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Celebrate Valentine’s Day with a new Final Fantasy X/X-2 HD Remaster trailer

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Now that today is Valentine’s Day we have a new trailer for Final Fantasy X/X-2 HD Remaster highlighting and the romance that blossomed between Yuna and Tidus as they tried to save the world. To go along with this trailer Square Enix also released two screenshots of romantic moments the two shared in Final Fantasy X.

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Currently Final Fantasy X/X-2 HD Remaster is set to be released on the PlayStation 3 and PlayStation Vita, on March 20th in Australia and New Zealand and a few days earlier in North America on March 18th, where a special edition of the game is also available for purchase.

Pokemon Ruby and Sapphire Super Music Collection Launches on iTunes

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From the earth to land, the sea and sky

The Pokémon Company and Nintendo have once again decided to bring the Poketunes you all now and love to iTunes, digitally remastered for your auditory enjoyment.

Released in Europe way back in July 2003, Pokémon Ruby and Pokémon Sapphire were set in the island region of Hoenn, the most water covered of any Pokemon region to date. Surf was put through its paces let me tell you that. The region itself was based on a real-world location, with the composers Junichi Masuda, Gō Ichinose and Morikazu Aoki taking much of their inspiration from the Japanese island of Kyushu. Over ten years after the games’ original launch, the new Super Music Collection includes beautifully adapted and orchestrated versions of their music that made the region come to life.

The Pokemon Ruby and Sapphire Super Music Collection is available now on iTunes for $16.99. So don’t Slack Off, head on over and buy some classic tunes from your Gen III journey. Keep an eye out through the year as Diamond and Pearl, Black and White, along with Black 2 and White 2 will also see a Super Music Collection release. But whatever happens: There’s no place like Hoenn.

WWE and Mattel Sign Multi-Year Extension on Toy Licensing

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WWE games may have changed publishers, but it looks like children of all ages can except more Mattel-made WWE toys for years to come – through to 2019, in fact – as the two companies have announced a multi-year extension of their toy licensing agreement.

Mattel and WWE have worked together since 2009 (seems like much longer) and have released a diverse range of toys across over 50 global markets around the globe. In the U.S., WWE action figures rank as the number 1 action figure property. Mattel deepened their WWE portfolio with innovations such as the FlexForce figures and Brawlin’ Buddies, which personally brings me back to my childhood. Doug Wadleigh, Senior Vice President, Global Brands Marketing, Boys and Entertainment for Mattel, said;

WWE and Mattel’s action figure line is consistently ranked in the top two thanks to our creative marketing campaigns, tremendous retail support and seamless infusion of cutting-edge innovations. We are excited to continue our partnership with WWE as they expand their global footprint and leverage our global scale to deliver WWE toys to kids around the world.

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Old school DDP WCW Bashin’ Brawler… I ripped his nose off as a child

Casey Collins, Executive Vice President, Consumer Products, WWE, added;

Mattel has invested significant resources in consumer insights and raised the bar for design innovations for WWE, while expanding our line into new categories. Their unparalleled support has allowed us to further engage fans through authentic, quality products, meaningful experiences and standout presence at retail.

With more than 15 million viewers in the U.S. tuning into WWE programming each week, it’s a no-brainer for Mattel to want to continue bringing authentic, fun products to store shelves for WWE fans to enjoy, especially with the its focus being put so squarely on family entertainment as of late.

The LEGO Movie Videogame Out Now in the UK

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Some good ol’ brickdancing

That’s right, LEGO fans in the United Kingdom will be happy to know that Warner Bros‘ The LEGO Movie Videogame is now on the shelves, just waiting to be bought, played and loved. The game will take you on a creative journey throughout numerous worlds compirsed entirely of digital LEGO bricks, unlike previous LEGO titles. Take control of characters such as Emmett, Vitruvius, Wyldstyle, Batman and  Lord Business as you wander through fantastical worlds like Bricksburg, Cloud Cuckoo Land and Flatbush Gulch.

For those of us who live Down Under, there’s still a ways to go until The LEGO Movie Videogame, or even The LEGO Movie for that matter, sees a release. But never fear! Check out the screenshots below and enjoy the wonderment of a world made of LEGO. Awesome!

 

LEGO The Hobbit Collects its Characters for Key Art

lego-hobbit-key-artWith two movies down and one movie to go, The Hobbit is doing a mighty fine job showing off just what Peter Jackson can do with Middle Earth. Pretty soon though players will be able to see the same thing in the LEGO-verse with the upcoming LEGO The Hobbit.

So far LEGO The Hobbit has shown off a trailer to give a preview of the new features and abilities that the dwarves. Now though Warner Bros. and TT Games have the majority of the cast assembled for the key art, which can be seen just to the right.

With not only Blibo, the hobbit himself, but Gandalf, Thorin, Legolas, and Smaug, LEGO The Hobbit is representing all the main characters from the films. Though it will be interesting to see how the game will be able to translate from the movies, with all the extra content and characters when it releases later this year for Xbox 360, PS3, Wii U, Xbox One, and PS4, handhelds PS Vita and Nintendo 3DS, as well as PC.

Kill la Kill Episode 18 Impressions

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Viva la Revolucion!

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Epsiode 18: Into the Night

I just…I don’t even know where to start with this one…Seriously, so much happened. For every minute of screentime there was some form of epicness or badassery to match it. Imagine how you felt in the final minutes of last episode, now times that by one hundred. That’s this episode in a nutshell. Bear witness to more revelations than you’ve ever seen in the series thus far. It’s kind of overwhelming.

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This time, it’s personal

OK, so Satsuki has her mother on the ropes. Backstabbed, impaled, crucified. Pretty much the curtain call for life. Or rather it would be, if Ragyo was human…which she isn’t. Apparently the twisted tyrant decided to personally merge with Life Fibres and gain they’re colossal strength for herself. It worked, I’ll give her credit for that much. Now I know what you’re thinking, “Hey, this also might explain why she’s such a psycho bitch.” Wrong. As we learn from Satsuki’s brilliant monologue, Ragyo has never entertained the slightest iota of goodness within her empty husk of a heart. After marrying Soichiro for his scientific acumen, Ragyo bore Satsuki for the purpose of experimentation. Even back then she desired a method to appropriate Life Fibre powers into the human form. This notion also supports Ragyo’s overall treatment of Satsuki in past episodes. Though her “too close for comfort” moments merely seemed awkward to us, they showcased how Ragyo ignored mother/daughter conventions because she didn’t truly see Satsuki as a daughter. Just a subject to be poked, prodded and tested. If that wasn’t enough, the soulless CEO also gave birth to a second child. With this one she didn’t waste any time with her cruel experiments and sought to bond it with Life Fibres mere months after birth. When the experiments failed, she simply moved on. No sadness. No compassion. Nothing. At least when we though Satsuki was the villain she had emotion. This…this is something else.

On the day his second daughter perished in their experiment, Soichiro Kiryuin vowed to end his wife’s ambitions. Should he fail, he entrusted his will unto Satsuki, a will she never let go of. For thirteen years Satsuki plotted against her mother, never letting her facade slip for a moment. It is this act that forced her to fight against Ryuko and accept her misguided fury. Though, Satsuki being Satsuki, it also served to test Ryuko’s power and prove that she could stand by Satsuki’s side in the revolution. A long con so precise and crucial, that it caused a schism between her and the world she was attempting to save. But she pulled it off. A fortress, and elite guard and an army to support her. Unless something came along an suddenly turned her army against her. But there’s nothing that can do that right?

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Violence is the solution to most problems

WRONG! Allow me to introduce Mind Stitching, Ragyo’s ultimate middle finger to the free will of humanity. With her multicoloured twine and a simple flick of the wrist, she can subjugate countless people and turn them into mindless marionettes. Even people as strong as Ryuko…which she does. Just when they were looking to team up, Ryuko and Satsuki were back at each other’s throats. But how long does mind control on a protagonist work anyway? In a dramatic turn of events, Ryuko punched herself in the face, then proceeded to reach into her own head and pull the Mind Stitching from her very brain. Badass. Badass enough that Ragyo was impressed and curious, which should raise some red flags for anybody. Anyway, with the Kamui clad warriors back on the same side, they each go on the offensive. Satsuki finally gets to enact her plan and Ryuko gets a little payback on Nui Harime.

When first confronted by the pigtailed demon, Ryuko looked set to slip back into the unbridled rage that almost killed her once before. However, in an expression of self control and character development, she manages to reign in her fury and challenge Nui the proper way: unrelentingly. Amidst the chaos of the Kiryuin crisis unfolding around them, it was good to see Ryuko join in the revelation rapid fire. Her countless fights throughout the anime finally culminated in her reaching complete synchronisity with Senketsu. This is represented by her awesome power and blinding speed, which shatters the faux saccharine persona of Nui Harime. Serves her right. It’s interesting to note that during her curb stomp battle with Nui, Senketsu’s glowing red segments briefly phased to purple in certain sequences. Whilst certainly a representation of power, it also connects them to the other half of the scissor blade Nui wields, which is also purple in colour. Dual wielding anybody?

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…the harder they fall

In line with Ryuko and Senkestu’s perfect synch being attained, we learn that Satsuki has been wearing Junketsu wrong the entire series. Remember her infallible will overcoming Junketsu’s vicious desires? Wrong way to handle the situation apparently. Satsuki has literally been forcing Junketsu to bend to her will, which may explain his attitude to a degree. It is because of this that Satsuki was unable to completely decapitate her mother…oh yeah, Satsuki cut her mother’s head off, can’t believe I forgot that bit. Anyway, one strand of Life Fibre remained, allowing Ragyo to pull herself together and proceed to dominate Satsuki. Knowing that she spent her whole life one this one moment of vengeance and revolution, it’s honestly painful to watch Satsuki get mercilessly beaten down. With no bravado left and her power rendered ineffective, she simply loses. Though it seemed that Satsuki’s use of light to blind her mother when she decapitated her was hauntingly poetic, it was in fact a reference to Satsuki’s inability to compare. Existing as nothing but reflected light.

To add insult to injury, Ragyo takes Junketsu for her own and unleashes its true potential. Standing above all humanity as a self proclaimed higher being, Ragyo simply smiles as COVERS consume the sky. Beings born from the Orginal Life Fibre, the COVERS ominously hover above Hannouji as Ragyo moves in close and tears Ryuko’s heart from her chest…she just reaches in there and takes it. However, Ryuko doesn’t die. Remember when I said that Ragyo killed her second daughter a long time ago? That’s not entirely true. You see, the baby did survive being bonded with Life Fibres. It was found, raised and lived it’s life as Ryuko Matoi. Which means that Ruko’s father isn’t her real father. Which means that Ryuko and Satsuki are sisters. Which means that Ragyo’s two greatest foes are her own daughters…That’s one hell of a dysfunctional family.

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Shot through the heart…

So…yeah. COVERS looms overhead, ready to bear down on humanity, Satsuki lies imprinted in a concrete wall and Ragyo currently has Ryuko’s heart in her hands…This episode didn’t end well for the goods guys. Here’s hoping that they can turn it all around…Here’s hoping that they live long enough to try…

Check out more Kill la Kill Impressions HERE.

World of Gibbets Review

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World of Gibbets
Developer: FDG Entertainment
Publisher: FDG Entertainment
Platforms: iOS (iPhone/iPad) – Reviewed on iPad
Release Date: 13th February 2014
Price: $0.99 – Available Here

Overview
Everybody loves a hero. That person who rides in out of nowhere and saves the day. Well it’s your lucky day. It would seem that some hoodlum is hanging people or some such evilness. Time to grab your trusty bow and save some lives. Now, usually in these stories of heroism the innocents aren’t lined up for rescue, but beggars can’t be choosers.

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This doesn’t look too difficult…

Story
You are some kind of disembodied bow and it is your duty to rescue people from their horrible fate. Are you good enough to save them in time? Welcome to the World of Gibbets.

Gib’bet

1. A Kind of gallows; an upright post with an arm projecting from the top, on which, formerly, malefactors were hanged in chains, and their bodies allowed to remain as a warning.

2. The projecting arm of a crane, from which the load is suspended; the jib.

Gameplay
As mentioned, it is your goal to save the citizens currently hanging on each level. To do so, you must sever the ropes which keep them off the safety of the Earth. Simply put, World of Gibbets requires accuracy and finesse. As your weapon of choice is the bow, you are able to draw back the string as far as you so desire and control the power of each shot. Drawing to maximum tautness will result in a more straight flying and far reaching shot, but the game rarely makes that the most viable option. If having to shoot rope wasn’t hard enough, the game throws a number of obstacles in your way. But never fear, power-ups are here. The most common issue you’ll run into is direction. Some characters hang beyond the conventional reach of a bow and force you to devise a plan. On some levels, panels marked with an arrow appear. When your shot hits said panels, another arrow is fired in the direction the arrow mark was facing. This allows you to completely alter the trajectory of your shot and save the day. Other panels take a slightly different approach and, instead of changing the course of arrows, simply teleport your bow to their location. Again, this allows you to make shots that were originally impossible. Which is nice. Some levels decide to bypass this entirely and give you a super arrow that simply passes through every obstacle, except rope of course. Though what you will have to work with is dependant on each level. Should any stage become too difficult to complete, you have access to a small supply of Super Arrows that will immediately complete it. Though these are best saved for dire straits, lest you wish to buy more.
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…I was wrong

The main danger of the game is injuring those that you are attempting to rescue. Should your shot miss the rope, there is a chance that you will strike the poor hanging citizen. This will cause a rather sizeable drop in their health bar, which is constantly being drained. You know, on account of them being hanged. Some levels require you to fire a volley of arrows to save a character, which normally would kill them. Luckily for you, some levels include a shield power-up that protects characters from your arrows. Be warned however, it will not stop the health drain attributed to a brief life on the gallows.

At certain points in the game, you will take a brief divergence from standard play and get a taste of the different game modes in Gibbets. For example, in one mode, you must protect bundles of hay from ravenous sheep. To do so, you must shoot them with arrows. Or in another, you must collect a certain number of vultures. To do so, you must shoot them with arrows…I think I’m sensing a pattern here. These games can be played more, once you’ve collected enough coin to purchase them, done by completing levels and picking up special coins placed within said levels. These coins may also be used to purchase fancy new bows which, along with looking nice, each possess a unique and helpful ability. On the topic of collection, try to nab as many stars as possible. Received for completing a level to a satisfactory level (ie Not killing anyone) these stars are necessary to unlock more levels. So get practising.
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You’ll be the talk of what’s left of the town

Visuals and Audio
For being based on such macabre subject matter, World of Gibbets does a tremendous job of remaining visually humorous. The overall cartoon nature of the characters greatly subdues the impact that a slew of hangings should have on a person. Though the faces that slowly turn blue as health runs out is still pretty dark, in a “that’s not funny and I’m a monster for even thinking about laughing, but I’m gonna giggle anyway” kind of way. Though the angelic spirits that ascend into Heaven should you fail kind of mete this dark element. The backgrounds themselves give of an air of clean simplicity that suits the game perfectly. There’s no unnecessary elements present just to pad out the visuals, just enough to look good.

It’s a game semi-set in the West, did you really think that there wouldn’t be guitar? Because there is. Also drums. Just like the visuals, the audio elements of Gibbets are surprisingly upbeat, adding to the sense of simple fun. It’s also nice to see the harmonica making an appearance. Not enough harmonica in the games of today. Sound effects, such as vultures squawking and rope being torn, also add a nice little touch to the game that really makes the audio seem complete.

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Late night hang outs can be dangerous

Overall
World of Gibbets is a fun game with an interesting, albeit dark, premise. I mean, how many other games have you save multiple victims of hanging? Not many I bet. The controls are simple enough and the game doesn’t overload you with options, deciding rather to ease into the whole power-up business. The ability to invert the direction you drag the bow to fire was also a nice touch and expressed a sense of effort on the part of the developers. It’s the little things. So have fun attempting to save people and try not to feel too bad if you accidentally fire an arrow directly through their face. It happens to the best of us. World of Gibbets is just one of those well put together silly games that we all love to play. Seriously, who the heck put all these people on gibbets?

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Level-5 Announces Weapon Shop de Omasse

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Level-5, the folks behind games like Ni No Kuni and the Professor Layton series, have announced the final game in their Guild01 series. Entitled, Weapon Shop de Omasse, the franchise’s final title will be available via the 3DS eShop on February 20th, 2014.

Created by comedian Yoshiyuki Hirai, Weapon Shop de Omasse will center around the weapon shop inside a legendary RPG. Players will take on the role of apprentice within the shop, forging and renting weapons to support the needs for an array of heroes. The world’s fate rests on the quality of the player’s weapons, and you’ll be supplying them.

Weapon Shop de Omasse will be available Febraury 20 for $7.99 / €7.99 / ₤7.19. To celebrate its launch, all previously released games in the Guild series will be available for the promotional price of $2.99/€2.99/£2.69 from February 14 to February 23. For more information, you can check out the official site here.

Hands On with inFAMOUS: Second Son

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The dawn of the Second Son

With the finale of inFAMOUS 2 leaving players wondering whether or not the franchise would ever see another instalment, the announcement of Second Son was met with accolades and joy. And rightfully so. I was able to get my hands on a brief section of the upcoming title and test out some good ol’ conduit action in a brand new location. Welcome to Seattle with a twist.

Let’s start with the obvious: Second Son features a new protagonist. Say farewell to Cole MacGrath and hello to Delsin Rowe. Now this isn’t new information, but it’s still a major factor of the game that warrants a touch of discussion. Unlike the previous, more mature protagonist, Delsin is a young man with no love for authority. In the brief glimpse I received of the game, this personality really shone through in the dialogue. His quips and jokes give the game a slightly more jocular feel than the last, focusing on a character who enjoys his newfound strength.

Delsin’s personality is also a very powerful facet of the returning Karma system which has been a trademark of the series since its inception. As with the previous games, the Karma system result in a stark divergence that really alters the plot. Playing through the demo twice, I was able to see just how differently things play out depending on your choices. Extending from said choices is a tangential series of missions affixed to your allegiance. Following the path of good, Delsin decides to help reform a quasi-enemy, granting them the opportunity for redemption in his eyes as a Pro-Conduit freedom fighter. This paths leads into combat against drug dealers and expresses the characters’ propensity for justice in a harsh regime. The darker path has Delsin side with their foes violent ways and seek revenge for his persecution at the hands of the DUP (Department of Unified Protection). This leads to conflict with his brother and a much more violent mission centred on harming unarmed civilians who just so happen to disagree with Delsin’s views.

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She looks rather Fetching in this light

It’s interesting to note that it is in fact Delsin’s choices that affects the outcome of an NPC’s life, rather than them convincing him to follow a certain path of action. Though this element has been present in previous games, Second Son appears to place more emphasis on Delsin’s personal code of ethics, rather than a “larger than you or me” style plot. This more personal take was also aided greatly by Second Son’s stellar voice cast. Voice actor royalty Troy Baker, Travis Willingham and Laura Bailey each portray Delsin, Reggie and Fetch respectively. It’s all kinds of awesome and their performances gives the characters a depth to them that truly personifies them, even within the short time frame of the game’s demo. Imagine what the full release will be like.

On the gameplay side of Second Son is what everyone loves in a story such as this: Powers. And Delsin has a sweet list to choose from. First off is Smoke, the scourge of cityscapes and also the simplest way to tell if something is on fire. With these powers in hand, Delsin is able to fire standard bolts of smoke from his hands along with a more powerful, wide-casting charged blast. Also available is a stun blast that causes enemies to cough and splutter for a while, until you decide to finish them. He is also able to perform a Smoke Dash and zip up any available vent, bypassing the need for parkour should you be feeling particularly lazy. Or if you’re on the run from the DUP. Should you get tired of literally producing second hand smoke, just absorb a little neon and light up the night with some dazzling attacks. Bolts become long reaching laser blasts with more strength than smoke, whilst stun grenades cause enemies to levitate for brief periods. The dash also handles a little differently as, instead of smoking up vents, you are able to run up any available wall and leave behind a glorious trail while you’re at it. Melee combat is also altered by the equipped power. Whilst Delsin wields a chain when imbued with smoke, his neon powers manifest in the form of a laser sword. Like neon needed anything else to be an awesome power.

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Laser beats rock, everybody knows that

Rather than storing two powers at once and having them drain from a single gauge, you must alternate between absorbed skills. Absorbing a sign will grant you neon and bar you from using any smoke based power. However, should you wish to switch, it’s as simply as finding a smoke source and absorbing it. Regardless of any power remaining, the new element will override the gauge and allow you to use your newly chosen power. With the multitude of power sources within the urban sprawl, in combination with Delsin’s parkour skills, it’s quite simple to rapidly alternate between powers and really mix up combat.

Both sets of powers also include a special finishing move that causes a colossal amount of damage to a wide area, known as Karma Bombs. Featured in the trailers, the Orbital Drop is analogous to Cole’s Thunder Drop skill x100. Available to the neon player is a skill dubbed Radiant Sweep, however, when said move was used in the demo the screen blurred and details were hidden. It would seem that Sucker Punch still wants to keep a few secrets to themselves. I can say this with certainty though, the move is incredibly effective and flashy.

Unlike previous inFAMOUS titles, you no longer need to aim to utilise powers. Instead a reticule is present at all times, allowing you to fire at will and providing combat with an overall better flow. Should enemies be just that bit too wily, there is an additional function that allows you to aim further. Using said skill, you are also able to ascertain enemy weak points and attack accordingly. Red points, such as the head, will result in catastrophic damage and utter obliteration. Blue points on the other hand will merely stun a foe, allowing you to keep casualties low in a Heroic playthrough. This notion is also furthered in combat, where you will occasionally be given the option to Subdue and opponent or finish them. Naturally restraining them nets you some good guy points, whereas kicking them while their down bolsters your evil side. As always, your karmic alignment will be represented by the colour of your powers, such as neon taking on a reddish hue for evil and remaining a pleasant pink for good. Choose wisely.

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Chain smoking is bad for your health

However, all of this may be easier said than done, as the hypocritical DUP has some Conduits of their own. These foes wield the power of concrete and, as such, pack quite a wallop. In addition to firing shotgun blasts of stone to cause damage, enemies also have the ability to cement you in place, leaving you wide open for further attacks. Higher ranking soldiers possess greater mastery over the element and have a shield of rubble that protects them from a majority of your attacks. Persistence is paramount when dealing with such foes, that and dodging incoming stone. On the other hand, some enemies decide to to take a more traditional approach and simply bring guns to a fight. Though lacking the knockback of concrete, weaponry will often win out in sheer numbers, so don’t take it lightly. Mini bosses may also join the fray with chain guns that can dole out some serious punishment. These foes force you to spend a majority of your time dodging, but when they stop to reload…

As previously mentioned, parkour makes a return once more and serves as the basic mode of transportation for Delsin. However, Sucker Punch seems to have learned from previous games and has added in a number of anti-frustration features, namely the dash system. Though I did mention this power earlier on, I think it’s important to note just how helpful it is. Just as the reticule adds flow to combat, the expedited modes of travel save the game from falling into the travel lull that afflicts other open world games. Parkour is awesome, no one is disputing that, but can you really tell me that you don’t want to bypass it sometimes? Plus, shooting out of a vent as smoke and reforming mid air looks visually stunning, thanks to the new graphics available to the PS4.

Whilst playing the demo, I noticed that one of the greatest visual accomplishments had to be the powers themselves. They look fantastic. Rather than simply creating a light based power, the game really captures the gaseous nature of neon, especially when it is being absorbed into Delsin. The colour also contrasts the environment and creates a unique visual element. Smoke is also presented in a manner that really lends well to the essence of the power. An overall vibe of suffocation which, while sounding horrible, is fantastic in the urban locale. Seriously, when Second Son is released, spend a while just marvelling at the visuals, you shan’t be disappointed.

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Light ’em up

So with March 21st drawing ever closer, it won’t be long until everybody can get their hands on a copy of inFAMOUS: Second Son. Which you should absolutely do. My brief interaction with the title showed me that it truly is the next step in the inFAMOUS series. Whilst the gameplay remains largely the same, it has been tweaked and polished, resolving a number of minor issues that affected the last instalments. Though it’s sad to say goodbye to Cole, Delsin provides a new view on the place of Conduits in the world. A much more raw, emotional view. Rather than the “Saint vs Devil” Karma System we all enjoyed, Second Son’s is more along the line of “Vigilante Justice vs Revenge”. Will you choose to fight for what’s right? Or will you decide to destroy what you consider wrong?

MasterAbbott’s iOS Game Suggestions #102

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Welcome back for this week’s iOS Game Suggestions. If you missed last week’s, or are new to the suggestions, click on the link below and check out what cool games you should be picking up for your iOS device along with the introduction on how the suggestions work. (suggestions 1 has how it all works)

MasterAbbott’s iOS Game Suggestions

A great week on iTunes! As always, it started slow and but ended with a bang! There are many must-buy games this week in all departments, FREE, 99c and over 99c. This week I’ve suggested a total of 17 great quality titles. Make sure you check them all especially… Slender Man Origins, R-Type II, Deadman’s Cross, Blade Lords, World Of Gibbets, Riot Runners and Jelly Love  just to name a few.

Break down below :

10FREE Games
3$0.99c Games
4 – Over $0.99c Games

As always for this week’s suggestions are all new titles that you should take a look at and consider spending your hard earned iTunes cash / time on.  Well the Free games just below certainly should all be given a shot as they won’t cost you anything!

For The Cheapskates – FREE GAMES

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MASTERABBOTT’S FREE GAME PICK OF THE WEEK!

Deadman’s Cross Price : FREE – Publisher – Square Enix (Deadman’s Cross is a zombie-themed collectible card battle RPG, and the latest creation from the same team that brought you the multimillion-download hit Guardian Cross. Sixteen years in the future, the zombie apocalypse is bitter reality as a rampant virus turns all it infects into the walking dead. How will you survive on the streets of New Livingston as Deadmen wander in search of living flesh?) on iPad & iPhone. GET IT NOW FOR FREE

 Solitaire-Blitz-Lost-Treasures-LogoSolitaire Blitz: Lost Treasures. Price : FREE – Publisher –POPCAP (In this nautical solitaire adventure full of treasure hunting and intrigue, you’ll uncover rare trinkets and mysterious baubles as you travel to exotic locales and participate in an expansive story full of fun undersea characters. Match cards fast and score big to unlock achievements and top the leaderboard, and then share the wealth with friends. You’ve never played solitaire like this – it’s a fast, fun, social experience!) runs on iPad & iPhone. GET IT NOW FOR FREE
 Battle-Quest-Rise-Of-Heroes-LogoBattle Quest: Rise Of Heroes Price : FREE – Publisher –Mobage (PREPARE yourself for an EPIC adventure in the world of Battle Quest! Create, customize and lead your TEAM of heroes into battle! BATTLE as a mighty Warrior, a stealthy Archer and powerful Mage: change characters in-game with a flick of your finger! RUN and BATTLE your way through dangerous landscapes full of obstacles, traps, and enemy attacks.) runs on iPad & iPhone. GET IT NOW FOR FREE
 Word-Puttz-LogoWord Puttz Price : FREE – Publisher –Jackbox Games (Build cross words until you reach the cup. It sounds easy but there’s a catch. Octoputtz, a spelling-obsessed octopus, owns a chain of mini-golf courses that are loaded with obstacles, challenges and bizarre surprises just waiting to trip you up. Collect stars, crush mollusks and unlock new worlds in this addictive, word-tile adventure game!) runs on iPad & iPhone. GET IT NOW FOR FREE
 Jelly-Love-LogoJelly Love Price : FREE – Publisher –Chillingo (Swipe, swap, and switch using your touchscreen to connect these jiggling jellies and use explosive sour bombs and lightning strikes to score high on the Facebook leaderboards and win trophies!) runs on iPad & iPhone. GET IT NOW FOR FREE
 Blade-Lords-LogoBlade Lords Price : FREE – Publisher –Playsoft (Discover Blade Lords, the most STUNNING and visually AMAZING fighting game ever created, and get the most intense, the most fluid and the most immersive game experience you’ll ever had with this 100% mobile-exclusive game ! ) runs on iPad & iPhone. GET IT NOW FOR FREE
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WICKED: The Game Price : FREE – Publisher – 505 Games (WICKED: The Game is the wonderful new puzzle adventure game based on the hit musical WICKED. Journey to the magical Land of Oz and reveal the untold story of the witches before Dorothy drops in – so much happened! Compelling puzzles and a wonderful story combine to make this a hugely enjoyable and entertaining game. ) on iPad & iPhone. GET IT NOW FOR FREE

 Mr-Peabody-and-Sherman-LogoMr Peabody & Sherman Price : FREE – Publisher –Ludia (Mr. Peabody & Sherman is a fun and fast-paced trivia game hosted by that loveable genius, Mr. Peabody. The game also features Sherman and his friend, Penny, who will help you answer questions along your journey.  Travel through time in the WABAC machine as you, your friends and your family compete in Challenge Rounds to answer multiple choice trivia questions from current events categories such as movies, music, sports and more!) runs on iPad & iPhone. GET IT NOW FOR FREE
 HonorBound-Logo

HonorBound Price : FREE – Publisher – JuiceBox Games (Lead your army to victory! HonorBound is an epic FREE RPG. Choose your squad as you battle and collect 100’s of heroes! Challenge 1000’s of players in the Arena! Take control of the battle as your heroes come alive!) on iPhone & iPad. GET IT NOW FOR FREE

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Agatha Christie: Dead Man’s Folly Price : FREE – Publisher – Hullabu Inc (Agatha Christie: Dead Man’s Folly is the iPad version of the wildly successful, multi-award winning PC game series that has been downloaded more than 30 million times. It features plenty of twists, turns, clues and challenges to keep you intrigued and on the edge of your seat for hours on end!) on iPhone & iPad. GET IT NOW FOR FREE

For The Bargain Hunters – 99c Games

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Riot Runners Price : $0.99 – Publisher – Room 8 (Evil Enslavers from one point. Brave Robots from the other. Time for the Rebellion has come! So, don’t waste any more second! ) runs on iPhone & iPad. BUY NOW

 Stubies-Logo

Stubies Price : $0.99 – Publisher – Creatiu Labs (Welcome to the world of Stubies! Now the lives of these adorable characters are in your hands! Try to keep your screen clear before they turn your device into a complete chaos. Push them around and join them by color. But beware! Don’t let them fall off the platforms, letting them die is not an option! Unleash the Special Stubies, activate gift boxes, and boost power-ups to master every level through the 4 amazing Worlds of Stubies. ) runs on iPad & iPhone. BUY NOW

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World Of Gibbets Price : $0.99 – Publisher – FDG Entertainment (Take a deep breath, focus..then SHOOT!
Oh dang! You missed and just killed a stranger. ‘World of Gibbets’ invites you to a gruesome place where people are just moments away from..uhm..becoming angels. They hang on gibbets! Take your bow and arrows, shoot the rope and become a hero! Unfortunately, the game designers are evil! They added many traps and vicious tricks to each level so the chances are high that you’ll end up in a bloody mess. ) runs on iPhone & iPad. BUY NOW

CHECK OUR REVIEW FOR WORLD OF GIBBETS

For The Millionaires – All games over $0.99

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MasterAbbott’s over 99c Pick Of The Week!

R-Type II Price : $1.99 – Publisher – DotEmu (R-Type II is a horizontal scrolling shooter arcade game developed and published by Irem in 1989. This classic old-school game is the sequel to R-Type and the story takes place two years after. The player controls a ship called the R-9C which is an improved version of its predecessor, the R-9. The Bydo Empire is back! Take it down with power-ups, two new types of weapons, the Search Laser and Shotgun Laser, and a new anti-ground unit bomb.) runs on iPad. BUY NOW

CHECK OUT OUR REVIEW FOR R-TYPE II HERE

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Slender Man Origins Price : $2.99  – Publisher – BIGZUR (Slender Man Origins – Immerse yourself into the thick atmosphere of mystery and horror! Follow the Slender Man’s trail, become a witness to his horrific deeds and save the children from their inevitable doom. Explore, listen and look closely, travel through the dark corridors, damp halls, dense forests and empty streets, among the ancient tombs, old looming trees and abandoned houses. But beware! In your journey you will encounter many things without explanation, some even seeking to harm you. Always remember that every step you take may well be your last – for the Slender Man watches you… ) runs on iPhone & iPad. BUY NOW

CHECK OUR REVIEW FOR SLENDER MAN ORIGINS HERE

 Dr-Pandas-Restaurant-2-LogoDr. Panda’s Restaurant 2 Price : $2.99 – Publisher – TribePlay (Dr. Panda’s Restaurant is re-opening, and this time all the choices are yours! Make the pizza of your dreams, a pasta dish to rave about, or a soup so spicy your customers will breathe fire! Sweet or salty? Spicy or bitter? It’s up to you!) runs iPad & iPhone. BUY NOW
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Card Wars Adventure Time Price : $4.49  – Publisher – Cartoon Network (Floop the Pig! It’s Adventure Time CARD WARS! Play the game inspired by the Adventure Time episode, “Card Wars”! Summon creatures and cast spells to battle your way to victory. ) runs on iPhone & iPad. BUY NOW

There you have it folks these games should keep you busy for quite some time well until next week at least. I’ll be back next week for another dose of iOS goodness, in the meantime if you would also like to suggest your own suggestions, please feel free to share them in the comments section below or in the iOS forum section on the site here.

Remember kids, Play Hard Or Don’t Play At All!