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Red Faction Guerrilla Re-Mars-tered edition is coming to PC and consoles

Red Faction Guerrilla Re-Mars-tered edition is coming to PC and consoles

Surviving Mars with the aid of a sledgehammer

Vienna/Austria, March 29th, 2018; THQ Nordic Red Faction Guerrilla will be fully re-Mars-tered (pun proudly intended) and released on PC, PlayStation®4 and across the Xbox One family of devices including Xbox One X in Q2 2018. The game will go by the name of Red Faction Guerrilla Re-Mars-tered and “destruction” will remain its middle name.

More information on the release date will be announced in due time.

One random yet fun fact about Mars (in real-life): At a height of 25km, Olympus Mons on Mars is the largest volcano in the Solar System and is nearly three times as tall as Mount Everest.

About Red Faction Guerrilla Re-Mars-tered
Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla still defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.

Features

  • Open World Guerrilla Warfare – You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF’s grip on Mars.
  • Strategic Destruction – Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls.
  • Evolving & Emergent Gameplay – Carve your path through an ever changing landscape as you improvise your combat tactics – mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF.
  • Epic Sci-Fi Setting – Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.
  • Multiplayer Combat – There is no place to hide when you put your guerrilla warfare skills to the test in a variety of highly destructive multiplayer combat modes.

Re-Mars-tered Features

  • Fully reworked graphics – Heavily reworked textures and graphic features adding for example specular maps.
  • Improved shadow rendering
  • Improved Lighting
  • Shader & Postprocessing rework
  • Native 4k support for the finest up to date mars destruction experience ever

About THQ Nordic
Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna (Austria) and Karlstad (Sweden), with subsidiaries in Germany, Sweden, and the USA. THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest, Biomutant, and many more.

THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.

The company’s internal development studios are:

  • Grimlore Games GmbH based in Munich (Germany)
  • Rainbow Studios Inc. based in Phoenix, Arizona (United States of America)
  • Mirage Game Studios AB based in Karlstad (Sweden)
  • Foxglove Studios AB based in Stockholm (Sweden)
  • Black Forest Games GmbH based in Offenburg (Germany)
  • Pieces Interactive AB based in Skoevde (Sweden)
  • Experiment 101 AB based in Stockholm (Sweden)

THQ Nordic shares are publicly listed on Nasdaq First North Stockholm under the ticker THQNB:SS with FNCA Sweden AB as its Certified Adviser. For more investor-related information, please visit: http://www.thqnordic-investors.com/en/

MILESTONE AND DORNA SPORTS S.L. REIGNITE MotoGP™ FRANCHISE WITH MotoGP™18, AVAILABLE FROM JUNE 7th

MILESTONE AND DORNA SPORTS S.L. REIGNITE MotoGP™ FRANCHISE WITH MotoGP™18, AVAILABLE FROM JUNE 7th

Get ready to fire up the engines with all the official content from the 2018 MotoGP™ season, for the most immersive and realistic MotoGP™ experience ever!

Following its successful debut, the MotoGP™ eSport Championship is returning with an exciting new tournament on PlayStation®4, Xbox One and Windows PC®/STEAM

Milano, March 29th: Milestone, one of the leading and longest established racing game developers in the world, and Dorna Sports S.L, are proud to announce the successful MotoGP™ franchise is continuing with a new chapter, MotoGP™18, which will be released on June 7th on PlayStation®4, Xbox One, Windows PC®/STEAM, launching shortly after on Nintendo Switch™.

Celebrating passion, excitement and all the adrenaline of the MotoGP™ championship, the MotoGP™ videogame is coming back with a completely rebuilt edition. MotoGP™18 will give players the opportunity to take part in the best motorcycle racing show on earth, featuring all the official content from 2018 MotoGP™ season and exclusive improved features which will set a completely new level of realism and immersion.

Matteo Pezzotti, Lead Designer at Milestone, said: “MotoGP™18 is set to be a reboot of our flagship title, with the aim of offering the greatest and purest MotoGP™ experience to all fans. This title marks the arrival of the series on the Unreal Engine, a leap forward in terms of technological innovation, ensuring incredible enhancements in the visual quality, realistic and impressive lighting effects and completely reworked  physics: thanks to a realistic physics simulation, the game faithfully reproduces all the distinctive behavior of the bikes, thereby reducing the gap between fiction and reality, while making it accessible also to casual gamers through the introduction of riding aids and tutorials. More details about the technological features will be unveiled soon, but with all these new advancements our goal is to offer our fans a realistic and immersive MotoGP™ experience.”

Pau Serracanta, Managing Director at Dorna Sports S.L, said: “We are extremely proud to announce Milestone’s new MotoGP™18, not only because of the incredible features and improvements brought by the new unreal engine but also because it will take gamers to the next exciting phase of the eSport Championship. Its debut in 2017 proved to be a resounding success and has set the foundations for a future packed with exciting developments and opportunities for all competitive gaming MotoGP fans!”

Key features include:

  • The official 2018 MotoGP™ season, with all riders, official rosters from MotoGP™, Moto2™, Moto3™ and Red Bull MotoGP™ Rookies Cup and all 19 official tracks, including the new Buriram International Circuit in Thailand;
  • Faithful reproduction of riders, tracks and bikes, thanks to the Drone Scanning system, for a 1:1 recreation of all the track details, and the 3D scanning technology, to include real MotoGP™ riders’ faces in game;  
  • Exclusive improved features to make the game experience as immersive as ever, such as new cut scenes, the spectator mode and brand new interactive tutorials;
  • Enhanced AI, Bike Physics and Collision System, with the introduction of riding aids to offer a more enjoyable simulation at every level;
  • New scalable damage system and tire management system;
  • A compelling career mode to climb the ladder from Red Bull MotoGP™ Rookies Cup to MotoGP™ class, including an innovative bike development setup, to significantly increase the bikes’ performance, as well as the MotoGP™ ID to keep track of such progress.

Following last year’s success, Dorna Sports and Milestone are launching the next stage of the MotoGP™ eSport Championship, offering fans the opportunity to live MotoGP™ as a protagonist. 2017 witnessed MotoGP™ make an exciting move into the world of competitive gaming, setting a new standard in racing eSport involving top players from all over the world who fueled the show from the first online challenge to the Grand Final, as well as top riders and sport personalities. The world-first MotoGP™ eSport Championship was comprised of six online qualifying challenges, which led up to the exciting final showdown at the Gran Final in Valencia, broadcasted in more than 190 countries worldwide.

The 2017 MotoGP™ eSport Championship has paved the way for this brand-new tournament: 2018 will see the MotoGP™ eSport Championship going multiplatform, enabling all players to take part in the competition on PlayStation®4, Xbox One and Windows PC®/STEAM, while raising the level of the whole experience offering more content and more competitions. All details about the 2018 MotoGP™ eSport Championship will be disclosed in the upcoming months: get ready to challenge the fastest players and race for the title of MotoGP™ eSport 2018 World Champion!

Follow us on Facebook, YouTube, Instagram and on the official Website. Official Hastag: #MotoGPvideogame

About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developer in the world.  The 200+ people team is responsible for hit series like MotoGP™ and MXGP – The Official Motocross Videogame as well as own IPs Ride and Gravel. Milestone is fully privately owned and self-funded independently. For more information please visit  www.milestone.it

About MotoGP/Dorna Sports:

Dorna Sports is an international sports management, marketing and media company, founded in 1988. The organisation has its headquarters in Madrid, and further branch offices in Barcelona, Rome, Amsterdam and Tokyo. Dorna has been the exclusive commercial and television rights holder for the FIM Road Racing World Championship Grand Prix MotoGP since 1992. With more than 60 years of history MotoGP™ is the pinnacle of motorcycle racing. Dorna has an all-encompassing Grand Prix event management philosophy, with 360º direct involvement in all areas of the MotoGP™ World Championship. Dorna has additional involvement in further motorcycling events, such the eni FIM World Superbikes Championship (WSBK), the FIM CEV Repsol International Championship and the Red Bull MotoGP Rookies Cup, which seeks to promote the development of the next generation of riding talent.

Lode Runner Legacy Steals Onto Nintendo Switch

Lode Runner Legacy Steals Onto Nintendo Switch

Latest addition to Lode Runner series brings signature action puzzle gameplay to a new generation of fans

Bellevue, Wash. – March 29, 2018 – Lode Runner Legacy, the newest installment of the beloved 1983 Lode Runner series, is back-and better than ever! The modernized classic is now available for download on the Nintendo Switch, and can be purchased for $11.99 USD/€11.99 EUR. A free demo is available so new players can see what all the excitement is about.

“The original Lode Runner was the first game to feature a level editor, to which our new Craft Mode pays homage,” says Scott Tsumura, co-founder of Tozai Games. “When Lode Runner came out on the Famicom system in 1984, it also was the first third-party game to sell over a million units. Lode Runner Legacy really is about our appreciation of how important Lode Runner is in the history of gaming–literally, its legacy.”

In Lode Runner Legacy, players control the Runner, solving puzzles to regain stolen gold from the Evil Empire’s labyrinth. Each puzzle is a unique challenge to the player’s puzzle-solving and strategic techniques. The game features a brand new Two-Player mode, in which players can team up offline using two Joy-Cons or a Nintendo Switch Pro Controller. Teammates must work together to defeat each level-and their cooperation is rewarded handsomely with prizes impossible for a single player to capture. The Two-Player mode also has online rankings, so play in perfect harmony and aim for the highest score in order to make it onto the board!

Additionally, players can flex their creative muscles in Lode Runner Legacy’s most unique new feature: Craft Mode. Players can create original levels, characters, and items, which can then be shared online with players around the world, making Lode Runner Legacy one of the only Nintendo Switch games with user-generated content sharing. Share your original level and characters or play other players’ levels in World Levels mode, and “Like” the best ones!

Lode Runner Legacy includes countless features and game modes for players to explore. Players can regain stolen gold from the Evil Empire in Adventure Mode, or play enemy-free puzzle levels in Puzzle Mode. Additionally, Lode Runner Legacy comes equipped with 150 of the original Lode Runner levels in Classic Mode, as well as several hidden levels for players to uncover. All in all, there are 300 levels for players to beat as well as any new levels posted online, providing players with limitless hours of entertainment.

For more information about Lode Runner Legacy, visit the official website: http://www.tozaigames.com/legacy/sw/

About Tozai Games

From the classics of yesterday to the original IP of tomorrow, Tozai Games delivers lasting gaming experiences to passionate gamers around the globe. Based in Bellevue, Washington, and Kawasaki, Kanagawa, Japan, Tozai Games is an experienced team of professionals dedicated to building successful licensing and publishing relationships around the world.

Keep up-to-date on Tozai Games’ upcoming projects on the Tozai Games Facebook page at http://www.facebook.com/Tozai, on Twitter @TozaiGames and at http://www.tozaigames.com/ and http://www.tozaigames.co.jp/.

Tozai Games and Lode Runner are trademarks of Tozai, Inc. registered or protected in the US and other countries.

Lode Runner is protected under US and international copyright laws ©1983-2018 Tozai, Inc. All rights reserved.

RISING STAR GAMES ANNOUNCES EUROPEAN PUBLISHING ROLE FOR LITTLE DRAGONS CAFÉ

HERE BE DRAGONS… AND COOKING, AND FARMING AND ADVENTURING! RISING STAR GAMES ANNOUNCES EUROPEAN PUBLISHING ROLE FOR LITTLE DRAGONS CAFÉ

Publisher delighted to sign latest endeavour from legendary videogame designer Yasuhiro Wada, releasing on PlayStation®4 and Nintendo Switch™ in summer 2018

LONDON, UK – 29 March 2018 – Videogame publisher Rising Star Games today announced it will be publishing in Europe the much-anticipated brand new title from Yasuhiro Wada, Little Dragons Café. The game launches as a physical release and digitally across Europe and beyond in summer 2018 on PlayStation®4 and Nintendo Switch™.

“As one of the great gaming auteurs, Rising Star Games has been proud to publish many of Wada-san’s game creations”, said Martin Defries, Managing Director of Rising Star Games. “We have a long and successful history together through Harvest Moon, Little King’s Story, No More Heroes and many more. It is a partnership born of a respect that Wada-san creates great gaming experiences. We know that Little Dragons Café is another one of his gaming classics and we’re delighted to be the publishing partner of choice”.

Little Dragons Café is the latest tour de’ force from Yasuhiro Wada, founder of the Harvest Moon series. The story begins with a twin brother and sister running a small café with their mother. All was peaceful and routine until one morning the twins discovered that their mother fell into a deep sleep and wouldn’t wake up. Suddenly, an old wizard appears and tells the twins that their mother is gravely ill and that they must raise a dragon in order to save her. Working together with their three quirky staff members (waiter, waitress, and chef), the two siblings must raise a dragon and manage the family business while at the same time discover what is causing their mother’s illness and find a cure.

Little Dragons Café gameplay features:

Raise your very own dragon! 

  • Embrace your nurturing instincts and raise your own dragon! Through wise decisions, proper nutrition, and empathetic nurturing show the world the true potential of your dragon companion!

Create culinary masterpieces and run a successful café 

  • Learn new recipes and master the art of cooking while running your café. Explore the world, discover new ingredients, and expand your menu (and your restaurant!) while catering to the whims of your customers.

Farm the land and harvest nature’s bounty 

  • The best dishes use the freshest ingredients, and the best way to insure that is to grow your own produce. Till the land and fish the rivers, and gather the most flavourful fixings for your signature dishes.

Serve the townsfolk, make them happy!

  • Not only cook for the people in your town, but also help them with their problems to increase your popularity and the general happiness of everyone around you.

Developed by Aksys Games and TOYBOX Inc. and published across Europe and beyond by Rising Star Games, Little Dragons Café is scheduled for physical and digital release in summer 2018. For more information follow Rising Star Games on Instagram, Twitter, Facebook, or visit the official Rising Star Games website.

ABOUT AKSYS GAMES
Founded in 2006 in Torrance, California, Aksys Games Localization, Inc. is a visionary video game publisher committed to publishing unique and high-quality interactive content for all current-generation platforms. Its lineup of games includes the critically acclaimed Zero Escape series (Nine Hours, Nine Persons, Nine Doors, Virtue’s Last Reward, Zero Time Dilemma) as well as the wildly successful BlazBlue and Guilty Gear franchises. More information about Aksys Games and its unique products can be found on the company’s website, www.aksysgames.com

ABOUT RISING STAR GAMES
Rising Star Games is a privately held video games publisher with a global reach. With operating offices in Europe and USA the company publishes video game entertainment across all gaming platforms from Sony, Microsoft, Nintendo and via Steam. With decades of combined experience and a genuine passion for interactive entertainment, Rising Star Games is proud of its ever-expanding and enormously diverse catalogue of over 130 titles. www.risingstargames.com

© 2017 Nintendo. Nintendo Switch and Joy-Con are trademarks of Nintendo.

“PlayStation” is a registered trademark of Sony Interactive Entertainment Inc.

PLAYSTATION®VR AVAILABLE AT A NEW PRICE POINT STARTING MARCH 29

PLAYSTATION®VR AVAILABLE AT A NEW PRICE POINT STARTING MARCH 29

Virtual Reality System for PlayStation®4 Available Worldwide Starting at   34,980 Yen / $299 USD / €299

March 29, 2018 – Sony Interactive Entertainment (SIE) today announced that PlayStation®VR (PS VR*1) PlayStation®Camera Bundle will be available at an attractive new price point of 34,980 yen, $299 USD and €299 (manufacturer’s suggested retail price (MSRP)) from the currently available price of 44,980 yen, $399 USD and €399 respectively starting March 29, 2018*2.

Since its launch in October 2016, approximately 300*3*4 PS VR software titles and experiences from third-party developers and publishers as well as from SIE Worldwide Studios (SIE WWS) have released globally. PS VR will continue to expand with highly anticipated launches on their way including Blood & Truth, WipEout Omega Collection and Firewall Zero Hour (SIE WWS), The Persistence (Firesprite Ltd), Star Child (Playful Corp), Eden Tomorrow (Soul Pix), Rick and Morty: Virtual Rick-ality (Adult Swim Games) and Smash Hit Plunder (Triangular Pixels) in addition to VR experiences such as Virry Safari: Wild Encounters (Fountain Digital) and CoolpaintrVR (Sngular). With the attractive new price point, SIE will further expand the PS VR platform along with the great line-up of exciting VR games and revolutionary experiences, delivering PlayStation® as the best place to play to users worldwide.

*1 Sold as “PlayStation®VR PlayStation®Camera Bundle” in Japan, “PlayStation®VR Doom® VFR Bundle” (includes DOOM® VFR) in North America and “PlayStation®VR Starter Pack” (includes PlayStation®VR WORLDS (download code)) in European Regions.

*2 New price will be conducted after March 29, 2018 in some countries and regions.

*3 As of March 27, 2018

*4 Title line-up differs by regions.

About Sony Interactive Entertainment

Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. The PlayStation family of products and services include PlayStation®4, PlayStation®VR, PlayStation®Vita, PlayStation®3, PlayStation™Store, PlayStation®Plus, PlayStation™Video, PlayStation™Music, PlayStation™Now, PlayStation™Vue, PlayStation®Original and acclaimed PlayStation software titles from SIE Worldwide Studios. Headquartered in San Mateo, California, SIE is a wholly-owned subsidiary of Sony Corporation and has global functions and regional headquarters in California, London and Tokyo.

DRAGON QUEST XI ARRIVES THIS SEPTEMBER

DRAGON QUEST XI ARRIVES THIS SEPTEMBER

The Epic Beginning to a New Adventure for PlayStation 4 and STEAM

SYDNEY, 29TH March 2018Square Enix Ltd., today announced that DRAGON QUEST® XI: Echoes of an Elusive Age™ will be available for the PlayStation®4 computer entertainment system and STEAM® on 4th September 2018.

DRAGON QUEST XI is the long-awaited eleventh entry to the series from series creator Yuji Horii, character designer Akira Toriyama and composer Koichi Sugiyama.

The game follows the perilous journey of a hunted Hero who must uncover the mystery of his fate with the aid of a charismatic cast of supporting characters. With a quest that takes players across continents and over vast oceans as they learn of an ominous threat facing the world, DRAGON QUEST XI brings a massive, beautifully detailed world to life, with finely tuned turn-based combat and an immersive story that will appeal to fans and newcomers alike.

Featuring tons of side-quests and mini-games that provide enough content to keep you playing for well over 100 hours, the Western release of DRAGON QUEST XI will also feature several upgrades and enhancements that were not in the Japanese version of the game, including:

  • English Voiceover – to bring the charismatic cast of characters to life
  • Draconian Quest – a hard mode that offers additional challenges for more experienced players
  • Overhauled Menus & UI – with graphical enhancements and more intuitive navigation
  • Camera Mode – allowing players to take in views of the beautiful landscape, character renders and ferocious monsters in detail
  • A new dash function and many other system enhancements such as improved character and camera movement

To get first look at gameplay from the Western version of DRAGON QUEST XI,

 

DRAGON QUEST XI: Echoes of an Elusive Age will be available for the PlayStation®4 and STEAM® on 4th September 2018.

Full details on a PlayStation®4 boxed edition featuring additional bonus contents will be revealed soon. For more information, please visit the game’s official social channels and website.

For more information, visit: www.dq11.com

Cult Classic JRPG Ys Origin Launches with Exclusive Content on Xbox One April 11th

Cult Classic JRPG Ys Origin Launches with Exclusive Content on Xbox One April 11th

An all-new mode and violence control options kick off the Ys’ franchise debut on Xbox One

PARIS – MARCH 28, 2018 – Retro cult JRPG Ys Origin lands on Xbox One on April 11th marking the debut of the franchise on the Xbox platform. Featuring exclusive content for Xbox One players, Ys Origin fans will be able to play an all-new speedrun mode as well as a new ‘blood option’ which lets the players choose the blood quantity that best suits their gameplay tastes.

A new trailer released today showcases the first footage of Ys Origin’s speedrun mode, as well as several of the iconic bosses players will face as they conquer the Devil’s Tower. Launched in 2017 on PlayStation 4 and PlayStation Vita from developer and publisher Dotemu, Ys Origin quickly earned high review scores and fan praise for its authentic adaptation to current gamers.

In Ys Origin, it is 700 years before the events of Ys I & II, and the land of Ys was on the brink of destruction. Demons came in droves and forced the twin Goddesses who ruled the land to whisk their subjects away from the surface, into the safe embrace of the clouds. The demons were persistent, however, erecting a massive tower in pursuit. The battle that raged upon the ground had begun ascending for a second round up above.

The fast-paced action and epic boss battles will present fans with a unique vantage point of the earliest days of Ys and the new speedrun mode will allow players to share their results on Xbox Live leaderboards to compete for the fastest Ys Origin player in the world.

Explore a deeply involved mystery and unlock secrets through creative puzzles as you trek through a memorable arcade-like platformer and unravel the engrossing story of Ys.

To keep up with the latest Dotemu news and games, please follow them on Twitter @Dotemu or hit up www.dotemu.com.

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HARNESS THE ASHES OF WAR IN DARK FANTASY RTS GOLEM GATES, LAUNCHING TODAY ON STEAM FOR WINDOWS PC

HARNESS THE ASHES OF WAR IN DARK FANTASY RTS GOLEM GATES, LAUNCHING TODAY ON STEAM FOR WINDOWS PC

Hybrid Strategy Game from Former Epic Games and Marvel Studios Talent Combines Real-Time Strategy with Card Battler Elements for Fast-Paced Arcane Warfare

APEX, NC (MARCH 28, 2018) Laser Guided Games LLC — an independent developer made up of industry veterans from Epic Games — and Hollow Earth Inc., the studio responsible for character design in blockbuster Marvel films Black Panther, Spider-Man: Homecoming and the upcoming Avengers: Infinity War, are proud to officially launch today their dark fantasy real-time strategy game Golem Gates on Steam for Windows PC! Golem Gates is a wholly original strategy game set within a lore-rich world where players can experience a thrilling single-player campaign and go to war online with and against friends.

“We’re beyond excited to launch Golem Gates today and introduce a game that we feel will resonate with a variety of strategy game fans,” said Matt Oelfke, Founder and Lead Developer at Laser Guided Games. “Our four months in Steam Early Access enabled us to shape this original concept into an approachable yet layered experience that anyone can learn. We’re excited to say hello to new players and show existing owners of Golem Gates just what we’ve accomplished thanks to their help.”

“From the beginning, we knew that we wanted Golem Gates to stand out,” said Josh Nizzi, Head of Hollow Earth Inc. “Together Laser Guided Games and Hollow Earth crafted a game that not only has unique gameplay mechanics but is set within a world steeped in mystery and lore. Players are in for some big surprises throughout the campaign. We look forward to hearing what they think!”

Set within a desolate land ravaged by ancient wars, Golem Gates sees players embark on a quest for redemption as The Harbinger. He of unknown origin is an outcast in a world shrouded in living darkness, cursed by a corrupting force known as the Unbound. When a voice reaches from the unknown, The Harbinger awakes to learn his purpose: to destroy the Golem Gates. Imbued with power over The Ash — nanites which permeate the atmosphere — The Harbinger manifests a legion of war machines known as golems which he commands. Lead him to his destiny; end the reign of the Unbound, crush the Golem Gates and reclaim life itself.

Golem Gates uniquely combines real-time strategy with card battler elements for quick, accessible gameplay that emphasizes visceral combat without sacrificing player-driven strategy. Players collect cards (called Glyphs) and strategically weave them into a deck, enabling full customization of their unit and support loadouts ahead of battle. The Harbinger is a ruthless commander, meaning battles are fast-paced and require on-the-fly tactical decisions to decimate the opposition. In addition to an epic single-player campaign and remixed mission objectives in the form of Trials, players can take their glyph decks online in various competitive and cooperative multiplayer modes.

Key Features:

  • Dynamic Diversity: Create your own unique battle plan to counter your opponents with nearly 100 collectible card game inspired Glyphs, including units, buildings, traps, buffs, debuffs and techs, that provide nearly limitless strategy options.
  • Multiple Modes: Experience the evolving story of Golem Gates’ single-player campaign and take the fight online with friends in cooperative and survival-based modes.
  • May the RNG Gods Smile Upon You: Randomized Glyph drawing puts a slightly different spin on every battle by eliminating monotonous build sequences, while rewarding deck building mastery and strategic planning chops in equal measure.
  • Streamlined Strategy: Build and enhance your forces with Glyphs; no production or research buildings are needed. Capture resources in King of the Hill style skirmishes without dedicated gathering units and keep your focus where it belongs — on the battle.
  • Fight Where You Have Sight: Glyphs can be played almost anywhere you have an existing presence. Add more forces to a battle to turn the tide, transform a scouting party into an army, place emergency defenses to respond to the enemy or hide an outpost in a direction the enemy doesn’t expect. The choices are yours but beware: the enemy will do the same and with the right Glyph, your forces can be destroyed as quickly as they were created.

Laser Guided Games and Hollow Earth will be in attendance at PAX East 2018 in Boston, Massachusetts at the Boston Convention and Exhibition Center (BCEC) from April 5 – April 8, 2018 to talk all things Golem Gates and showcase the launch version of the game to attendees. Get an inside look into the game by visiting them in the Indie Megabooth area (Booth #14079).

Golem Gates is now available for purchase on Steam for Windows PC at a 20% off launch week sale price of $23.99 (from $29.99) at http://store.steampowered.com/app/575970/Golem_Gates.

For more information about Golem Gates, please visit www.golemgates.com.

About Laser Guided Games LLC

Made up of veterans from Epic Games, Laser Guided Games is an independent video game developer based in North Carolina that specializes in developing PC games with unique mechanics. Laser Guided Games is headed up by Matt Oelfke, who worked as a programmer and designer at Epic Games on blockbuster game franchises such as Gears of War and Unreal Tournament, and Rob McLaughlin, a veteran programmer who has worked on titles such as Civilization, Gears of War and Unreal Tournament.

About Hollow Earth Inc.

Hollow Earth head, Josh Nizzi, worked as a concept designer on blockbuster Marvel films (e.g., The Avengers, Spider-Man: Homecoming, and Iron Man) and the Transformers movieverse before returning to game development full-time. Prior to his work in movies, Nizzi was involved in the development of such games as Red Faction and MechAssault 2.

Bon Voyage! Island Time VR From Flight School Studio To Launch April 3

Bon Voyage! Island Time VR From Flight School Studio To Launch April 3

Comical Survival VR Game to Release on PlayStation VR, Oculus, HTC Vive and Steam VR

Dallas March 28, 2018Set sail for the adventure of a lifetime as VR survival game Island Time VR from Flight School Studio is launching April 3rd for PlayStation VR, Oculus, HTC Vive and Steam VR for $14.99. To celebrate, Flight School has released a launch trailer showcasing a day in the life of surviving on a tiny virtual island.

Island Time VR is a humorous approach to being shipwrecked on a deserted island and challenges players to survive as long as possible. Using their wit, ingenuity and the advice of their new buddy, Carl the Crab, players will craft tools, fend off pesky creatures, cook food and do their best not to perish. Lending to the madcap atmosphere of Island Time is Kinda Funny’s Greg Miller, the voice of Carl the Crab.

“I have no business being a voice actor, so I was blown away when Flight School reached out to have me voice Carl,” said Greg Miller, Co-Founder of Kinda Funny Games. “Then, imagine my surprise when the game turned out to actually be great! It’s been an honor to be part of a game that’s engaging, funny, and a great example of what VR can be.”

Island Time VR is comprised of an event system that determines when and what amounts of resources are made available to players. Survivors then use their expertise to perform tasks to stay alive until resources are restocked. If time allows, survivors might be able to enjoy a beautiful tropical sunset and forget that they’re in a desperate struggle for existence.

“Flight School is focused on pushing technology to entertain those wanting new virtual experiences, especially for VR and AR,” said Adam Volker, Creative Director at Flight School Studio. “Island Time VR provides players with fun survival challenges that push players to think creatively about ways to stay alive. We’re excited to see what solutions people come up with to survive in the game, and we’ll fold all the things we learn into our next VR experience.

For more information regarding Island Time VR please visit the game’s website, or Flight School’s Twitter and Facebook pages. 

About Flight School

Flight School is a creative studio comprised of an acclaimed team of innovators with a mission to craft inventive and emotionally resonant stories for a multitude of platforms, including film, games, VR and AR.

Zephyr Prime Access Now Available in Warframe

Wake up, Tenno!

Digital Extremes has unveiled the newest member of their Prime Access pack, Zephyr Prime. The shiny bird of destruction has improved stats over its original Zephyr Warframe and it’s available on Steam PC, PlayStation®4, and Xbox One. With a focus on mobility, speed and powerful air attacks, Zephyr Prime comes with a deadly Kronen Prime tonfas and a Tiberon Prime burst rifle. Depending on the selected Prime bundle, this deadly package also includes goodies such as Commodore Prime Suit as well as some exclusive cosmetics for your Kavat pet.

Also, important to note that we’re only a few months away from their annual Tennocon, with some tickets still being available here. Considering that last year’s Tennocon marked the reveal of a great Plains of Eidolon open world area, I can’t wait to see what kind of surprise have planned for us this time.