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TY the Tasmanian Tiger gets some Facebook love

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Ty the Tasmanian Tiger hasn’t had a whole lot of love lately in the world. It hasn’t picked up any major releases in over five years. Though that is about to change as Krome studios has announced today that they have been developing TY the Tasmanian Tiger: Bush Rescue HQ for Facebook as a Facebook App. You can see the APP and even add it in today, though at the moment all you can do is create your own character.

Fans will be glad to know that anyone who plays will have completely free access to the TY universe, which ties together various stories and gives fans of the series a place to congregate online, and even catch new news on when there will be another game released. Players will also be able to customize their own Bush Rescue HQ and help out the residents from Southern Rivers and friends from previous TY the Tasmanian Tiger games. Expect to see new updates every “Ty Tuesday” to the game and also news releases. It’s a great sign that this old franchise is starting to make waves again in the gaming scene, Facebook is a good starting platform to establish their fan base again and spread the word.

Clash of the Titans hits store shelves today

Clash of the Titans the video game is now hitting shelves for the 360 and the PS3 today. I know this may seem like your standard movie game from the front, though there is one thing different about this one. Namco Bandai’s  release for this game coincides not with the release of the movie in theaters, but the release of the movie on DVD. This is a very good thing because most standard movie games feel rushed and incomplete due to trying to hit the release of the movie on the silver screen. But this time around the game has had the whole extra time between the transition to receive a sheen of polish.

Clash of the Titans will place the player against demigods and gods alike as they take control of Perseus. He seeks vengeance for his family that was killed by a god, and also attempts to understand how he too is a demigod. There will be many different landscapes for your adventuring pleasure, with over 80 different customizable sub-weapons and over 80 different creatures to destroy in your path for revenge.

Pick up Clash of the Titans: The Video Game at a store near you, or even better right here at Amazon.com

Blazblue: Continuum Shift – Xbox 360 Review

Blazblue: Continuum Shift
Developer: Arc System Works
Publisher: Aksys Games Localization, Inc.
Platform: Xbox 360 (Reviewed) , PlayStation 3
Release Date: July 27th, 2010 Buy Now!!!

Overview:
Aksys Games has been bringing a variety of different Japanese Games to the United States and across the seas to other nations over the years and now they have done it again by bringing us a top of the line sequel. Blazblue: Continuum Shift is an extremely fast paced fighting game that contains a heavy feel of Japanese anime influences. With being the sequel to one of the most stylized fighting games you will find on the market today, how does Continuum Shift stack up?

Story:
Most fighting games take and place the storyline in the backseat behind the actual fighting. Some fighting games don’t even bother with a story besides a rough background for the characters and why they are fighting at all. But not in Blazblue: Continuum Shift’s case. Those of you who played the first game may have been a bit confused due to the fact that the first game’s story was a little muddled in points and could confuse many people.

The biggest change in the storyline is the fact that in the story mode for Continuum Shift, you will be forced to play as certain characters before you can play other character’s main story modes. Ironically having this linearity bit forced on you allows for a better understanding of the main storyline due to the fact that most of the time you will not be playing out of order from the story and finding out only bits and pieces of the truth.

You will begin playing as Ragna the Bloodedge, and upon finishing his story entirely you will see other character’s unlocked stories. Another feature that has been very effectively translated into the sequel is the fact that each character will have a variety of different endings for their story depending on the choices you make during specific areas.

The story itself is very intriguing and rivals those you would find in a standard RPG or Action game. Some of it is still a bit confusing due to the fact that playing the first game would answer many questions the player would have. There is a bit of a “Previously On” movie clip shown, but it is very vague on what exactly happened beyond the barest of details. It would have been better if there was some more coverage for the rest of the cast of characters.

The characters interact with one another with in full emotional display. These characters can find various dialogue quips between each other even in normal fighting mode and arcade mode, if they have connections with one another which nearly every character does.

Arcade mode is still in the game, and you will have a very rough dialogue between important fights, but for the most part the storyline in the arcade mode is one of the ones you would expect to see from a standard fighting game. There is a hint of story here and it is definitely a good taste of the full blown story mode which expands upon every little thing otherwise not known in the arcade mode.

Graphics:
As with the previous Blazblue game, the graphics seen in Blazblue: Continuum Shift are top of the line. From the characters to the environment in which you fight on you will find it containing a very Anime styled look. Everything has very bright and vibrant coloring, even the stages themselves that have a 3D appearance when you are being introduced have this appeal.

Every character you will play as is uniquely drawn and is visually stunning. Not a single ounce of character movement is sporadic or broken. Even when you are transitioning between advanced combinations, rapid cancels, and distortion drives you will not see a single graphical error. The characters all have various characteristics that keep them who they are, whether it is Taokaka’s mysterious cat like appearance, to Noel Vermillion being constantly mocked about her figure.

Of course you see a few of your stereotypical fighters, there are hulking masses of muscle, lithe female fighters, and even a unique blob creature that can perform insane techniques that occasionally make little sense other than true evil. Plus each character has upwards of twelve different pallette change selections, which provides a bit of variety though personally I enjoyed playing as the standard palette color for each character but it is nice that the option is there.

Stages are cosmetic in appearance only, but as you may have noticed in the last game, contain so many intricate details that beyond all the action, there will be things happening behind you that may go unseen or unnoticed until a battle hours down the line that will have the player saying wow.

Again the same problem is continued from the last game, but in a way, this problem has been transformed into an advantage to the series. Blazblue has become known as a very fast paced fighter with tons of action happening on the screen at once. This is exactly the same with Continuum Shift. Drive attacks and distortion drives are as stunning as ever, but this can cause a bit of disorientation due to some of the fighters fast paced fighting styles. The fact that so many things are happening at once that you will continuously be fighting for your characters life in the battle.

Sound:
Every level you play will contain a variety of songs to select for background music. Though these songs are not always selectable but when you can make a choice you can usually battle to your favorite music. There is a large selection to choose from, with some containing lyrics and others just being completely orchestral.

Another nice feature is the fact that every single character you play as, and you will see and converse with in the story mode has their own voice actor. Not only are these actors very skilled at providing the voice over for their characters, but they excel at imbuing their dialogue with emotion. This is a nice little touch, especially with characters such as Arakune, who speaks in disjointed English that is nearly indiscernible but matches the character perfectly.

Gameplay:
Hm, for gameplay you stand across from your opponent in a 2D battlefield and then beat each other until one is left standing am I right? No sir you couldn’t be more wrong. Blazblue: Continuum Shift is top of the line when it comes to gameplay. This is not only due to the actual fighting and the changes they have made, but the vast variety of modes you can try your hand in.

There are a variety of modes to choose from but the most interesting addition, was the Training Mode. Most fighting games will include a practice mode, and this one does too, but the Training Mode will literally walk you through every single step of the game. From moving around to performing some complicated combination attacks you can find it out in the Training mode, a very nice feature that helps introduce beginners to the game.

Speaking of beginners, a new option was also included in Continuum Shift, which is called Beginner Mode. This mode quite literally reduces advanced combination attacks to simple button presses that would otherwise be complicated to perform. This will give a nice feeling of accomplishment and accessibility even if they are not fighting aficionado. One thing I disliked however is that the actual controls for certain attacks did change for this mode, and they become un-adjustable. But then again this is fixed simply by shutting off the Beginner Mode option.

But enough about the beginners, what if you enjoy destroying your opponent in any way possible? Well there are tons of different ways to do so and your fighting style can most assuredly have a character perfectly paired with it. As you do battle with your enemies you will slowly begin to gain something called a Heat Gauge at the bottom, which will allow your character to perform special attacks called Distortion Drives, and even extravagant Astral Heats. A nice little feature is that you can issue a taunt towards your opponent once during a match which will fill your gauge entirely. Thankfully this was balanced to having only one use because otherwise it would be easily exploitable.

Three new characters are making an appearance in this fighting game, Tsubaki Yayoi, Lambda, and Hazama. These characters are initially available for play when you begin the game, and they continue to carry the same new and unique fighting feeling you will experience from Blazblue: Calamity Trigger. The only character which acts vaguely similar to previous characters is Lambda, but this is explained due to the fact she is also a Murakumo unit, much like the character she plays similar to, Mu. Also fans of the previous game may remember who Tsubaki is. They will definitely recognize Hazama who handles extremely uniquely compared to the rest of the fighters, with drive techniques that send him across the screen via his snake like chain weapon.

The fights themselves are very fluidly handled and can be adjusted for a number of different rounds.  Most story mode battles only result in one fight to start with, but Arcade mode can be adjusted for upwards of three wins to be victorious.  Each character is handled well with a light attack, medium, and heavy attack.  The heavy attack usually uses the character’s weapon or special skill as an attack, but the Drive attacks are still the most powerful and unique as they take advantage of the character’s special skills to destroy your foe.

Special  combo’s are still simple to do with a nice instruction guide on how to perform each technique a character has, but there is no longer a short cut option to perform the distortion drive attacks like there was in the first game.  This is a bit of a sad thing to have seen change due to the fact that some character’s distortions are a bit complicated to pull off, but more rewarding when you achieve one.  Plus it helps balance with the taunt skill which I will discuss later.

If you so happen to have played the first Blazblue game, you will find some different things changed around. Some of these are unfortunately for the worse, as the guard break system has become a bit of a point system. Before each character had a specific block gauge which when depleted would cause a temporary immobilization. In Continuum Shift there is now a Guard Primer system, which has more points depending on which character’s you are using. This makes a tad bit of sense, as the young Carl would not be able to stand as much punishment as Arakune or Tager. These points can be depleted quite fast due to some characters having a small amount of points, which creates a bit of a balancing issue.

Astral Heats have also been modified, which will make many players happier due to the fact that the requirement for performing this finishing move sometimes killed the opponent on accident. Rather than having only 20% of the enemies HP bar left, you can now perform these tasks with 35% HP. This allows for a better opportunity to perform these heats and not risk defeating your opponent before hand.

Overall:
Blazblue: Continuum Shift continues the legacy that Calamity Trigger left behind. The story literally continues days after the events that occurred in Calamity Trigger, so if you were interested in what happened in the land of Kagutsuchi you will not be disappointed. A few adjustments were made to the fighting mechanics, but fans of Blazblue, or any fast paced fighting game will not be disappointed when they play Continuum Shift.

I give Blazblue: Continuum Shift
9-5-capsules-out-of-10

Blazblue: Continuum Shift ships out to stores today!

The sequel to the fast paced fighting Anime fighting game Blazblue: Calamity Trigger will be hitting shelves today! Aksys Games is bringing Blazblue: Continuum Shift, developed by Arc System Works, to the PS3 and the Xbox 360 today. It has only officially shipped out today, so expect to see it on shelves within the next two days.

Continuum Shift brings with it all of the previous favorites from Calamity Trigger, with a few new flavors with three new characters. Tsubaki, μ-12 and Hazama will be ready to fight with every one of the other classic fighters with only one missing, though a new replacement fighter in μ-12 will fill in her gap. There is even a few new features with Beginner Mode and Tutorial Mode making everything much easier for new fighters to jump in and enjoy.

BlazBlue Continuum Key Features:

  • New Modes featuring Beginner Mode, Tutorial Mode and Challenge Mode!

Beginner Mode encourages a wider audience with an easier control scheme, anyone can jump right into and play! Tutorial allows the novice and pros to practice everything from the basic mechanics unique to BlazBlue. Challenge Mode offers advanced players character-specific combos and missions.

  • Take over Kagutsuchi by creating your own army in Legion Mode!

Defeat the enemy armies positioned at various locations on the map. The ultimate goal is to color the entire map with your color by defeating all the enemy hubs. Recruit enemy soldiers by defeating them!

  • Brand new characters, stages, soundtracks and moves!

Welcome Hazama the mysterious performer, Tsubaki the valiant female knight and μ-12.

3D dimensionality and 2D visuals integrated seamlessly with every stage. Four completely new stages with composer, Daisuke Ishiwatari’s seven banging new songs for Continuum Shift!

  • Online battling domestically and overseas!

Players can battle others from around the world via the PlayStationNetwork and Xbox LIVE network. Players can not only search for matches, play games, and observe matches online; they can also chat with friends while playing.

Southpeak takes jabs at itself with Sordahon’s Journey

It takes a big man to admit when they have done something wrong, and it takes an even bigger company to admit when their first game may have been less than spectacular. SouthPeak, the publishers of the first Two Worlds game, have recently released a series of ongoing videos that place us in the world of Sordahon. Sordahon was one of the main enemies in the first game, and was always at the beck and call of the big baddie Gandohar.

There have been two videos released so far, and they are extremely hilarious. From Sordahon dodging phone calls from his boss and SouthPeak themselves, to threatening to kill an annoying video game reviewer. *gulp* With the second video showing our beleaguered bad guy Sordahon looking for a new job, only to be presented with options that are less than pleasing to him. Keep an eye out here for further coverage of these videos as they are released, though there has been no mention of how many episodes this series will contain.

Razer to Release Tron: Legacy Gaming Peripherals

Razer, the world’s leading manufacturer of high-end precision gaming and lifestyle peripherals, announced a collaboration with Disney for Tron: Legacy official peripherals.

Gamers can expect exclusive designed Gaming Keyboard, Gaming Mouse and the exclusive bundle with Tron Gaming Mouse and Mouse Mat Designed by Razer. The distinctive blue glow and custom features inspired by the upcoming Disney film Tron completes the high quality package for a true Tron experience.

“We are all extremely excited about our collaboration with Disney on a line of high-end gaming peripherals inspired by the upcoming film TRON: Legacy, Razer is known for our highly detailed finishes and lighting effects, so as soon as we viewed footage from TRON: Legacy, we were immediately inspired. Then, we started working to take it to the next level, as only Razer can, with a keyboard and mouse that has digitized sound effects and lighting built into it for the ultimate gaming experience.” – Robert “Razerguy” Krakoff, president, Razer USA

TRON Gaming Keyboard Designed by Razer

  • Illuminated Keyboard with Rez & De-Rez Effects at Start-up and Shutdown
  • Detachable Modular Keypad (Attachable on the Right or Left)
  • TRON Lighting Alerts Triggered by in-game Actions
  • Fully Programmable Chiclet Keys with macro capabilities
  • Media Jacks (Audio out, Microphone in)

COST: US $149.99 (AU$ price to be set closer to the date)

AVAILABILITY: Razerzone: Q4 2010 (Worldwide: Q4 2010)

TRON Gaming Mouse Designed by Razer

  • Illuminated Mouse with Rez & De-Rez Effects at Start-up and Shutdown
  • TRON Lighting Alerts Triggered by in-game Actions
  • Ambidextrous Design
  • 5600dpi 3.5g Laser Sensor
  • 7 Hyperesponse™ Buttons
  • Braided 7 Foot USB Cable

COST: US $99.99 (AU$ price to be set closer to the date)

AVAILABILITY: Razerzone: Q4 2010 (Worldwide: Q4 2010)

TRON Bundle: Gaming Mouse and Mat Designed by Razer

  • TRON: Legacy Inspired Theme
  • High Precision Tracking Surface
  • Mouse Mat with Bioluminescent Tracking Glow Trail

COST: US $129.99 (AU$ price to be set closer to the date)

AVAILABILITY: Razerzone: Q4 2010 (Worldwide: Q4 2010)

For more details check the Razer’s official website: http://www.razerzone.com/

Chop Chop Soccer to hit the AppStore soon!

Chop Chop Soccer, the 4th installment of the Chop Chop Series (After Chop Chop Ninja, Chop Chop Runner and Chop Chop Tennis) will be hitting the AppStore soon.

Like all Chop Chop Games, Chop Chop Soccer uses a new type of gameplay specifically developed for the Apple Devices:

There are no virtual pads or buttons. All that’s needed is one finger to control all offensive and defensive actions.

To move, you just slide your finger on the screen. To pass, shoot or tackle, you just flick your finger in the direction you want your player or ball to go. That’s it!

Features:

– 3D arcade sports game

– frantic 3 vs. 3 soccer action

– Intuitive and extremely responsive touch controls

– Colorful cartoon graphics

– 12 teams to choose from (including World Champions Spain and Runner Up Netherlands)

– Four difficulty levels

– Four tournaments

– Four stadiums (including Egypt Pyramids and Paris Trocadero!)

– 5 Tutorials

Team attributes  :

Every team is rated as per their respective strengths in 3 areas: Offense, Defense and Goalie.

These ratings obviously affect the A.I.’s behavior but there’s more there than meets the eye: Each rating is actually derived from a comprehensive set of criteria that differ from team to team. Hence, no two teams will behave the same way even though their ratings may be similar. Examples of such criteria are:

– Attack Style (Short Passing, Long Ball, Balanced)

– Defense effectiveness (against Dribbles, Short Passes, Long Balls)

– Goaltender Running/Catching/Kicking Abilities

– Defensive Style (Zone, Man to Man, Balanced)

– Passing Speed/Precision

– Kicking Speed/Precision

– Tackling Speed/ Precision/Recovery

Etc.

Evolution:

Chop Chop Soccer will constantly evolve: More countries, more modes, and many many more surprises will be added with future updates.


Chop Chop Soccer release is expected for August 2010. Below you can see some screenshots and a trailer:

New SUPER MARIO BROS. Wii Coin Challenge – National Final!

Competitors from across the country and across the sea will battle it out tomorrow, Wednesday 28 July, to be crowned the Australia and New Zealand New SUPER MARIO BROS. Wii Coin Challenge Champion!
 
The Nintendo Connection Tour 2010 has now completed its journey around Australia and New Zealand. The tour played host to the New SUPER MARIO BROS. Wii Coin Challenge in which players could compete in the Individual or Tag Team battles to collect the highest number of coins in a series of courses. Winners from each tour location, as well as from special events at Myer Sydney City, EB Games Swanston St Melbourne, and through a radio promotion on Tasmania’s Sea FM, will all be competing in Sydney in this National Final.
 
The Challenge Champions, both Individual and Tag Team, will each win a trip to New York, including all flights and accommodation, as well as $1000 to spend big at the Nintendo World Store!
 
The final will play out through a series of rounds commencing at 11:30am, with the Grand Final to be held at approximately 1:30pm.
 
Come along to see the exciting final stages of the competition, as well as some very happy faces once the winners are crowned!
 
EVENT DETAILS
 
What: New SUPER MARIO BROS. Wii Coin Challenge – National Final
When: Wednesday, 28 July, commencing 11:30am. Grand Final and Presentation of Winners (key photo opportunity) from 1:30pm to 2:30pm
Where: The Mint, 10 Macquarie St, Sydney

More Tracks Confirmed For Rock Band 3 & Dance Central

Harmonix and MTV Games were at comic-con this year at the “Faux Fun to Real Rock” panel and quickly put many rumors to rest on the two upcoming music titles. Rock Band 3 has an already impressive line-up with Marilyn Manson, Filter, Foreigner, Def Leppard, The B-52’s and Tears For Fears. Dance fans will be happy to know that the new Dance Central for Kinect will be receiving some favorites from Snoop Dogg, Salt-N- Pepa and Young MC.

Here is a breakdown of all of the new additions:

Rock Band 3 tracks:

* Marilyn Manson – “The Beautiful People”
* Filter – “Hey Man, Nice Shot”
* Foreigner – “Cold As Ice”
* Def Leppard – “Foolin’”
* The B-52s – “Rock Lobster”
* Tears For Fears – “Everybody Wants To Rule The World”

(All tracks are original master recordings)

Dance Central tracks:

* Snoop Dogg – “Drop It Like Its Hot”
* Salt-N-Pepa – “Push It”
* Young MC – “Bust A Move”

(All tracks are original master recordings)

Rock Band 3 is set for release on October 26th for the Xbox 360, Nintendo Wii, Playstation 3 and the Nintendo DS. Dance Central will later release on November 4, 2010 in North America exclusively for Kinect for the Xbox 360.

Toys R Us lets you buy one game and get one %50 off

Everyone loves sales and for those of us who just can’t buy every new game out there, these sales are real life savers. Every so often Toys-R-Us has a buy 1 and get another game half off. It is back and better then ever.

Go to Toys-R-Us right now and buy a game, and then buy half of the price for another game. Remember the cheaper game is always the one that the discount is applied to.

The offer is not valid for PC titles or Pre-orders, so aside from those 2 clauses get to purchasing all the other games you want.