact because much of the focus is on gameplay, with tips and loading screens providing the only written messages, the gameplay is made the star of the game, which is perfect in this case.

Gameplay
Using in Spring as a tutorial, the main elements players will be using to move the seeds around are explained. With only the three elements of rain, wind, and lightening it might seem like the game will be very simple at first, but there is much more complexity as the game continues. The elements are controlled by aiming with the Left Stick and activating the element, but precision can be a bit haphazard as the sticks can be a bit slow when trying to move about, though not to to the point of making it unplayable. Usage of elements are limited by the charges available, which once used must recharge the ideal way of keeping players from abusing all the elements together or a single one over and over again. Levels start off with only a few charges of specific elements, so that players must collect additional charges to be able to reach the location to plant the seed. While most of the Spring levels are easy enough, this is only because there is so much to introduce, but the difficulty is great for a start of a game.

From Spring the game moves to Summer and with the change in seasons comes a few additional twists. Elements aren’t the only variable as seeds can also vary, so with different seeds from different locations how the elements impact the seeds also change, such as Heavy seeds not floating in rain water, but sink to the bottom and roll with the current. Summer also introduces dry grass, which will catch fire if struck by careless or carefully placed lightening. Both a hazard and a tool to clear the path for the seeds, fire is a fun and interesting addition with its own properties, created by lightening, spread by wind, extinguished by rain. Though Summer is also the first point where players can become completely stuck if they make a really bad mistake, and not even the reset seed button will help, forcing players to restart the entire level. These instances are a double-edged sword, in some ways its good in that it forces players to plan a bit better, but annoying when it is caused by minor controller issues.

Autumn and Winter keep up the method of introducing season specific aspects, tornadoes and snow respectively, and additional seed types, ephemeral and fragile respectively. Tornadoes and snow are both great additional tools and like fire have their own rules how they interact with the elements and seeds. Tornadoes can be used to throw seeds and rocks, but requires planning on how big to make it; while snow has the added benefit of being able to block paths and allow water to pool. The different seeds limit how they can be used, as the ephemeral time out and the fragile will break if players aren’t careful. All these different additions and features make for great puzzles and separating them by season makes provides plenty of variety and maintains a great in-game logic.

Storm does includes the three different game modes of Adventure Mode, Free Mode, and Spirit Mode, though unfortunately much of the variety lies in the seasons themselves than the game modes. Where Adventure Mode takes players through the seasons level by level, Free Mode only allows players to replay those already completed and once Adventure Mode is complete players cannot re-enter it meaning Free Mode is the only way to replay levels. Spirit Mode gives the biggest change, but unfortunately it is not much as it tasks the player with going back through previously beaten levels with the goal of collecting forest spirits instead of reaching a specific point. While this could have made for a somewhat different experience many of the Spirit levels has the player collecting the spirits along the same path as the other modes, while a countdown timer gives a semblance of racing the clock though without any consequence for running out of time. While having great gameplay the first time through, replaying the same levels, in mostly the same way makes the additional modes unfortunately repetitive.

Visuals and Audio
Storm does do a fine job at looking good and providing nice background music while playing throughout the game. The visuals all maintain a consistent stylized approach of looking real-ish without being distracting and all the different aspects do a good job of standing out against each other. It’s easy to tell where seeds can be planted, what things can be broken with lightening, and even keeps this up throughout the different seasons even as the landscape changes. Like the changing landscape, the music also changes with the seasons and does a good job of never being too repetitious, though not muting when pausing or bring up the guide can be annoying when trying to turn attention to something other than the game.

Overall
Storm is a fun puzzle game with a great variety of aspects and elements that change with the seasons it uses as a theme, while remaining intuitive throughout. While there are some problems, using a controller is a bit heavy handed for more precise aiming and can get in the way sometimes, Storm is a unique physics based puzzle game with plenty of interesting aspects that change with seasons, giving each one a different feel that puzzle fans should be able to get some fun out of.

Capsule Computers review guidelines can be found here.

WIN – Penguindrum Part 2 DVD

penguindrum
Episode 19 of CC: Anime is now live. Each month, thanks to our good friends and sponsor Siren Visual, we will be giving away a prize in a monthly competition held through CC: Anime.

To win, listen to the podcast for the question and once you have an answer email it in along with your name and address to [email protected]. At the end of the month, a winner will be randomly selected from the pool of entries. The winner will then be announced on the next podcast.

This month, we will be giving away a copy of Penguindrum Part 2, on DVD thanks to our good friends at Siren Visual. If you have yet to listen to CC: Anime you can do so here.

Listen to the podcast and then send your answer in along with your name and address to [email protected] Good Luck!

 

Follow us on :

Twitter | FACEBOOK | YouTube | Google Plus | RSS

Check out our other Competitions here

CC Anime Episode 19 – Freevangelion

CCAnimePost
Welcome to another episode of CC: Anime, Capsule Computers Anime Podcast! In our nineteenth episode, the CC: Anime crew discuss the latest anime and manga news, the new Evangelion promotions, the Spring seasons best and worst, the upcoming Summer season, as well as answering your questions. We also have a prize giveaway of Penguindrum Part 2 on DVD thanks to our sponsor Siren Visual, find out how to enter here.

Cast: Luke Halliday, Travis Bruno, Frank Inglese and Kane Bugeja

We hope you enjoy CC: Anime Episode 19, be sure to let us know what you think.

 

 

• Subscribe to our iTunes Podcast Channel

• Subscribe to Podcast RSS Feed

• Download the Episode directly – (right click and save as)

Stories covered in this podcast:

Thanks for listening. Copyright Capsule Computers Pty Ltd – All Rights Reserved