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Tearaway Preview

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Media Molecule is best known for the creation of Little Big Planet, a series of games built on creativity, customisation, and imagination. After two console outings Sackboy and Craftworld hit the handheld world with LBP PS Vita, which expanded the interactive elements of the game thanks to the PlayStation Vita‘s dual touch screen controls. It was excellent.

It would have been quite easy for the team to continue on with Sackboy as their handheld mascot, but luckily for us they decided to create something completely new. Tearaway, another Sony exclusive, is Media Molecule’s next logical but delightful step.

Like in LBP, players take a customisable mascot on a journey through a dynamic, crafty world, this time based on paper craft. Despite some similarities with LBP Tearaway is very much its own thing. It’s fully 3D, has been built from the ground up for the Vita and has a much greater emphasis on touch controls and player interactivity. Where Little Big Planet poked a hole through the fourth wall, Tearaway smashes it down with a nifty paper craft hammer.

Players can choose to play as Iota or Atoi, a male or female messenger on a mission to deliver a special message to the player. The player quickly pops up in the game, with the front camera of the Vita used to stick your mug right in the game world. The narration introduces you as a helpful, godlike being who can influence the world to help Atoi or Iota deliver their message. You live in the sun, just like the baby in Teletubbies.

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The bad guys in the tale are the Scraps, paper monsters terrorising the world and it’s various kooky inhabitants. Atoi can’t jump to begin with, so players must use the Vita’s front and back screens to get rid of the enemies by poking holes in the floor, moving platforms and rolling objects. What Atoi can do (aside from walk around) is pick up objects and talk, which is a deceptively simple moveset when you begin to uncover some of the more unique mechanics of Tearaway.

In keeping with the papercraft world players can be called upon to create objects by tracing and cutting pieces of paper using the touch screen as a virtual crafting board. The interface works wonderfully even if the limit on how far you can trace is a bit irksome – but that’s what layers are for!

My first design request came from a squirrel who had had his crown stolen, so I whipped him up a new one complete with gems and stuck it on his head. As it turns out he was the king of the squirrels, so my reward was generous- a camera, complete with unlockable lenses and filters.

Tearaway essentially has its own version of Instagram, and it is highly addictive. Collect enough of the confetti scattered around the landscape and you can buy a macro lens, a sepia filter, a zoom lens – all manner of photographic kit. And yes, the macro lens won’t give you a good shot unless you’re up close, and if something is moving you’ll probably get motion blur – madness! Confetti can also be used to buy objects to dress up your character, which functions in much the same way as the customise part of the Poppit in Little Big Planet.

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The papercraft world is gorgeous, so you will be using that camera to snap some of the things you come across. Although the graphics are pretty simple there is a real life to the world: lighting can change from day to night in a matter of steps, grass ruffles as you run through it, you can splash through the puddles and watch waves of water crash down a waterfall. New creatures appear every now and again, gophers, deer, and a pig that you have to dress up because she isn’t quite pretty enough for Mr Pig. I came across two squirrels playing catch with an apple, and can I? Yes, I can play catch with those squirrels! I can also feel bad enough about walking away from them that I had to find some acorns to feed them – when a game is giving you virtual guilt over a game of catch with some squirrels then you know it’s sucked you in.

Tearaway is lovely, quite simply. It puts a stupid grin on your face and it will go ahead and show you that. Seeing your own face in the game is a little disconcerting at first, but when a bunch of paper critters begin to worship you that feeling is quickly displaced by a warm fluffiness that actually made me wave at one point. Terrible.

The adventure aspect of the gameplay is fairly simple, but the quickly expanded moveset hints that things will progress beyond the few areas I got to experience. At the beginning Atoi can’t even jump, but that gets unlocked and is quickly followed by the ability to roll, opening up a wider range of platforming set ups.

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The levels have plenty of room to get creative thanks to the limitless papercraft theme, and the Vita has a lot of different control options available – even the microphone gets a look in. The themed areas seem to be set up in a linear fashion and there is no hub, but the presence of hidden goodies throughout the levels hints at there being at least some backtracking.

Tearaway looks like it will be a must for fans of Media Molecule’s work. It is charming, unique, and will draw you in to it’s delightful little world with ease. The game is due for release on November 20, and will be exclusive to the PlayStation Vita.

Sid Meier’s Ace Patrol: Pacific Skies Available Now

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2K and Firaxis today celebrate the official launch of Sid Meier’s Ace Patrol: Pacific Skies on Steam for Windows PC for the low price of $8.99. Those looking for a portable fix of the game can enjoy the iOS version which is launching on the App Store very soon on November 7.

From the creative mind of legendary game designer Sid Meier, Ace Patrol: Pacific Skies takes players on more than 180 missions through the treacherous skies of the Pacific Ocean theater of World War II for a turn-based battle for air supremacy. Featuring the tactical and historical elements of Sid’s early combat flight simulators combined with some of the turn-based strategy gameplay of popular Firaxis franchises such as XCOM and Civilization, players are invited to pilot some of the most iconic American and Japanese fighter planes from the army or navy’s aviation units through various historical battles such as Pearl Harbor, Midway and Guadalcanal.

As players take out their enemies in turn based aviation battles they will unlock various upgrades, skill sets, and maneuvers to improve their player profile and their aircraft. Check out the screenshots below to see what you can expect from this latest title in the Ace Patrol series.

Watch the SimCity: Cities of Tomorrow Intro Trailer

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EA has released the SimCity: Cities of Tomorrow expansion pack intro trailer ahead of its forthcoming release on November 14 for PC and Mac. You can view the video embedded at the bottom of the article.

SimCity: Cities of Tomorrow will provide new regions, futuristic technologies and fresh specialisations and transportation methods to transform your city with. The intro video showcases both The Academy and OmegaCo specialisations in particular. After unlocking the required research, players will then be able to shape their cities using MagLevs, Drone factories, Garbage Atomizers Wave Generators and more. Dwarfing the city skyline will be these (quite ominous) multi-zoned, Dredd-esque MegaTowers.

Also check out the recent launch trailer for SimCity: Cities of Tomorrow.

NAMCO BANDAI GAMES ANNOUNCES JOJO’S BIZARRE ADVENTURE: ALL STAR BATTLE FOR AUSTRALIA AND NEW ZEALAND

NAMCO BANDAI GAMES ANNOUNCES JOJO’S BIZARRE ADVENTURE: ALL STAR BATTLE FOR AUSTRALIA AND NEW ZEALAND

 

JoJo’s Bizarre Adventure breaks down in Australia and New Zealand!

SYDNEY, AUSTRALIA  – 6th November 2013 – NAMCO BANDAI Games announces today that one of the best-selling manga ever; JOJO’S BIZARRE ADVENTURE will be reaching Australia and New Zealand streets in 2014 (on PlayStation®3 only). With JOJO’S BIZARRE ADVENTURE: ALL STAR BATTLE, gamers will get a chance to experience an action-fighting game following the authentic Hirohiko Araki manga! This game has already reached the perfect 40/40 mark in the praised Japanese FAMITSU magazine.

Since its first appearance in Weekly Shonen Jump in 1987, JOJO’S BIZARRE ADVENTURE manga has sold more than 70 million copies around the world; it is also the second longest running Shueisha manga. JoJo’s Bizarre Adventure counts the story of Jonathan Joestar’s cursed family; the manga covers the adventures of several generations and their Nemesis; each part of the series focuses on a descendant and has its fair share of belligerents.

By acquiring a legendary status, Hirohiko Araki’s masterpiece inspired numbers of anime and manga franchises. Furthermore, it was associated with the famous Italian brand GUCCI, in order to celebrate their respective 30th and 90th birthdays: a world premiere!

Developed by the well-known CyberConnect2 studio, JOJO’S BIZARRE ADVENTURE: ALL STAR BATTLE is made to join games such as NARUTO SHIPPUDEN: ULTIMATE NINJA series within the best anime-based fighting games.

In order to keep this game within JOJO’S BIZARRE ADVENTURE spirit, developers included plenty of JoJo-esque features (Battle Styles, Heart Heat Gauge etc.). Fans will fight with characters coming from all of 8 JOJO’S BIZARRE ADVENTURE chapters. Stylish and colourful battles against some of the most famous bosses such as DIO BRANDO, ENRICO PUCCI and much more await players. This new game opens the door to eye-popping fights in beautifully drawn and animated places from JOJO’S BIZZARE ADVENTURE universe!

JoJo’s Bizarre Adventure: All Star Battle is coming soon to Australia and New Zealand. For the latest news and updates, join us on www.namcobandaigames.com.au For more information about NAMCO BANDAI Games’ entire line up, go to www.namcobandaigames.com.au

Trailer on Youtube

http://www.youtube.com/watch?v=cgQ_c8ybYK4

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About NAMCO BANDAI Games Europe S.A.S.

NAMCO BANDAI Games Europe S.A.S., part of NAMCO BANDAI Holdings Inc., is a leading global publisher and developer of interactive content for platforms including all major video game consoles and PC, with marketing and sales operations in 50 countries across Europe, the Middle East, Africa and Australasia.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, Tekken™, SOULCALIBUR™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA™, RIDGE RACER™ and ACE COMBAT™.  More information about the company and its products can be found at www.namcobandaigames.eu or Facebook.

© Hirohiko Araki & LUCKY LAND COMMUNICATIONS / SHUEISHA

Game © 2013 NAMCO BANDAI Games Inc.

Press Release © 2013 NAMCO BANDAI Games Europe S.A.S.

Team Ninja celebrate 500k downloads of DOA 5 Ultimate: Core Fighters

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To celebrate 500,000 downloads for Dead or Alive 5 Ultimate: Core Fighters, Team Ninja have thrown a tailgate party to give back to the amazing and supportive players of the game.

Available now for players is new costumes and characters to download and use in the game. In an interesting bit of crossover there is costumes available that are based on the immortal classic game Tecmo Bowl.

For more information on Team Ninja’s tailgate party and what incentives are available to you and other Dead or Alive 5 Ultimate: Core Fighters players out there, check out the Team Ninja website here for the full scoop.

Metro: Last Light Now on Linux

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Deep Silver and 4A Games have released the Linux version of Metro: Last Light via Steam while confirming support for Steam OS and the Steam Controller. Making use of Steam Play, owners of any Steam version will find the game added to their PC, Mac and Linux libraries.

Those lucky 300 Steam members chosen to test the Steam Machine prototype will find a copy of the game included on the hardware.

Mac users will also be able to enjoy what was one of the finest, linear experiences this year by grabbing the game off the App Store.

Metro: Last Light is a detailed first-person shooter set beneath the ruins of Moscow following a nuclear war. The population live in the massive metro complex, divided by factional wars and limited supplies. Need convincing? Check out our review.

Broken Sword 5: The Serpent’s Curse – Episode One Launching December

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Revolution Software has confirmed that Broken Sword 5: The Serpent’s Curse will release worldwide for PC on December 4th. In addition, the developer has revealed that this Broken Sword adventure will, unlike any before, run over two episodes, concluding in January 2014. The game set crowdfunding records for a UK-developed game back in September 2012, when it raised $850,000 from 15,000 backers on Kickstarter. Those that pledged to receive a PC, Mac, or Linux copy of the game will get each episode as it become available.

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When a mysterious painting is stolen during an armed raid on a Paris gallery, intrepid lawyer George Stobbart and feisty journalist Nico Collard are thrown, seemingly by chance, into the investigation together. From Paris to London and beyond, the trail becomes a race against time as dark forces from Europe’s turbulent past are woken from their slumber. Broken Sword characters old and new are encountered—but who can George and Nico trust? Their journey reveals a conspiracy as old as the written word, whose ancient heresies will cause innocent blood to spill once more…

The title has reunited key members from the Broken Sword team, with layout artists from studios such as Disney, Aardman, and Universal creating classically drawn backgrounds. The rich, lavish HD graphics evolve the art-style so loved in the previous Broken Sword games to a new level.

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Charles Cecil, Founder & CEO, Revolution Software said:

“Whilst this is very much a classic Broken Sword game in terms of production values and sense of adventure, we’re really breaking new ground with The Serpent’s Curse. The success of our Kickstarter appeal has allowed us to be hugely ambitious—each episode is a full sized game in its own right. So we will be publishing two action-packed adventures in close succession. The early response to the game has been hugely positive with some suggesting this is the best Broken Sword yet.”

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Broken Sword 5: The Serpent’s Curse – Episode One will debut on PC, Mac and Linux through Steam, GOG.com, and Revolution’s own website store, with a PlayStation Vita version to follow later in the month. The concluding episode of the game will be published on PC in January 2014. iOS and Android versions are also set to release shortly after each PC episode. Episode One will tentatively sell for $14.99 or $24.99 if both episodes are purchased together, though a dual pre-order will net you 20% off.

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Armed only with logic, integrity, and a wry sense of humor, can George and Nico outwit evil forces both ancient and modern and save mankind from disaster? From a Curse forged by the Devil himself?

Infinite Crisis Gets Harley Quinn

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Warner Bros announced today that Infinite Crisis, their upcoming DC Comics based MOBA, will be getting another new character added to the roster. Harley Quinn, sidekick of the notorious Joker, will be joining the fray on November 18.

A gifted gymnast with strength and agility, the therapist-turned-criminal will support characters some crazy healing techniques while keeping enough firepower packed away to hold her own in any brawl. She’s equipped with pies to throw at nearby champions, a giant mallet to knock foes back, and a couple of healing skills to help keep her and her besties in tip top shape, with or without Mr. J.

To see Harley in motion, be sure to check out her champion profile video below this article. You can also check out the official website here.

 

BlazBlue: Chrono Phantasma Limited Edition Revealed

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Ragna rocks!

Aksys Games has announced that the highly anticipated newest installment of the BlazBlue 2D fighting game series, BlazBlue: Chrono Phantasma Limited Edition, will be available for pre-order on March 14th. The BlazBlue: Chrono Phantasma Limited Edition will include a 40-page art book, official soundtrack CD, a nendoroid figurine of Rachel Alucard, along with two North American exclusives.

BlazBlue: Chrono Phantasma brings the very best in 2D fighting to a new level on the PlayStation 3 entertainment system featuring new characters, redesigned moves, and an incredible networking mode to play against fighters around the world! Even for those unfamiliar with the series, BlazBlue: Chrono Phantasma for PlayStation 3 system provides an extensive tutorial and special beginner’s mode (“Stylish Mode”) to get everyone in on the action.

With the Cauldron shattered and the cycle broken, Ragna begins his final mission: Hunt down the villainous Terumi. Noel’s life and the fate of the entire world hang in the balance as the Bloodedge marches toward one last confrontation. The game itself features:

  • New and Redesigned Characters – BlazBlue: Chrono Phantasma adds five new playable characters to the original cast, as well as two downloadable characters, the scientist Kokonoe and the villainous Terumi. Characters from the past are also redesigned and rebalanced, and each have new moves.
  • Delve Deeper into BlazBlue – BlazBlue: Chrono Phantasma’s story mode contains more than 30 hours of gameplay, pushing further into the epic journey of Ragna and the others than ever before.
  • Modes of Glory – Featuring traditional BlazBlue modes such as Arcade, Unlimited Mars, Survival, and more, BlazBlue: Chrono Phantasma offers hours of gameplay for experienced hardcore players as well as new fans.
  • Networking Capabilities – Revamped and enhanced, the networking mode forBlazBlue allows you to battle players from around the world. A newly added rank system allows you to know beforehand who you will battle.
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It’s quite the collection

The BlazBlue: Chrono Phantasma Limited Edition includes:

  • 40-Page Full Color Art Book – Featuring art from the game as well as specially created art by a variety of artists, the BlazBlue: Chrono Phantasma art book is a must for any BlazBlue fan!
  • Official Soundtrack CD – Composed by famed game creator and musician Daisuke Ishiwatari, listen to the sounds of this new BlazBlue with totally new music!
  • A Rachel Alucard Nendoroid – Every LE comes with a nendoroid of everyone’s favorite vampiress with an attitude – Rachel Alucard! Only sold with the BlazBlue: Chrono Phantasma Limited Edition!
  • A Fighting Moves Poster – The BlazBlue: Chrono Phantasma Limited Edition will include a reference poster with all of the playable characters and their moves! Just for the US!
  • Truly Exclusive Special Features Blu-ray – Featuring interviews with Toshimichi Mori, creator of BlazBlue, the Special Features disc will take you behind the scenes of BlazBlue: Chrono Phantasma! There may be some other unannounced goodies on the disc as well, so stay tuned for more information!

The BlazBlue: Chrono Phantasma Limited Edition is set to release at an RRP of $79.99. For more information, visit the official site and Facebook page. Ragna’s final mission begins!

PlayStation 4 Offers Up Four More Videos Before Launch

Sony kicked off this week with two new videos on the PlayStation 4 to prepare for the imminent release of the console next week on Friday. Those videos didn’t give much to go on however, more or less just showing off the console itself, but that seems to have changed with the videos being offered today. These new videos all go one step deeper into more than just the console, but the controller and the games as well particularly in the first video that focuses on the controller itself, which can be found just below.

While the first video does have a little bit on some of the games that will be coming on PS4, it was more about how the controller lets players interact in the games. Which is probably why the second video that Sony released today is solely about the games themselves and how the console affords much more to the developers to create in the games. Hear what the devs have to say in the video below.

The games coming for PS4 aren’t just about the developers either, which is why the third video shows off all about the exclusives that the PlayStation 4 will be getting for its games. From exclusives in games like Watch_Dogs and Assassin’s Creed IV, to games coming first to PS4 and those that will only be on PS4. Check them all out in the video just below.

The final video that Sony has released is about what PS Vita owners will be able to enjoy thanks to the power of Remote Play. Pause the PS4 and pick up where was left off on the PS Vita, allowing for a truly portable extension to what the PlayStation 4 has to offer, something that only the PlayStation brand seems able to offer right now. Be sure to see how it works in the video below.