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Don’t Starve is Ready for Consumption

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Klei Entertainment are happy to announce the release of Don’t Starve! Although Klei consider it a complete game in its own right, they’re not quite done updating and supporting it yet…

Klei are promising 6 months of free, post-launch content updates – although the Mark of the Ninja developers are taking a break until May 21st, the date of the next update. You can go to the official Klei Entertainment forum to read up on the specific fixes/changes that have been implemented up until this point.

They’re also pleased to announce that the official Don’t Starve soundtrack is now available for download. The OST contains original instrumental music composed and arranged by Vince de Vera and Jason Garner, and has 9 tracks of game music plus more presented in magnificent high-quality FLAC and MP3 formats. Also, those who pick up a copy will get new tracks as they are included in-game!

Visit www.dontstarvegame.com to learn more and purchase your copy for PC, Mac or Linux for $14.99 ($11.99 for the next hour only!…I feel like this is an infomercial!). We’ll leave you with the latest development video for the game below.

Toki Tori 2 Gets Game Fixing Patch

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Thank goodness for the internet eh? Two Tribes has just patched Toki Tori 2 in response to the online conversation around issues with the game. While a glitch in-and-of itself wasn’t the cause of this update, the game did not appear to have a solution to a significant puzzle for many players.

Alongside making one puzzle simpler, the team at Two Tribes has patched up a few bugs that had expressed themselves in various ways. A few of the puzzles have been simplified, Toki Tori is now visible when returning to the game and the TokiDex now works fine. In addition, Toki Tori 2 now sports a new lick of paint and some extra material than it did before.

The patch is currently going through Nintendo’s own testing process and will be available once it passes. While it may be a pain when games come to you bugged out, this has been a pretty decent turn around time for getting it fixed. If you haven’t done so check out our review for Toki Tori 2 on Wii U here.

Strategy Portal Live For Castlevania: Lords of Shadow – Mirror of Fate

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Playing through Konami’s Castlevania: Lords of Shadow – Mirror of Fate and need help? Well look no through than Castlevania: Lords of Shadow -Mirror of Fate’s Strategy Portal now online through Nintendo 3DS’ internet browser.

The portal, developed by Future Press, provides players with tips helpful tips, information, strategies, a map guide and much more. But best of all, players can easily access the portal mid-game, search for help, and resume gameplay in an instant.

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To access the Strategy Portal go to future-press.com/mof on your 3DS’ internet browser, or alternatively you can also visit youtube.com/futurepress to view all videos featured throughout the guide. And while you’re at it check out our review of the game here.

Anno Online Closed Beta Online Now

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Ubisoft has announced that Anno Online’s English closed beta has now opened. The latest game in the Anno series, Anno Online takes the fundamentals of strategy and city-building online in a MMORPG environment (hence the name). We reviewed the last game in the series Anno 2070 and we didn’t think it was that bad.

The latest instalment is a free to play web-based game, with the main goal for players this time around: to bring life to their islands. A direct gaming mechanism taken from 2009’s Anno 1404, however you won’t be alone as players can cooperate with friends thanks to a new guild system.

This new feature will allow them to create their own guild, name, and a guild tag. Up to 25 members can be invited into a guild and establish a strategy thanks to the guild chat channel.

For more on how to access the closed beta, head on over to Anno Online’s official website.

Jagged Alliance : Flashback Kickstarter campaign launches

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Full Control studio today announced the launch of a Kickstarter campaign to develop and publish Jagged Alliance: Flashback. Based on the critically acclaimed Jagged Alliance series,Flashback returns the franchise to the tactical turn-based action of the original games. The 30 day Kickstarter campaign begins today with the team at Full Control looking to raise a minimum of $350,000 to help make Jagged Alliance: Flashback a reality. Supporters of the project can pledge as little as $5 on the Jagged Alliance: Flashback Kickstarter.

Thomas Hentschel Lund, CEO of Full Control said

“The original Jagged Alliance was a thinking man’s game with a focus on characters, firepower and strategy. Our vision at Full Control is to bring back the tactical turn-based action that the original games were known for.We look forward to working with a community who shares our vision and wants to experience a new Jagged Alliance that returns to the classic turn based-action of the originals”.

Gameplay features will emphasize the core pillars that made the original games great: deep strategy, thrilling action and character RPG elements. The Kickstarter campaign gives the fans the opportunity influence the shape of the game and participate during its development. Pledges beyond the funding goal of $350,000 will help to add new content and gameplay features.

The Kickstarter campaign video can be seen below.

Cabals: The Card Game Expands

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Finnish game developer Kyy Games  have announced that Cabals: The Card Game Uprising expansion just added two new factions, along with 50 new captivating cards and heroes that introduce new game mechanics. Dragons and Underworld Minions have entered the world of Cabals, and these challenge the old factions with their new heroes and abilities. Cabals now packs a total of over 160 cards and is playable on iOS, Android, PC and Mac.

The original Cabals: The Card Game, published in late 2011, presented an alternative history of Europe between the two World Wars and threw the player into the middle of a power struggle between four factions. The Uprising expansion introduced two new factions giving the player new strategical ways to win. In Cabals, deck construction is key to winning just like in Magic the Gathering and other traditional collectible card games. Every game you play can also now be recorded, and at the end of each battle you may choose to share the match online through YouTube, Facebook and Twitter.

Resonance indie game is cheaper than a cup of coffee

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Acclaimed Indie game goes on sale through Steam, with 75% off its original price.

Wadjet Eye Games have put Resonance on sale for only $2.50USD, the Steam sale will last until the 29th of April at 10:00 am (Pacific Time). Click here to purchase the game.

The game was a five year long project developed by Vince Twelve, which got appropriately recognized as one of the Top Ten Indie Games of 2012 by IndieGames.com. The point and click adventure game also picked up praise from Kotaku.com and by AdventureGamers.com, who gave it the award for best game-play  best traditional adventure and best independent adventure game.

Resonance is based around four ordinary people who are brought together due to a particle physicists unexpected death, they must work together in order to find the dead scientist secret vault said to contain a new technology which could lead to devastating results if placed in the wrong hands.

Click here to check out Capsule Computers full review of Resonance.

Final Episode of ACIII DLC Series Released

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Ubisoft
has released The Redemption, the third and final episode of The Tyranny of King Washington DLC series on 360 and PC. PS3 users will have to wait until tomorrow, April 24, before downloading theirs.

The last of the episodic DLC sees Ratonhnhaké:ton’s journey end in an assault on King Washington’s fortress in the heart of New York. While last time we had invisible eagles, this time players will utilise the power of the bear allowing them unnatural strength to take down enemies.

Ubisoft has priced the DLC at 640 Microsoft points or $9.99. All episodes, however, come with the season pass for Assassin’s Creed III with access to all five DLC packs.

Wii U owners can now also download the DLC packs from the Nintendo eShop, with The Redemption coming on May 16. Check out the screens for the new DLC below.

Genshiken: 2nd Generation Anime Announced

genshiken-2nd-generation-revealProduction I.G. have confirmed that an anime adaptation of the Genshiken: 2nd Generation manga is in the works with a projected premiere of Summer 2013.

Tsutomu Mizushima, having previously directed the original Genshiken anime, has been tapped to direct this new project. Character Design and Animation Direction will be handled by Taniguchi Junichiro. Yokote Michiko will take on the role of Sound Director and the series composition. The series is of course being produced by Production I.G. Casting details are said to be announced next week.

Genshiken: 2nd Generation is the sequel to the original Genshiken series and revolves around an otaku club. Production I.G. have been on quite a tear recently with excellent series such as Attack on Titan and Gargantia, I for one look forward to what they put together for Genshiken: 2nd Generation. Stay tuned for more details on this anime adaptation of Genshiken: 2nd Generation.

Source: 0takomu

Atomhawk’s “The Realm” Looks to Crowdfunding

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Atomhawk
continues the trend of big time game developers using Crowdfunding sites to launch games. Renowned for their graphic contribution to massive hits like DmC, Dead Island, Mortal Combat and Enslaved, Atomhawk has teamed up with Lantern Interactive to bring us a new point-and-click adventure.

Bringing their iconic graphic eye to the table, Atomhawk have created a post civilisation world where nature has taken over the cities. Having given up technology, humanity has returned to the use of magic.

The Realm‘s story follows Sarina and Toru, a young girl and her giant rock monster. Ron Ashtiani hopes to evoke the emotive responses of games like Ico, while generating an experience like Monkey Island. They believe ₤195,000 will get them over the line.

Participating in the Kickstarter will reap you the usual goodies. There’s plenty for pledger’s to get out of this campaign outside of a gorgeous looking game. You can have a portrait of yourself in the game’s style drawn by the artists themselves, be taught the ins and outs of game music composition and art master class, a visit from the developers and limited edition art.

There’s a lot here to love, if you like supporting this model of games production The Realm deserves your attention.