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Rivals at War: Firefight By Hothead Games Inc.

Rivals at War: Firefight

Rivals at War: Firefight By Hothead Games Inc.

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This app is designed for both iPhone and iPad
  • Free
  • Category: Games
  • Released: 06 March 2014
  • Version: 1.0.1
  • Size: 53.2 MB
  • Languages: English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
  • Seller: Hothead Games
  • © 2014 Hothead Games Inc.
You must be at least 17 years old to download this application.

  • Frequent/Intense Realistic Violence
  • Frequent/Intense Profanity or Crude Humor
  • Frequent/Intense Mature/Suggestive Themes

Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Description

TAKE CONTROL of an elite team of combat soldiers. UPGRADE your weapons for each mission. FIGHT alongside your team in head-to-head battles. CONQUER rival teams from around the world. Fight for VICTORY and become the best team!

* Lead your Commander soldier into the firefight, taking part in the battles with full targeting and shooting control
* Battle across 7 different combat scenarios, each with its own 3D map and day and night missions
* Assemble your team, choosing from 6 unique soldier types – Commander, Medic, Radioman, Breacher, SAW Gunner, and Sniper
* Upgrade your soldiers’ skills: Speed, Accuracy, Damage, Health, and Defence
* Customize your team with different uniforms and headgear
* Use powerful tactic cards to shift each battle in your favour
* Over 40 achievements to complete and unlock special rewards
* Compete against other players’ teams to dominate the leaderboards

It is your duty to protect the world from the threats of terrorism and chaos. Prepare to enter the Firefight!

By downloading this app you are agreeing to be bound by the terms and conditions of Hothead’s Terms of Use (www.hotheadgames.com/termsofuse) and are subject to Hothead’s Privacy Policy (www.hotheadgames.com/privacy-policy).

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Screenshots

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Benedict Cumberbatch is Heading Down Under

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He is fire, he is death, he is Smaugh the Dragon, Sherlock Holmes and Khan Noonien Singh and now the star of stage and screen is making his way down under! Benedict Cumberbatch himself is making the trip down to our sun-baked country for this year’s Oz Comic-Con! He will be present at Adelaide’s Oz-Comic-Con before traveling around the country for a variety of special Q&A sessions.

Following his appearance at Oz Comic-Con Adelaide, Cumberbatch will travel from coast to coast to headline two intimate Oz Comic-Con events in Sydney on April 12-13. The two shows will feature the talented Brit live on stage for a moderated Q&A, where he will share stories about his work and audience members will have the chance to ask the star questions! There will also be autograph and professional photograph opportunities for ticket holders.

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So what are you waiting for? Head over to the official Comic-Con website now and pre-purchase your tickets so that you don’t miss out on being in the audience when Sherlock himself takes to the stage (just be mindful of all the screaming Cumberb*****s that will no doubt be there). Also remember that pre-purchasing a ticket to the Adelaide Comic Con will also get you entry into the draw to win a trip to NYCC later in the year! Adelaide Comic-Con is on April 5-6, so for all the news about the event and all of its guests, be sure to stay tuned to Capsule Computers.

Dark Souls II to challenge PC gamers on April 25th

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Today Namco Bandai has revealed that PC gamers can soon be looking forward to playing Dark Souls II as well. They will have to wait a month and a half longer than their console counterparts but these players will be able to access fancier texture resolution and fancier frame rates when the PC version is released on April 25th worldwide.

Gamers who choose to pre-order the PC version from steam will receive the Dark Souls II Black Armor Weapons Pack which will help give players a special starting edge by providing them with five special weapons and shields to start the game with. Of course you can also pre-order a Collector’s Edition of the PC release which will provide players with a collectible metal case, a 12″ Warrior Knight figurine, an exclusive hardbound art book, the game’s OST, and a cloth map.

Konami announce Chain of Souls

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Konami have just announced Chain of Souls, a brand new puzzle game for the iOS. Chain of Souls is due for release at some point in March 2014.

The game is described as an addictive puzzle title that revolves around a chain based gameplay mechanic. You must link chains and activate special skill cards, completely a number of different challenges as you progress through the addictive gameplay, taking out opponents along the way.

While it definitely has puzzle elements, Konami have dubbed it a Card Battle RPG, so take that as you will. Be sure to pick up the game upon its release and let us know what you think of Chain of Souls in the comments section below.

Latest Yaiba: Ninja Gaiden Z screens reveal blood-stained locations

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Today Tecmo Koei and Team Ninja have released a number of new Yaiba: Ninja Gaiden Z screenshots and this time around the company has chosen to show off a few of the environments that players will be taking down numerous enemies in.

Besides the blood from the enemies he is killing, it appears there will be a Mayan Temple with something similar to a river of blood as well as some military bases. Check out the screens below and keep an eye out for Yaiba: Ninja Gaiden Z when it is released on the PlayStation 3, Xbox 360 on March 18th and March 21st for the PC.

Cosplay Boom Documentary Kickstarter Ending Soon

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Cosplay Boom is a crowd funding endeavour you might not have heard about, aiming to document and explore the pop culture craze in the form of a video series. Having reached 32% of its goal, the project has just five days remaining so be sure to check it out on Kickstarter as well as the trailer below.

It’s not often we get a professional look at the cosplay phenomenon, which has its own tournaments, let alone one that takes a step back and focuses on the art and the people behind it.

“The cosplay phenomenon has always been a favorite topic of mine because of how passionate and talented the community is,” said Todd Kenreck, Founder, Cosplay Boom. “With this documentary, we want to deliver a unique and in-depth look at this fascinating, vibrant and beautiful art form in a manner that honors the spirit and craft of the movement, rather than trivializing or sensationalizing it.”

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The Kickstarter begins with Cosplay Boom: Season 1 which is to be shot all around the world by director and cinematographer Todd Kenreck and producer Meagan Sadler. Each episode is planned to be released monthly along with daily content, such as video features, that charts the journey of individual cosplayers and their props.

Four stretch goals are included in stages of $20,000, $30,000, $50,000 and $75,000 that promise convention booths, original music and additional stories. All content will be released for free via YouTube, DailyMotion and the official site CosplayBoom.com.

Ankama to broadcast Dofus TV series in Italy

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Ankama Games have just announced that they will be broadcasting the Dofus television series, Dofus: Kerub’s Bazaar, in Italy starting March 10th, 2014. This broadcast is made possible through a collaboration by Ankama and Discovery Italia.

Given the impressive Dofus fanbase in Italy it was only a matter of time before Dofus: Kerub’s Bazaar made its way onto Italian TV screens. The series will be aired on K2, which is Discovery Italia’s free to air kids channel.

No news has broke as of yet as to if the series will make its way outside of Italy and its native land of France but given the recent successful attempt to localize the Wakfu anime in the West, it may not be such an impossibility anymore. Be sure to let us know what you think in the comments section below.

OFFICIAL EIDOS MONTREAL MERCHANDISE STORE NOW OPEN FOR BUSINESS

OFFICIAL EIDOS MONTREAL MERCHANDISE STORE NOW OPEN FOR BUSINESS

GET YOUR HANDS ON OFFICIAL THIEF AND DEUS EX MERCHANDISE NOW 

Montréal (7th March 2014) Eidos-Montréal™, the award winning studio behind Deus Ex: Human Revolution® and THIEF™, today announce that their new Online Store is open for business featuring exclusive merchandise and collectibles based on their hit games. The new retail site is live now at http://store.eidosmontreal.com/.

Eidos-Montréal has partnered with Treehouse Brand Stores to create a unique, one-stop shopping destination where fans can buy a range of branded merchandise including hats, hoodies, official soundtracks and exclusive art books.

“We’re excited to give our fans access to exclusive merchandise that they can only find at Eidos-Montréal’s new store,” said David Anfossi, Studio Head. “We’ve worked closely with Treehouse, known for its innovative product design, global distribution and excellent customer service, to create a best-in-class online retail experience that will carry everything from collectibles to apparel to limited edition art, with new offerings being added on an ongoing basis.”

We’re proud to say that some more unique gear can be found, including the chance to don the Deus Ex: Human Revolution jacket inspired by the one worn by Adam Jensen or drink from a glass straight from the Crippled Burrick Pub, the popular drinking establishment where Garrett meets the, ahem… less pleasant members of The City’s population in THIEF.

Related Links

Official Homepage: http://www.eidosmontreal.com

Official Store: http://store.eidosmontreal.com

Razer Refreshes Black Widow Keyboard with New Razer Mechanical Switches

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Traditionally, gamers have a few options for mechanical switches for keyboards. Traditionally, Cherry MX Black, Brown, and Red have all been popular choices for gamers; however, no mechanical switch has been designed with gaming in mind. Razer sought to fill this gap with their new Razer Green and Razer Orange switches. Like the Cherry MX Red switch, the Razer Green and Orange switches require low actuation force, 50g and 45g respectively. The Razer Green switches click when actuated while the Orange switches are silent.

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The switches have been designed in house to actuate and reset sooner than the average Cherry MX switch, allowing for faster response times. The manufacturing is done by a third party under the watchful eye of Razer engineers. The switches are rated for a lengthy 60 million key strokes, compared to the traditional 20 million keystroke lifespan of other mechanical switches. The new switches will be available in the refreshed Razer BlackWidow Ultimate, Razer BlackWidow, and Razer BlackWidow Tournament Edition. Learn more about the new switches at the official mini-site.

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Jack Tretton Stepping Down as Sony Computer Entertainment America President and CEO

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Sony Computer Entertainment Inc. announced today that President and CEO of Sony Computer Entertainment America (SCEA) Jack Tretton and SCEA have made a mutual agreement not to renew their contractual relationship. This means that, after 19 years in which he oversaw the launch of every single PlayStation platform in the U.S., Tretton will be stepping down effective March 31, with current Executive Vice President and COO of Sony Network Entertainment International, Shawn Layden, accepting the promotion as of April 1. Tretton had the following to say about his tenure;

Working at SCEA for the past 19 years has been the most rewarding experience of my career. Although I will deeply miss the talented team at SCEA and the passion demonstrated every day by our fans, I’m very excited about starting the next chapter of my career. I want to thank the employees, partners and customers for their tireless commitment to the PlayStation brand and, of course, to our fans who have pushed us to new heights of innovation and entertainment over the past two decades. I leave PlayStation in a position of considerable strength and the future will only get brighter for PlayStation Nation.

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Andrew House, President and Group CEO, Sony Computer Entertainment, along with Layden – who has been with the company for fifteen years, was one of the founding members of SNEI in 2010, recently held the position of President, Sony Computer Entertainment Japan and spent 8 years directing international software development at SCE Worldwide Studios – added;

I’ve worked with Jack for nearly two decades and I want to personally thank him for his leadership and the considerable contributions he’s made to the SCEA business and PlayStation brand over the years. I wish him nothing but the best in his future endeavors. I also want to welcome Shawn to the Sony Computer Entertainment America team. I have the utmost confidence in Shawn’s leadership capabilities, and his deep knowledge of the gaming industry and commitment to gamers, will help keep PlayStation at the forefront of entertainment and innovative gameplay. – House

It’s an honour and privilege to join Sony Computer Entertainment America and be a part of the team that is leading the next generation of gaming and entertainment. SCEA is committed to delivering breakthrough gaming experiences that inspire fans and exceed their wildest expectations. As PS4 shows us every day, there has never been a better time to be part of the PlayStation community and I look forward to working with our retail, development, publishing and network partners to further demonstrate why PlayStation is the best place to play. – Layden