The good news is that Australian retro fans will finally have a chance to purchase a NEOGEO X Gold device at their local EB Games on August 15th. The bad news is that the NEOGEO X Gold will only be released in limited numbers.
The NEOGEO X Gold comes with 20 games pre-loaded onto the device, and features a 4.3″ LCD display, stereo speakers, 3.5mm headphone port, and a card slot for more games. The NEOGEO X Joystick is available separately for $99.00.
Interested buyers can pre-order their device at EB Games’ website. The NEOGEO X Limited Edition costs $289.00 and contains the device, the NEOGEO X Station, the NEOGEO X Joystick, twenty pre-loaded games, and the Ninja Masters game card. Those looking for extra games can pick up the Mega Pack Collection containing 15 titles.
EA Mobile pushed out a major content update this week for their bite sized Tetris game, Tetris Blitz. The new update revamps the leveling system, an improved wrap up screen, and better rewards for those who beat friends on the Facebook leaderboard or beat challengers on Tetris Blitz’s built in community.
Tetris Blitz is an intense two minute Tetris sprint. Players will be able to purchase a variety of special items and modifiers to increase their score. Blitz favours quick thinking and combo building compared to the traditional Tetris gameplay.
Shadowrun Returns Developer: Harebrained Schemes Publisher:Harebrained Schemes Platforms:PC (Reviewed) Release Date: July 25, 2013 Price: $19.99 – Available Here
Overview
Though the Shadowrun name has been around in pen-and-paper form since 1989, the video game sector of the franchise has been dormant for over half a decade. It could be argued by some that the 2007 shooter wasn’t even worthy to carry the name. Designer Jordan Weisman fired up a Kickstarter in March 2012 and reached his goal of $400,000 within only 28 hours. It was clear that fans wanted another Shadowrun title.
Fast forward to late July 2013. Weisman and his new studio, Harebrained Schemes, have been hard at work and their cyberpunk-meets-magic game and it’s finally available to the masses. How does Shadowrun Returns hold up? Has it lived up to expectations or should be be left in the shadows? Let’s find out.
Story
You’re sitting at home late one night when an old colleague of yours, Sam Watts, shows up on your screen. With the help of a “dead man’s switch,” Sam comes back from beyond the grave to let you know that he has passed on and offer you another job. If you’ll find and bring his killer to justice, you’ll be rewarded with ¥100,000.
After a quick flashback that also serves as a combat tutorial, you head into the shadows to uncover Sam’s killer, but there’s more at play in Seattle than you can see on the surface…
Gameplay Shadowrun Returns is an isometric RPG with tactical turn-based combat. For fans familiar with the Fallout franchise before it became a first-person shooter, it plays much like those.
You’ll start by creating your character. You can choose from human, elf, dwarf, ork, and troll. Each have their own stats that affect their combat skills as well as how they’re treated by folks in the world of Shadowrun. Once you’ve got your race, you can choose one of six classes to ply your skills: street samurai, mage, decker (a hacker), shaman (summons spirits), rigger (uses drones), and the melee-focused adept. Each class plays distinctly differently from the others, giving you multiple chances to experience the combat with a fresh perspective.
The story and world itself are presented to the player in a series of complete story pieces. You’ll have moments when you can freely walk around, searching for items and talking to folks. Then you’ll have missions that are entirely focused on clearing an area of baddies. It’s a good mix and it helps move the story along.
Between missions, you’ll return back to the Seamstresses Union. On the surface it appears to be nothing more than a bar, but you’ll quickly come to rely on Mrs. Kubota and her establishment. You’ll be able to buy weapons, spells, upgrades and more from here, as well as hire mercenaries to help you on some of your missions.
In combat, each character has action points. You can use these to move, reload weapons, cast spells, heal up, attack, or set up an overwatch. You can maneuver behind cover for better defensive positioning. Landing attacks in the game is all based on percentages with your range, skill, and more. This adds a bit of luck and anticipation to the combat, giving you some really extraordinary jump-up-and-shout moments.
As you progress through the story and complete objectives, you’ll earn karma points. Instead of experience points that grant you level-ups, karma points can be redeemed directly for skill points. You can put them in overall stat boosts like Strength, Charisma, Intelligence, and so on, or you can choose to specialize and put the points in skills like Dodge, Rifles, Drone Control, and more. This is a fantastic way to help the player feel like they’re actively involved in the development of the character they’re playing. It also gives you the freedom, over the course of the game, to explore with some of your points and still be ok if they don’t work out.
One of Shadowruns Returns greatest strengths is its storytelling. Weisman and team have done a fantastic job constructing the basic campaign. The neon glow of a cyberpunk Seattle is an eery and beautiful sight. Each character you meet as you play holds real weight to them. The dialogue is intelligent and well-written, really giving you a sense of immersion in the seedy world of the shadowrunners. The folks that help you out are also smart and lively. It gives the sense that you’re playing through a best-selling novel.
Visuals Shadowrun Returns is an excellent looking game. The colors play well together, the artwork is magnificent, and the environments are detailed. Animations are all smooth as glass and the particle effects from spells, shots, and more look quite nice. The isometric view works really well for this style game, too, and the ability to zoom it in and out lets you have full command of the field while still keeping everything easily accessible. The user interface is easy to get used to and maneuver as well. All in all, its a great looking, functional game.
Audio
The audio design of the game is functional, though nothing particularly stands out with it. Sound effects are really only noticeable when you’re changing gear of in combat. The music doesn’t jump out unless you’re on the main screen either. What’s there works well enough, but nothing really pops.
Overall
All in all, Shadowrun Returns is a great package. The gameplay is immersive while maintaining its cognitive edge. The aesthetic of the game looks fantastics all the way around. The sound design doesn’t do anything too standout, but it doesn’t harm the experience either. Add all of that to a solid 10-12 hour campaign with good pacing and great storytelling, and you have a wonderful overall package. Fans who don’t think the story is long enough will also be pleased to know the game comes with a complete campaign creation suite and content is already being pumped out. Unless the genres Shadowrun Returns hits on just aren’t in your wheelhouse, you should sincerely consider giving this game a look.
Capsule Computers review guidelines can be found here.
You may or may not have heard a Mario Kart game is coming to arcade machines in Japan, titled Mario Kart Arcade GP DX. Nintendo has released a trailer showing Don-chan from the famous Taiko no Tatsujin games as well as the venerable Pac-Man.
A sequel to Mario Kart Arcade GP 2, DX has players choose either Grand Prix, Clone Battle or two-player modes. Seven karts are included with, five of them being unlockable, and cues are taken from Double Dash’s co-op feature allowing a driver and a shooter. Elements are also borrowed from Mario Kart 7 such as gliders and underwater courses.
Anyone fortunate enough to be in Japan this month will be there in time for its release. If you’re among the few, let us know how it fares! For the rest of us, Mario Kart 8 on the Wii U has been announced for Spring 2014.
Rockstar Games has released twelve new screenshots for the upcoming Grand Theft Auto V, entitled “The Fast Life”. This time we are treated to a glimpse of how our three protagonists Michael, Franklin and Trevor spend their days.
The images also remind us of the variety of activities and locales available in GTA V. Franklin is seen with overlooking Los Santos with Chop by his side, the scuba gear can be glimpsed on the Dignity and one protagonist decides it’s time for a little base jumping.
GTA V will release worldwide on September 17th. Stay tuned in August, when the proper unveiling of GTA Online is set to occur. Until then, enjoy the screenshots below to get you in the mood for some Grand Theft Auto. The game, not the crime…stealing is wrong.
Japanese KFC customers will be getting a little extra treat when they next order their chicken. For the past five days the fast food chain have been giving out free hand held ice-cream makers themed around One Piece; one maker has Luffy, the second has Chopper (with a special hoof handle) and the third contains the entire straw hat gang.
The makers will be offered to customers who purchase one of three combo packs, each containing original recipe and crispy chicken pieces with a small side of chips. The three prices for each combo are 980 yen (9.80USD), 1,290 yen (12.90USD) and 1,430 yen (14.30USD).Ice cream can be produced by putting sugar, ice, eggs, milk and flavorings into the canister and by stirring vigorously for a few minutes using the fist shaped handle on the lid.
KFC have also incorporated other Shonen Jump characters into their food, such promotion was used when Dragon Ball Z: Battle of Gods was being premiered. Although this is one of the weirder anime/food crossover that has been promoted, the idea of making your own ice cream does sound exciting (and could be the perfect complement to Sanji’s cake).
Not your regular legendary creatures of time, space and dimensions
In celebration of the upcomingrelease of Pokemon X and Y for the Nintendo 3DS, Game stores across the UK will give players the opportunity to add the legendary Creation Trio to their teams.
Back from the days of Diamond, Pearl and Platinum, Dialga, Palkia and Giratina make their shining return. The version mascots will all be given away in their shiny forms, which players will know are not easy to obtain, usually appearing with a probability of 1 in 8192! The giveaway will be broken up into segments, with each legendary receiving a two week run. Players will need a copy of Pokemon Black, White, Black 2 or White 2 and, as with other giveaways, must possess the Pokedex in game and must not be carrying no more than 11 Wonder Cards. Players will be able to receive the Trio on the following dates:
Shiny Dialga: Friday August 30th, 2013 – Thursday September 12th, 2013
Shiny Palkia: Friday September 13th, 2013 – Thursday September 26th, 2013
Shiny Giratina: Friday September 27th, 2013 – Friday October 11th 2013
There is no word as of yet to what level the Trio will be or what moves they will know when distributed. For more information, visit the Facebook page. Plan wisely and add the masters of time, space and beyond to your Pokemon team.
Microsoft has finally released the official pricing for the Xbox One controllers and headsets.
Xbox Ones come bundled with a single wireless controller, however the system doesn’t come with a headset. A headset doesn’t come bundled because Microsoft reasons that Kinect is able to handle voice chat for Xbox One players. Existing Xbox 360 controllers and headsets are not compatible with Xbox One.
Xbox One controllers allow the player to experience gameplay action like never before. New built in Impulse Triggers deliver vibration feedback, allowing players to feel every jolt and crash in high definition. The new redesigned joysticks and all new D-pad provide greater precision. Single Xbox One controllers, , complete with two AA batteries, are available for pre-order for $US59.99 here, and controllers with the Play and Charge Kit are available for $US74.99 here.
The Play and Charge Kit comes complete with a charging cable and a rechargeable battery pack. The lithium-iron battery packs fully charge in under four hours and are allow players to recharge while they are playing, as well as afterwards, even when their Xbox is in standby. Play and Charge kits are available for pre-order for $US24.99 here.
Headsets, purchased separately from the console bundle, are designed for comfort during long game sessions and allow users to hear their friends and foes in crystal-clear digital wideband audio. Players are able to adjust mute and volume settings without taking their hands off the controllers. Chat Headsets are available for pre-order for $US24.99 here.
Nintendo have been hard at work lately trying to add some major first party releases to the Wii U‘s lineup and this could help see another big push in sales especailly with fans of the Mother (Earthbound outside of Japan) series.
Nintendo has opened a Miiverse community named the Onett Times: Earthbound Announcement community which has the description “official source for the latest EarthBound news and information.” For those less Earthbound savvy, Onett is the home town of Ness, the main character of the series. Only official Nintendo reps can post but all are allowed to comment. If this sounds too good to be true you can visit the Miiverse community here if you have a Wii U account.
We don’t know what this news is yet but it could be a new game or maybe an official translated release of Mother 3, another game fans have been clamouring for. After the release of Mother 3 for the GameBoy Advance, the series creator Shigesato Itoi said there are no plans to create a fourth Mother game and there will not be another installment. However, that being said, it is unlikely Nintendo would use this type of announcement for a virtual console game game.
After much fan petition, Nintendo finally agreed to translate Earthbound and release it on the Wii U virtual console. The game is available for download now for anyone that would like to check out this amazing cult series.
Swedish developer Image & Form, the folks behind SteamWorld Tower Defense, have announced today that their newest title, SteamWorld Dig: A Fistful of Dirt will be making its way to the Nintendo 3DS via eShop on August 8. This will be the second game in the SteamWorld series.
It’s the turn of the 19th century and mankind has blown itself to bits. Steam-powered robots have taken control of the Wild West. You’ll take on the role of Rusty, a lone-wolf, steam-powered cowbot who accidentally awakens an ancient evil as he’s digging for riches.
In this mining platformer, you’ll dig tunnels, collect rare minerals, and sell them for bigger and better equipment. With around a dozen hours or so of gameplay, you can expect to stay busy underground. The game will be 8.99 USD / 8.99 EUR / 11.99 AUD.
For more information, you can check out their official website here and like them on Facebook here.