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Square Enix to change their name back to Square?

This can currently be taken as a rumor at best, but a new trademark was filed by Square Enix recently which only said the name “Square” on the file. This was found by Destructoid initially and scanned the document which you can see below. Square Enix may not be going through a name change but this evidence is a bit strange.

Over the course of the companies history it was titled on games as either Square or SquareSoft but when they purchased Enix they changed their name to Square Enix and it has been that way ever since. We have reached out to our contacts at Square Enix in the hopes for some clarification on this issue.

Trenched will be named Iron Brigade when it is released in Europe

Double Fine and Microsoft announced at Gamescom that they would be changing the name of Trenched, which was released back in June in North America. The reason that the game had been delayed in Europe was due to trademark problem with the makes of the board game named “Trench” who intended to use the title to create some sort of video game in Europe.

In an effort to avoid any legal battles and potentially delay release of the title even longer, Microsoft will be releasing the game in September under the new name Iron Brigade. The name itself most likely is a reference to the mechs that the player uses to defend themselves and destroy their enemies. The price for the title will most likely remain the same as it was when it was released in North America at 1200 MSP.

Epic Games reveals five titles unrelated to Gears of War under development

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During a talk earlier this morning at GDC Europe, Epic Games’ company president Mike Capps happened to let slip that they are currently working on a number of projects at this moment in time. He didn’t make a big deal about the announcement but did say that they are working on “five new games at various stages of prototyping and development” and that, considering their team size hasn’t increased drastically that these games will be on smaller scale.

He also said that at the moment they were “not ready to announce anything” though he did hint that the PC is going to be the company’s platform of choice and not the other way around. Joystiq followed up with Capps and he also mentioned that they are going to be working with Chair and People Can Fly on these projects.

Steel Battalion: Heavy Armor trailer released; will use Kinect and Controller together next year

Despite being announced last year at Tokyo Game Show, the Kinect using Steel Battalion: Heavy armor has never received any press nor media releases from Capcom. That is until Gamescom of course because earlier today Capcom released some information for Steel Battalion: Heavy Armor, including the trailer which you can see below.

Heavy Armor will have players controlling Vertical Tanks and will apparently make use of both the Kienct and the Xbox 360 controller. The controller will be used for most things, such as moving, aiming and firing while the Kinect will be used for starting engines, using your scope to aim or operate a heavy machine gun mounted on a turret. With the Kinect you can also communicate with your fellow crew members which will sounds amazing in theory. We’ll have to see just how good this game is when it comes out next year on the Xbox 360.

Battlefield 3 multiplayer turns on the jets

Hm, I’m not really sure what to say about this one to be honest with you. Earlier today Battlefield 3 released a new trailer for Battlefield 3’s multiplayer which shows off plenty of gameplay and intense combat between 64 players fighting against one another, including inter-vehicular combat. Though something that should be paused and taken in for a second is the fact that Battlefield 3 will have jet combat.

Yes you saw and heard that right. As you can see in the below trailer Battlefield 3 will have first-person dogfights in midair between fighter jets… in the multiplayer mode… Well it is easy to say that I can’t wait for October 25th now when Battlefield 3 is released on the PlayStation 3, PC and Xbox 360 because that right there just sold me my friends.

Warhammer Online: Wrath of Heroes is Free to Play in Fall, beta starting now

If you’re looking to play a new MMO made by none other than BioWare Mythic then you should probably tune in, because earlier at Gamescom EA has announced that the company has been working on a game for Warhammer Online. To be precise the game will be called Warhammer Online: Wrath of Heroes and it will be a Play4Free title similar to the Dragon Age Legends on Facebook and Battlefield Play4Free.

The game will be released this fall to PC gamers, but you can sign up now to enter the beta of the PvP version of Warhammer Online: Wrath of Heroes. You can do so here, and also check out the below trailer which will give you a bit of a hint as to what you can expect.

FIFA Street to be rebooted next year by EA Canada

EA’s Gamescom keynote this year revealed that the company is going to revive one of their most outlandish seeming sports franchises which has stagnated over the years. The franchise is FIFA Street and it will be released on PlayStation 3 and Xbox 360 sometime next year and it is being developed by EA Canada.

The game will contain the same depth as later games in the FIFA series and EA themselves say that the game will have twice as many moves than in FIFA 12. Besides this, the game will use the EA Football Club feature that was announced at E3 and this will also be a game that will make use of EA’s EA Sports Season Ticket so you can of course play it a few days early if you want that thing. So you better keep an eye out if you want to be playing some street soccer next year.

Monthly Member Rewards

Capsule Computers are proud to announce a NEW reward system for its members, where everybody has an equal chance of winning free video games and other awesome prizes!

WHAT YOU CAN WIN:

We’ve got X-Box 360, PlayStation 3, Wii, P.C., iPhone, X-Box Live Arcade and PlayStation Network games up from grabs, as well Amazon Vouchers and other cool stuff in our lucky dip of awesome prizes!

HOW YOU CAN WIN:

Winning is as easy as just visiting the site! Simply by registering as a member of Capsule Computers, your in the running for a chance to WIN! All you got to do is sign up here and comment on at least five different articles and reviews within a month. How easy is that? All you got to do is say what you think!

HINTS AND TIPS:

We’ll be keeping our eye out for the most interesting or insightful posts, and who is the most active. So commenting a lot will help, but whatever you do-DON’T SPAM! Also posting insightful comments such as your opinions on upcoming games and feedback on news and reviews will also catch our attention. It’s not just here either: by sharing our articles on Facebook, retweeting us on Twitter, reviewing our Podcast on iTunes and subscribing and commenting on our Youtube channel will also help catch our attention. No matter where you are, we’ll find you!

HOW WILL I KNOW IF I’VE WON?

ON the 15th of each month as of September 2011, we will announce the winner on the front page of the site, and a prize will go out to the member who’s caught our attention that month. We will also contact you via email, where you’ll have 10 working days to reply to claim your prize. So don’t forget!

HOW ELSE CAN I WIN FREE STUFF?

Simply by commenting, not only do you have a chance of winning a Monthly Member reward, but you also get Cube Points as well, which you can redeem for a whole bunch of other cool stuff such as video games! You can learn more about earning Cube Points here, and see all the epic stuff you can get here!

Good luck to everyone! Get commenting and talking about your favorite video games and anime, and don’t forget: Play hard or don’t play at all!

CLICK HERE TO REGISTER AS A MEMBER OF CAPSULE COMPUTERS!

Terms and Conditions:

  • Must use a valid email address
  • Please avoid swearing and offensive statements and content
  • If you’ve won a prize, you must claim it within 10 working days by emailing [email protected]
  • Must post at least 5 comments a month that are valid. (It’s got to be more than just ‘cool’, make it interesting!)
  • You acknowledge Capsule Computers has every right to decide the winner, and the decision is final.
  • You give permission to Capsule Computers to mention your user name publically to announce you’ve won and if we so choose, the prize you receive.

Tappin That Episode 2 – Pokemon Stadium 2

Tappin’ That Episode 2: Pokémon Stadium 2

This week, the Capsule Couple cracks out an old gem from their days of childhood gaming long since past. Back when the Pokémon series had only reached the 2nd generation, and back when it was all about the BATTLES. No time wasting Super-Contests, no overly-dramatised Pokéathlons, no over-the-top musicals. Just the players, their Pokémon, and a fight to prove their digital superiority. Truly an epic test of battle skills for the best of hardcore gamers.

And so what did we end up playing?

MINI GAMES!!!  😀

In the newest instalment of the Tappin’ That series, Spike and Aura re-visit Pokémon Stadium 2 on the Nintendo 64. A bit of an old school classic that neither of us had played in quite a while, so our skills were very rusty. Hence why we set the difficulty to “EASY”. We did an earlier take on “NORMAL” and we got f#&%ed up by the A.I.’s. We ended up duking it out in a 3 round set of mini-games, displaying our reaction time skills in Eager Eevee, testing our basic math skills in Streaming Stampede, and prove which of us has the sharpest blades and wits in Clear Cut Challenge. Enjoy!

The Sims 3 Ambitions Review

The Sims 3 Ambitions
Developer: Electronic Arts
Publisher: Electronic Arts
Genre: Simulation
Platform: iPhone (reviewed), iPad
Release: 26 September 2010
Price: $4.99 (Buy Now)

Overview

Ever since the Sims first came out and started stealing away days at a time of my childhood I’ve always had a soft spot for the game. I don’t know if it was the whole playing God thing, or maybe that I was just a control freak, but for chunks at a time all of my waking hours were spent taking care, growing and sometimes purposefully killing these little simulated people. The release of the Sims franchise on iOS could have been a half-baked, barely there game and I would still devote time and effort on it even if it made me hate myself a bit. Fortunately, EA gave me a good game that I am proud to spend hours on.

Gameplay

The Sims is always a very personal journey depending on how much of a masochist or narcissist you are (seriously, did anyone else make themselves and their house or am I just crazy?). So, I offer you my personal journey and what I came up against in the game.

First of all, creating a new character. There is far, far less customisation than usual but given that in the PC version you can control pretty much every single aspect there is, this is to be expected. There are nine different facial combinations you can choose from, although what annoyed me was most of them had unsightly freckles. I got over this by making my character wear the thickest eyeliner ever applied that must have been done with a small paintbrush.

Then you choose your outfit with a few different colour themes, your outfit pretty much goes with the career you want to take up. My outfit choice? Classy stripper! Tiny jacket, fishnet stockings and all.

Then you pick your Sims ambition in life, there’s a range of them from the standard Jack-of-all-Trades, to Music Genius, to my choice – Sleaze. As a sleaze my Sim gets a kick out of having ‘generous amounts of Woohoo’. Classy quickly turned to sleazy.

After that come traits, which again are a slimmer selection than usual but all the usuals are there, sense of humour, friendly, vain, brave, etc. There was no ‘slutty’ or ‘seductive’ trait so I had to settle for some sociable traits which would help me bag a few sims in the sack and raise my points for the amount of Woohoo I was getting.

Then of course you choose a name and I decided to give my Sim the perfect stripper name – Sunshine.

The Sims 3 Ambitions app ‘Create a Sim’ section definitely cut a lot of the usual corners that EA likes to brag about, but I kind of liked it. I usually just like to get into the game, but for someone who really loves to spend hours creating the perfect Sim (or perfectly difficult), this will disappoint.

Unfortunately none of the available careers came under the heading of ‘Stripper’ so I had to choose the next best thing out of the four available careers – musician.

You need to attend a job interview, which is far more realistic than past Sim installments where you decide to get a job and then get it. Perhaps the GFC is hitting Sim City.

The controls are fairly good considering they’ve been made far more concise. They’re quite user friendly and I didn’t run into much trouble, most things were self explanatory or required some exploratory swiping around the screen. The screen is well set out, with needs easily displayed along the bottom and wishes along the side, everything is easy to get to and good for a quick glance at their stats. You can also edit their appearance when they’re at home, which is new. I guess if you want to change careers and decide that a chef’s uniform isn’t suitable for a firefighter this would come quite in handy.

In terms of travelling into town they have certainly shrunk it down, but I actually kind of like it. It doesn’t cause lag and it’s easy to navigate. Your Sim is a tiny coloured person-shaped figure which glides around the map from afar but once you decide to interact with someone it zooms in to show the two Sims. As my Sim was Slutty McSlutface I had to do a lot of this meet and greeting. In terms of making friends it takes a shorter time than usual and is far less annoying. There are bars down the bottom of the screen showing your friend metre and it fills up quickly, within hours I had a partner and got him back to my place for some Woohoo! And a woman was shortly thereafter. It’s a good thing Sims don’t get STIs. Or WTIs, as it were.

Of course there are still the Sims who will shake their heads and gesture wildly if they dislike a certain social thing you are doing but I like that they’ve kept that personal aspect to the NPCs.

They’ve kept the wishes system in place, your Sims are driven by wants determined by their traits or ambition and you can fulfill them and keep your Sims happy or ignore them cos they’re stupid and no you are not buying them a new fridge, the old one works perfectly well.

You do have to spend some Simoleons buying a repair kit or recipes if you want to do stuff yourself or eat more than a quick meal. One surprising inclusion in the game was that when you repair stuff it takes you into a mini-game to do it yourself. Plus, this way it’s on you if you stuff it up instead of your possibly incompetent or far-more-competent-than-you Sim.

Audio

They’ve kept the Sims soundtrack, which I think was a great choice. After all, they’re aiming it for the Sims-established market and the people in that market probably get gooey warm feelings when they hear that music. I know I do. The voice clips of Simlish are limited and you tend to want to switch it off when they’re conversing because if you’re doing a series of different things from the same submenu you will go insane.

Visual

The game looks great, the Sims translates well onto iOS and the developers have managed to strike a great balance between detail and short loading times. And for you pervs out there, they wear their underwear to shower. But you know someone’s going to develop a patch to fix that.

Conclusion

A must-have for any Sims addicts out there, or anyone who has really long public transport commutes and wouldn’t mind getting crazy obsessed with a game. EA has done a great job staying true to the Sims franchise and delivering an above board title for iOS.

9-0-capsules-out-of-10