Home Blog Page 6425

Fate of the World Beta – PC Review

Title Name: Fate of the World
Platform: PC
Publisher/Developer: Red Redemption Ltd.
Genre: Strategy
Release Date: February 2011
ESRB rating: Not yet Rated
Price: 9.99+tax for preorder

Pre order the game and get the beta at www.fateoftheworld.net

Story

Fate of the World is a dramatic global strategy game that puts all our futures in your hands. The game features a dramatic set of scenarios based on the latest science covering the next 200 years. You must manage a balancing act of protecting the Earth’s resources and climate versus the needs of an ever-growing world population, who are demanding ever more food, power, and living space. Will you help the whole planet or will you be an agent of destruction?

This is the ultimate game of the consequences type gameplay Mass Effect and Fable games are famous for. It may seem boring to some without the big booms and guns of today’s most famous games, but it does have a touch of fun factor to it that brings you back to the game to play more.

Gameplay

When I first jumped in the game I did not know how to play and I could not figure out either. I roughed it out though and soon got the hang of it. You need to send your agents to different countries. After you do that you can track the progress of emissons, natural disasters, and other things out to destroy the world and take it right from your hands. As president of the world it is your job to make sure it doesn’t fall to pieces.

For each scenario, the game gives you a budget to run with. Scenarios are things like “Oil crisis or “Global warming”. You have to deal with trying to save the world and meeting the peoples wants and needs. The game gives you some decisions on how to do this. You can jump ahead a few weeks and world events are now steam rolling toward the end of the world. It is not just choose this option to be good or choose that option to be bad. For example if a big oil company is harvesting oil from the atlantic ocean but thier way of harvesting is not very clean you have a few decisions. Shut down the plant but neighboring countries could have thier economy fall hard. Let it be and have the whale population fall into low numbers. Step in yourself and tell them to clean up their process or face impending shut down, which could get many people with money very angry and start to make your ratings fall. When world events come up it is quite unique. CNN news  may do a special on what happened. An event may come up on a local newspaper. You never know what type of new form of news can come up.

There is about 10 to 15 countries you are keeping track of. Ranging from USA to India. All of them have environmental issues according to the country. For example Africa probably will not have the factory smog USA has, but USA does not have the abundant wildlife and plantlife. The game uses cards as your main way to make decisions and affecting the world.  While it may be different and appealing to the eye, it can be confusing or hard to read at times. This may be my PC but a better interface could be utilized.

Everything you do has a consequence that you have to figure out if you can live with or not. You may not think one decision will come back to you, but it can have dire effects. I just wish the game was explained a little more as I was confused quite a bit at the begining.

Overview

Fate of the World puts you in the presidents shoes as you try to prevent the world from falling apart or speed up the process. President Blue decided to have some fun and speed up the process.  My agents were kicked from every country and the world did not look too pretty. If only Red Redemption improved on the interface and explained what you needed to do in order to be president it would be much better. It was also quite buggy and crashed on me a few times  (this will hopefully be resolved once the retail version is released).  As this review is focused on the beta version of the game, crashes should be fixed and an in game tutorial should hopefully be added – ensuring that everyone purchasing this title will know exactly what to do once they fire up the game and sit in the power seat.   Running the world isn’t an easy job and you’ll need all the help you can get to make sure you can make those right or wrong descisions for the benefit of all mankind or just yourself and the greedy billionairs stuffing your bank account with cold hard cash.

Fate of the World Beta gets

7-5-capsules-out-of-10

Capcom Arcade Review

Game Name: Capcom Arcade
Platform(s): iPhone
Publisher(s): Capcom
Developer(s): Capcom
Genre(s): Arcade
Release Date: 4th October
Price: FREE (DLC Options)

BUY NOW (FREE)

Yesterday I gave you a brief rundown of Capcom’s latest iPhone App – Capcom Arcade.  Today as promised we have a review / video walkthrough of the game in action.  Capcom Arcade is very similar to Microsoft’s Games Room on Xbox Live Arcade where you can play arcade classics for a price or purchase the arcade machine and enjoy the game as much as you like.

On release Capcom Arcade has the following launch titles available :  Street Fighter II, Ghouls ‘n Ghosts, 1942 and Commando.  The games are near perfect ports of the originals – having gone through all four titles, gameplay will suffer in certain games due to the onscreen virtual controls.  The reaction times are a little laggy and unresponsive and not 100% accurate.  Hopefully with future updates Capcom can work on fine tuning the control system so that they are a little more responsive.

As explained in further detail in the video review – Capcom Arcade is FREE to download (160mb) Once you download it and fire it up you will receive Three FREE tokens that will enable you to play any of the four available games for free.  Once you run out of tokens you will have to wait till the next day to receive another three more.   If you’re desperate and want to play more you have the option to purchases additional tokens (coins).  You can pick up 10 tokens for $1.19 AUD (.99c USD) from the options menu.  Purchasing the tokens will bill your iTunes account once you’ve logged in an authorised your purchase. 

Now personally buying tokens is going to add up after a while so if there is a game you truly love (for me that’s all of them), the option to buy a game’s “Arcade Machine” outright for unlimited play is also available.  For only $2.99 USD ($3.99 AUD) you can own the arcade machine, which I personally recommend – these Original Capcom titles are well worth the $2.99 price tag.  Purchasing these elsewhere will have you spending a whole lot more.  Along with purchasing the “Arcade Machine” outright you also have the option to purchase extra features within each game that increase your abilities, give you extra strength, more lives etc.   Everything comes at a price with Capcom Arcade and if you want it you’ll have to pay for it.  To purchase the Arcade Machine or the special abilities within each game simply speak to the girl at counter (tap on her) and all the options appear – Buy Tokens, Buy Arcade Machine and Buy Special Moves.

Capcom-Arcade-Screenshot-01

Along the top of screen when you’re browsing the Arcade room Capcom have allowed ADs to appear which I personally believe degrades the overall look and feel of the game.  The ADs appear over the arcade machines and are quite annoying, tacky and have no real relation to the game what so ever.  Hopefully Capcom listen to what the end users have to say and remove this in the next update as it’s not needed.

Capcom Arcade is not compatible with Open Feint or Game Center so you wont be able to challenge your mates online or compare high scores which is a bit of a let down as most Capcom titles are always best played with or against your friends.  What Capcom have done is introduce a “Collection” achievement / Gallery where you can unlock super cool retro wallpapers from each of the games by completing specific tasks such as playing the game for the first time, or purchasing a special move or completing the game.  If you’re a die hard Capcom fan I can see good reason for trying to obtain these achievements as some of the gallery images are well worth the effort.

Capcom-Arcade-Screenshot-12

On the other side of the Arcade Room there’s a cool dude who lets you know that you can link up your Twitter or Facebook account to Capcom Arcade and once you unlock specific achievements it will post these to your Facebook or Twitter feeds for all your friends to see.

Thats enough reading for now, sit back and enjoy the video review.

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=AN8ACUP_Ak4[/pro-player]

Capcom Arcade is every Capcom fan’s wish come true, being able to take with you an original near perfect copy of Street Fighter II, 1942, Commando and Ghouls ‘n Ghosts with you anywhere you go is exactly what the doctor ordered.  Purchasing these arcade machines outright is the only smart choice as the token option will end up costing you way too much in the long run.  Capcom have promised that new games will be added every month to Capcom Arcade so if you bite the bullet and purchase all four arcade titles right now you’ll be looking at approx $12 USD and then only an additional $2.99 each month after that.  Is it worth it ?  Yes if you’re a fan – No if you’re not.  In the end you could always just wait 24 hours and use your three free tokens then go off and play something else, the option is yours.  For me, well let’s see $12 USD already deducted from my iTunes account … Ryu made me do it !! 😉

8-0-capsules-out-of-10

DC Universe Online Impressions

DC Universe Online isn’t the first MMO take on the super hero theme; we’ve had City of Heroes, Champions online and a few others. The difference here is the awesome branding of DC comics and the chance to play beside your favourite characters from the universe. The basic idea is to create your own superhero to insert into the universe, which immediately makes the character creation process all the more important and vital to this game. When you’re trying to imagine an original hero to make (which most people have at some point), you’ll definitely want to make yourself stand out amongst the iconic names. And that’s the whole appeal of DC Universe Online; it could be the game that successfully allows you to access your inner child and develop a famous hero/villain. Given the rise in popularity of comic book adaptions, there couldn’t be a better time for an MMO of this flavour. The question is can it pulled off?  

All signs are pointing towards yes with developer SOE Austin showing some promise. Upon release the game will offer six “specs”, which fall into three categories. It’s a pretty standard MMO affair in this regard, two tanking options, two healing options and two crowd controllers to disable targets and what not. However all specs will be able to deal damage because players spend talents on individual powers, which means no purely damaged based class. You’ll also be able to toggle between stances with zero penalties during the action, which is designed to provide flexibility when grouping.  But the importance of class doesn’t become apparent until raiding begins in the later stages of the game. 

This may seem like a bad thing, but the positive is that DCUO is designed so you can hit the level cap going solo or in groups, you’re given the choice as your class won’t be limited. The game is structured with open-world areas like Gotham City and Metropolis, which serve as main questing areas up until lvl 18-20. The rest of grinding is based around instances with quests leading up to them (lvl cap is currently 30). The cool thing about these sorts of quests is that in some instances high profile characters such as Batman for example, may be aiding you in finishing the mission. 

The combat system plays more like a beat’em’up action game rather than a traditionally PC based MMO. Obviously the PS3 comes into the design here and whether or not it work’s on PC is yet to be seen, but you can disregard cool-downs or mana pools. The decision to go down this path makes more sense in the context of the DC universe, attacks occur in real time in relation to button pressing and the game world is largely interactive with an advanced physics system (no destructive  environments though). 

However the environment is open to players for lifting cars, running up buildings, flying and throwing enemies. The freedom the developers are talking about is an exciting aspect and certainly adds another dimension to the gameplay. Another interesting aspect which I mentioned briefly is player stances, no matter what spec or talent tree you’ve chosen you can use an offensive stance, defensive and support stance. They’re fairly self-explanatory, but it does cement the class situation as providing more variety to the player in earlier levels. Specialisation does become very important later in the game though, for example a healing spec will always heal better regardless of stance. 

Another cool feature of DCUO grouping system is what the developers are calling “soft grouping”, which allows players to complete raids and instances together without being in a group and contributors receive experience accordingly. This game seems to take the idea of anti-social questing to another level, but it’s a nice thought to cater for the people who would rather play lone wolf style. 

Finally I’d like to talk about character creation, which is vital in making or breaking this game. No one wants to look the same and the developers seem to be doing a bang up job. Equipping new items for example gives you the option to show them or not, and another cool feature is reputation. No matter which side you choose to take in DC Universe Online, you will be able to form close relationships with the many iconic characters from the DC world. Apparently you can choose to follow certain characters, and doing so will earn you rep and give you some valuable benefits. For example if you follow Batman he will craft you a custom made Bat suit, which will have its own unique set of attributes. The same applies for every other flagship DC personality in the game, which should prove a hit with hardcore DC comic fans. 

Now as far as the story goes to set this up game up, I’ve provided a link to a trailer below instead of going into the lengthy discussion. I’m not a hardcore comic book fan (don’t want to get the details wrong), but I am excited about this game, which proves to you that this isn’t just for the comic dorks. One great aspect I will mention though is the fact that at the start of the game you’re given the option to choose a mentor, Heroes can pick Batman, Superman or Wonder Woman, and villains can pick Joker, Lex Luthor or Circe. I don’t know about you, but the idea of working for the joker sounds bad ass. 

DC Universe Online is releasing for the PS3 and PC early 2011 and the Beta has already started, unfortunately the servers will be separated between the platforms and there will be a monthly fee of around $15. Keep watch on Capsule Computers for a more detailed insight into the game once yours truly has their hands on a Beta for both PS3 and PC.

Sound off below if you’re already playing it, I want details people!

Babysitting Mama Now Available for the Nintendo Wii!

For those looking for an interesting way to play a game or the perfect gift for a younger gamer in the family, Babysitting Mama is now available in stores! Like most “Mama” titles, the player must complete 40 short mini-games with Mama. What makes this one different though is the plush baby that is bundled with the title that let’s players use it as a controller. Just pop in your WiiMote to the baby and begin activities from feeding, changing and playing peek-a-boo, to racing the baby through an obstacle course.

Here is an official statement about the release from Majesco:

“We are thrilled to bring Babysitting Mama to market,” said Jesse Sutton, CEO, Majesco Entertainment. “The game represents the alignment of true innovation, strong brand, overwhelming retail support and solid marketing strategy. We can’t wait for girls to bring Babysitting Mama home this holiday season so they can share this unique experience with friends and family.”

Babysitting Mama features six unique babies, each with his or her own personality and needs, along with a range of indoor and outdoor environments that Mama and baby can play in. The plush baby also “comes to life” as cries and coos play through the Wii Remote inside the baby, making it seem as if baby is responding directly to the player’s care. The game even supports two-player mode, so friends can see who the better babysitter is! When the game is off, players can continue to play with the baby, and even use the cradle packaging as part of the play experience.

Honestly, after playing and enjoying the recent title Crafting Mama, I have a feeling this will be filled with solid gameplay as well as appeal for parents that are looking for that perfect game for the kids this year during the holidays. The whole bundle retails for $49.99 and is now available wherever video games are sold. For more information, check out the official website at www.babysittingmama.com

Babysitting Mama features six unique babies, each with his or her own personality and needs, along with a range of indoor and outdoor environments that Mama and baby can play in.  The plush baby also “comes to life” as cries and coos play through the Wii Remote inside the baby, making it seem as if baby is responding directly to the player’s care.  The game even supports two-player mode, so friends can see who the better babysitter is!  When the game is off, players can continue to play with the baby, and even use the cradle packaging as part of the play experience.

Enslaved- Behind the Scenes

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=FkQcJTkD9Ys&feature=channel[/pro-player]

How exactly do developers put people in video games?  Currently there are two schools of thought: shrink rays or shrink boxes.  Each of course has their own respective pros and cons.  Oh, whats that?  Yes, um, they are telling me that apparently actors and artists come together and use computers to make video games.  Weird.  I guess the shrinking stuff is only in the movie industry. Gotcha. If you wanna see our review of Enslaved, you can totally do that. You can also download the demo. Spoiler alert: It is really good!

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=S5jF5ioTgYY[/pro-player]

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=C61GTIQFhCo[/pro-player]

Oh, and here is the trailer for the new DLC coming for the game.  Read here for more info on that.

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=lmK3isylS4M&feature=channel[/pro-player]

Capcom Arcade now open and available on the iPhone

Release date : 4th November

BUY NOW (FREE)

Capcom have released Capcom Arcade where you can play your favorite Capcom arcade games in near perfect ports of the originals.  The Lauch titles will include the legendary Street Fighter II, the original Ghouls ‘N Ghosts, 1942 and Commando.  All games are emulated as best as possible and in their entirety for the first time on iPhone and iPod touch.

Now here is the catch.  Capcom Arcade is FREE to download .. BUT … yes there is always a BUT … here is how it will work..  Once you download Capcom Arcade you will be able to play THREE TIMES every day for FREE per game.  

 

If you’d like to play more often, additional “Tokens” can be purchased in the Capcom Arcade store for 99c which will give you an extra 10 tokens to spend and play on any game.  If there is a game you truly love (for me that’s all of them), the option to buy a game’s “Arcade Machine” outright for unlimited play is also available.  For only $2.99 you can own the arcade machine, which I personally recommend – these Original Capcom titles are well worth the $2.99 price tag.  Purchasing these elsewhere will have you spending a whole lot more.

Here’s some extra features of Capcom Arcade:

• Play the classic arcade versions of Street Fighter II, Ghouls ‘n Ghosts, 1942 and Commando in their entirety
• New games will be added every month to the Capcom Arcade (this is what im excited about)
• Two modes of play – “iPhone” mode for more casual gamers and “Classic” mode for purists
• Special premium DLC “cheats” that unlock special abilities, upgrades and weapons (for a price of course)

We’ll have a full featured review in the next day or two.  Stay tuned. 

If you’ve already downloaded and played this let us know what you think of Capcom Arcade here or in the forums below.

Black Friday Ad Leaks Revealing New DSi & PSP Bundles Coming Soon…

It’s crazy to think that Black Friday is already around the corner and ads have already began showing up on the internet. The newest from Sears reveals a brand new unannounced bundle though, so that makes this news all the more interesting. In the leaked ad (pictured above), shows off a new bundle for the DSi bundled with Mario Party DS. Even better, the bundles will have two colors, red and the brand new green which will be available for a limited time. The price-point is nice as well, leaving the two bundles set at $149.99 (US) each which is a decent deal for collectors or any gamers who have yet to pick up a DSi.

The next bundle is the PSP 3000 one which may not offer anything too exciting, but you can’t beat the price. The PSP bundle offers Little Big Planet and The Karate Kid for the Black Friday pricing of $129.99.

Nintendo is sure to make a press release soon I would imagine announcing the new DSi colors. You can check out the full ad here and if anything else pops up from the ad scene, we will be sure to let you know.

Broken TV from Kinect? Yes it can happen.

The Kinect just released to the public yesterday but there has already been a fatality as far as TVs are concerned. Sure we have heard the stories of wrist straps on Wii remotes breaking and smashing expensive TVs. But I’m sure that it took more than a day for that to happen at least. Now how does one break their TV when the only way to control the Kinect is with your own body? Did he kick his TV? Kick something into his TV? Well that is partly true considering he did hit something into his TV.

Phil Villarreal happened to be playing Kinect Sports Volleyball at 1:30 AM last night and while he was playing, he did the motion for spiking the ball. Only problem is there was a ceiling fan right above his head with a dangling chain and weight. While he may have landed a great hit in his volleyball game he also spiked on of these weights right into his TV screen and put a sizable break in it. Though it isn’t the glass smashing spectacular that some TVs do when they break, it does cry an LCD rainbow.

Looks like we should be careful about our ceiling fans when we are playing Kinect from now on. Or for that matter hitting anything in general towards our TVs during an intense Kinect gaming session.

Source: Because I Told You So

Splatterhouse screenshots show off quite a big shotgun

There have been new screenshots released for Splatterhouse today and they feature quite a big gun. It looks like there will be a weapon that Rick Taylor will be able to use to help him destroy the various monsters he encounters. Though what happened to beating them to death with your own limbs?

These screenshots also show off the different masks that Rick can wear to change his appearance. Beyond that however players will be able to do battle in a Survival Arena where players must tear apart 20 different waves of horrible monsters and do their best to survive.

Sounds interesting, but I wish we had more information on that huge double barreled shotgun that he seems to be sporting there. But we’ll know more about it when the game releases on the PS3 and 360 on November 23rd.

[nggallery id=130]

Record of Agarest War Zero confirmed for US release on the 360 and PS3

Looks like it is official now, Record of Agarest War Zero will be making its way to the Xbox 360 as well now. A few days ago we mentioned that Aksys Games had picked up the prequel to Record of Agarest War and was bringing it to the US for the PS3. We had no idea at the time that the game would be available on the 360 as well, but thankfully it is. Though no news yet of a collector’s edition like the last one featured.

Localization Editor Ben Bateman from Aksys Games has been quoted saying:

“We will be releasing Record of Agarest War Zero on a disc for both Xbox 360 and PlayStation 3 system. It was made excessively clear to us that there are a number of people who do not care for downloading their videogames. I am told this number is bigger than a breadbox, and so we have gone to great lengths—I personally have killed at least five orcs—to ensure that everyone will have the opportunity of sliding a shiny, new physical disc into the console of their choice. Or both, if they are into that sort of thing.”

Don’t know about the rest of you but that is really great news. I happen to have the PS3 version of the game that this is the prequel of and I can say that it never hurts to have a disc copy to call your own. Good thing that the other people outside of this breadbox think so too huh?

From Idea Factory in Japan, Record of Agarest War Zero will feature the following additions and updates:

  • The Prequel to the RPG That Brought You Five Generations of Stories: The pivotal installment of the multi-generational tale tells the story of what happened in the age before Record of Agarest War, detailing the rise of some to glory, and the fall of others, into darkness.
  • Experience “Living Portraits”: The beautiful, static character portraits from Record of Agarest War are now animated to resemble living and breathing characters. Players will now see Sieghart display emotions of surprise, despair, and joy, among others.
  • The Return of the Unique Soul-Breeding System: Once again, the choice of bride at the end of the first generation further determines the skill sets and weapon of the offspring.
  • The Addition of the New Card Skill System: Players now have more control over the battle style of the main character, as well as his skills, by way of a card system. By picking the appropriate cards, Sieghart can be customized to reflect the type of fighter one wishes to play.

On top of these new add-ons players will be able to experience enhanced graphics and even a new mode for towns which is called Free Intention. This mode will allow players to explore towns that they are staying in and talk to the different members that are with them, which also gives players more in-depth control with the relationships they are developing with their female compatriots. Their clothing may even change as their feelings change. Sounds interesting yes?

No set release date yet but we can expect to see these games available for both the 360 and PS3 sometime next year in the Summer.