Today acttil has announced that they have helped publish three classic stories of Japanese folklore and that they are now available for download from iTunes as an e-book. These three books are all part of the Japanese Folktale Series with the first volume being Princess Kaguya, said to be the oldest Japanese narrative which tells the story of a mysterious princess named Kaguya who has come from the moon.
The second volume is for Issunboushi, a tale about an old couple living alone but desperately wanting a child. When one day, a tiny baby boy was born to the family only to grow to the size of a human fingertip as an adult. As for the third release, it contains Urashima Taro, a famous folktale that follows a fisherman who is given the chance to visit an underwater palace after saving a turtle from harassment at the beach. All three of these stories are drawn and colored by Taniel who provided illustration’s for the DS game A Witch’s Tale and cost $2.99 a piece, with Princess Kaguya available here, Issunboushi here, and Urashima Taro here.
As the news of a potential sequel to the popular 90’s movie Space Jam spread like wildfire throughout the Internet, many reports seemed to conflict one another about the productions existence and, if it was indeed real, who would be the big NBA talent to grace us with their acting skills, with Miami Heat star Lebron James being the frontrunner. Sadly it seems like this fire might just turn out to be a spark, as sources close to James have debunked any involvement of Lebron starring in the film and even stated their is no Space Jam 2 to speak of.
Well it was fun while it lasted. LeBron sources refute Deadline report, there's no Space Jam 2 or Warner Bros. project in works
The original story reported by Deadline.com originally claimed
Another Space Jam film? Why not? The first film, which broke ground for Warner Bros and starred then-Chicago Bulls star Michael Jordan and a slew of other top NBA players, ended up grossing $230M worldwide for the studio and even launched a kids TV series.
Charlie Ebersol, who already has a good relationship with the NFL through his NFL Characters Unite series on USA Network, is about ready to do the same with the NBA. He has been brought on to the produce the picture through his production company, The Company, from a script by his brother Willie Ebersol.
Apparently the movie has been kicking around for a while with no writers willing to back it. The original film starring Michael Jordan and the stars of the Looney Tunes universe grossed $230 million worlwide and is remembered fondly by those who grew up in the glorius decade that was the 90’s.
Let us know in the comments below what you think the plot for Space Jam 2 should be and which stars you would like to see take to the court from both the NBA and from the Looney Tunes world. For all your reliablemovie, games and anime news, stay with Capsule Computers.
With the release of Conception II: Children of the Seven Stars slowly approaching, Atlus USA has recently begun detailing the various classes that your children can use when the game is released. There are thirty classes in all and today they have detailed and shown off eight more of them and you can check them out below.
Archer
This early-to-mid game unit excels at hitting weak points with bows and tricky movement. Archers are good attackers that can add effects to their attacks, be it debuffs, status conditions, etc.
Blacksmith
This master of weaponry can wear down opponents with repeated smashing. Can break enemies’ defense, and shatter enemy power. They’re a fairly powerful unit to acquire early game, but drop off in mid-to-late game.
Bondsman
With dapper hats and tuxedo outfits, Bondsmen are late-game units that require maxing out your relationship bond with their mother. They wield lances and unlike most other units, they use Bond Points for their magic attacks and heals instead of mana.
Diva
This pop idol-like musician is a stronger version of the minstrel. This support unit requires an extremely rare item to create. But in addition to buffing allies and debuffing enemies, she can also revive her teammates.
Gun Saint
Take a paladin, give him a gun, and you get a Gun Saint. This late-game unit requires a special rare drop, but with gold armor and a powerful weapon, the GS can penetrate any armor.
Lancer
Strong attacking class that excels at building Chain gauge quickly to help immobilize units. Deals an incredible amount of damage in the right team composition, and are available mid game.
Merchant
This early game unit is great for wheeling and dealing, as well as axing monsters right in their face. In addition to strong attacks, Merchants also have the ability to summon a shop to buy or sell items, in case you find yourself mid-dungeon without enough health or mana potions.
Ranger
Rangers are quick to adapt to a multitude of roles within a party. They have effective heals, and debilitating debuff attacks. Their defense also allows them to be solid protectors. Rangers are a good mid-game choice for all but the most specialized parties.
Drum-roll please, because it is time for another batch of Microsoft related gaming goodness with this week’s Xbox Newsbeat! Newsbeat is your one stop shop for the latest, the greatest and the biggest news about the world of gaming from the guys over at Microsoft. This week we have three short but hard-hitting news bulletins relating to the Xbox One (Sorry Windows Phone, it is still not your week).
First up, Microsoft have announced that they will be releasing a brand new device for your Xbox One console; the Xbox One Media Remote. Much like the Xbox 360 Media Remote before it, the Xbox One remote will allow you to control Blu Ray movies and streaming video without having to turn on your controller. Controlling Blu Rays with your game pad can prove cumbersome at times and this looks to abolish that completely. The remote will also feature dedicated “Back,” and “One Guide” buttons for added convenience. The Xbox One Media Remote will retail for around $29.99 and will be available here in Australia on March 13th.
Media playback is cool, but lets talk about some games! Turn 10 Studios have today announced that Forza Motorsport 5 is the fastest selling Forza Motorsport game EVER! Round of applause to the guys over at Turn 10 for making such an awesome racer. Not only that, but right now, free of charge, players can download the new Road America track for their game. Now you can take a spin on the legendary high-speed straights and challenging turns on one of the oldest and most distinguished of all the tracks in North America. This is on top of the recently released Honda Legends DLC from two weeks ago.
Wrapping up today’s Xbox One news is a cool little tidbit – players can now register to be part of a preview of the latest update to the Xbox One. This will be a beta-test of sorts, where a few select players can try out the new features that will be rolled out in March. This particular update looks to improve the party and online capabilities of the Xbox One. Keep a look out for a message in your inbox to see if you are eligible.
That’s it folks. All the Microsoft news we can handle this week. Will you be picking up an Xbox One Media Remote, or are you happy to yell “Xbox Pause” in the middle of your movie? Let us know in the comments below and remember to stay tuned to Capsule Computers for all the Xbox News as it becomes available.
Those running around the streets of LA in the mobile title Lawless will have a bit more to contend for this week as it will be having an event for the Android release of the game. While iOS has been able to check out the free-to-play shooter, DeNA has now brought Lawless to the Android and players will be facing off to try and take out crime bosses across LA, but after should players take to long the boss will escape.
Even if someone goes to face a boss alone, they can call in help should they prove too difficult, which will allow more players to join in and share in some of the rewards. Those wanting to check out the event lasting February 21st to the 28th can find Lawless free on both iOS and Android Here.
Overview Crime is a constant. No matter how society advances, reprobates are sure to follow suit and bend technology to their own twisted whims. It is on this premise that Patlabor rests. In a world where giant robots are commonplace, there is only way for peace to prosper: Fight fire with fire.
FOOD FIGHT!
Story It’s the not to distant future. Life here is pretty much the same as it ever was. You know, apart from the giant robots. In a society built upon industry, it’s only natural for technology to advance in leaps and bounds. Ergo, robots. Known as Labors, these machines perform all manor of heavy duty work, from construction, to demolition, or even deep sea salvage. However, with humanity being what it is, there are those who have instead decide to utilise the Labor as a tool for crime. The dastards. With the emergence of this new criminal threat, specialised Patrol Labors (Patlabors) were created in an attempt to normalise society once more. Enter the Second Special Vehicles Division (SV2), a group of policeman who utilise said Patlabors in the neverending quest for justice.
Meet Noa Izumi, a young police cadet who dreams of piloting a Patlabor of her very own. On the way to the Patrol Labor Aptitude Test that will aid her in realising her dream, Noa witnesses SV2’s newest machine, the AV-98 Ingram, being pilfered by thieves. She immediately leaps into action and, after accidentally destroying two police vehicles, manages to rescue and pilot the Patlabor for a short time, during which she dubs the unit Alphonse. With her aptitude proven, Noa is accepted into SV2 as a pilot for the Ingram.
Sometimes the simplest approach is best
Though her dream came true and she now possess her very own Labor, Noa is somewhat shocked by the daily life of her new division. Essentially a backup force, SV2 is seen as somewhat of a joke within the police. Chock full of strong anime personalities, this ragtag bunch of officers tend to receive the assignments that nobody else wants. It is also due to this status that the division is often on standby, forced to pass their days with various mundane activities, such as farming and fishing for food. Not exactly prime time action, but a job is a job. It is this concept that leads the anime to follow a crisis of the week format. However, what constitutes as a crisis isn’t exactly spelled out clearly. Though SV2 may spend one episode aiding in a dangerous fire rescue, the next episode will have them investigate evidence of a demonic curse plaguing a forest village. Consistency is not exactly a core element of the series. It is later revealed that, in addition to receiving the “garbage assignments” because of their status, a number of their missions are in fact publicity stunts devised to help alter the public’s perception of SV2…It doesn’t work out too well.
As the series progresses, Noa’s affinity for the Labors proves to be somewhat of a barrier for her police work. As she cares so deeply for the machines, she will often try to avoid damaging her foes too severely. As you’d expect, this leads to some friction with her superiors who are forced to deal with her mistakes. Her personality also starkly contrasts her co-worker Kanuka Clancy, whose employs a by-the-books, no nonsense approach to her job. It is this approach that often draws ire from SV2’s second Ingram pilot Isao Ohta, who believes himself to possess more skill than he actually has. This often leads to a great deal of property destruction and serves as one of the main factors in SV2’s position as an embarrassment to the force.
Justice is a difficult burden to shoulder
Visuals As a series based upon the existence of giant robots, a degree of detail was placed into their various designs. With the Patlabors drawing the most screentime, they are understandably the most humanoid in appearance. A visual cue to aid in personalising them to an extent, both within the series and without. Hence Noa’s Ingram being dubbed Alphonse. In essence, they appear less as tools of industry and more like giant metal police officers, a fact aided by the inclusion of traditional weaponry such as a revolver. In contrast, other Labors take on a far more practical design, owing to their specific purposes. This also helps to dehumanise enemies, following the precedent that they use Labors as tools and lack any connection to their machine. This fact alone serves as an immediate annunciation of a Labors allegiances and serves to keep episodes visually interesting.
As it originally aired in 1989, the series is understandably dated. Similar to other anime of the time, Patlabor lacks a certain amount of detail in some of its visual elements. This is most prevalent in the overall weak definition of shadow. Though present to a degree, enhanced shading would definitely add an element of depth that is sorely missing. However, given the animes age, your perception of this will be heavily mired in nostalgia.
Also due to its time of creation, the series utilises a few classic animation shortcuts. To create a sense of movement without too much effort, a static image will simply slide across a background. A similar effect is created through use of a sweeping shot of a single image, which is supported by…
I sure hope that glass is bulletproof…
Audio During these moments of reduced animation, specific audio cues are utilised to enhance the illusion of movement. This typically manifests through simple “whooshing” sounds combined with those of straining mechanics.
The most notable feature of the audio portion of Patlabor would have to be the English dub, and not for inherently positive reasons. Overall the dub seems very forced, making it very obvious that it is simply actors reading dialogue. Any moment of emotional intensity is met with only a minor increase in volume, creating some rather cringe worthy exchanges. Most likely due to translation and synching issues, there will also often be awkwardly long pauses between dialogue. Honestly, it’s quite jarring and really takes away from any given situation. The dub also often employs the use of voices which are quite frankly ridiculous. Whether an attempt to add humour, or simply express variation in a small cast, they’re definitely a negative element. That being said, the deadpan demeanour of SV2 Captain Goto is actually pretty funny. Definitely the highlight of the entire dub.
There is also a rather obvious lack of ambient sound throughout a majority of the series. Though musical accompaniment will kick in during the more dramatic or humorous moments, the rest of the series carries a strange air of emptiness. The focus on direct sounds, such as footsteps, serves to almost limit the world. Making it feels as if nothing of consequence is occurring anywhere else in the world of Patlabor.
Extras Not too focused on additional features, the Patlabor only includes your standard anime trailers as its included extras.
The faces of Japan’s less-than-finest
Overall Patlabor: The Mobile Police is definitely dated. Heck, that tagline reads “This story is fiction…but in 10 years, who knows?” Keep in mind that the original airdate was back in 1989. Now whether this makes the series classic or simply old is purely up to personal opinion. The animation is pretty sluggish, the dub is fairly weak and the characters are presented as rather flat. Essentially it boils down to: interesting concept, average execution. That being said, if you can view it through the eyes of an anime fan circa 1989, you’re sure to see its charm.
Capsule Computers review guidelines can be found here.
Game Insight Announces a Thrilling New Chapter for Hidden Object Games with Incredible Heist for iPad Crime drama comes to hidden object games with this exciting new iPad game from Game Insight
Moscow and San Francisco February 21, 2014 Game Insight, a world leader in free-to-play games for all major mobile/social platforms is pleased to reveal the next generation of hidden object games–Incredible Heist! This exciting new game from the creator of the smash hit Mystery Manor is coming soon to iPad.
Incredible Heist will offer breathtaking adventure for those who like to live life on the edge! This unique new hidden object game will take place in a world of conmen, grifters, and world-renowned jewel thieves. Players will rifle through hidden treasure caches, open the most ingenious locks, and solve the world¹s most challenging puzzles. As players progress through the game, they will meet a cast of amazing characters and even put together their own elite team of jetsetting hustlers. Players will also assemble unique item collections and track down fragments of mysterious artifacts known as Cryptexes. These relics will eventually reveal the heritage of an ancient and mysterious Thieves Guild, whose legacy lies hidden throughout many parts of the world.
In Incredible Heist, players will take the role of an amateur con artist who must help his mentor steal priceless treasures from around the globe. Throughout their journey, players will collect rare items and learn much about the tactics of veteran con artists. The game will leverage the best features of the hidden-object genre while also mixing up with action with engrossing new mini-games as well.
Incredible Heist will captivate fans of hidden object games everywhere with fascinating gameplay and gorgeous graphics‹stay tuned for more updates on the game¹s upcoming iPad release!
About Game Insight Founded in 2010, Game Insight is a global-facing developer and publisher of varied, user-focused, and free-to-play games for all major mobile and social platforms, including iOS, Android, Facebook, and Web. We are a team of more than 800 passionate game developers who actually play games ourselves. Our internal network consists of more than 17 different studios that constantly create and update high- quality games, many of which have already become #1 top-grossing hits in mobile application stores and on social networks around the world, which has led Game Insight to build a global audience of more than 150 million users. Visit http://www.game-insight.com/ for more info.
Wargame: Red Dragon received a new trailer and official website today. The game is the third in the RTS series that provides an alternate history of The Cold War. Wargame: Red Dragon takes the battle to Asia, where the many waterways will become a key area wise generals will consider in their battle plans. With the inclusion of waterways, players will be able to take to the seas with warships and landing vehicles to attack enemies in their vulnerable flanks.
Wargame: Red Dragon will be released in spring of 2014 for PC. Learn more about the game at the new official website where visitors can check out the new developer blogs and fan video section.
Madman has announced the return of the Madman National Cosplay Championship in 2014 with a launch video that you can check out below. Entries are now being accepted for this year’s preliminary rounds here!
Preliminary cosplay rounds will take place on the following dates:
Gold Coast Saturday, April 5, 2014
Melbourne Saturday, April 12, 2014
Sydney Saturday, June 14, 2014
Perth Saturday, June 21, 2014
Adelaide Saturday, July 19, 2014
Gift vouchers worth hundreds of dollars are up for grabs and the grand finalist winner will snag a dream trip for two to Japan, gaining entry to an anime event while you’re there.
Following the success of last year’s championship, all rounds will again be held at Supernova Pop Culture Expo except for Adelaide, which will be hosted by AVCON.
Acclaimed Japanese rock icon and X Japan bandleader Yoshiki has been advancing his solo piano career with the release of a new compilation album, Yoshiki Classical, and by announcing a world tour at the prestigious GRAMMY Museum earlier this week. An official website has been launched to coincide with the announcement.
The GRAMMY Museum also unveiled their new Yoshiki exhibit, the first of its kind for an Asian artist, which displays his famous signature crystal piano, key items and flamboyant wardrobes that inspired the cult visual kei movement.
The long-awaited tour spans between April-June this year, beginning in the United States where it will then take place around the world:
April 25th – Costa Mesa, CA – Segerstrom Center for the Arts
April 28th – San Francisco, CA – Davies Hall
May 3rd – Mexico City, Mexico – Auditorium
May 10th – Toronto, Canada – Queen Elizabeth Theatre
May 21st – Moscow, Russia – Crocus City Hall
May 26th – Paris, France – Trianon
May 28th – London, England – Royal Festival Hall
June 6th – Beijin, China – Beijing Exhibition Center
June 8th – Shanghai, China – Oriental Arts
Yoshiki Classical has been recognised by Billboard Magazine, MTV, Reuters and AOL while it debuted at #1 on the iTunes Classical Music chart in 10 countries.
The songwriter, drummer and pianist is most famous for his rock group X Japan which dominated Japan’s music scene during the 80s and 90s and has recently performed overseas in a sold-out tour.