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Grand Knights History was XSEED’s teased game, releasing this Winter

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Yesterday XSEED began teasing their Twitter followers about a new project that they were working on and would be releasing in the near future. Once the hints began piling up, many people began making relatively accurate guesses it seems because XSEED has revealed that they are working on bringing Vanillaware’s RPG Grand Knights History to the PlayStation Portable in North America.

Grand Knights History is a turn-based RPG from the makers of Odin Sphere and contains hand drawn colorful graphics. Players will enter the world of Listia where three lands are battling against one another. The lands of Union, Avalon and Logres have long been at odds and you will take the role of a captain that must pick a side and fight for what you wish to.

When Grand Knights History is released it will be on both UMD and PSN download this Winter. European gamers will also be getting the title, except rather than XSEED publishing the title there it will be handled by Rising Star Games.

Xbox Live Newsbeat Vol. 37

Hey peeps! The Poid Pipper is getting down and dirty with the latest Xbox Live newsbeat. Let’s take a look at the spotlights for Sept. 20 – Oct. 3.

Gears of War 3

Partnering with the U.S. Air Force for the release of Gears of War 3, Microsoft announced that Sept. 20 – Sept. 26 is “Golden Wings Week”. By playing any match online for this limited duration may result in unlocking the Golden Lancer or Golden Hammerburst weapon for online play. I want a golden weapon…

FIFA 12

I am not normally a fan of soccer games, but FIFA 11 was incredible. So the anticipation for FIFA 12’s release on Sept. 27 is building up. The developers changed to a “Player Impact Engine” that ensures each action to have real-world physicality. Beyond the physics, the online play will make for an interesting twist. Being able to develop your own team franchise by buying, selling, and trading players online opens the door wide open for possibilities.

Now that the spotlights burned your retinas, here are the new releases for the Xbox Box Live Arcade:

GameRelease DateMicrosoft Points
Burnout Crash (Electronic Arts)September 21800
Rotastic (Focus Home Interactive)September 21800
Mercury Hg (Ignition)September 28400
MLB Bobblehead Baseball Battle (Konami)September 28800

And for Game Add-Ons:

Game Add-OnRelease DateMicrosoft Points
Fallout: New Vegas Lonesome Road (Bethesda Softworks)September 20800
Dance Central songs (Harmonix)

  • The Pussycat Dolls ft. Busta Rhymes, “Don’t Cha”
  • Timbaland ft. Keri Hilson and D.O.E., “The Way I Are”
  • Rupee, “Tempted to Touch”
September 20240 (each)

Cannot forget the DEALS of the WEEK!

GameDurationMicrosoft Points
Gyromancer (Square Enix)September 20 – September 26600 (50% off)
Portal: Still Alive (Microsoft Studios)September 20 – September 26600 (50% off)
Bejeweled Blitz LIVE (PopCap Games, Inc.)September 20 – September 26200 (50% off)
Ilomilo (Microsoft Studios)September 20 – September 26400 (50% off)

That’s all for Vol. 37. This is The Poid Pipper bidding you all adieu!

Final Fantasy Versus XIII Details Post TGS

Yeah, it was a no show. Final Fantasy Versus XIII, a game that has been in development for half a decade at least, did not even have a one second tease at the Tokyo Game Show. No posters, cut outs or logos. They might have been some Noctis or Stella cosplays but who knows. (Phil?) It doesn’t mean Tetsuya Nomura can talk about it, however.

With an interview with Famitsu, Nomura decided to share some details. Firstly, he was in fact conducting a walkthrough of the map and dungeons in its entirety. As director of Final Fantasy Versus XIII, he was not only startled, but quite excited at the scale of the game’s broadness. The private walkthrough involved a look at the towns and the side areas of said towns.

The second bit of information is that Final Fantasy Versus XIII uses two game engines. The Luminous engine, Square Enix’s newly announced next generation game engine, will get its first outing in Final Fantasy Versus XIII. Well certain parts. Nomura pointed out that the lighting in the game has benefited with the use of Luminous. The mechanics, however, will be used by a engine built specifically for the game, meaning no other game will be able to use it. I wonder if that’s where those years went. Nonetheless, I am still excited for the game, despite that long wait. At least its in full production.

Get Up And Dance gains 3 Ministry of Sound tracks


O-Games has today announced that they have licensed three recordings from international music label Ministry of Sound Recordings, adding more chart-topping artists, Example, Wretch 32, Vato Gonzalez and Foreign Beggars, to the roster. Get Up And Dance is pitched as a dance game people of any dancing skill can play, and with more of the population’s popular tracks being added, it’s looking more likely they’ll want to.

The three exact tracks making their way onto Get Up And Dance are; Example – ‘Kickstarts’; Vato Gonzalez Feat. Foreign Beggars – ‘Badman Riddim (Jump); Wretch 32 Feat. Example – ‘Unorthodox’.

These add to the list of already announced tracks:

Apache Indian – ‘Boom Shack-A-Lak’
Barenaked Ladies – ‘One Week’
Billy Ray Cyrus – ‘Achy Breaky Heart’
Black Kids – ‘I Am Not Going To Teach Your Boyfriend How To Dance’
De La Soul – ‘Me Myself and I’
Gina G – ‘Ooh Ahh… Just A Little Bit’
Girls Aloud – ‘The Promise’
Gwen Stefani – ‘What You Waiting For’
Jessie J – ‘Nobody’s Perfect’
La Roux – ‘Bulletproof’
Marina & The Diamonds – ‘Hollywood’
Nicole Scherzinger – ‘Poison’
Noisettes – ‘Don’t Upset The Rhythm’
Pulp – ‘Common People’
Pussycat Dolls – ‘Don’t Cha’
Rizzle Kicks – ‘Down With The Trumpets’
Taio Cruz – ‘Come On Girl’
Timbaland featuring Katy Perry – ‘If We Ever Meet Again’

Get Up And Dance releases on Wii and PlayStation Move on PS3 on November 4th, 2011.

NCIS game is heading your way this October

What has 20 million primetime viewers, #1 ratings in the US, nine seasons and (to date) no videogame adaptation? Assuming you read the article title on your way here you will of course know that I am talking about NCIS.

The police procedural drama is all set to make its debut in the video game universe, with a release coming to the Xbox 360, PS3, PC and Wii this October 27. Gamers in European, Middle Eastern and Asian territories will also have the option to play a Nintendo 3DS version of the game(there is no word as of yet on why it will not release on 3DS in the Americas and if this will remain the case).

As far as content goes the NCIS game will contain four original episodes penned by the writers of the show, with players able to take on the roles of their favourite characters to investigate crime scenes, perform autopsies and interrogate and crack suspects. Playable characters are set to include Ziva David, Tony DiNozzo, Abby Sciuto, Ducky Mallard, and special agents Gibbs and McGee.

The game is being developed (with the blessing of CBS) by Ubisoft, who have previously handled eight adaptations of the CSI franchise, so if some crime solving tickles your fancy check out the trailer below…

Rising Star Games announce King of Fighters XIII PAL pre-order package


Rising Star Games today announced a special pre-order package for their upcoming game, King of Fighters XIII.

The pre-order package will include a limited edition 4-CD soundtrack from the King of Fighters’ history, giving it appeal amongst those who have followed the fighting game in the past. This pre-order incentive will come in addition to the usual contents of the retail box, which includes: the game disc, a double sided A3 poster (artwork on one side, move list on the reverse), digital art disc, reversible sleeves (design specific to format).

King of Fighters XIII comes to PS3 and Xbox 360 for the PAL market this November, courtesy of Rising Star Games.

New Game of Thrones Genesis Trailer

Thrones fans looking for their George R R martin fix are in luck – PC strategy title A Game of Thrones Genesis is only a week away from release, and a new trailer has been released today complete with swooping landscape shots, beefy blacksmith, and most importantly – lots of dragons!

With the author on board as a story advisor the game should remain faithful to the books, and will allow players to delve into the history of Westeros, from the very founding of the nation right through 1000 years of conflict to the War of the Usurper (where the novels/TV series kick off).

Players will take part in the race for the Iron Throne with massive armies and treacherous words alike, with the single player campaign winnable without raising a single army! Released on September 29th, A Game of Thrones Genesis looks like a promising adaptation of the original material, so here’s hoping it’s a great game that can draw in series fans and newcomers alike.

Click here for some more information on the game

Assassin’s Creed Revelations Multiplayer Trailer Released

Last year we gave the ‘Golden Capsule of Multiplayer’ award to Assassin’s Creed Brotherhood, so you can imagine our anticipation for this latest multiplayer trailer from Ubisoft! The squeal, Assassin’s Creed Revelations will mark the return of the newly refined and expanded Abstergo Training Program, that has been built for assassins internationally to pit their skills against one another. The multiplayer experience has returned with full force, featuring brand new and additional modes, maps and characters that we hope will provide a lengthened gameplay experience and have us coming back for more!

This new trailer which you can see below, flaunts the beautiful graphics and animation of Revelations and some epic killing moves, but unfortunately doesn’t tell us much about how the gameplay itself, but we do learn that there will be 17 maps, 12 modes and 16 characters. I guess we’ll just have to wait and see for more! It also sports one hell of a gnarly dubstep soundtrack! For more information and per-ordering info, you can find out at: www.assassinscreed.com/preorder.

CLICK HERE FOR MORE NEWS AND REVIEWS FROM UBISOFT!

RIFT Ashes of History

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… is coming to a server near you.

This will be the fifth major content patch to hit the world of Telara in RIFT within the first six months of the game being live.

Ashes of History looks to include a new set of sinister threats to the world as well as the inclusion of two new dungeons, a new warfront and more features; listed below.

·       Planar Attunement – Advance beyond level 50 with Planar Attunement. Every quest completed and planespawn slain brings you closer toyour next planar upgrade.

·       Chronicles – Teams of two players (or one, if you’ve got the gear) can take on Rift Chronicles, exploring breathtaking dungeons — including Greenscale’s Blight, Hammerknell, and the Chronicles of Attunement—in fun, story-driven adventures!

·       New Warfront: Library of the RunemastersPvP combat erupts in Hammerknell’s Library of the Runemasters. Race the enemy faction to control Dwarven secrets, and rise through the ranks in this pulse-pounding new Warfront.

·       Master Dungeon – Darkening Deeps now sports a Master Dungeon modeRebalanced for elite groups of Ascended, the Master Dungeon holds epic challenges and epic rewards.

·       Veteran RewardsSubscribers earn rewards the longer they play Rift, including special gear, a personal vendor, and a portable mailbox.

·       AddOns BetaCustomize your play with new AddOns Beta, fan-created mods for your Rift user interface.

These are features that many players have been looking forward to since the current endgame has been reached, so they are going to be assuredly welcome by the community.

Be sure to check out the official website for more information.

TGS 2011: Mobile Peripherals Hands On

I’d consider myself to be a bit of a mobile gamer. Owning an iPhone and iPad (it’s semi mobile, right?) I’ve become rather accustomed to a lack of tactile controls, which I must say can be a little sad. At this years Tokyo Game Show, there was a wide variety of mobile games, many of which are very much the same as games I’d played before. Rather than delve into a bunch of hands on for various titles that offered nothing particularly innovative in terms of controls, I’d rather share my unique mobile gaming experiences. Experiences made unique by the use of mobile peripherals.

I have always had a soft spot for retro space shooters ala Galaga and Space Invaders. That’s exactly what I found at Tokyo Game Show. There was a few Space Invader games on mobile devices, but the one worth mentioning is an iPad version that was housed in a small arcade cabinet. While the joystick might have been a little small, the idea of having my own little arcade in my own home seems really appealing to me. The game played the same as it would without the aid of peripherals, but it did add a little something special to the game. I was so taken by this I looked through
out the streets of Akihabara for the next week looking for iPad joysticks. I was successful in the end, but it’s not the same as playing on a tiny little cabinet. Just check out those side graphics, a feature lacking very much from downloadable games – the ever important first contact between player and game – the boxart or side cabinet art.

I must add, I actually spotted this peripheral in a toy store on my very last day in Tokyo, and I lament not purchasing it. Sadly I had no room in my luggage at all. But I’ll always have my memories of playing it at Tokyo Game Show. At least until dementia sets in. The peripheral is known as the AppBlaster, and as you can probably tell by the photos, is a plastic gun that uses the iPhone as a gun sight. The gun itself is made by AppLism, while the game I played, Ghost Catcher, is made by Hangame. This game has you firing energy at ghosts in order to catch them. While I am pretty familiar with augmented reality titles like this, I have never experienced them using a peripheral before and really enjoyed the extra projection of narrative the device added to the game experience as a whole. The game itself was graphically interesting, and simple to play, but what really made the whole experience was the ability to connect the gun to game and take fire.

I for one am a fan of including play outside of the confines of the mobile screen, and wouldn’t mind playing more games that involve such peripherals. For more iPhone add ones visit the AppLism site and for a little more information about iPad arcade cabinets check out our article about the Nerdy Niche: Think Geek.

Click here for our full coverage of Tokyo Game Show 2011

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