Ubisoft have just announced that Mighty Quest For Epic Loot will be getting even more customization options on top of the already immense amount of options available in the game.
Part of the brand new customization is several new castle themes. You can check out these brand new castle themes in the newly released trailer which is embedded below. Not only that but there is a bunch of screenshots below that you can peruse.
We recently spoke with the guys behind Mighty Quest For Epic Loot about the game, you can check out our interview for Mighty Quest For Epic Loothere.
Last Thursday, EA held a FIFA 14 Xbox One preview event at the Ivy Penthouse here in Sydney (talk about swag!). We were lucky enough to receive an invite, get some substantial hands-on time with the next-gen iteration, grab a quick word from EA Sports Producer Peter Trenouth and see a few familiar faces throughout the night.
To start off the occasion, Mr. Trenouth gave a presentation on the features and improvements found in the next-generation versions of FIFA 14, which we detail in our hands-on preview. In an ever-so brief moment, Peter highlighted the addition of three footballing legends to FIFA Ultimate Team exclusively for Xbox. After concluding his speech, everybody put their game face on in pursuit of victories on the pitch that would put France and Brazil’s wins over Australia to shame – although most skills flew out the window once the beers started making the rounds. Today, we can give you the details on the three aforementioned legends.
Click through for a better look at the names included
Luís Figo, Paul Nedvěd and Romário de Souza Faria (better known simply as Romário) are joining the 42 player roster of legends to be featured in FUT. Luís Figo is the most capped Portuguese player in history, playing 127 matches for the Portugal national team. Figo captained the side in the 2006 World Cup all the way to the semi-finals – the best performance at the tournament in 40 years. A legendary midfielder who played for both rivals FC Barcelona and Real Madrid, Figo was also the 2000 European Footballer of the Year and the 2001 FIFA World Player of the Year.
Pavel Nedvěd was an important link in the Czech Republic national team, who reached the finals of the UEFA Euro 1996 with an amazing performance by the midfielder heavily contributing to the gelling and success of the team. Romário is one of the most prolific and highly regarded strikers of all time. Now a politician in his home country of Brazil, Romário once helped the Brazilian national team to victory at the 1994 FIFA World Cup. He also won FIFA World Player of the Year and World Cup Golden Ball in 1994, and is one of very few strikers to have scored a thousand goals in his career.
We’ve also got a gallery to share below, holding images from the night and the numerous special guests present. As afternoon turned to evening, local celebrities began to arrive and take part in the festivities. Among them was ‘Blue Wiggle’ Anthony Field; Darian Lobb of MVP Management; Ryan O’Keefe of the Sydney Swans; TV personalities behind ABC’s children show Giggle and Hoot; Western Sydney Wanderers forward Tahj Minniecon (who also made an appearance at the FIFA 14 National Championship Finals) and midfielders Josh Baressi and Yianni Perkatis; singer/songwriter Jordan Millar; Local FC’s Chad Gibson and presenter/actor Nick Gulliver.
Now, we’ve reviewed FIFA 14 for the Xbox 360, but also went hands-on with the Xbox One version last week at a preview event hosted by EA at the Ivy Penthouse (not to brag or anything…) – where new exclusive FUT Legends were officially announced – and can honestly say that the next-gen iteration of our favourite football title is an entirely different beast.
Obviously, the first noticeable difference comes in the graphical department. FIFA 14 on the Xbox One looks amazing, and the developers at EA Canada want to show off the full capabilities of the hardware – hence why some particular presentation choices were made. One of those relates to the stadiums; on next-gen, each arena and the surrounding streets have been modelled from the ground up after their real-life counterpart. Camera fly-ins before each match spotlight the immense level of detail put into these arenas, which are also packed with thousands upon thousands of fans, all represented as fully-3D character models. Based on polygon count alone, this would never have been possible on older consoles.
Etihad Stadium – Home of Manchester City
As seen above, Etihad Stadium is a great example of an arena recreated with expert accuracy. But the arenas and crowds therein are only parts of the sum that lends to the feeling of Living Worlds. The default camera angle has been lowered to include more of the crowd in the background, showing off the surroundings, but also keeping an effective, unobstructed perspective on play. Individual blades of grass on the pitch get kicked up when players strike a ball, and should they go in for the goal, you’ll notice more dynamic angles being utilised during celebrations. Everything is tighter and closer to the action, pulling you deeper into a state of immersion.
Producer Peter Trenouth actually explained to us that a team of guys from the studio visited the Director’s Box during a televised game in order to observe how he controlled the teleplay, noting when and why he switched between certain cameras, and where they were located throughout the grounds so that they could gain a better understanding of the presentation side of things. And it paid off. There is also unique commentary during replays now, which is something that people have requested for a long time… no longer will the silence urge you to skip through, as you now receive feedback on the play in question. Other small touches such as the inclusion of ball boys – which results in a higher frequency of second balls appearing on the pitch, mind you – and footballers flicking the ball to another who is preparing to take a corner really add to the overall authenticity.
Available to us were some of the best teams in the world: PSG, Real Madrid, Barcelona, Bor. Dortmund and Tottenham Hotspur, but only for kick-off matches strictly with 3-minute halves. Gameplay-wise, the experience was smooth as silk, with the Ignite Engine providing more nuanced motion, blending between a substantially increased animation set. In-Air Play is no longer limited, enabling more than one player from each side to leap for a header, making the tussle much more competitive. Pure Shot is also taken to further extremes on next-gen platforms when considering the integration of Elite Technique and Pro Instincts, resulting in even more varied strikes.
Elite Technique makes this possible by incorporating skilful techniques such as shooting while off-balance, trapping the ball in a swift 180° turn and automatically dummying or running over an incoming ball if calculated that accepting the pass would break momentum. It essentially allows the means to execute some of the more expert manoeuvres in the game. Pro Instincts deals with the instinctual reactions a player would give in real life situations. For instance, if the opposition is coming in with a slide tackle, you will – provided conditions relating to stride and spacing are met – jump over their feet, avoiding impact. Players also brace for impact when going to ground, and put an arm between themselves and a defender when the threat of losing possession is present. This isn’t exactly the same as Protect The Ball, but follows the same principles of instinctively doing what’s requiring to keep the ball.
When you combine all of these elements, both in aesthetics and mechanics, FIFA 14 on Xbox One plays like a dream and feels as real as ever. And for those of you who have already purchased the title on either current-generation console – much like with how EA is handling retainment of Battlefield 4 stats – your badges, kits, cards, FUT career, Seasons progress and more will carry over – from PS3 to PS4, and Xbox 360 to Xbox One. So, taking a gander at the varying upgrade offers out there may very well be worth it, as the enhancements found here are not just superficial, but affect the gameplay experience itself for the better. FIFA 14 will be available in November, at launch, for both next-gen systems.
If you’ve been looking forward to The Guided Fate Paradox then you’ll be happy to learn that NIS America has released a handful of new screenshots as well as a number of gameplay snippets all capped off with a full length trailer showing off various elements of the game.
The gameplay footage, trailer and screenshots can be found below. As for The Guided Fate Paradox, it is set to be released on the PlayStation 3 on November 5th in North America and October 28th in PAL regions.
2K Games have just dropped some major assets for the hotly anticipated WWE 2K14 video-game. Not only have they released a brand new trailer detailing the DLC planned for the game, they have also released a great number of roster artwork for the wrestlers featured in the game.
The roster artwork features stars of the WWE such as John Cena, Hulk Hogan and the legendary Heath Slater. You can check out the roster artwork in the gallery below. You can also check out the brand new trailer focusing on DLC for the game beneath the gallery.
For our thoughts on the game, check out our hands-on preview for WWE 2K14 here.
UPDATE: We have attached the variant cover for the reprinted Death Sentence #1, so check it out
Click here to see the variant cover for Issue #1
Original article as follows:
This week, Titan Comics have a real treat in store for all you comic book lovers out there. Death Sentence, the story about normal Londoners who get superpowers, and a very limited lifespan through a sexually transmitted disease, written and drawn by Monty Nero and Mike Dowling respectively, sees the release of its second issue today.
The book’s first issue was an unprecedented success, managing to sell out at the distributor level (don’t worry though, as a reprint will be available next month, November 20th with a brand new cover – so order yours now!). The book has it all; sex, drugs, rock n roll and superpowers so be sure to check it out.
Here is a brief synopsis:
The clock is ticking – and three powerful lives are running out!
Given incredible superpowers – and six months to live – by the sexually-transmitted G+ Virus, three Londoners kick back against the spectre of death with everything they’ve got.
Washed-up indie guitarist Weasel tries to make amends for a life that’s totally f*****d – but changing the direction of a lifetime can be murder! Comedian and media personality Monty tests the limits of his new powers of persuasion, with horrifying results… and, after her explosive activation, Verity is on the run from the government – but can her nascent abilities keep her one step ahead of a crack team of GCHQ operatives?
Death Sentence #2 hits store shelves today, and we have a few preview pages of the book below for your viewing enjoyment, so be sure to check them out, and head down to your Local Comic Book Store to pick up your copy. Always remember that for all the Death Sentence and Titan Comics news as it becomes available, be sure to stay tuned to Capsule Computers.
Microsoft have missed a worldwide technology trend before, so after failing to capitalise on the tablet market it comes as no surprise that the company is possibly testing out its own wearable computer to compete with the likes of Google Glass.
Component makers in Asia have been approached to supply key components for eyewear prototypes and the company has been testing web connected eyewear according to an anyonymous source speaking to The Wall Street Journal. The source stressed that the prototypes being tested may never make it to market, but also stated that Microsoft was determined to take the lead in hardware manufacture.
Wearable computers are being touted as the next big thing in personal technology. Samsung released their Galaxy Gear smart watch in Australia this month, and wristbands like the Jawbone UP and Fitbit Force enable users to monitor their movement and sleep habits. Google’s eyewear device is certainly the most hyped new technology to come to the fore, and is also accompanied by more gaming orientated devices such as the Oculus Rift.
Welcome to Los Angeles in 1997, a ruthless city that will surface in DeNA and EightPixelsSquare’s free mobile game, Lawless, in development for iPhone, iPad and iPod Touch.
Lawless upholds no boundaries as an arcade shooter, immersing players into the life of a high-end professional criminal. Prepare to take on high-risk mission; gang shootouts, bank robberies and assassination assignments, across the real-world model of LA, using simple touch and gesture controls.
Ben Cousins, head of DeNA’s European studio operations and general manager of the Scattered Entertainment studio, declared “Lawless is an intense, skilful game designed as an ode to classic ‘light gun’ shooters and filled with the retro Californian feel of ‘90s bank robber movies. It’s been a great experience collaborating with the talented team involved with Dead Space: Extractionto bring a cinematic arcade shooter experience to mobile.”
Currently, players can pre-register for the free-to-play title here, in order to obtain an exclusive Glock 17 Dual Wield in-game weapon and receive an alert when Lawless will be released worldwide, at the App Store.
If you didn’t pick up Naruto Shippuden: Ultimate Ninja Storm 3 earlier in the year then you’ll be happy to hear that Namco Bandai has brought a new version of the game to stores across North America and Europe on the Xbox 360, PlayStation 3 and eventually on the PC.
Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst features a number of upgrades to cinematics, comparison footage can be found here, and added elements to the gameplay such as a brand new chapter where Sasuke and Itachi fight against Kabuto, a hundred new missions and 38 costumes which will automatically be available for use in the game whereas they were DLC or pre-order bonuses for the original game. Kabuto is also a playable character in free play mode where he can enter Sage Mode to fight against his opponents.
In recent years many otome games have started to head to the West and perhaps the Hakuoki series is the most prevalent as Aksys Games has brought the title to North America a few times already. Well they are about to do it again as they have announced that they are bringing Hakuoki: Stories of the Shinsengumi to North America for the PlayStation 3.
This version of the game does offer some more content however as it provides additional events that add around twenty hours of content to the game, the ability to play through the “Stories of the Shinsengumi” after playing through the main game which takes a modern-day look at these characters in various short stories and a media gallery to look at various scenes from the game.