Today Square Enix released a batch of new screenshots for Life is Strange. For those that missed the game’s announcement, Life is Strange is from Dontnod Entertainment, the developers of Remember Me, and it is an upcoming episodic title that will be released digitally sometime in the future for the PlayStation 4, Xbox One, PC, Xbox 360, and PlayStation 3.
The new screenshots can be found below and the story for Life is Strange follows the story of a senior student named Max Caulfield who learns that she has the mysterious ability to rewind time and change the course of history as she begins to investigate the truth behind the disappearance of a fellow student.
Today Techland and Warner Bros. announced that they have nailed down a solid release date for Dying Light and it just so happens to be a date earlier than what they previously were expecting. While Dying Light was set to be released sometime in February 2015, today the company revealed that the title will be released on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC on January 27th in North America and January 30th in Europe.
While no exact story has been revealed for the game at the moment, Dying Light takes place in an open world similar to South America and players will make use of free-running and weapon crafting in order to fend off the zombies that have spread throughout the area.
FUNimation announced last month that they are planning on releasing an “Extended Edition” of Dragon Ball Z: Battle of Gods on October 7th and today the company released an English trailer for the movie that not only shows the premise of the movie but also touts the fact that this home video release features twenty minutes of never before seen footage as well as over a half hour of bonus features on top of the original theatrical release.
The trailer can be found below and while Dragon Ball Z: Battle of Gods Extended Edition will be available in a Blu-ray/DVD Combo Pack a basic DVD only release will also be available, though the DVD version will only include the basic uncut version of the film.
Katsuhiro Harada, the director behind the Tekken series, has taken to Twitter today to address fans that have been asking him about a collection of RPGs that certainly deserve a revisiting, the Xenosaga trilogy.
Fans of the game have been asking about making an HD Collection for the three games, the most recent of which was released back in 2006 for the PlayStation 2 and it seems that even Harada wishes to do something with the title since he tried to gauge the market with the Xenosaga characters in Project X Zone.
In a long message which can be read below, he expresses his interest in making a Xenosaga HD Collection but also said that he requires the voices from many fans, not just many messages from one fan. Since he posted this message fans have begun using the #OperationKosMos on Twitter as well as Facebook and people have been addressing Harada directly on Twitter offering their support.
To Xenosaga fan community.
I do understand that you all are desiring “Xenosaga HD Collection”. Also, I do appreciate all your passionate comments.
I do understand your feeling to “tweet every day until the day Xenosaga HD collection comes real”. However, what I need in order to achieve your dream, is not to have tweets from the “same person” sent to me every day.
It has been a long time since Xenosaga has been released. It really brings back memories of those days they were developing the first Xenosaga staying up all night, when the TEKKEN Project was also staying up all night on the same floor at office.
A while back, triggered by the overseas version of Project X Zone, I have conducted a research and calculated if there is a business chance for Xenosaga HD Remaster.
It was a very simple research at that time. Yet, research does cost money. And at that time, I was not able to seek business chance.
In other words, I was not able to find the necessary market size that will pay for the development fee needed to create the HD remaster. Back then, the reactions on [social networking sites] and unique users were rather few in number. It may be that I didn’t work hard enough.
Measures such as Kickstarters are as of last resort, and at any rate we will not have a chance of winning as it stands now. It will not gather people by crowdfunding without creating some kind of big movement to support it.
To be honest, I was about to give up and I’m troubled.
What I need, are the voices from many fans. This is a little different from having “messages sent every day from the same person”. Although I do understand the deep love for the game, more than that, the cheers from as many “unique users” as possible is what is needed.
Digging further, I will not be able to believe comments like “I’ll buy 100 copies!”. Most companies will not believe in it. It is not realistic for one person to tweet 100 times every day, or buy 100 copies alone. It’s more realistic if you bring 10 fans to the game (not to mention, it wouldn’t mean anything by having the same person suddenly creating alternate accounts. I will be able to tell those).
What’s important in these kinds of cases is the number of unique users. It means more to have 100 people mentioning they want the game one time, rather than having one person repeating it 100 times. A miracle would happen if several tens of thousands are gathered at the end.
Of course, involvement from the company is needed for this but…
Naruto Shippuden: Ultimate Ninja Storm Revolution is out now across Europe and Australia for the PS3 and Xbox 360 (and coming on the 16th in the U.S.)! To celebrate the launch, Bandai Namco have released a developer diary featuring lead deveveloper Hiroshi Matsuyama dressed up in a Naruto Chakra Mode costume. Matsuyama discusses the games new battle system, the number of playable characters, combination jutsus, the graphics and more. He also discusses some parts of the creation process, even saying that even though CyberConnect2 had published a large number of titles, they brought in experts that have worked on other fighting games to aid them in the process. You can watch the video below.
Naruto Shippuden: Ultimate Ninja Storm Revolution is the most ambitious Storm title to date and features original story content about the Akatsuki and the Uchiha family as well as an all new 4 player Ninja World Tournament mode. Check back for our full review of the game within the week.
Last month it was revealed that Dragon Ball Xenoverse will be the first title from the license to benefit from a Beta test and we now have more details regarding the European Beta test including how you can sign up now. Bandai Namco have detailed the Network Test will take place from 4th Oct 12:00 to 5th Oct 15:00 GMT (27 hours) and is open to all European PlayStation 3 console owners. I just completed the form using my Australian PSN account and also had no problems signing up so it is safe to assume those who reside in Australasia can also participate. Just keep in mind completing the form does not guarantee you a spot as participants are being drawn at random.
You can register for the Beta yourself through the newly opened Dragon Ball Xenoverse website. The links to register are all there on the front page. We will be covering Dragon Ball Xenoverse in depth when we get a chance to play it at the EB Games Expo on October 3rd so check back for our impressions of the game. Xenoverse will also be making an appearance at the Tokyo Game Show on the 18th to the 21st where it will be playable to the public for the first time and also be receiving a new trailer.
Ubisoft released a new trailer for the upcoming open world racer The Crew today. The trailer highlights the social features in the game that will allow players to come together to form racing crews. The video also stars a variety of rural and urban locales across America in a string of different races.
The Crew is an open world racing developed by Ivory Tower and published by Ubisoft. The game features a persistent open world that shrinks the United States into its most iconic landscapes and allows players to roam freely. The single player campaign features 20 hours of content that seamlessly connects to the online world, allowing friends and to join in on missions. the Crew will be released on November 11th, 2014 in the US, November 13th in Australia, and November 14th in Europe.
EA Sports has released the FIFA 15demo for download on the PC via Origin, Xbox One, Xbox 360, PlayStation 4 and Playstation 3. Xbox Live Silver members will have to wait until September 16, however.
Playable are Liverpool, FC Barcelona, Chelsea, Paris Saint-Germain, Borussia Dortmund, S.S.C. Napoli, Manchester City, and Boca Juniors at Anfield, or give unique squads in FIFA Ultimate Team. EA wants fans to share their impressions on Twitter and/or Facbook with the hashtag #FIFA15Demo. Along with all the gameplay improvements fans will be able to experience, they’ll also be able to hear eight songs from the soundtrack: Elliphant – All or Nothing; Polock – Everlasting; Sante les Amis – Brasil; Magic Man – Tonight; FMLYBND – Come Alive; Slaptop – Sunrise; Milky Chance – Down by the River; Jungle – Busy Earnin’
Nick Channon, Senior Producer, EA SPORTS FIFA, said;
The launch of the FIFA 15 Demo is like our pre-season and the first chance for millions of FIFA fans to get hands-on with the game. The demo is an early representation and taste of this year’s game, and we welcome the chance to get fan feedback on our innovations and new features. Then we take that feedback and build it in to the continued improvements and polish we bring to the game as it launches and throughout the season.
Check out the video below of new celebrations in FIFA 15. EA Sports FIFA 15 releases on September 25.
No, Destiny didn’t sell $500 million worth of Destinycopies over its first 24 hours of release. Let’s get that straight right out of the gate. $500 million dollars worth of Destiny copies were shipped, which coincidentally is the exact sum that was reportedly pumped into the game’s development and marketing.
That being said, all indications point to the demand meeting and surpassing that stock amount, with Destiny becoming the biggest new franchise launch in video game history. Bobby Kotick, CEO of Activision Blizzard, stated the following on the launch;
Based on extraordinary audience demand, retail and first party orders worldwide have exceeded $500 million for Destiny. This industry milestone marks another blockbuster success for our company and demonstrates our unique ability to create some of the most successful entertainment franchises in the world. The success of Destiny, along with the recent introduction of Blizzard Entertainment’s Hearthstone, is further validation of our unique capabilities to create great entertainment franchises from the ground up.
Over 11,000 stores worldwide welcomed fervent gamers, waiting in lines for Bungie‘s next ‘Halo‘. Locally, EB Games in Liverpool lead the charge. Below you will find a gallery from the launch, and further down a video capturing the excitement at the event. Eric Hirshberg, CEO of Activision Publishing, said;
Since the beginning, we’ve been confident that our investment and belief in Destiny would pay off. But not many people believed we’d be able to say it did so on day one. Destiny is officially the biggest new franchise launch in our industry’s history. It’s also the highest-selling day one digital console release in history. We have more confidence than ever that Destiny will become one of the iconic franchises of this generation, and Activision’s next billion dollar brand. Most importantly, it’s just a great game which we can’t stop playing. A big thanks to our incredibly talented team and partners who helped make this happen, most importantly, our partners at Bungie.
Have you ever wanted an exact clone of yourself to help you in combat (or you know, to just lend a hand with the housework)? Well in Focus Home Entertainment’s upcoming dark fantasy spy game – Styx: Master of Shadows, you can do just that. One of the mystical powers that you can call upon in the game is the ability to create a clone, which as you would suspect brings a lot of additional variety to your combat and infiltration tactics.
The game’s latest trailer (which you can take a look at below) shows off the new ability in action. However, creating a clone is only one of the many abilities that Styx has up his sleeve, click here to check out a precious trailer that shows off some more of his amazing skills. You can download Styx: Master of Shadows on Xbox One, PS4, and PC this October, so make sure you stay tuned to Capsule Computers for all the devious Styx news as it becomes available.