Home Blog Page 3937

Dragon Ball Z: Battle of Z Gets Super Saiyan DLC

battle-of-z-dlc-promo

When Dragon Ball Z: Battle of Z first released in late January those who preordered the game through certain retailers were rewarded with either Super Saiyan Bardock or Super Saiyan Vegito DLC depending on the place of preorder, meaning the only way to get both was to either pre-order the game twice, trick an employee out of a code or buy one on eBay at a rediculously inflated price. Well a couple months after release, Bandai Namco have finally released the DLC over the PlayStation Network and Xbox LIVE stores outside of Japan, at the cost of $2.99 (U.S.) per character.

So far the two DLC characters have only shown up on the U.S. stores, but expect other markets to receive it very soon, most likely no later than the end of the week. The Sage Mode Naruto Uzamaki bonus costume seems to be remaining a pre-order only bonus. You can check out our review for Dragon Ball Z: Battle of Z here.

Golden Time Episode 22 Impressions

Golden-Time-Episode-22-Screenshot-01

Golden Time
Episode 22 – Paradise Lost

Just after episode 1, I ripped Golden Time to pieces for a number of pretty crucial reasons. It lacked the quick fire drama of a shoujo, but it didn’t have the comic edge that a more male-targeted romance would normally have. Instead, it chose to take the long road, building up Tada Banri’s character slowly and carefully, working its way towards an epic conclusion. Though, I never could have imagined the final result would be anywhere near this spectacular. Everything should be coming to a peak, but somehow with every episode we are presented with yet more drama to deal with! It might give you a heart attack, but you would have to be mad to want the torture to stop.

Golden-Time-Episode-22-Screenshot-02

Speaking of torture, Banri could not have had a worse time without taking the day off and watching School Days… Last episode’s shock break up left him utterly distraught to the point where he stood in the street, dumbfounded, until night fell and Kouko’s father ‘found’ him and drove him home. Kouko left with no explanation and that confused Banri more than anything else. In fact, her actions were so unclear that the next morning she just floated over to him as if nothing ever happened, making Banri think that she had thought it through and gone back on her decision. Oh, how wrong he was…

Golden-Time-Episode-22-Screenshot-03

For the two minutes that Banri was under the illusion that everything had gone back to normal, the feeling of discomfort was on the same kind level as an average episode of Watamote. However, unlike Watamote, there was no joke or payoff to save the day – this was just the calm before the storm. In the words of Nana, “Life is suffering, pain, and misery,” and that message has never been more powerfully conveyed than when Kouko casually announced the breakup to the group. Silence fell and the faces of Mitsuo, 2-D kun, and Chinami resonated with the combined shock of an entire audience. It was then that the episode turned and somewhere between Kouko’s cruel, fake smile and Banri’s fury and devastation, the reality of the situation set in.

Golden-Time-Episode-22-Screenshot-04

The episode turned sour. Their close-knit group suddenly tore at the seams as if Kouko and Banri’s relationship was the thread holding them all together and standing over the wreckage was a girl with a cruel smirk upon her beautiful, blood-red lips. What has happened to Kouko? Only an episode ago she seemed more devoted to Banri than ever and now she is like a monster, her words tearing into Banri like talons. Though, despite her cruelty, I still think that her arrogant façade is just a shock tactic. Mitsuo’s experience with Kouko is surely still relevant and he was the first to tell Banri that Kouko being non-sensical is nothing new. The shared view seemed to be that Banri needs to keep chasing her. Nobody is willing to accept their relationship ending like that, especially Linda.

Golden-Time-Episode-22-Screenshot-05

What an incredible triumph the scene where Linda confronted Banri was… Scenes like this define anime and I can guarantee that Linda finally breaking down after all this time and confessing her feelings for Banri will linger in my mind long after Golden Time has faded into obscurity.

“If I could, I’d go back and redo that day! Let me redo it! Let me do it one more time! If I can, I won’t screw it up again. I swear I won’t be late.”

That line hit me hard. Even recalling it now I’m close to welling up. I was unprepared for it to hit the same heartstring that the famous, “I’ll marry you,” line from Angel Beats did. Heck, there aren’t many anime that can inspire even close to that level of emotion in me, but somehow Linda managed it. She was disgusted that Banri would let her get away after she lost her chance of ever telling her how she felt. If he hadn’t lost his memories that day, Linda would have been the one by Banri’s side and who knows what would have come of their future? The life that Banri of the past would have given anything to lead. The life that he would be willing to destroy his future self to have back.

Golden-Time-Episode-22-Screenshot-06

Golden Time may not have the best art, the best side-characters, indeed, it may lack a lot of things, but by taking that long road it has really invested us in the character that is Tada Banri and now that his life is falling apart, the amount of feelings being plunged into the audience’s combined heart is staggering. This episode was, in one word, simply brilliant. With only 2 left to go, I can’t imagine how everything is going to be resolved, but I could not be more interested in finding out how they do it. Please let Kouko be a good guy! Until next time.

Golden-Time-Episode-22-Screenshot-07

Golden Time is currently simulcasting on Crunchyroll where new episodes can be found each week and watched on mobile devices, consoles, smart TVs and of course on PC.

For more impressions of winter’s best and worst, head over to our Anime Impressions page.

Check out more Golden Time impressions HERE

The Players Have Spoken! ‘Dragon Fin Soup’ is Greenlit on Steam and Achieves Initial Kickstarter Target!

The Players Have Spoken! ‘Dragon Fin Soup’ is Greenlit on Steam and Achieves Initial Kickstarter Target!

Indie Studio Grimm Bros Gearing Up to Bring Anticipated Fantasy RPG to PlayStation and PC

San Francisco, CA — March 25, 2014 — Five-man development team, Grimm Bros, is proud to announce today that its debut title Dragon Fin Soup has been Greenlit on Steam and has simultaneously achieved its Kickstarter goal of $24,000. A beautifully-illustrated hybrid tactical action RPG with roguelike elements, Dragon Fin Soup is set in a fantasy world inspired by fairytales and classic console RPGs. Dragon Fin Soup has already been in development for more than a year and is scheduled for release on PC, Playstation 3, Playstation 4 and Playstation Vita in 2014. Dragon Fin Soup will also be shown to public for the first time at PAX East in Boston, Massachusetts from April 11-13th. For more information, visit: http://grimm-bros.com/

With over two weeks still remaining in the Kickstarter campaign, backers can now help Grimm Bros unlock enticing stretch goals for Dragon Fin Soup, including new playable characters, new Gameplay Modes, fun features, new weapon packs, new quests, new abilities and much more!

For more details about the Kickstarter stretch goals, and to see more about the game and the special items that backers will be rewarded, visit: https://www.kickstarter.com/projects/grimmbros/dragon-fin-soup?ref=live

“Needless to say, we are extremely excited to have been Greenlit on Steam at the same time that we achieved our Kickstarter success, all in just two weeks after hitting the Top 20 with great support from the Steam community”, said Grimm Bros CEO, Ash Monif. “We developed the concept and art style for Dragon Fin Soup over a year ago and cannot express how happy we are that gamers and RPG fans agree with us. We are really looking forward to bringing this unique experience to market later this year, thanks to all of you who believe in Dragon Fin Soup as much as we do”!

Combining turn-based dungeon crawl exploration with the classic console RPG style of storytelling, Dragon Fin Soup draws inspiration from beloved childhood fairytales, with a twist. The game starts out with Red Robin, the reimagined version of the classic Red Riding Hood character who is a cheerful, yet raging alcoholic that makes a living as a sword-for-hire and bounty hunter in a remote country village. A year has passed since Robin lost her memory, but the bloody past slowly catches up with her as she discovers a world of murder, conspiracies and magic.

Kickstarter rewards for backers include limited edition music boxes, art books, plushies, t-shirts, art prints, engraved crystals and hand-drawn illustrations. The Kickstarter stretch goals give gamers the opportunity to determine the scope and scale of Dragon Fin Soup, directly influencing the shape of the game and participating during its development.

To become a backer for the Dragon Fin Soup Kickstarter, please visit: http://kck.st/1cTbc5U

For more information on Dragon Fin Soup, please visit: http://dragonfinsoup.com
Like us on Facebook:  https://www.facebook.com/TheGrimmBros

About Dragon Fin Soup
Dragon Fin Soup is a charming, classic console RPG-style game that blends tactical action and roguelike elements with tales of murder, madness and a splash of dark, humorous libations.

The world of Dragon Fin Soup begins on the back of Asura, a giant dragon-turtle god who swims the multiverse of space-time, players choose to unravel the tale of their character in Story Mode or embark on a journey to discover the wilds of Asura in Survival Mode. With a variety of compelling locations to explore including spider forests, ice caves, abandoned mines, scorching deserts, mushroom forests and haunted mansions, Dragon Fin Soup kicks off the action with the tale of Red Robin, whose bloody dark past comes back to haunt her with a vengeance.

Story mode focuses on storytelling, character progression and exploration. Beginning in a country village where players learn the mysteries of the world and encounter a custom blend of scripted events, crafted story quests and procedurally generated missions.

Survival mode plays like a classic Roguelike and is designed for the thrills and scares that come with exploring the dungeons, permanent death, fighting monsters and surviving to achieve the highest scores.

About Grimm Bros
Grimm Bros is a new indie RPG game studio, comprised of veteran game developers from around the world. With experienced team members located in Philadelphia, Bangkok, Chicago, San Francisco and London, Grimm Bros works together online making games from its various home offices, pubs and cafes.

Yen Press and Square Enix Launch International eBook Distribution

Yen Press and Square Enix Launch International eBook Distribution

NEW YORK, NY (March 24, 2014) – Yen Press, the graphic novel imprint of Hachette Book Group, and leading Japanese gaming and manga publisher Square Enix in conjunction with the Tuttle-Mori Agency announced today that their highly anticipated inter-corporate initiative for the global distribution of Square Enix’s English language manga will commence on April 8th.

By virtue of this groundbreaking agreement, fans of Square Enix’s manga in over 200 countries will have access to the authorized, English-language ebook editions of 175 titles through Amazon, Apple, Barnes & Noble, Google and Kobo with new volumes available concurrently with future print releases. Launching first with internationally best selling series like Atsushi Ohkubo’s Soul Eater, Yana Toboso’s Black Butler, and Yoshiki Tonogai’s Doubt, Yen Press will roll out additional series weekly throughout the month of April with a blockbuster assortment that includes Hiromu Arakawa’s Fullmetal Alchemist, Jun Mochizuki’s PandoraHearts, Ryukishi07’s Higurashi WHEN THEY CRY, and Until Death Do Us Part by Hiroshi Takashige and DOUBLE-S. As an added bonus for fans, these ebook editions will include color pages not reproduced in the titles’ print counterparts.

In addition to this ambitious launch of their cooperative digital publishing endeavor, Yen Press and Square Enix have also unveiled a program for the digital English language serialization of new chapters of two ongoing series – Atsushi Ohkubo’s riotous successor to Soul Eater, Soul Eater NOT!, and Yoshiki Tonogai’s latest mind-bending mystery thriller, Secret. Chapters not already contained in the collected volumes of these series will be released as digital comics in advance of the latest chapters slated for publication April 14th.

Kurt Hassler, VP and Publishing Director of Yen Press, said of the agreement, “In much the same way that video streaming technologies transformed the way fans consume anime, the digital availability of manga content stands to revolutionize readers’ access to the material they love. Particularly exciting to us is the opportunity Square Enix has provided international audiences to enjoy and support the latest installments of continuing series at the same time as Japanese fans. Manga has a truly global community of enthusiasts, and Yen Press could not be prouder to help connect these brilliant creators with the worldwide readership clamoring for their work.”

Katsuyoshi Matsuura, Division Executive of Publication Business Division and General Manager of Digital Publishing of Square Enix Co., Ltd., commented regarding the commencement of the service, “I am extremely pleased to know that our work will be available to manga fans to whom it was previously inaccessible. At the same time, I am very encouraged and excited to be able to implement this service in cooperation with Hachette Book Group and to work with them to address the ever expanding needs of enthusiasts while providing them with the most exciting experience possible.”

About the authors of the serialized chapter publications:

Atsushi Ohkubo’s debut manga series, B.Ichi, originally appeared in Square Enix’s Monthly Shonen Gangan magazine. Upon completion of the work, his concept for Soul Eater began as a series of shorts appearing in the same magazine and later became the long-running work that has earned him international renown. The final chapter of Soul Eater recently ran in the September issue of Monthly Shonen Gangan. Ohkubo is still at work on his spin-off series, Soul Eater NOT!, the animation for which is slated to begin airing this spring. 

Yoshiki Tonogai leapt onto the manga scene as the artist on the Time Killing Arc of Ryukishi07’s epic Higurashi WHEN THEY CRY. He then went on to create his first solo work, Doubt, which was serialized in Square Enix’s Monthly Shonen Gangan, the success of which inspired its sequel, Judge. Tonogai’s latest murder masterpiece, Secret, kicked off its serialization in Monthly Shonen Gangan in October 2013, and he has been a recurring presence on the New York Times manga bestseller list.

Additional information:

For a complete list of Yen Press’s release schedule and participating digital retailers, please visit www.yenpress.com/digital/.

Square Enix Co., Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content around the world. The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: FINAL FANTASY®, which has sold over 100 million units worldwide, and DRAGON QUEST® which has sold over 62 million units worldwide; TOMB RAIDER®, which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®.

The company also owns a variety of manga titles including FULLMETAL ALCHEMIST®, which has over 64 million copies in print, SOUL EATER®, which has over 16 million copies in print, and BLACK BUTLER®, which has over 17 million copies in print. Square Enix is a Japan-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

DRAGON QUEST, EIDOS, FINAL FANTASY, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO, TOMB RAIDER, FULLMETAL ALCHEMIST, SOUL EATER, BLACK BUTLER are registered trademarks or trademarks of the Square Enix Group.

More information on Square Enix Co., Ltd. can be found at: http://www.jp.square-enix.com/

Yen Press is an imprint of Hachette Book Group’s Orbit division, dedicated to publishing graphic novels for adults and young readers.  Yen Press’ focus is primarily on licensed manga, but also publishes across the wide spectrum of the graphic novel market, including, but not limited to: original manga publications, original American comics/graphic novels, webcomics, licensed adaptations, and children’s graphic novels. For more information, visit www.yenpress.com. 

Hachette Book Group is a leading trade publisher based in New York and a division of Hachette Livre, the third-largest trade/educational publisher in the world. Hachette Book Group publishes under the divisions of Little, Brown and Company, Little Brown Books for Young Readers, Grand Central Publishing, Hachette Nashville, Orbit, Hyperion, and Hachette Digital.  For more information, visit www.hachettebookgroup.com.

The Running Dead Surfaces on Multi-platforms

The-Running-Dead-BoxArt

Indie Developer, Kronbits are excited to release their pixelated zombie game, The Running Dead for Windows, Android, OUYA and Flash. What makes this zombie manifestation different from similar titles, is that Kronbits delivers a high-speed arcade game that is easy to play, yet very addictive and difficult to master.

Instead of a character-driven story, the prime example being the 2012 ‘Game of the Year’ phenomenon The Walking Dead; the The Running Dead draws players into a limbo of shooting and jumping to avoid various types of zombies from birds to wolfs and even carnivorous plants (see gallery below).

The incentive is to survive 30 days (equivalent of 30 perfectly designed levels). Think you can zombie-up to the challenge? Check out the official Kronbits site of The Running Dead here and play for free now!

Dwayne ‘The Rock’ Johnson to Debut Hercules Trailer Overnight

Hercules-Still-01

Dwayne ‘The Rock’ Johnson has given us our first look at the superstar as Hercules, from the movie of the same name, in the image above, along with the one sheet poster embedded below. Overnight, however, the “box office killa” (that’s what I’m calling him from now on) will be launching the official trailer from the Paramount Pictures release, directed by Brett Ratner.

From 3-4am AEST, Wednesday, March 26, ‘The Rock’ will be holding  a “Rock Talk” Twitter Q&A with his nearly 7 million @TheRock followers & Facebook fans! It’s during this Q&A that he will unveil the highly anticipated first footage from the film. Hercules releases worldwide this July.

Hercules-Poster-01

Official Range of PlayStation Apparel Launched by Gamer Blink

0
infamous-second-son-super-ability-01
Now, if they could just make and sell Delsin’s jacket…

A new Australian online gamer clothing store has launched today and has on offer a range of officially licensed PlayStation apparel. Gamer Blink‘s initial selection includes merchandise from inFAMOUS: Second SonThe Last of Us, KillzoneGod of WarRatchet & Clank, Twisted Metal, Resistance and LittleBigPlanet and will only continue to grow in the company’s quest to become Australia’s leading source of licensed PlayStation apparel. Patrick Lagana, Head of Marketing, Sony Computer Entertainment Australia, and Gamer Blink’s Founder, David Brown, had the following to say about the launch;

PlayStation welcomes the introduction of Gamer Blink to Australia. Our fans often ask how they can get their hands on a t-shirt from some of our well known games. Well, now they can! – Lagana

The vision of Gamer Blink is to closely follow trends, so our customers can keep their wardrobe up-to-date without breaking the bank! Being online, our retail space is expansive, so with such a vast range of styles in stock, the chances of bumping in to someone with the same shirt are slim. – Brown

You can view the range and make your order at www.gamerblink.com.au. For a limited time, you can take advantage of a special launch offer: buy 2 officially licensed PlayStation t-shirts from Gamer Blink and receive a 3rd of your choice, free!

First Gameplay Video for Galactic Civilizations III Released

galactic-civilizations-3-screenshot-002

Today, Stardock released an early look at the alpha version of Galactic Civilizations III. The trailer shows off some early exploration combat and gameplay while Adam Biessner discusses the yet to be implemented features like the diplomacy system and ship creator.

Galactic Civilization III is a follow up to the long running Galactic Civilization series of strategy games. Players will have plenty of options on how they wish to win the game, as military might is not the only path to victory. Galactic Civilizations III is the first Stardock game to be built exclusively on a 64-bit platform, allowing for much greater content to run on screen at one time.

galactic-civilizations-3-screenshot-001

Founder’s Elite Editions are available for sale for $99.99 through the official Galactic Civilizations III store. Buyers will be able to get access to the Early Access alpha, have a subscription to all future DLCs and expansions, receive the right to name a star, enter the Founder’s Vault, and will have a special forum badge beside their name. An Early Access version will be made available on Steam later this week.

LEGO Ninjago: Nindroids Set For Summer Release

LEGO-Ninjago-Nindroids-SCreenshot-01

Warner Bros Entertainment, LEGO, and TT Games has announced their newest title, LEGO Ninjago: Nindroids, to be set for a summer release.

The title will be available for Nintendo 3DS users and PlayStation Vita users. The game will feature 30 action-packed levels, all of which follows the Ninjago Rebooted animated series. This title will be the sequel to their previous title, LEGO Battles: Ninjago and LEGO NINJAGO: The Video Game. The series has sold over 2 million units worldwide, and it seems like they aren’t planning on slowing down. Players will need to be fight through the levels to unlock puzzles and save the city from Overlord Nindroid’s army.

The game should be available sometime in the summer, and will be available for the Nintendo 3DS and the PlayStation Vita.

Ubisoft Strikes Music Deal With Ghost Recon Phantom

ghost-recon-phantoms-art

Cross-over promotion is an interesting thing and sometimes it’s good and sometimes it’s not so good. This time, it’s good!  Game publisher Ubisoft and music-subcription-provider Deezer.com  have entered into a partnership that will see player’s who play Tom Clancy’s Ghost Recon Phantoms (known as Ghost Recon Online during the beta) able to to earn a free three month subscription to the music service.

So it works like this. Players who successfully level up at least one character to level 30 in Ghost Recon Phantoms after launch will receive three months of free subscription to Deezer Premium+ and access to millions of songs. This offer will be accessible to active players in 36 countries where Deezer and Ghost Recon Phantoms are available, from April 10 to June 30.

ghost-recon-phantoms-screenshot-001

Both the producer of Ghost Recon Phantoms and the CEO of Deezer had some kind words to say about the deal.

“Free-to-play gamers are natural users of online music. With this partnership, we want to give them access to a very high-quality service and we want to provide them with a more integrated entertainment experience. Ubisoft has already published several games revolving around music, but this partnership with a free-to-play shooter brand is to our knowledge a first,” Corey Facteau, Ghost Recon Phantoms Producer.

“This partnership with Ubisoft is a marvelous opportunity to create synergies between two complementary forms of entertainment. Music and games make a great pair and we believe this innovative offer will help users access a more complete and fun entertainment experience,” Axel Dauchez, CEO of Deezer.

For the full list of countries that this deal is available to please check out this link. Tom Clancy’s Ghost Recon Phantoms is a free to play third person shooter and will be available to play from April 10, 2014. A Wii U version was also in the works that was suspected to also be free to play, but the console version seems to be in hiatus indefinitely as of the time of writing.