Today is Thursday, and with that comes brand new releases to all of Nintendo’s eShops across the Wii, DSi, & 3DS in the USA. This week’s Virtual Console release is “Tennis” (originally seen on the Nintendo Game Boy), which is simply a tennis game with Mario keeping score. Fans of Guilty Gear are without a doubt the luckiest this week as the beloved Chimaki from Guilty Gear 2 has arrived to the 3DS eShop in his very own “quirky” platformer, Pro Jumper! Guilty Gear Tangent?! in which the mascot is armed with a towel and hungering for delicious apples that can be found throughout each level. Also new to the DSiWare/eShop is a puzzler by the name of Delbo and a new strategy game, Stratego: Next Edition. Wii owners can also pick up the hidden object game, The Mystery of Whiterock Castle.
Honestly this week is a bit less exciting than what we have seen as of late, but I really want to say Pro Jumper! Guilty Gear Tangent?! certainly shows the most promise judging off the trailer alone. You can check out that clip below and check back next week as hopefully there will be even more additions to all three digital platforms.
FUNimation recently announced that they have acquired the rights to not only stream, but also distribute Gonzo’s upcoming anime, Last Exile: Ginyoku no Fam. In english the title is called Last Exile: Fam, the Silver Wing. The anime series itself is a spin off of the 2003 anime series and also is being done to commemorate Gonzo’s 20th anniversary.
The Anime Expo occurring next month will play host to the premier of the series on July 1st to the 4th in Los Angeles. Funimation says that the series itself will focus around “the young ace vanship pilot, Fam, and her trusted navigator, Giselle, as they pilot their vanship, Vespa, through the free and peaceful skies.” To commemorate the acquisition and Gonzo’s 20th anniversary FUNimation is also holding a contest where five winners will win a Last Exile DVD and other prizes! You can enter the contest here.
Game: Drums Challenge Developer/Publisher: MusiGames/Sanuk Games Platforms: PS3 (Reviewed) and PSP Price: $2.49 / €1.99 / £1.74 Genre: Music/Rhythm
Sanuk Games has published quite a few games for the Mini service on Playstation consoles. Â Ranging from tough platformers to mind boggling puzzles, these games are usually at the top of quality when it comes to the titles usually released onto the Playstation Mini store. Â The developers have recently released another game for Minis called Drums Challenge. Â It aims to capture the feeling of playing a drum set and looking totally awesome while doing it. Does it succeed? Â Have my social status and looks improved? Â Is the Awesome meter in the city square alight, with my name at the top? Â Read on to find out.
Drums Challenge is quite a simple game in theory. Â An opponent, usually a made up music star, plays a drum set for 10 to 15 seconds. Â Â Each drum and cymbal corresponds with a button. Â For example, the bass drum is hit with the X button. Â When the opponent is playing, each drum or cymbal, when hit, lights up, as does the button symbol underneath each instrument. Â Once the opponent is finished playing a section, it is then the players (thats you!) task to replicate the actions using your controller inputs. Â It may sound easy but, in reality, it is difficult, sometimes to the point of infuriation.
At first, Â each section is just one drum. Â The opponent will play in time with the guitar and other instruments in the background and all you’ll need to do is press just one button in time with same music. It later increases to two buttons, 3 buttons and then more, often times also requiring you to up switch between multiple drums, just like a real musician or drummer. Â Most of the time, the game captures the hectic feel of playing the instrument and it is quite fun. Â The soundtracks are upbeat and keep the game feeling fresh. Â The characters, although only on screen for brief periods of time, are quite encouraging even when you fail and they are stylishly unique. Â When you win, they congratulate you, making you feel like a rock star yourself. Â The art direction and graphics are top notch. Â The game feels quite modern and it very clean and simple to navigate. Â It was a joy to look at and move around in. Â However, there are a couple problems with the game.
The most glaring issue is when the player must press two buttons at the same time, for example the Square and Triangle.  It is very awkward to do so, and in my experience, it was nearly impossible to pull it off in succession with the music while at the same time worrying about the next note I needed to hit.  Most of the time, I ended up missing both beats, or missing the succeeding beat.  I may be the  only person to experience this issue though, as it seems inconceivable that such a large problem, in my view, could have escaped notice.  I was playing on the PS3 and I did not understand at first why they did not make use of the R2 and L2 buttons.  However, once I tried the game on the PSP, the problem lessoned and the button situation became clear, although I wish there was some sort of solution to the problem.
The other problem with the game comes down to the fundamentals. Â All in all, for a portion of the experience, it feels more like your playing a musically inspired Simon Says game than actually playing a drum set. Â Memorization of the previously played notes can be a pain and sometimes it is an exhaustive experience, particularly on the higher difficulty levels. Â The addition of a system similar to Rock Band, where the notes are previewed before they must be hit, might have made the gameplay much more fun. Admittedly, playing the drums is quite hard and this game replicates that part of playing the instrument adequately. Â However, after a long day, relaxing with this game is tough to do as memorization and cumbersome controls are the last thing I want to deal with. Â That said, if your looking for a portable experience, this game is quite a treat to play in the car.
There is a slight problem with the lag in the PS3 version of the game as well. Â The developers have acknowledged the problem, saying that although the game is perfectly playable for the console, the way that the game emulates the PSP version can cause problems, especially in freestyle mode. Â So far, there is no fix for the issue, although admittedly, the problem is so small, it is barely noticeable.
Most of your time will be spent in Career mode, where you go through the different genres of music trying to beat the 25 characters. Â Beating them unlocks the next challenge. Â Along the way, you can unlock different pieces for your own personal drum set which can be played in Freestyle mode, which is exactly what it sounds like. Â Unfortunately, there is no recording option for freestyle mode, which is a real bummer. Â However, you will, as exemplified by me, look pretty rad while composing beats on the fly.
In conclusion, Drums Challenge is neat little title. Â There is plenty of music, from all genres, like blues, rock and country. Â Each track, although unlicensed, is sufficiently playable on its own. In fact, I would not mind downloading a couple of the tracks into my Zune collection for general listening purposes. Â Â The graphics are superb and the gameplay is pretty fun. Â If your looking for musical experience on the cheap, this game may do the trick. Â There is plenty of value for your money in this title.
Namco Bandai recently announced that they are working on Saint Seiya: Sanctuary Battle for the PlayStation 3 exclusively. They only announced the game for Japan at the time but it appears that the game will be showing up somewhere in the West at least. Namco Bandai Games Europe announced today that they will be bringing the game to PAL territories and they have released an English trailer for the game.
Saint Seiya: Sanctuary Battle will contain the original Japanese voice overs and have English Subtitles. The trailer itself can be seen below, with a European release date of next year. Japan on the other hand will be getting a release in the Fall of this year. Hopefully a North American release will get announced soon, because there are plenty of fans of the Knights of the Zodiac here in the States.
Square Enix may be working on plenty of console games but that doesn’t mean they have forgotten about the little guy. The publisher has released a new game for the iOS today and it is available for both the iPhone and the iPad in two different versions. The game itself is titled Victorian Mysteries: The Moonstone and it is based off of a 19th century novel of the same name written by Wilkie Collins. The game itself was made by developer Freeze Tag.
Players will be playing as Detective Cuff and must locate the stolen Moonstone diamond inside of the Verinder estate. You will need to hunt for clues and gather evidence so you can be sure of who to accuse. The game itself is available for $1.99 on the iPhone and $2.99 on the iPad as an HD version.
Bethesda knows that all of their fans are eagerly waiting to hear the slightest bit of news relating to Skyrim. Whether it is a new trailer or screenshots, fans will gobble it up. Of course fans will be happy with this news too, anyone who pre-orders the game will get a special map that will be automatically included with your copy.
The map is being stated as “premium quality” and it will be made of a “high-grade material that has a feel similar to burlap” so it is actually going to be a cloth map. The map that was included in the special edition of Oblivion was a simple paper map so this cloth map is certainly going to be a collectors item for fans of everything Elder Scrolls. Just make sure to pre-order the game before 11/11/11 when it is released on the PC, PlayStation 3 and Xbox 360.
After digging around for awhile, some Internet users with a bit too much time on their hands have found that Square Enix has actually uploaded both Final Fantasy VII and Final Fantasy VIII to Steam to download. Unfortunately Square Enix has final say as to when those games will be released and it seems unlikely.
The games are based on the PC versions of both games that were made by Eidos back in 1998 and 2000. Square Enix made edits to the game for them to run well on modern PCs but the last changes that were made were in the beginning of 2010. With no actual release ever announced it is likely that these versions have been abandoned. No reason was discovered by RPG Site as to why Square Enix gave up on the endeavor but I’m sure they would have made quite a lot of sales from die-hard Final Fantasy fans.
So not only has L.A. Noire received confirmation of a PC port but they also have revealed why they are making the effort to release such a port. Namely the fact that Rockstar and Team Bondi’s game has shipped four million units worldwide. Well the actual statement from Take-Two is: “Since its release on May 17 L.A. Noire has shipped approximately 4 million units worldwide to date.”
Now since these are shipped numbers we can’t confirm how many of these copies were actually sold but we can safely assume that L.A. Noire has been a decent enough hit around the world. Perhaps L.A. Noire’s unique take on gameplay and being a detective is a big enough hit in the game world to justify more adventures into that territory.
If you plan on going to Comic-Con then you will most likely be able to see a lot of different things. Namely a lot of people cosplaying as well as a bunch of interesting sights. But gamers may also want to attend Comic-Con because Bioware just announced that they will be showing off the newest Dragon Age 2 DLC at the event as well as a demo for Mass Effect 3.
The event will be running from July 21st until the 24th and fans can even cosplay as their favorite Bioware character because on the 22nd Bioware is also holding a costume contest. I can’t wait to see if someone will show up dressed as Varric with all of the chest hair. Also maybe the DLC will add another dungeon map, bringing the grand total to five!
Dungeon Siege III released this week on the PlayStation 3, Xbox 360 and PC, but not everyone was happy with their version of the game. Of course this means the PC gamers who found themselves dealing with mouse and keyboard controls that are not very well designed according to most users.
Obsidian is looking to fix that problem however because Lead Designer at Obsidian, Nathaniel Chapman, spoke with Eurogamer and said that PC controls are “one thing I would have spent more time on, and we are actually spending time on now.” This of course means that the offended PC gamer demographic may soon have a better control scheme to enjoy the title. Exactly when the patch can be expected is unknown at the moment.