Starting December 19th, Nurogames will release their latest fast-paced arcade game, F’ast Fin. The game will be available on both iOS and Android phones and tablets. Nurogames was also the developer of popular games like “World of Kingdoms”, “Tiny Bee”, and “Ghost Catchers”, the last one being listed on MasterAbbott’s iOS Game Suggestions #91.
Follow small Fin on his adventure to save his siblings from the horrible toxic waste from an old submarine wreck. While avoiding deadly predators that constantly chase him, Fin has to retrieve the eggs that are his brothers and sisters.
The game uses a touch system, allowing you to control the actions in Fast Fin with the press or a flick of a finger. Avoid obstacles and collect pearls to further boost your efforts. There are a variety of power-ups that make Fin better and stronger in his goal of saving his family. In addition to that, the game has two different game modes: story and survival.
The simplistic gameplay, matched with cute graphics and an easy-to-use control system makes this game a force to be reckoned with. Check out their site here for more information. Don’t hesitate, grab the game when it comes out, and help Fin save his family.
FREE ZUMBA® FITNESS WORLD PARTY XBOX ONE AND KINECT FOR XBOX 360 DEMOS NOW AVAILABLE ON XBOX LIVE
New Behind-the-Scenes Video Unveils the Technology Behind the Latest Zumba Game
Majesco Entertainment Company (NASDAQ: COOL), publisher of the Zumba® Fitness video game franchise that has sold more than nine million copies worldwide, announced today that free, playable demos of Zumba® Fitness World Party are now available for Xbox One, the all-in-one games and entertainment system from Microsoft, and Kinect for Xbox 360. The demos feature two hit songs with dynamic choreography—Lady Gaga’s “Born this Way” and Daddy Yankee’s “Limbo.”
Majesco also released a behind-the-scenes trailer revealing how the newly released World Party game was produced using state-of-the-art technology that makes players feel like they’re in exotic locations around the world with Zumba’s celebrity instructors.
Zumba® Fitness World Party invites you to escape on a global fitness journey to exotic destinations including Hawaii, Brazil and India—set to 40+ new high-energy routines and more than 30 international dance styles. Players can immerse themselves in a fun, effective at-home workout packed with fitness features to maximize results, while jamming out to a world-class soundtrack highlighted by Pitbull, Marc Anthony, Lady Gaga and eclectic Zumba originals. Additional new features include the World Tour mode and an incredible visual presentation that parallels a real-life experience on location alongside Zumba’s celebrity instructors.
Developed by Zoë Mode, Zumba® Fitness World Party is rated E for Everyone and is available now on Xbox One and Wii U™ for $49.99 SRP, and Kinect for Xbox 360 and Wii™ at $39.99 SRP. To find out more, please visit the official site at zumbafitnessgame.com. Press assets are available for download here.
Rumble Entertainment, in cooperation with international publisher, ProSieben Sat.1. Games, are excited to reveal that their ARPG, KingsRoad, will available for European gamers to join the co-op battle online.
Greg Richardson, founder and CEO of Rumble Entertainment, stated, “From the detailed graphics to the depth of the design, we’ve created a game for browsers that can compete against the big-budget boxed games, without players having to pay to gain access to the experience. Imagine your favourite PC or Console game experience delivered instantly to you and all of your friends for free. That‘s the vision we’ve realized with KingsRoad.”
KingsRoad invites players to embark on an adventure across the kingdom of Alderstone, to reclaim their land from the monstrous creatures imposing a threat. The action-RPG will feature the following:
High quality 3D streaming graphics from Adobe’s Flash 11 Stage3D technology, without client downloads/delays.
Three Classes: Knight, Archer and Wizard each offering different gameplay styles for players to switch between.
Real-time co-op for parties of three, to take on greater challenges together and earn better rewards.
Tackle waves of enemies and towering bosses in combat, in your quest to defeat the evil over Alderstone.
Choose your schedule for playing, without the daunting time commitment in sessions.
Rumble Entertainment is currently working on a tablet version of the game, which will bring cross-platform play to KingsRoad in Q1 2014.
Don’t miss out exploring the KingsRoad, by signing up here to join the free-to-play browser-game online and through the Facebook application.
If “Knights of Cydonia” isn’t enough Muse for you, the band’s DLC pack for Ubisoft‘s Rocksmith 2014 Edition includes five more tracks and is available right now via Steam for PC and Mac, and through Xbox Live for the Xbox 360. PlayStation 3 owners will be able to download it from January 8. Check out the release trailer embedded at the bottom of this article.
Players can purchase single songs or artist packages of three or five songs. Every week since launch, there has been a new DLC pack released. Here’s the full list so far:
Muse pack, released December 17 (January 8, 2014 on Playstation Network):
Hysteria
Time Is Running Out
Supermassive Black Hole
Stockholm Syndrome
Muscle Museum
Disturbed pack, released December 10 (December 18 on Playstation Network):
Down With The Sickness
Asylum
Voices
The Who pack, released December 3 (January 8, 2014 on Playstation Network):
Sega‘s Japanese crime franchise – Yakuza is gearing up for its newest installment – Yakuza Ishin. Ishin is a bit of a departure from the other games in the franchise, and puts series’ iconic characters into historical roles. Despite being originally announced as a launch title for the PS4, Yakuza Ishin is still a while’s off; launching on February 22nd in Japan, and no confirmed release date for other regions. Regardless, we have a brand new trailer for the Edo period installment to wet our whistles.
Check out the trailer below, and let us know in the comments what you think. Will you be grabbing the latest Yakuza game, or is the historical setting not to your liking? As always, for all the Yakuza news as it becomes available, be sure to stay tuned to Capsule Computers.
Sony Computer Entertainment Australia (SCE Aust.) have confirmed the imminent restocking of the PlayStation 4 in Australia. Those with unfulfilled pre-orders will finally be able to pick theirs up in February. Thousands more units will become available in the month for those who had not gotten their pre-orders in. Michael Ephraim, Managing Director at SCE Aust., said;
Since launch on November 29 our priority has always been to get additional stock into Australia as quickly as possible to fulfil the overwhelming demand. The best way to guarantee your PS4 in February is by going to your preferred retailer, either in store or online, before Christmas to place your pre-order. With this announcement, it looks like Christmas will come again in February for players across Australia.
PlayStation 4 has already broken global hardware sales records with a whopping 2.1 million units sold in its first two weeks, making it the biggest launch for a console game system in history.
Just in time for the holiday period, Square Enix have announced a massive, and I do mean MASSIVE price drop for their hit mobile title: Deus Ex: The Fall. The first Deux Ex title to appear on mobile devices has dropped down to an amazing $0.99 (that is 85% off its usual price!).
The Fall is set in 2007, and features characters from the Deus Ex: The Icarus Effect original novel. In fact, the game takes place immediately after the conclusion of the book, and allows fans to continue the story. We reviewed Deus Ex: The Fall back when it came out, and were incredibly impressed with what it had to offer.
If you haven’t grabbed this game already, then there is no reason to not do so RIGHT NOW! You can grab it from the App Store. Will you be grabbing Deus Ex and playing it through the holiday period? Let us know in the comments below, and remember to stay tuned to Capsule Computers for all the Deus Ex news as it becomes available.
Ho, Ho, Ho! It is a week to Christmas, and a lot of us are spending all our hard-earned dollars on our loved ones, but does that mean you shouldn’t be able to get some new games for yourself? The guys at EA don’t think that is the case at all, and to that end the little elves that work at EA have compiled a list of the best free mobile games that you can download. Not only are all these games free to download and play, but they all have holiday content for you to enjoy.
The Sims FreePlay is EA’s longest running free to play mobile title, and has just celebrated that fact (as well as joining in with the festive season) with its brand new Holiday content update. Build up to 31 unique Sims in this little mobile title and put them to work climbing those career ladders, and fulfilling their personal goals in life. It’s Sims… but on the go, what more is there really to say!
WooHoo! Sure, Simpsons: Tapped Out had a rocky launch, but it has absolutely exploded to become one of (if not THE) best town-builder that players can get their hands on. With a steady stream of updates based on classic Simpsons storylines, any fan of the show, or of the town-building genre really needs to pick this one up!.
Santa drives around on a sleigh, but you can do one better by getting behind the wheel of a Lamborghini Veneno or a McLaren P1. Real Racing 3 is still pulling in over 2.5 million racers a day, and it is easy to see why. To celebrate the holidays, you can grab yourself a Christmas themed supercar as well as being able to compete in real-time multiplayer races.
Braiiiinssss… Stop those pesky zombies from barging down your house and eating your delicious brains by placing an unstoppable army of plants in their way. Plants vs Zombies 2 is one of the titans of the mobile gaming industry, and easily the most unique tower defense games you will find anywhere. Brand new holiday content is already available, but a new Feastivus update is coming December 24th. Feastivus is a 5-day party with holiday-themed zombies in a wintery backyard. A Feastivus for the Rest In Peaceofus.
So there you have it, Santa and his elves have reached inside that big ole sack of his and dished out four free games for you to play this holiday season. Will you be getting any, or do you already have all four sitting there on your iPhone? Let us know in the comments below, and as always remember to stay tuned to Capsule Computers for all the EA news as it becomes available.
Overview What Future Diary accomplished in its first collection was nothing short of brilliant. It took the survival game of Battle Royale and mixed it with the killer hook of Eden of the East and made it into one of the most unique anime series in recent memory. Despite that it did have some pacing issues here and there, but they were largely overshadowed by how very good everything else was.
With the second collection of the series, Future Diary tops itself in every single way. It takes the stakes of the first part and throws them out the window, only to quickly replace them with even higher stakes and even more insane action to go along with it. It improves upon the weaker areas of the first part and takes it to new heights. Future Diary’s second part is the culmination of the potential the series has shown from the very beginning and it all leads to one hell of an epic conclusion.
Story Picking up where the first collection left off, tensions are hot as things progress between Yuno and Yuki to near uncontrollable levels. The dangerous Yuno proves to be the real breakout star of the anime, being the most compelling character in the cast. Every situation she becomes entangled in is simply electric, she is impossible to read and it can result in some very chilling anime.
The tension is turned up to 11 as more and more of the players of the survival game begin to close in on Yuki and Yuno. We see the characters grow and react in intriguing ways. The characters are built in a way that noone can be trusted fully. Just about anything can happen here and anyone is capable of horrible things in this world.
Where that really shows however is in the character of Yuki. At the start of the series he was little more than a coward. By the time the final credits roll he has proven to be a madman in his own right, so much so that you can easily understand his connection with Yuno – they are two peas in a pod.
As it all builds up to its final confrontation, we get a look back on the world that has been crafted steadily since the beginning of the series, all of which culminates in a grand unraveling that changes just about everything we have come to know and understand about the series. It may very well be one of the biggest twists in anime in quite some time in fact.
Ultimately Future Diary concludes in an incredibly satisfying way, giving the audience a finale to truly savor. All the pieces fall into place for a glorious checkmate that serves as genuine pay off for every move that has been made in this unforgettable survival game of an anime that is Future Diary.
Visuals and Audio Continuing the trend set in the first part of the series, Asread remain consistent with their gorgeous and gritty visual work on the series. The animation is superb and highly detailed. With the fluid sakuga animation work, the brutality is far more hard hitting, with action often happening quick and fast, which is the way it should be. The atmosphere is naturally dark and brooding but there are instances in which it switches the light-hearted at the drop of the hat, all the while never feeling unnatural, which is an impressive feat.
The soundtrack is great here with a number of memorable tracks on show. The highlight however is the new opening theme which surpasses the first opening theme in just about every way. It is catchy and very fitting for the series.
As with last release, this release features the English dub from Funimation. The dub is well acted with some stand-out performances across the board. There is also the brilliant Japanese audio track available if you are so inclined.
Extras As with the previous release Madman Entertainment have really pulled out all of the stops on this one. The release is jam-packed with extra goodies to add some great bang for your buck. Featured are some episode commentaries that really do give you a great glimpse behind what went into each of the episodes. There is also the usual clean opening and ending themes. On top of that there is the hilarious ‘omake’ shorts that will have you laughing from start to finish. This is simply one of those very special releases that simply blows you away with how much there is to see and do. Madman have done a job well done here.
Overall Future Diary is essential viewing for action anime fans. It has a bit of everything thrown into one high-octane thrill ride of an anime series. It will make you laugh, have you on the edge of your seat and it will definitely shock you.
This second collection takes everything to a whole other level, taking the incredible first half and expanding upon it in a big way. It gets better with every passing episode. The pacing issues of the first collection are largely corrected here, leaving nothing but a smooth progression that is easy to get caught up in.
It is one hell of an anime series and undoubtedly one of the best to be released this year. Madman have done a brilliant job releasing it and you’d be doing yourself a disservice to miss out on this one.
Future Diary will have you hooked on all of its crazy, this is anime at its most insane and if there is any real ‘Happy End’ it would no doubt be with you watching this anime. Future Diary is the madman of anime, the insane one that doesn’t act like a normal anime should, but no matter how mental things may get, looking away just isn’t an option because Future Diary is crazy fun.
Capsule Computers review guidelines can be found here.
Go! Go! Nippon! ~My First Trip to Japan~ Publisher:MangaGamer.com Developer:OVERDRIVE Platforms:PC Release Date: September 30, 2011 Price: $9.95 – Here
Overview
When presented with the title Go! Go! Nippon!, I was initially curious as to its contents because visual novels created by OVERDRIVE (Japanese game developer) tend to have adult material. However, unlike the previous visual novels the developer pushed this title to focus less on the “ero” – erotic – content and more on Japan’s many cultures. Let’s see if that was the proper decision…
Story
For those interested as playing a female lead, let’s face the facts that Japanese visual novels tend to have only one male. And that male is usually the story’s protagonist surrounded by a plethora of young and attractive females. While sticking to the status quo, Go! Go! Nippon! limits the story to two additional characters beyond the male protagonist: Misaki Makoto and Misaki Akira. The girls are siblings and have stark contrasts in behaviors. Makoto presents herself as the “girly-girl” of the family which can be noticed in her daily actions throughout the story. On the other hand, Akira tends to carry most of the responsibilities of the house (cooking meals, structured activities, etc..). Even so the male lead will find it odd that the younger sister carries more of the household responsibilities, and that too will become clear as to why when Makoto tries to cook. Akira will blame you for the results.
While straying away from the “ero” content, the game does well to capture your immediate attention at given points. For instance, when you first arrive in Japan you are looking for two “boys” by the name of Makoto and Akira. While many males in Japan may have those given names, it is not uncommon to see a lot of Japanese names interchanged between male and female. So one could imagine the boy’s shock when finding out that he would be staying with two girls – rather than boys – in a home. Alone… You may have decided to leave out adult themed content, but the “intrigued” player will certainly be enticed.
Romance can occur with either sister as the game progresses. Depending on which girl you have spent the most time with, one sister will become interested in pursuing a romance that affects the remainder of the trip. Beyond spending time with the counterpart, no other personal choices truly affect the outcome of the title leaving one of the girls to be an easy catch.
Gameplay
While visual novels are more well-known as some sort of simulation, Go! Go! Nippon! provides an educational experience that facilitates learning in many facets. Providing Japanese text alongside the English translation may prove valuable for someone learning the language. In addition, many Japanese customary terms are introduced to make the player welcome and part of Japanese culture. Such terms would include sayings like itadakimasu (I gratefully receive) which would be used at the beginning of a meal.
Another way the game provides learning by allowing the player to choose the trip location each day in Japan. Individual trips will customize your experience allowing for you and a companion (Makoto or Akira) to digest Japan’s numerous cultures. On my first day, I decided to make a trip to Ikebukuro which happens to be the 2nd busiest travel destination in Japan. Most people traffic can be observed on Saturdays and Sundays as it is one of the main tourist/shopping locations. Akira was pleasant to have around even though she can at times be shy and socially awkward. Our male character notably had to use the restroom while in one of the busiest districts, so Akira suggested finding a “kobini”. She spoke in regards to convenient stores having bathrooms as Ikebukuro does not have many public restrooms. Even after using the kobini’s restroom, Akira mentioned that a lot of the convenient stores do not allow people to use there bathrooms. So the moral of the story: take care of your business before you leave your home.
When traveling to different locations in Japan, you are able to actively select photos/locations within the game and open the same location in Google Maps. So you not only are taking a tour, but it is essentially a virtual tour of a real world location. This implementation can be extremely useful for someone that is mapping out sites to visit while in Japan. Not too mention how neat it is to see the correlation between drawn graphics and the Google Maps street view.
Akihabara (Game vs. Google Maps)
As the title is geared towards education, I would have thought a more interactive approach would have been administered. For instance after you land and are in the airports with the girls, you receive a pre-paid card that you can load money into – similar to a debit card. As this is a learning situation, I would suggest involving the actual implementation of adding sufficient funds to the card or even simulating the event of scanning your “wallet” when passing the gate. Such events occur frequently in the title and are missed opportunities that could provide extra learning or excitement rather than skimming through text.
Active learning would have also extended the amount of playing time. With a single play through – not completing all destination sites – will take you a few hours to perform. I can understand the completionist effort in going back through to hit all the destination spots or to attain the alternate ending, but there are no more extras to offer. Inclusion of mini-games or puzzles would easily attract a larger crowd and provide more playing time.
Audio/Visual
I have played several games that do not include voices for characters, but I think cut-scenes or non-educational moments could have benefited more with the implementation of character voice-overs. This offering would have lightened the text-driven dialogue which is constant through the entire game. Music, however, does well to continue the flow of the text-driven dialogue. The use of seemless loops were incorporated to ensure the endless continuation of musical assets.
Imagery was done exceptionally well for a large majority of the title. Whether you are looking at the couple “intriguing” images or actual landmarks depicted, quality is certainly in the delivery. There were moments that I felt new images could have been shown, but text was used instead to describe the encounter of a sumo wrestler as well as a geisha (traditional female entertainer). Other reviewers complained or noted that the girls did not change often enough during your stay, yet I would argue that there are enough facial expressions to overlook the previous fact.
Overall
Go! Go! Nippon! has an excellent premise in efforts to teach the cultures that make the country unique. With a great premise and above average storyline, the game will do well in particular venues focusing on anime and travel. That being said I do believe the game could further benefit from the inclusions of active learning or mini-games to provide further player interaction as well as more content to explore. And for having such a short completion duration, I find it difficult to justify a purchase at $9.95 for those not interested in visual novels or traveling to Japan.
Capsule Computers review guidelines can be found here