Earlier this month we learned that Nippon Ichi Software was working on a sequel to The Guided Fate Paradox, which was released a few months ago by NIS America, and that they were going to be making a few changes to the game’s design as they are shifting from 2D sprites to 3D models. Now today some of the first screenshots for The Guided Fate Cross Thesis have been revealed and you can check out the screens below.
The 3D models look a bit better than the 2D sprites that were shown in Fate Paradox, but still seem like a rather odd design decision. Anyways, for those who haven’t heard about the game’s story, The Guided Fate Cross Thesis takes place a few years after the first title and players will take control of a new god and try to save one of the two female leads with the other possibly dying as a result.
Remember that teaser site that Nippon Ichi Software launched a few weeks ago with the hint htoL#NiQ being the only clue? Well we now know what that teaser site was all about as this week’s Japanese magazines, courtesy of Hokanko, have revealed that they are creating a PS Vita title called Hotoru no Nikki, also known as Firefly’s Diary.
In this game players will be controlling a firefly who will be leading a young girl named Mion and also controlling a shadow firefly to move inside of objects. Players will have to navigate numerous ruins and avoid enemies and traps that can kill Mion. Currently no images of the game have been released but it is set to be released on June 19th in Japan and although NIS America does not localize every Nippon Ichi game, this one is definitely a possibility.
What’s that, you want MOREPlants vs Zombies: Garden Warfare? Well the guys over at EA and PopCap have given you what you asked for. Launching on March 19th, players will be able to download the game’s first DLC pack; the Garden Variety Pack. The Garden Variety Pack brings 24 new character abilities (3 for each class), as well as the all new Gnome Bomb mode that challenges plants and zombies to work together to destroy each other’s reinforced garden or graveyard. As if that wasn’t enough, there is a brand new map available for all game modes and a new Pirate Zombie that will appear on a few of the game’s older maps.
What’s the price for all of this content you ask? Well it is absolutely free! Make sure you grab this bargain when it becomes available on March 19th. If you haven’t done so already then check out our review of Plants vs Zombies: Garden Warfare, and make sure you stay tuned to Capsule Computers for all the Plants vs Zombies news as it becomes available.
As March 21st draws ever closer, Sony Computer Entertainment Australia (SCE Aust) is giving players the opportunity to win Sucker Punch‘s upcoming title inFAMOUS: Second Son.
With three inFAMOUS: Second Sonprize packs up for grabs, which includes the game itself and a shiny new PlayStation 4. To net themselves such a pack, players must simply answer one question to enter: What inFAMOUS superpower would you like and why? All entries must use the #DelsinDelivers hashtag and can be made via Facebook, Twitter or Instagram. Also up for grabs as part of the pack are a limited edition, custom-made Delsin Rowe jacket and beanie, so you can represent the game in style.
Michael Ephraim (Managing Director of SCE Aust) said:
“Since its announcement, inFAMOUS: Second Son has been one of the most hotly anticipated titles for PS4 and it finally hits stores nationwide this week. This next instalment of the inFAMOUS franchise delivers a truly next gen experience that won’t disappoint. We have worked hard to ensure that we have plenty of PS4 consoles available on shelves in time for the release of this title, so if you haven’t picked up your new console yet, now is the time!”
The competition will run until 23.59 (11:59pm) AEST on March 26th, so make sure to get your entry in by then. Also make sure to double check the terms and conditions, wouldn’t want your attempt to become invalid now would we? So get creative and enter as many times as you want to tilt the odds in your favour. Maybe. There’s bound to be a lot of entries. Good luck.
Ultra Street Fighter IV, the fifth version of perhaps the most popular fighter of the last generation, brings with it five new playable characters. Rolento, Elena, Hugo and Poison, all which featured in Street Fighter X Tekken, had already been revealed to be joining the roster and now Decapre has been unveiled in a pretty awesome reveal trailer which you can watch below. Decapre was first shown long ago in Juni and Juli’s introduction in Street Fighter Alpha 3 and is apart of ‘The Dolls’, the series antagonists M.Bison’s squad of brainwashed women that assist with his evil plans for world domination. An intersting fact about the Dolls is that each of them is named after a month of the year in various languages, Decapre being Russian for December.
As you will notice from the trailer Decapre bears a resemblance to popular Street Fighter veteran Cammy, with a similar aesthetic and techniques. Ultra Street Fighter IV is set for a June release for the Xbox 360 and PS3, with the PC version being delayed to August to ensure the console versions are completed in time for the Capcom Cup, the International tournament where gamers gather from around the world to compete for Street Fighter glory. For a full look at all the new features in the Ultra version of Street Fighter IV, check out the official website.
Gamers can relive Tidus and Yuna’s legendary love story with the new trailer for Final Fantasy X|X-2 HD Remaster. The trailer covers parts of the best cinematic cut scenes in Final Fantasy X and Final Fantasy X-2.
Final Fantasy X|X-2 HD Remaster will be released for PlayStation 3 and PlayStation Vita in Europe and PAL territories on March 21st. The bundle contains an HD remastering of the international versions of Final Fantasy X and Final Fantasy X-2. The international versions contains content that was not released in North America and PAL, such as extra Sphere Grid options, a new Creature Creator system, and the Iutycyr Tower.
Tom Clancy’s Ghost Recon Online is getting a name chance to celebrate the official launch on April 10th. Henceforth, it will be known as Tom Clancy’s Ghost Recon Phantoms. Along with the name change, the game will get a massive make over, thanks to a major change in art direction. Characters and their equipment have been updated to reflect the new Phantoms theme. Maps are looking brighter and most have been completely reworked. In the backend, players will have an easier time finding opponents that better match their gear and skill level with thew new matchmaking system.
Ubisoft revealed a few hints about the future of Ghost Recon Phantoms in their announcement. A “ModMaster” and weapon camo system will be introduced later this week in a community video. After work on fine tuning tactical insertions and smoke grenades, the development team will turn their attention to adding new features and weapons to the game.
Tom Clancy’s Ghost Recon Phantoms will officially leave open beta on April 10th. Players can check out the open beta for free at the official site and on Steam. Ghost Recon Phantoms only runs on Windows.
The original arcade co-op dungeon crawler, Gauntlet, will soon be able to be played by a whole new generation of gamers when it releases on Steam for PC. This new release of Gauntlet will be a completely modernized action RPG reboot of the popular dungeon crawler and will also be offering full support for SteamOS and the upcoming Steam Machines. People take control of one of four character archtypes from Warrior, Valkyrie, Elf and Wizard. As you would expect, each character type has their own unique way of tackling the dungeon and all the enmies within, for example, the Warrior does the most damage in melee combat, the Wizard has the most powerful magic, the Valkyrie has the most armor and the Elf moves the fastest.
Upon selecting a character, the group then heads down to the dungeons where the object is to fight through the chambers slaying evil creatures and completing challenges. An assortment of special items can be located in each dungeon that can restore the player’s health, unlock doors, and shift the odds in the player’s favor with magical relics which can aid the player in surviving longer in the Gauntlet. The enemies range from a vast assortment of fantasy-based monsters, including ghosts, grunts, demons, spiders, sorcerers and skeleton warriors. The game will see a number of improvements from the original with full HD graphics, online 4 player co-op (in addition to local co-op) and a new feature set.
The team at Arrowhead Games, creators of the Gauntlet reboot, were very pleased to be given the job of bringing one of their favourite childhood classics into the new era so it’s good to see this passion being poured into a game.
“To us at Arrowhead, Gauntlet is one of the most defining games from our childhoods, and it’s amazing to be able to work with Warner Bros. Interactive Entertainment on a brand new version,” said Johan Pilestedt, CEO of Arrowhead Game Studios. “Gauntle t is one of the original and best known video game properties and we are looking forward to creating a fresh, yet true to the original, take on a multiplayer masterpiece.”
Gauntlet also marks the launch of the WB Games Vault, which is being described as a direct-to-digital portfolio that will deliver paid games based on popular Warner Bros. and Midway brands, plus original IP, across multiple digital networks. So be prepared to see more of your classic favourites being recreated for the new age. No release date was announced for Gauntlet apart from ‘this Summer’ but you can see how the game is coming along in the announcement trailer below.
Watching Golden Time is like trying to catch an agitated puppy. It sprints off, leaving you dumbfounded and then as soon as it has calmed down and you have caught up, it bolts off again and the cycle continues. What was I thinking, saying that things had settled down last episode? An ending that I thought might just tie up a few loose ends has suddenly been turned on its head as disaster struck once more. Banri is beginning to lose himself! His greatest fear has been realised and midway through episode 20 it was as if an invisible hand stole his identity and replaced it a reset version of himself with no clue where he was or why he was dancing in a festival. Truly, the drama is beginning to reach its peak and the pieces are being set up for something really special in the coming episodes. But let’s take a look at how it all came to be.
Continuing last episode’s foray into the love life of Mitsuo and Linda, this episode took some time to illustrate Mitsuo’s failed attempts at talking to Linda despite Banri’s heart-to-heart with her last episode. This time though, it wasn’t Linda that was avoiding him, but one of the older members of the festival club was going out of his way to make sure that he couldn’t talk to her at any cost. A love rival maybe? Well, most likely not, because by anime logic, he is not a main character so Mitsuo will beat him in the end, but for now he will have to put up with being shafted. At this point, there really isn’t a lot of time left for Mitsuo and Linda to have a well resolved ending, especially with what is to come for Banri, but I hope the last light novel takes a few seconds to round up that relationship for the readers and JC Staff replicate that care and attention in the anime.
But, I digress, the moment that had us all swallowing our tongues was when the festival club took to the streets and Banri completely lost himself. Terrified, he burst out of the procession and ran away with Linda and Kouko in hot pursuit. Luckily, Linda found him cowering in the corner of a nearby car park, trembling like a leaf, and managed to talk him back down from the clouds, restoring him to the Banri we have come to know, but what happened? Things looked ominous at the beginning of the episode when his doctor prescribed him pills to deal with the hallucinations he had on the bridge, but it didn’t seem like the doctor actually had a clue what to do. However, no one could have ever imagined things taking such a sudden and drastic turn for the worse. And this all comes just as Banri was trying to find the perfect moment to give her his mother’s ring. Literally minutes after an utterly hilarious scene involving the return of the tea club members from one of the very first episodes! How will he salvage this? Or a more appropriate question might be, can he salvage it? If he isn’t in control of himself then how can he possibly promise Kouko anything? Last week he was wondering what it would mean to be married to Kouko, but with no way to tell if he will even wake up tomorrow as the same person, how could he possibly promise her a future? What happened to my cosy love story?! Give it back!
There are no guarantees anymore. Nothing set in stone. Nothing to fall back on. The end of Golden Time is nigh and there is no telling what will happen. Nothing that is, but drama, drama, and more drama. Grab the Kleenex boys and girls, these next few episodes are going to be one hell of a ride. Until then.
Golden Time is currently simulcasting on Crunchyroll where new episodes can be found each week and watched on mobile devices, consoles, smart TVs and of course on PC.
For more impressions of winter’s best and worst, head over to our Anime Impressions page.
Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
Description
Zero Escape: Nine Hours, Nine Persons, Nine Doors The Novel (999) is a thrilling choose your own path story from acclaimed writer Kotaro Uchikoshi that takes readers on a suspense-filled journey full of danger, terrifying choices, and unexpected twists toward a variety of endings that may or may not see them coming out alive on the other side.
Nine individuals, seemingly strangers, find themselves awakening to a rude truth – they’re trapped on a ship that will sink in nine hours, and must play a deadly game in order to escape. Kidnapped by the mysterious Zero, these nine must solve puzzles and uncover the location of the elusive ninth door before time runs out. Each player is tied to a bracelet that controls a bomb within their bodies. One wrong move and they explode. However, beyond this life-or-death game lies questions that they must answer: Why have they been brought here and, more importantly, who is Zero?