Home Blog Page 3135

Download Crytek’s “Back to Dinosaur Island 2” VR Demo for Free

Download Crytek’s “Back to Dinosaur Island 2” VR Demo for Free

Players are invited to interact with another world in Crytek’s VR showcase

Frankfurt am Main (Germany) March 11, 2016 – Crytek released its Back to Dinosaur Island 2 virtual reality demo as a free download today, giving players everywhere the chance to experience the combined power of CRYENGINE and VR hardware.

Back to Dinosaur Island 2 received a glowing reception when it was first shown to attendees at E3 2015 and has previously only been playable at select industry events. Now, however, gamers everywhere can sample the VR experience firsthand by downloading it for free from Steam.

The demo invites players to scale a deadly cliff face as huge flying dinosaurs react to their presence, and debris rains down from above. Mysterious landmarks on the horizon and stunning vistas on every side combine to immerse gamers in an entirely new reality.

Crytek’s Executive Producer, Elijah Freeman, said: “The feedback we received from people who played Back to Dinosaur Island 2 was really encouraging, and the lessons we learned from creating it have been significant for our current VR projects. The demo goes beyond being merely a visual showcase and includes interactive elements that harness the unique power of the medium. By making this experience available for free, we hope as many players as possible will take the opportunity to feel truly present in a new world of dinosaurs.”

Crytek has also released a video that offers a glimpse of what to expect in the demo. The video is now playing at YouTube, and gamers can visit www.crytek.com andwww.cryengine.com for the latest news on Crytek’s ongoing work in VR.

Back to Dinosaur Island 2 can be played using any VR headset with Rift SDK 0.8 and later.

About Crytek

Crytek is an independent videogame developer, publisher, and technology provider with headquarters in Frankfurt am Main (Germany) and seven other studios around the world. Established in 1999, Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, and Warface. All of Crytek’s games are developed using CRYENGINE, the company’s cutting-edge 3D game technology, which is also the first choice of other leading developers and licensees when creating games for PC, Xbox One, PlayStation®4, and Android. Crytek’s ongoing growth in the games-as-a-service market has extended the company’s reach as they continue to deliver top quality interactive experiences to players through self-publishing platforms online.

HITMAN Begins Today

HITMAN Begins Today

Industry’s First Digital AAA Episodic Launch

COPENHAGEN, March 11, 2016 – Io-Interactive is delighted to announce that HITMAN™, the first digital AAA episodic game launches today.

“We are doing something bold and new which has the potential to shape how we experience AAA games in the future, ,” said Hannes Seifert, Studio Head at Io-Interactive. “Hitman is back and it’s clearly the game many fans have been waiting for, so that feels pretty special. And this is just the start, now our live content begins and then in April we head to Sapienza. We have a game that will evolve, grow and improve over time and deliver the best ever Hitman experience.”

HITMAN starts with the Prologue and a Paris location on March 11, followed by the next location, set in Italy releasing in April and then Morocco releasing in May. From there HITMAN will deliver regular monthly content updates, including three additional locations; Thailand, the United States and the season conclusion in Japan later in 2016.


Season Premiere Trailer can be found here: https://www.youtube.com/watch?v=8i4ldqM3mjg

In addition live content begins today.

The first Escalation Contract is in the game today, with the next one scheduled for Tuesday 16 March. These are in-game contracts created by Io-Interactive which gradually increase in difficulty the more you play them.

And the first Elusive Target will appear in the game at some point in the next ten days. These are targets who appear for a limited time only, the first one will be live for 48 hours in the game. And players get only one chance to take them out, there are no second chances. This is a new character with bespoke dialogue and behaviour in the game. Players will only receive their Elusive Target briefing once the new character has entered their location.

The Intro Pack is available today priced at $15 (or local equivalent). Each subsequent location will be priced at $10 as an add-on item to the Intro Pack*. Alternatively, players can buy the Full Experience up front for $60, also available today. This includes all of this year’s content as it’s released, and guarantees not to miss any live or bonus content.

The disc version of HITMAN will ship in January 2017.

HITMAN is available on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.

* If players buy the Intro Pack but then want to get into everything the Full Experience offers, they can also choose to buy the Upgrade Pack for $50.

Related Links
Official Website: hitman.com
Official Facebook Page: facebook.com/hitman
Follow @Hitman on Twitter: twitter.com/hitman
Visit the subreddit: reddit.com/r/hitman

About HITMAN
HITMAN is the sixth game in the blockbuster series and is the culmination of a journey started by Io-Interactive more than 17 years ago. It builds on the critically acclaimed and commercially successful foundation of games like Silent Assassin, Blood Money and the recent Hitman: Absolution.

About Io-Interactive
Io-Interactive, a Square Enix Studio, is the creative force behind some of the most talked-about multiplatform videogames to emerge in the last decade. Starting with the praised and ground-breaking Hitman series, Io-Interactive has since developed the cult classic “Freedom Fighters”, the controversial “Kane & Lynch” series and the adorable “Mini-Ninjas”. Dedication to creating original IP and unforgettable characters and experiences are the hallmarks of Io-Interactive.

About Square Enix, Inc.
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix Group. The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: FINAL FANTASY®, which has sold over 110 million units worldwide; DRAGON QUEST®, which has sold over 66 million units worldwide; TOMB RAIDER®, which has sold over 45 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix, Inc. can be found at http://na.square-enix.com/.

Hitman © 2016 Io-Interactive A/S. All rights reserved. IO-INTERACTIVE and the IO logo are trademarks of Io-Interactive A/S. AGENT 47, HITMAN and the HITMAN logo are registered trademarks or trademarks of Square Enix Limited. SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Co. Holdings Ltd. The “PS” Family logo are registered trademarks and “PS4” is a trademark of Sony Computer Entertainment Inc. All other trademarks are the properties of their respective owners.

KOEI TECMO EUROPE LAUNCHES SAMURAI WARRIORS 4 EMPIRES!

KOEI TECMO EUROPE LAUNCHES SAMURAI WARRIORS 4 EMPIRES!

Bringing the Empire back to the Warring States Period!

Hertfordshire, 11th March 2016- KOEI TECMO Europe today announced that Samurai Warriors 4 Empires has shipped to stores and is now available across Europe for the PlayStation®4 computer entertainment system. The game is also available for PlayStation®3 as well as the PlayStation®Vita handheld entertainment system via digital download.

Samurai Warriors 4 Empires blends the best of the tactical action gameplay with an easy-to-learn, in-depth strategy system to create the most exciting installment in the Empires franchise yet! Regulate foreign affairs, and form political and military strategies in the new Castle feature, and personalize your character and castle with new customization options. Rise through the ranks to eventually rule the entire land!

Samurai Warriors 4 Empires marks the return of the Empires brand in the Samurai Warriors universe after a nine year hiatus. Since the 2007 release of Samurai Warriors 2 Empires for the PlayStation®2, Samurai Warriors has grown to become one of the most successful and acclaimed titles in the Warriors franchise.

To keep updated on Samurai Warriors 4 Empires news and for more information on the battle system please visit www.facebook.com/koeigames or www.samuraiwarriors4.eu/empires and follow us on twitter @koeitecmoeurope

EXPERIENCE THE FULL FURI ASSAULT WITH UNEDITED 10-MINUTE BOSS FIGHT VIDEO

EXPERIENCE THE FULL FURI ASSAULT WITH UNEDITED 10-MINUTE BOSS FIGHT VIDEO

The Game Bakers wants you to know that Furi isn’t like anything you have seen before. Stylish, colorful, and packed solely with intense boss fights, Furi appears today in a 10-minute, unedited proof-point gameplay video. This full-length boss fight is actually a speedrun that showcases the skill, reflexes, and strategy required to beat one of its multiple bosses.

Following the two-minute trailer and blog post Wednesday www.thegamebakers.com/try-again/, this complete boss fight video displays the Game Bakers’ best player and Furi’s combat designer, Benjamin Le Moullec, taking on one of the toughest bosses in the game without dying once.

Watch it on YouTube: youtu.be/GG2vW4u6r4I

In this gameplay video, The Game Bakers reveals one of the game’s fiercest guardians. This tactician, hunter and playful mercenary doesn’t leave anything to chance. She has planned her fight and has weapons to help her win: drones, a laser sniper rifle, a great camouflage, and she can even control every bit of the arena she fights in, raising covers, blocking paths as she wants.

“At first, she’ll hunt you, hidden in her maze, shooting at you while you are distracted by her cyber-bees,” says Emeric Thoa, Creative Director. “You will have to find her, and attack her before she relocates. You’ll get to face her for a while if you can do that, but that’s still playing into her hand.”

To take her out of her comfort zone, players will have to trace her into her nest, in the center of the maze, and knock her out. She’ll then grow really angry and intensify her attacks: she’ll release a series of snipes while unleashing waves of patterned bullets. Eventually, fighters will need to challenge her in hand-to-hand combat while she is invisible.

Furi is inspired by the “Japanese way” of making games: it’s not realistic in its style or animations. It is fast-paced and requires great timing, reflexes, and judgment. With immediately responsive controls, players have the ability to think and act nimbly. Each of the formidable “guardians” — designed by Afro Samurai creator Takashi Okazaki — has a distinct, surprising combat style requiring gamers’ absolute focus, skill, and split-second reflexes to defeat it.

The high-energy collision of vibrant visuals and electrifying combat is boosted from an explosive soundtrack composed by electro musicians highlighted by Carpenter Brut, who created this boss music.

Furi is slated for release on PlayStation 4 and PC in 2016.

Key Furi Sites:
Game Page: www.FuriGame.com
Press kit:www.thegamebakers.com/press/sheet.php?p=furi
Twitter: @theGameBakers
Facebook: www.facebook.com/thegamebakers
YouTube Channel: www.youtube.com/user/TheGameBakers
Music: Carpenter Brut carpenterbrut.bandcamp.com

Check out Spider-Man in Captain America: Civil War Second Trailer

civil-war-captain-america-promo-01

Captain America: Civil War is about on Avenger’s level hype and not without good reason with an all star cast of old and new favorites including my personal favorite, Spider-Man. Many might be familiar about the small ownership war between Sony and Marvel in regards to the web slinger but luckily that has all been resolved and we finally get our look at Spidey’s first outing in the Marvel Cinematic Universe, even if it’s only about 4 seconds long.

This new trailer mostly focuses on the events of the first trailer but there are a few extended cuts and we see a few new scenes such as Rhodes getting roughed up by Bucky Barnes and Scarlett Witch using her powers on Vision, who I honestly thought would be crazy overpowered in this fight. You can check out the trailer for yourselves embedded below.

Captain-America-Civil-War-Spiderman-01

Debuting alongside Spider-Man (played by Tom Holland) will be the Black Panther (Chadwick Boseman) who is also set to receive his own movie on February 16th, 2018. The stand alone Spider-Man movie is set for a July 7th, 2017 release. Captain America: Civil War releases May 6th, just a couple more months from today!

Tales of Berseria’s Newest Characters Magireux and Bienphu Introduced

tales-of-berseria-screenshot-018

This week’s issue of Weekly Jump, courtesy of kazu4281, has revealed two new characters for Bandai Namco‘s Tales of Berseria. These characters, shown in the scan below, are Magireux, an unknown girl who is described as a fake witch she may appear fun but has quite a dark side, and the other is Bienphu, a hat wearing Malak who is something of a mascot character and often says “Bien” and “Bad!”

Also detailed in the issue is the “Break Soul” system that will be used in battle. These are linked attacks that go beyond the limits of the characters and offer special effects that will be different for every fighter.

The theme song for the game is called “Burn” and will be performed by Flow. As for the game itself, Tales of Berseria is set to be released on the PlayStation 4 and PlayStation 3 in Japan sometime in 2016 and has already been confirmed for release in the West on PlayStation 4 and PC.

tales-of-berseria-scan-002

The King of Fighters XIV Teaser Trailer Reveals Chin Gentsai, Choi Bounge, and Tung Fu Rue

The-King-of-Fighters-XIV-screenshot-048

SNK Playmore is continuing to reveal characters for their upcoming The King of Fighters XIV fighter by releasing short teaser videos and now that the seventh one has been released, three more fighters have been revealed. The fighters confirmed in this trailer are Chin Gentsai, Choi Bounge, and Tung Fu Rue who most will remember as being a Fatal Fury character.

The King of Fighters XIV is set to be released on the PlayStation 4 sometime this year and when it is launched it will offer over fifty playable fighters to choose from and so far a little over half the roster is still waiting to be revealed.

Street Fighter V’s Alex and Upcoming March Update Detailed

Street-Fighter-V-(110)

As we have heard, Capcom is planning on releasing the first of six planned DLC characters for Street Fighter V this month as well as an update that will add some more content to the barebones offering that the title was at launch. As such the company took the chance to reveal details for Alex, who will be available sometime later this month as a character that will be available for purchase either through Fight Money or actual money.

The company also released some images showing off the new modes that will be added into the game such as the challenge mode that offers various tutorials for each of the sixteen characters as they attempt to clear certain conditions, the in-game shop to purchase costumes and characters, an online rematch option, and additional updates that can be found here.

Call of Duty World League CHALLENGE DIVISION ANZ presented by Playstation 4, Crown INVITATIONAL LIVE IN MELBOURNE, AUSTRALIA, APRIL 9-10, 2016

Call of Duty World League CHALLENGE DIVISION ANZ presented by Playstation 4, Crown INVITATIONAL LIVE IN MELBOURNE, AUSTRALIA, APRIL 9-10, 2016

IN AN AUSTRALIAN FIRST, FANS HAVE THE OPPORTUNITY TO WATCH THE WORLD’S BEST CALL OF DUTY ESPORTS TEAMS COMPETE HEAD-TO-HEAD WITH AUSTRALIA & NEW ZEALAND’S FINEST

TICKETS ON-SALE NOW – AVAILABLE HERE  

Sydney, Australia – 11 March, 2016 – Two of the world’s best professional Call of Duty® eSports teams OpTic Gaming (US) and Millenium (UK) are flying down-under to compete head-to-head with the best teams from Australia and New Zealand, in-front of a live audience for a share of $70,000 AUD in prize money.

The Palms – Crown Melbourne will be the stage for the Call of Duty World League Challenge Division ANZ Presented by Playstation 4, in partnership with Crown on April 9-10. Taking place over an action-packed weekend, spectators will have the opportunity to witness the highest level of competitive eSports console gaming on the No. 1 top-selling video game of 2015, Call of Duty: Black Ops III. The tournament will be administrated and broadcast by Call of Duty World League Pro Division partner ESL.

For local team favourites Mindfreak, currently ranked #1 and Tainted Minds, ranked #2 who will be competing for the top spot in the CWL Stage 1 Finals on March 19-20, this will be the first opportunity to test their skills against the top teams from North America and Europe, ahead of the world finals in September. In addition to fans being able to watch leading local players such as Denz and Buzzo (Mindfreak) competing, Call of Duty® eSports idols such as Scump (OpTic Gaming) and Swanny (Millenium) will also take part in meet-and-greet sessions throughout the event. Also part of the festivities, local CODcasters, including Myksta and Inmaniac, will be providing their unique style of live commentary of the action over the weekend.

A limited number of tickets are on sale now via Ticketmaster. For more information please visit www.crownmelbourne.com.au/entertainment/esports/call-of-duty-challenge-division

The event will be livestreamed to a global audience, available to view online at http://www.callofduty.com/cwl. Further distribution channels to be announced soon.

For the more information, follow CallofDuty.com/eSports and @CODWorldLeague on Twitter for the latest coverage leading up to and throughout the event.

 

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company.  More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

 

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about Call of Duty:  Black Ops III Awakening, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

 

WWE® 2K16 Raises More Hell on Windows PC

WWE® 2K16 Raises More Hell on Windows PC

All previously released downloadable content available for free on PC, complementing largest roster in series’ history, comprehensive simulation gameplay and playable Arnold Schwarzenegger as The Terminator. 

Sydney, Australia – March 11, 20162K today announced that WWE® 2K16, the latest addition to the flagship WWE video game franchise, is available now on Windows PC via Steam and other leading outlets. WWE 2K16 for Windows PC delivers all of the action offered in WWE 2K16 for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, including the largest roster in franchise history of more than 120 playable characters; two playable versions of 2015 WWE Hall of Fame inductee and global action film icon, Arnold Schwarzenegger; and the story-driven 2K Showcase featuring WWE Hall of Famer and WWE 2K16 cover Superstar, Stone Cold Steve Austin®.

In addition, WWE 2K16 provides consumers with all of the game’s previously released downloadable content for Windows PC, including new playable characters, moves and story-driven content, at no additional cost. Details on the available content are as follows:

WWE 2K16 for Windows PC ­– Content with Game Purchase:

The following items are immediately accessible at launch for consumers who purchase WWE 2K16 for Windows PC, with no additional charges:

  • Full Game;
  • Access to two playable versions of Arnold Schwarzenegger as T-800 from The Terminator and T-800 from Terminator 2: Judgment Day;
  • MyPlayer Kickstart:
    • Players will gain instant access to boost created Superstar ratings and attributes in the game’s MyCareer mode.
  • Accelerator:
    • Players will gain instant access to all unlockable content available in the game.
  • New Moves Pack:
    • More than 30 new moves, including the Corner Enzuigiri (made popular by WWE Diva Nikki Bella), Avalanche Ram (made popular by WWE Diva Paige), Sidewinder Suplex (made popular by WWE and NXT Superstar Kevin Owens), Standing Crossface Chickenwing (made popular by WWE Superstar Stardust) and Dragon Sleeper (made

popular by NXT Superstar Finn Bálor).

  • Legends Pack:
    • Playable WWE Legends: Big Boss Man, Dusty Rhodes, Lita, Mr. Perfect, “Rowdy” Roddy Piper and Trish Stratus.
  • Future Stars Pack;
    • Playable NXT Superstars: Samoa Joe, Diego, Fernando, Blake and Murphy.
  • 2015 Hall of Fame Showcase:
    • Playable matches include:
      • “Macho Man” Randy Savage vs. Jake “The Snake” Roberts;
      • Rikishi vs. The Rock;
      • Alundra Blayze vs. Paige;
      • Larry Zbyszko and Arn Anderson vs. Ricky “The Dragon” Steamboat and Dustin Rhodes;
      • Tatsumi Fujinami vs. Ric Flair;
      • The Bushwhackers (Butch Miller and Luke Williams) vs. The Natural Disasters (Typhoon and Earthquake);
      • The Outsiders (Kevin Nash and Scott Hall) vs. Harlem Heat (Booker T and Stevie Ray).

“I’m a bit of a WWE historian myself, and one of the things I’m most excited about is being able to play as the past, present and future of WWE,” said WWE Superstar Seth Rollins. “Every year, the WWE 2K franchise gives a sample of that through downloadable content, whether it’s great WWE Legends and rivalries of the past or the latest additions to the NXT roster. If you buy WWE 2K16 on PC though, you get all of that awesome DLC content included free of charge. Yeah, you read that correctly: the DLC is free.”

“We are always looking to expand WWE 2K’s offerings on additional platforms and were encouraged by last year’s PC franchise debut,” said Greg Thomas, President at Visual Concepts. “WWE 2K16’s power-packed features and free downloadable content are a great combination for the PC platform and help us reach even more WWE 2K fans around the world.”

About WWE 2K16 for Windows PC:

 

WWE 2K16 delivers the most authentic, comprehensive and action-packed WWE experience to date, including the largest roster of WWE Superstars, Divas and Legends in WWE video game history, the story-driven 2K Showcase based on WWE 2K16 cover Superstar Stone Cold Steve Austin and significant additions to the game’s Creation Suite and online offerings, as well as a host of gameplay enhancements.  WWE 2K16 feature highlights include:

  • Extensive Roster: Offering more than 120 playable characters, including cover Superstar Stone Cold Steve Austin alongside WWE Superstars Seth Rollins, Daniel Bryan, Brock Lesnar, Dwayne “The Rock” Johnson, Undertaker and Dean Ambrose, WWE Diva Paige and NXT Superstar Finn Bálor, WWE 2K16 delivers the largest roster in WWE video game history;
  • Gameplay Improvements: WWE 2K16 builds upon last year’s foundation, including key enhancements and innovations to deliver the strongest WWE gameplay experience to date. Improved controls, a new reversal system, new pin system and chain wrestling improvements are chief among the enhancements this year;
  • 2K Showcase: The franchise’s popular story-based mode returns in WWE 2K16, enabling players to relive more than 25 iconic moments in Stone Cold Steve Austin’s career, including matches with The Rock, Undertaker, Bret Hart, Shawn Michaels and Mr. McMahon. Along the way, they are treated to video packages featuring classic WWE footage and complete objectives to unlock legendary characters, entrance and ring gear, match types and other unlockable content;  
  • Creation Suite: WWE 2K16’s Creation Suite deepens the player’s arsenal with new feature options, including Create-a-Diva, Create-a-Championship, Create-an-Arena and Create-a-Show. Key improvements were also made to existing fan-favorite offerings, including Create-a-Superstar, Create-an-Entrance, Superstar Studio and Community Creations. In addition, the franchise-first WWE 2K16 Creation Studio App explores player freedom like never before through import of face and logo photos via iOS and Android devices to create custom Superstars and Divas with unique faces, tattoos, arena decals, Championship designs, electronic billboards, show logos and more; 
  • MyCareer: The franchise’s career-driven mode, now in its second year, will see players define their legacies by making critical choices in their quest to be inducted in the WWE Hall of Fame. Players will begin their journey at the WWE Performance Center, and through a series of objectives, rise through the ranks to join NXT, compete to earn a spot on the WWE main roster and strive for the ultimate prize of a Hall of Fame induction. As part of the quest, players can now conduct personality-driven interviews, interfere with rivals, form tag teams or create alliances en route to defining their legendary careers; 
  • Online: WWE 2K16 provides players with multiple ways to play online with the WWE 2K No longer utilizing background matchmaking, the game now offers a prestige system that tracks user progress and results throughout their online careers. Additional online features include:
    • WWE Live: WWE 2K16’s standard matchmaking option delivers more match types to compete in this year. In addition, after choosing their Superstars and match types, players will enter a practice session to warm up their Superstars while the system finds opponents and sets up matches;
    • 2K Tonight: This new feature delivers dynamic daily events, themed after all major WWE televisions shows and pay-per-views, with opportunities to provide players with boosts for their participation;
    • Team Up: Requested by the WWE 2K community, players can now invite friends to join them in two- or three-man tag team competition against others;
    • Private Match: This feature offers complete freedom for players to invite their friends to their own matches, enabling them to play online together;
    • Community Creations: An online staple of the WWE 2K online experience, this feature enables users to upload, explore and download the best custom Superstars, Divas, Arenas, Shows, Movesets and logos created by the WWE Universe;
  • WWE Universe: WWE 2K16 makes core improvements to stories, rivals and match card selections. In addition, for the first time, Superstars can be assigned to multiple shows, enabling players to have a broader experience; 
  • Overall Upgrades: For the first time, a three-man commentary team is now a part of the franchise, with John “Bradshaw” Layfield joining returning commentators Michael Cole and Jerry “The King” Lawler. Also new this year, seamless transitions between entrances and the start of matches now see the camera pan the arena and to the commentary team for thoughts on the upcoming matches. Significant improvements were also made to overall match presentation and flow.

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K16 is rated ‘M’ in Australia and New Zealand. WWE 2K16 is available now on PS4™ and PS3™ systems, Xbox One, Xbox 360 and Windows PC. For more information on WWE 2K16 and 2K, visit wwe.2k.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtags #WWE2K16 and #RaiseSomeHell or subscribe on YouTube.

The PC version of WWE 2K16 will be only available as a digital purchase in Australia and New Zealand

2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

T1, THE TERMINATOR, T2, TERMINATOR 2: JUDGMENT DAY, ENDOSKELETON, and any depiction of Endoskeleton are trademarks of Studiocanal S.A. All Rights Reserved. ©2015 Studiocanal S.A.®

All trademarks and copyrights contained herein are the property of their respective holders.

About WWE

WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE programming reaches more than 650 million homes worldwide in 25 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes live pay-per-views, scheduled programming and a massive video-on-demand library, is currently available in more than 175 countries. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.

Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.

Trademarks:  All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

Forward-Looking Statements: This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to: WWE Network; major distribution agreements; our need to continue to develop creative and entertaining programs and events; the possibility of a decline in the popularity of our brand of sports entertainment; the continued importance of key performers and the services of Vincent K. McMahon; possible adverse changes in the regulatory atmosphere and related private sector initiatives; the highly competitive, rapidly changing and increasingly fragmented nature of the markets in which we operate and greater financial resources or marketplace presence of many of our competitors; uncertainties associated with international markets; our difficulty or inability to promote and conduct our live events and/or other businesses if we do not comply with applicable regulations; our dependence on our intellectual property rights, our need to protect those rights, and the risks of our infringement of others’ intellectual property rights; the complexity of our rights agreements across distribution mechanisms and geographical areas; potential substantial liability in the event of accidents or injuries occurring during our physically demanding events including, without limitation, claims relating to CTE; large public events as well as travel to and from such events; our feature film business; our expansion into new or complementary businesses and/or strategic investments; our computer systems and online operations; a possible decline in general economic conditions and disruption in financial markets; our accounts receivable; our revolving credit facility; litigation; our potential failure to meet market expectations for our financial performance, which could adversely affect our stock; Vincent K. McMahon exercises control over our affairs, and his interests may conflict with the holders of our Class A common stock; a substantial number of shares are eligible for sale by the McMahons and the sale, or the perception of possible sales, of those shares could lower our stock price; and the relatively small public “float” of our Class A common stock. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and historical and projected cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends (including under our revolving credit facility), general economic and competitive conditions and such other factors as our Board of Directors may consider relevant. Forward-looking statements made by the Company speak only as of the date made and are subject to change without any obligation on the part of the Company to update or revise them. Undue reliance should not be placed on these statements.  For more information about risks and uncertainties associated with the Company’s business, please refer to the “Management’s Discussion and Analysis of Financial Condition and Results of Operations” and “Risk Factors” sections of the Company’s SEC filings, including, but not limited to, our annual report on Form 10-K and quarterly reports on Form 10-Q.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com.

*According to 2008 – 2016 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through January 2016.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company’s Annual Report on Form 10-K for the fiscal year ended March 31, 2015, including the risks summarized in the section entitled “Risk Factors,” the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2015, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.