Warner Bros Entertainment, LEGO, and TT Games has announced their newest title, LEGO Ninjago: Nindroids, to be set for a summer release.
The title will be available for Nintendo 3DS users and PlayStation Vita users. The game will feature 30 action-packed levels, all of which follows the Ninjago Rebooted animated series. This title will be the sequel to their previous title, LEGO Battles: Ninjago and LEGO NINJAGO: The Video Game. The series has sold over 2 million units worldwide, and it seems like they aren’t planning on slowing down. Players will need to be fight through the levels to unlock puzzles and save the city from Overlord Nindroid’s army.
The game should be available sometime in the summer, and will be available for the Nintendo 3DS and the PlayStation Vita.
Cross-over promotion is an interesting thing and sometimes it’s good and sometimes it’s not so good. This time, it’s good! Game publisher Ubisoft and music-subcription-provider Deezer.com have entered into a partnership that will see player’s who play Tom Clancy’s Ghost Recon Phantoms (known as Ghost Recon Online during the beta) able to to earn a free three month subscription to the music service.
So it works like this. Players who successfully level up at least one character to level 30 in Ghost Recon Phantoms after launch will receive three months of free subscription to Deezer Premium+ and access to millions of songs. This offer will be accessible to active players in 36 countries where Deezer and Ghost Recon Phantoms are available, from April 10 to June 30.
Both the producer of Ghost Recon Phantoms and the CEO of Deezer had some kind words to say about the deal.
“Free-to-play gamers are natural users of online music. With this partnership, we want to give them access to a very high-quality service and we want to provide them with a more integrated entertainment experience. Ubisoft has already published several games revolving around music, but this partnership with a free-to-play shooter brand is to our knowledge a first,” Corey Facteau, Ghost Recon Phantoms Producer.
“This partnership with Ubisoft is a marvelous opportunity to create synergies between two complementary forms of entertainment. Music and games make a great pair and we believe this innovative offer will help users access a more complete and fun entertainment experience,” Axel Dauchez, CEO of Deezer.
For the full list of countries that this deal is available to please check out this link. Tom Clancy’s Ghost Recon Phantoms is a free to play third person shooter and will be available to play from April 10, 2014. A Wii U version was also in the works that was suspected to also be free to play, but the console version seems to be in hiatus indefinitely as of the time of writing.
The latest game in the Trials series will be riding onto iOS devices on April 10th, 2014. Trials Frontier will feature a post-apocalyptic world that has scattered into small towns. Players will perform wild motocross stunts in these towns as they learn more about the characters and the world around them. Using the rewards from completed levels, old bikes can be upgraded and new ones purchased using collectable blueprints.
Ubisoft‘s Trials Frontier will be free to play on iPad, iPhone, and iPod Touch on April 10th. The game will provide special bonuses for those who play Trials Fusion on console and PC. Learn more about Trials Frontier at the official Trials site.
Indie Gala has released anotherindie bundle curated by Capsule Computers. The Every Monday Bundle marks the first weekly bundle that will be released every Monday. Each bundle will bring several games for a single minimum purchase, but buyers are encouraged to name their own price for the bundle!
The very first Every Monday Bundle kicks off with the following titles:
Blindside – Is seeing believing? Blindside is an adventure game with no visuals, so bring your headphones! Players will use audio cues from their headphones to explore the nightmarish world of Blindside, where monsters lurk in the endless darkness.
Major Mayhem – A third person cover shooter inspired by the arcade classics like Time Crisis and Metal Slug, the game contains 45 levels of intense battles using twenty different weapons.
Vanguard Princess– An anime 2D fighter starring ten girls with unique powers, players will choose their tag team and fight against a young woman seeking to destroy the world in revenge for being experimented on by the government.
Go Go Nippon! – Looking to plan your next vacation? Go Go Nippon! is a travel guide book presented in the form of a interactive visual novel! Players will join two sisters who will show the player around the most popular tourist spots in Japan. During their travels, a romance might just blossom.
Party of Sin– The seven deadly sins attempting to break into heaven. Players will choose one of the embodiments of the sins and use their unique powers with up to three friends in this cooperative puzzle platformer. The game features 20 levels of gameplay that will require players to think creatively to overcome puzzles.
Shattered Haven– A puzzle game about a family trying to survive against a zombie apocalypse. Players will need to use the environment to their advantage as they attempt to kill off all the zombies and survive to live another day.
Snag your copy of Indie Gala’s Every Monday Bundle #1 here.
Do you pride yourself on the hundreds of little facts you know about arcades? If so, you need to check out Arcade Video Games Quiz, the latest iOS quiz title developed by Undercoders that will test your arcade gaming knowledge.
Players are shown a picture of an old arcade video game which they have to name in order to beat the level. Naming it quickly will yield you higher scores, and which can earn you Video Game Quiz coins and high scores on their leaderboard. The coins are there to help you when you have trouble with a certain level, allowing you to unlock hints or to ask your friends for help through Twitter and Facebook. With over 500 Arcade Games to name, all of which are carefully split up into 10 ascending levels based on difficulty, this game is sure to impress arcade game enthusiasts around the world.
Arcade Video Games Quiz is part of a series of quiz titles developed by Undercoders, including their first title which had over 200,000 users, Video Games Quiz. The title will be available for iOS users. You can find their download link on the Apple Store here. Also below, you’ll find their trailer for Arcade Video Games Quiz.
NEW MAPS, GAME MODES, AND IMPROVED CO-OP GAMEPLAY FEATURED IN UPCOMING INSURGENCY UPDATE, MOLOTOV SPRING
New World Interactive (NWI) announced today the first major content update for the squad-based, hardcore shooter INSURGENCY will be coming this week. The first of many free content updates, Molotov Spring will feature two new maps, additional game modes, improved co-op gameplay, more weapons and weapon attachments, and much more. The features in the Molotov Spring content update further enhance the gritty experience of this highly-acclaimed indie shooter. More comprehensive details of the Molotov Spring content update will be revealed when released.
INSURGENCY supports up to 32-plus players for Windows®PC, Mac OS X (and later Linux), using Valve’s Source Engine and is distributed through the Steam platform. Take to the streets for intense close-quarters combat, where a team’s survival depends on securing crucial strongholds and destroying enemy supply. The follow-up game to the award-winning Source Mod, INSURGENCY is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.
INSURGENCY is available now for $14.99 on Steam. For more on INSURGENCY, check out New World Interactive’s forums www.playinsurgency.com/forums/, “like” it on Facebook, and watch development video streams on Twitch.
Warner Bros. Interactive Entertainment, TT Games and The LEGO Group announce LEGO® Ninjago™: Nindroids™ for Nintendo 3DS & PlayStation® Vita
Popular LEGO videogame franchise is back with high-kicking action! Become the ultimate Ninja and battle to save Ninjago City against the evil Overlord
London, UK – 24th March, 2014 – Go, LEGO Ninjago, go! Warner Bros. Interactive Entertainment, TT Games and The LEGO Group today announced the second installment to the highly popular LEGO Ninjago franchise, LEGO ® Ninjago™: Nindroids™ comes to the Nintendo 3DS™ handheld system and PlayStation ® Vita handheld entertainment system this summer. Developed by Hellbent Games in partnership with TT Games, the latest LEGO handheld game delivers a high-kicking action oriented gameplay experience based on the hit LEGO Ninjago TV show and play theme.
“It’s been over two years since we introduced our first LEGO Ninjago game, and we are excited to bring the series back for our fans with LEGO Ninjago: Nindroids,” said Tom Stone, Managing Director, TT Games. “Young gamers will have loads of fun playing as their favorite Ninja, and we’re introducing new characters and new villains – it’s the ultimate Ninja action game for kids!”
LEGO Ninjago: Nindroids will feature 30 fast-paced, action-packed levels that follow the key plot scenarios featured in the “LEGO Ninjago Rebooted” animated series. In the game, the player must fight like a true Spinjitsu Master, using special moves and combo attacks or secret weapons like Technoblades to hack into computers to solve puzzles and defend the city.
LEGO Ninjago: Nindroids players will face their greatest challenge as they work to protect New Ninjago City from the Overlord’s Nindroid army. Infiltrate Borg Tower, fly the Kai Fighter and face off against the evil Tech Wu. Take to the streets in Cole’s Earth Mech and Jay’s Thunder Raider, defend the skies in Zane’s Ninjacopter, escape Pythor on Lloyd’s Golden Cycle, and enter the Digiverse for an epic final battle. Story mode features additional favorite characters like Nya, Sensei Garmadon, Samurai X, and PIXAL. LEGO Ninjago: Nindroids is an action oriented sequel to the wildly successful LEGOBattles: Ninjago (2011), which was released for the Nintendo DS™ and developed by Hellbent Games in partnership with TT Games and published by Warner Bros. Interactive Entertainment. The LEGO Ninjago handheld videogame series has sold more than two million units worldwide to-date.
About TT Games
TT Games (www.ttgames.com) is the combined publishing and development group behind the hit games LEGO ® Star Wars™, LEGO ® Batman™: The Videogame, LEGO ® Indiana Jones™: The Original Adventures and BIONICLE® Heroes. Incorporating renowned UK developer Traveller’s Tales, TT Games has a distinctive focus on console, handheld, mobile and PC games of the highest quality, aimed at young gamers and their families.
About Hellbent Games
Hellbent Games (www.hellbentgames.com) is the award-winning independent developer behind LEGO Battles (NDS), LEGO Battles Ninjago (NDS) and LEGO Friends (3DS/NDS/iOS/Android). The Canadian studio thrives on building top notch multi-platform game experiences that capture the unadultered fun, imagination, and excitement of childhood.
About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles.
Betrayer, the first-person action adventure title from independent studio Blackpowder Games, has landed on Steam. We previewed the game – the creative team for which is comprised of No One Lives Forever and F.E.A.R. developers – last August, when it was released as a Steam Early Access title. It has since enjoyed many additions, from new gameplay mechanics and U.I. improvements to color and contrast sliders that allow players to customise the look of the game to their exact liking.
Game Designer and Writer, Craig Hubbard, had this to say about the eerie, and flat out creepy game;
Betrayer is the kind of game we’ve been wanting to make ever since we shipped FEAR. You can explore large, open environments in search of clues and loot. You can tackle challenges aggressively or stealthily. You can outfit yourself with the equipment that best suits your play style. It’s a very player-driven experience.
Betrayer, focusing on “a mysteriously abandoned New World colony in 1604 as the player tries to piece together what happened to its inhabitants and survive the supernatural threats they encounter along the way”, is available here for $19.99. Check out the gallery of new screens below, as well as the launch trailer embedded further down.
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
Description
Old School Arcade Gamers and lovers, rejoice!
Get a handful of quarters, prepare yourself to take a trip back to the most amazing arcade parlor ever and accept our challenge:
How many Arcade Video Games can you name?
Find it out in the most comprehensive Arcade Gaming trivia game ever!
Write the name of the pictured arcade classic to clear a level. Do it as fast as you can and earn high scores and Video Game Quiz coins!
Stuck in a game you can’t name? Use the coins to get valuable hints or ask your friends to aid you via Twitter or Facebook.
Levels are unlocked progressively, but don’t forget to clear them completely in order to get all the achievements and the highest ranking in the GameCenter leaderboard!
Featuring an outstanding selection of more than 500 arcade games to guess, carefully divided in 10 levels of ascending difficulty: from the most played arcade game in history, which caused a shortage of quarters, to the most obscure coin-op title only true gamers will be able to identify!
Do you accept the challenge?
More VideoGamesQuiz Series info at http://www.videogamesquizcentral.com
Coilworks is a fresh development team of six people out of Sweden, and Cloudbuilt is their first release. The sextet aim to satisfy the gamers of the world who want to develop and test their skills of dexterity, speed and precision. Cloudbuilt is definitely a skill-based game with a significant, organic learning curve and high ceiling. A mix of shooter, platformer and action, Cloudbuiltchallenges players to speedrun these obstacle course-like levels in order to achieve the fastest time amongst friends and the world, although there’s also an intriguing story to be uncovered, stage by stage.
Story
Waking up in foreign, confusing surroundings, the player character – who remains nameless throughout the journey – immediately tries to make sense of it all. Following a bright light to a red door, she sees… herself, bedridden in a comatose state. Through a series of e-logs, narrated by the character, we discover that she was a soldier in an unexpected war. Her body and mind are undergoing a reconstruction procedure after suffering severe damage due to an explosion. Choosing to follow one of four routes, the player gains new information and back-story with every level completed. The four paths offer as many takes and conclusions on the character’s experiences in this dream world. Common amongst them is the sight and realisation of cybernetics integration. Is it all a bad nightmare, however? A window into the future? A psychological defence mechanism of some kind? Or some sort of redeployment exercise?
Gameplay
Since our hands-on preview of Cloudbuilt last month, what would become the final release build has seen some additional content added. The game has just over twenty levels to conquer, and a new Practice arena can be accessed from the level selection screen in ‘the Room’, though a short Tutorial is still present and presented to the player at the outset. In Practice, you are allowed to familiarise yourself with the controls without the threat of opposition. That being said, there is a time trial attached to the stage, but no pressure to pursue it. It incorporates all the verticality and layouts conducive to experimenting with the various free-running techniques at your command. Inside the Room, the player may also access their workstation, which simply holds all the audio logs collected so far. Finishing the inaugural level results in a branching out to two paths, and later another. Upon completion of a level, a letter-ranking is calculated by taking into account the number of lives you lost in the process and adding three seconds for each to your overall time.
A cap is in place, limiting the number of retries possible; when they run out, you are prompted to either select a new level to try or restart the current level from the very beginning, ignoring any checkpoints you reached. Depending on which ranking you receive, the cap is increased by one or more lives. In that respect, when stuck on a hard section with your lives whittling away, it could be advantageous to tackle an easier level on a separate path to build up your cap and give you an extra shot at success. Traversal is free-flowing and fluid, with customisable button mapping enabled. On default, Left Shift is your Boost, with Release Grip assigned to Left Ctrl – the only input I remapped, although also the least used. Running up and across walls is as easy as jumping at the required angle and holding Boost, throttling it to maintain elevation on a wall run and releasing it to gradually descend. Boost is governed by an energy bar that slowly refills. Much like health, it can also be instantly and strategically replenished with a well timed pick-up, allowing you to continue a climb just that much longer.
Robot, turrets, moving lasers and mines endeavour to stifle you, but charging up a gun blast will incapacitate the majority of your obstacles, while expert timing will be necessary to surpass some particularly formidable areas. The excellent use and placement of these adversarial elements, along with the fantastic layout of the geometry mean an increasingly challenging game that will necessitate intelligent approaches and instigate skill-building. There is hardly ever a single pathway to take in getting from point A to point B, but they are all balanced by differing risks and rewards. If Cloudbuilt is somehow not arduous enough for you (who are you?!), you can always redo a level in unlocked Game Modes, such as No Ammo (self-explanatory) and Fragile (where you can only withstand one hit before dying). Rounding out the unlockable Game Modes are Super Charged – granting infinite super-charged boosters – and Beacons – changing the goal entirely as you must collect all beacons on any given level and return to the starting location as quickly as possible.
Visuals & Audio
Do you remember learning shading techniques in school? If not, then you had a terribly bland school that obviously didn’t care about art… but I digress. Cloudbuiltutilises a cross-stitch overlay on the entire world that gives this pencil-drawn visual aspect that lends to the perception of a cel-shaded art-style. Although boosting through a level already feels fast, the fish eye lens aids in portraying speed in motion, warping your periphery. The landscape is appropriately surreal, being vividly coloured even in the more dark stages. It’s essentially the dreamscape of our player character, and is as individual and unique a vision as it would be in such a case – no two persons’ imaginations match up and project the exact same image, and similarly, this world’s portrayal can only originate from the mind of said character. Musically, Cloudbuilt is a more contemporary homage to 8-bit and 16-bit music, being retro-inspired but not a flat out imitation, which fits the tone of the game perfectly.
Overall
Unique – that’s the best word to describe Cloudbuilt. For a time in the games industry, unique titles and ideas were scarce, but with the rise of the Indies, a new era of creativity has captured our attention. Coilworks has contributed to the movement well with Cloudbuilt. There is ample replay-ability with the game, not only in attempting to better your standing on the Local, Global or Friends leaderboards, but also in challenging yourself to complete each level’s conditional run-throughs/further game modes. Cloudbuilt might prove hard for many, and plain frustrating for some, but it’s a rewarding experience getting through the gauntlet. While unsuccessful in reaching all alternate endings before this review, I found the story effectively weaved between the four paths, giving different perspectives as you progress along each and an appreciated sense of non-linearity to the plot. Cloudbuilt is a demanding, eye-catching and truly incomparable video game.
Capsule Computers review guidelines can be found here.