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“Pokemon XY The Movie: Cocoon Of Destruction & Diancie” – New Trailer Released

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Today, during an episode of the Japanese children’s show “Oha Star”, a brand-new trailer for the upcoming Pokemon XY Anime movie “Cocoon Of Destruction & Diancie” was revealed. This will be the second trailer to have been released at this point in time with each of them running for a short 30 seconds and only giving us a brief look at what the movie has to offer. If you missed the article a few weeks ago regarding the storyline of the movie, an excerpt describing the storyline is just below:

The movie will take place in “Diamond Ore Country”, a small settling deep underground where a peaceful colony of “Carbink” live along with their princess (you guessed it) “Diancie”.

It seems as though the source of energy that powers this country is produced by a powerful crystal to which “Diancie” is said to be one of the only species of Pokemon powerful enough to create and maintain it but this generation’s crystal is slowly dying and the current “Diancie” has not yet developed the power to recreate it. Ash (being the main character) eventually meets up with this “Diancie” and their small group of friends head off on an adventure to find “Xerneas” the legendary Fairy-type Pokemon which possesses a divine power unlike any other.

During their adventure they stumble across something terrible; a cocoon which holds the Pokemon of pure destruction; Yveltal, who once brought a great calamity upon the country of “Kalos”. I’m very much hoping we see a clash between the two legendaries and, seeing as how every Pokemon movie follows the same type of structure, I can imagine that is exactly what we’ll be seeing. (The full article can be seen by Clicking Here).

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Within the trailer we see a Mega Scizor and a Mega Absol in action as well as the two Pokemon X and Y legendaries, Yveltal and Xerneas, going head to head. The film is looking to be pretty action packed and, seeing as its going to be animated by the same team who have been developing the new Pokemon XY Anime series, we can assume the battles within it are going to be intensely cinematic and infinitely cool! Anyway, enough out of me, head down below to the featured video section to catch the new trailer and stick to the site for any and all news to be released in the near future.

 

 

Blood Bowl 2 Set For Release This Year

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Focus Home Interactive and Cyanide Studios have announced Blood Bowl 2, the sequel to their original title, Blood Bowl.

The game utilizes the Warhammer universe and mixes it in with good old fashion American football. The development is currently on its way, with the game expected to be released this year in 2014. Players will have the ability to build up their stadiums as they progress through the game, creating a lively atmosphere that will completely immerse you into the football culture. The game will feature single and multiplayer, in addition to other innovative ideas that have not been shown yet.

For more information on this exciting title, check out their official site here.

Madman Posts Vividred Operation Trailer, Coming to DVD

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Vividred Operation is coming soon to Australia and New Zealand courtesy of Madman. The publisher has posted a trailer of the upcoming anime earlier today which you can check out below.

Vividred Operation is set in a future where all the world’s energy is produced by the Manifestation Engine, developed by the grandfather of 14 year old Akane Isshiki. Suddenly, a mysterious enemy known as the Alone appears, hell-bent on destroying the engine. Akane’s grandfather has also made powerful Palette Suits to be worn by Akane and her friends to combat the threat.

Vividred Operation will be released as a subtitled-only DVD later this year at a price of $59.95 which you can pre-order here. The anime received a PlayStation 3 game adaptation in Japan last year.

Nether Preview

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Nether
Developer
: Phosphor Games
Publisher: Phosphor Games
Platform: Windows
Price: $14.99 – Available Here

I was lucky enough to find a new blank journal. The last month has been written on scraps of paper. Too bad it wasn’t food. I haven’t eaten in days and clean water is getting harder to find. I’m not sure how much longer my body can hold out while trying to avoid the Nether…

Nether is Phosphor Games’ latest project. The game is a survival based FPS with RPG elements. The game is currently part of Steam’s Early Access program and is receiving regular content updates based on recommendations of the player base.

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The world of Nether is a gritty post-apocalyptic city like New York. It has been almost ten years since the mysterious event known as “The Cull,” which turned 2/3 of humanity into Nethers, teleporting beings who roam the streets attacking survivors. Other players are just as dangerous as the Nether, as player versus player combat is enabled. Players will need to manage their thirst and hunger while they scavenge the city for weapons and resources.

As almost a decade has passed since The Cull, humanity has done its best to go back to some level of normal, forming small outposts around Anti-Nether devices that protect the area from the Nether. Here, players can complete quests, join tribes, visit weaponsmiths, buy supplies, store items in the global inventory, and fight back the occasional Nether invasion. These havens provide players with a safe space to be protected from PvP while within its borders and for a short time after leaving the area. However, players will have to manage the risk and reward of visiting the safe zones as they tend to attract other players, which raise the chances of interacting with a hostile player.

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Players will create a character and connect to one of the many 64 player servers located around the world. Each character can carry a certain amount of weight based on their equipped backpack and can equip only two ranged weapons (a side arm and a long arm), melee weapon, and a few cosmetic items. As experience is earned from surviving long periods of time, completing quests, and killing both players and Nethers, players are able to assign skill points into the talent tree to get bonus abilities like steadying one’s breath while zoomed in with a rifle scope and blocking frontal attacks in melee combat. As death is permanent, players will lose all their spent all skill points, some money, and personal inventory on death and must start fresh. Recently, Phoshor Studios has implemented account experience that will award players with small bonuses, which takes away the sting of losing a high level character a bit.

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Balancing PvP has been Phosphor’s major projects. The March update has brought a tribe system which aims to help encourage some teamwork without completely killing the PvP oriented nature of Nether. Players will join one of several tribes in return for account experience bonus points. Players are provided with reputation points that will result in bonuses for killing Nethers and enemy tribe members, while punishing those who kill fellow tribe members.

One of things that makes Nether distinctive among the crowded multiplayer survival genre is its urban setting. Currently, only a quarter of the map is available for play, but the city takes inspiration from major American cities like New York City and Chicago. The map is full of tall crumbling skyscrapers that provide tons of vertical space to explore. Resources are already scarce and usable weapons are even scarcer. Players will have a bit more luck looking for smoke columns and lights for resources, but the Nether seem drawn to these areas, just like the players. Occasional supply drops will also become a flashpoint for action as scavengers battle each other for the goodies.

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The Nether are a formidable foe, especially in numbers. There are currently several species of Nether, each with their own habits and attacks. They are hard of sight, but their laser sharp hearing will cause them to come to the assistance of other Nethers and investigate loud noises like gunfire. Without serious firepower, players will find that it is extremely difficult to survive fights against only a few Nethers.  The AI is still work in progress, as the ability to lose Nethers by hiding has just been implemented with the March update.

One of the weakest points with Nether at the moment is the lack of visual variety. Many buildings have been reused. Save for a couple of specific buildings, there are only a handful of standard buildings that have been rejigged slightly. Hopefully, these buildings will be replaced as development continues.

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The game does seem to be a bit of a solo affair. In my experience, players weren’t particularly chatty, but were willing to watch how I behaved before choosing to attack or go their own way. Servers tend to hover around the 15-30 player mark, which isn’t bad considering there is only a portion of the map available at this point.

Although the game is pretty early in development, Nether manages to be a fun and tense game. There are some really solid ideas in the gameplay and the developers seem to take player feedback seriously. Combat is a strikes a good balance between deadly realism and more drawn out battles. Phosphor Games has great idea for a setting, but needs to provide a little more life in the city at this point. Nether has all the right ingredients to be a fantastic game.

Conception II demo to be released on March 25th

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Conception II: Children of the Seven Stars is currently set to be released on April 15th but gamers in North America won’t have to wait that long before trying out the title. Today Atlus USA has announced that they are planning on releasing a demo for both versions of the game on March 25th and they have also said that if you manage to complete the demo you will be given a nice bonus to use in the full game.

To go along with this announcement the company has also detailed the Mecunite ability that Star Children can use to transform into giant deadly robots. By using valuable ‘Bonding Points’ players can turn an entire team of children into a devastating force capable of turning the tide of battle in the player’s favor even if they might be about to lose.

Deception IV: Blood Ties evil quiz released and Europe pre-order bonuses detailed

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Today Tecmo Koei has revealed a number of pre-order bonuses for Deception IV: Blood Ties in Europe for when the game is released on the PlayStation 3 and PlayStation Vita on March 28th. Gamers who pre-order the game from specific stores will be given special bonus traps for use in the game.

This means that pre-orders at GAME will be given the “Guillotine Lite” which is a sadistic trap that involves an axe falling from the sky. For people wanting something a bit more elaborate, pre-orders from Amazon will include the “UFO?” trap that will blow away enemies and for those who are eager to humiliate their enemies, the “Queen’s Heel” will be given to pre-orders from the PlayStation Store. Finally people who pre-order the game from independent retailers can make use of the “Golden Horse” trap which is a bit self explanatory.

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To find out what type of evil player you are, Tecmo Koei has launched a “Evil Style Quiz” that can be accessed here which will determine the type of play style most fitting to the player’s personality. To go along with this reveal you can check out a large number of new screenshots as well as the game’s box art below.

Titan Comics Set To Release “Elric” and “Void” Graphic Novels

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Titan Comics, the hugely successful comic book and graphic novel publisher, has only just announced that they plan to release two brand-new European graphic novels worldwide this September. After the exponential success that came with the first issue release of the previously French-only graphic novel “Snowpiercer”, Titan Comics have decided to continue with their idea of bringing European comic books and graphic novels to the rest of the world in the hopes that they gain just as much success as “Snowpiercer” itself. “Elric: The Ruby Throne” and “Void” are the two graphic novels that have been chosen to be released next and, simply by looking at these comics, you can tell that they are going to be great sellers around the world.

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– Elric: The Ruby Throne –

“Elric: The Ruby Throne” – written by Julien Blondel and illustrated by Robin Recht, Didier Poli, and Jean Bastide – is a graphic novel based off of the “Elric of Melnibone” novels written by Michael Moorcock, a fantasy title that will surely make fans of the the classic genre as well as the original literature extremely impressed. “Void” on the other hand – written by Herik Hannah and illustrated by Sean Phillips – sits at the very opposite end of the genre spectrum. It is a classic science-fiction story that revolves entirely around an isolated man who was the only survivor of a prison ship that was destroyed. Both graphic novels seem to have a classic style and I personally think they’re two fantastic publishing choices, each of which will be well-received and will result in some fantastically high sales.

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– Void –

Both of the graphic novels will be released this September; “Void” will get its release early in the months on the 2nd while “Elric: The Ruby Throne” will get its release later on the 16th. They will be available in all good comic book retailers including digital distributors like the Titan Comics (click to go to site) website itself and through ComiXology (click to go to site) so keep an eye out to make sure you get the first issue as soon as it gets released. Unfortunately we have no preview images to provide for all of you interested but keep your eyes on the site for any and all new information regarding these comics (and everything else pop culture) as it is released.

Alien Legion: Uncivil War Issue 1 Preview

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Eyes to the sky, alien lovers, because today Titan Comics have brought us news of a brand-new comic that is soon to be released and this one…well, let’s just say it’s out of this world. Our friends over at Titan Comics have just announced that they’re bringing the new comic book series “Alien Legion: Uncivil War” to shelves across the globe starting on the 25th of June with Issue 1 of the series. Some of you out there may actually be aware of the original “Alien Legion” series, I can imagine all who’ve read that one will be mighty excited to get their hands on this one.

“Alien Legion: Uncivil War” revolves around a group of alien marines tasked with returning a broken and blood-filled galaxy to a state of peace. It’s a crazy, action-packed and high-octane sci-fi adventure written by Chuck Dixon (Punisher War Journal, Savage Sword of Conan, Batman and the Outsiders) and Carl Potts (The Punisher, The Incredible Hulk) with brilliant artwork illustrated and coloured by Larry Stroman (Wolverine, The Punisher).

The classic series returns, blasting its way into an all-new battle-scared, laser-ravaged adventure! In a galaxy savaged by strife, torn by civil war, boiling with spilt blood, Alien Legion is a cosmic military force doing its damnedest to keep the peace by being always ready for war.

At the tip of the Legion’s multi-species spear is Force Nomad – the worst of the worst fashioned on the white-hot forge of battle into the best of the best. Now the squad’s grizzled veterans are on what should be a boring milk run; shepherding refugees fleeing a civil war ripping apart their system. Could be a good chance to to toughen the newbies of Nomad into soldiers… until straight-up peacekeeping descends into full-scale war!

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As mentioned above; Titan Comics plans to release issue 1 of the series on the 25th of June, it will be available in all good comic book retailers including digital distributors like the Titan Comics website itself so keep an eye out to make sure you get the first issue as soon as it gets released. For those of you not quite convinced by this article, maybe a few preview images will do the trick.

Lucky for you the good people over at Titan Comics have provided some preview pages for all of you out there to take a peek at so head down below this paragraph to cop a good eye-full of some deadly, alien, comic book action but don’t forget to head down to the comments section below that to let us know what you think.

Child of Light Deluxe Edition and Co-op Trailer Unveiled

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Ubisoft came out with a huge amount of content today regarding their 2D turn-based J-RPG/Adventure title Child of Light, including details on a deluxe edition for retailers, a new co-op trailer and a release date. Included in the Deluxe Edition will be a poster designed by Japanese artist Yoshitaka Amano, a 24 page art book with unrevealed artwork and an Igniculus key ring. This boxed edition will also include additional in-game content, with a bonus quest, a new character and a pack of collectibles. You can check out all these neat goodies in the above image (click the image for the full size version). Unfortunately, this Deluxe Edition will only be available for PS3, PS4, and Windows PC editions of the game and only in the UK and EMEA (Europe, Middle East, Africa) regions. In better news for fans of Sony’s consoles, the game will be cross buy, so if you buy it on PS3 you have access to it on PS4 at no extra charge and vice versa. The Deluxe Edition is available to pre-order now.

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Child of Light uses UbiArt Framework engine to allow artists to insert unedited concept work into the game to truly bring their original artistic views to life. As you can see from the trailer below, the game looks beautiful and just like a watercolour painting. The game centers around the theme of fairy tales as players step into the shoes of Aurora and explore the magical painted world of Lemuria together with her firefly sidekick Igniculus and other unlikely allies. Players can explore the magical kingdom to uncover mysteries and take back the sun, moon and stars which are being held captive by the evil Queen of the Night.

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Alongside the retail release, the game will be available for download on Xbox LIVE for the Xbox 360 and Xbox One, the PlayStation Network for the PlayStation3 and PlayStation4, the eShop for the Wii U, and PC Digital, at the price of £11.99 with a release date set for April 30th. For more information on Child of Light, visit the official website.

The Forces of Chaos Descend on Tower Defense Games in Game Insight¹s Battle Towers for iOS

The Forces of Chaos Descend on Tower Defense Games in Game Insight¹s Battle Towers for iOS

Epic battles between order vs. chaos come to tower defense games in Battle Towers for iOS


Moscow and San Francisco ­ March 05, 2014 ­
Game Insight, a global leader in mobile/social games, announces the launch of a chaotic new chapter in tower defense games for iOS: Battle Towers. The game was previously released for Android devices and has already garnered more than 2 million players worldwide.

Battle Towers pits the two distinct nations of Order and Chaos against each other in an eternal conflict. While the two factions once lived together in peace, they have found their differences impossible to reconcile. The Order faction¹s intentions seem noble, but its actions are often reckless, while the Chaos faction seems wild and unruly, but its subjects are eager to organize themselves for battle. Each faction has its own unique units, buildings, and magic spells. Neither will rest until the other is destroyed!

In Battle Towers, players construct important buildings, such as resource-producing houses and defensive towers, while also recruiting armies of warriors to march into battle to annihilate the enemy. Players can also make use of mighty magic spells to strengthen their units and increase their chances of victory, but must plan their attacks wisely in accordance with the game¹s day-night cycle, which favors Order during the day, but favors Chaos at night. Players may also challenge each other in cross-platform player-versus-player (PvP) battles.

Defeat your enemies and conquer their lands! Download Battle Towers for iOS and become a legend in the next generation of tower defense games!

Download Battle Towers from the App Store:  https://itunes.apple.com/app/id742162321


Additional Information:

Visit the official Facebook page for Battle Towers: https://www.facebook.com/battletowers

Assets are available here: http://www.game-insight.com/files/EN/Games/GI_BattleTowers/
About Game Insight
Founded in 2010, Game Insight is a global-facing developer and publisher of varied, user-focused, and free-to-play games for all major mobile and social platforms, including iOS, Android, Facebook, and Web. We are a team of more than 800 passionate game developers who actually play games ourselves. Our internal network consists of 15 different studios that constantly create and update high- quality games, many of which have already become #1 top-grossing hits in mobile application stores and on social networks around the world, which has led Game Insight to build a global audience of more than 150 million users. Visit http://www.game-insight.com/ for more info.