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JoJo’s Bizarre Adventure: Stardust Crusaders Episode 1 Impressions

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Episode 1 – The Man Possessed By An Evil Spirit

JoJo’s Bizarre Adventure: Stardust Crusaders
Episode 1 – The Man Possessed By An Evil Spirit

It’s been 364 days since we last saw a full episode of the new “JoJo’s Bizarre Adventure” anime…364 days too long if you ask me. Season 1 of the anime – which covered the events of both the “Phantom Blood” and “Battle Tendency” storylines – ended last year on the 5th of April and now, a year later on the 4th of April 2014, we’re gifted with the first episode of by far my favorite “JJBA” storyline; “Stardust Crusaders”.

Set three generations after “Phantom Blood”, “Stardust Crusaders” follows the story of a young man named Jotaro Kujo as he joins up with his estranged grandfather (Joseph Joestar) and a band of rambunctious oddballs to take down an ancient evil, one that brought adversity and death to his ancestor many, many years ago…Dio.

You don’t have to worry about the whole story right now though because, seeing as you’re reading this, you’ve chosen to follow it alongside me as I recount and give my thoughts on every episode week by week. Let’s go on an adventure of our own, we may not be the Joestars but we sure can live vicariously through them!

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– A Man Possessed –

A Man Possessed.

“Your son is quite the oddball.”, possibly one of the most understated sentences of all time. Holly – mother to Jotaro and daughter to Joseph – is met with some terrible news, news no mother wants to hear; “Your son has been taken into custody”. Another day, another brawl and, like always, Jotaro Kujo is at the very center of it but this time things turned out a little different. After taking on a group of weapon-wielding thugs and sending each and every one of them to the hospital, Jotaro gets locked up for the night. Don’t worry though, it was in self defense…maybe.

The strange thing about this instance is that, once he was allowed to leave the station…he straight up refused to saying something along the lines of “I can’t leave. I’ve been possessed by an evil spirit”, one he thinks will hurt other much like they hurt those thugs which doesn’t entirely make sense to me…if I was a “Bancho” with the power to “crush balls” and “break ribs” (as the professional police officers put it) I’d embrace it body and soul but I’m not Jotaro Kujo, I’m just a simple dreamer. Jotaro, still refusing to leave the jail cell, proves to the police officers and his mother that he is truly a man possessed.

Taking a handgun from one of the officers (using his “evil spirit” powers) he attempts to commit suicide by firing off a round into his own head but it doesn’t “take”, the spirit catches the bullet before it can make contact and Jotaro continues to live. Not only was this scene entirely too bad-ass for someone as excitable as me to handle but it was also extremely well-animated and gave off perfect vibes of both confidence and terror. David Production have done a great job at making the series look dark and gritty, the way this scene was animated was nothing but perfect and I cannot imagine it being done any better. Holly, seeing her son and his “outer demon”, reaches out to the only person she can think of that could possibly do something to help the poor young man; Joseph Joestar, her father and the former savior of the known world.

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– An Old Dog With New Tricks –

An Old Dog With New Tricks.

Coming to you live from New York, it’s Joseph Joestar! He’s not going to win the “grandfather of the year” award but he gets points for jumping on the first flight to Japan after he heard the news of his grandson’s new “powers”. Not seeing each other for quite a long time, Holly and Joseph hug it out before heading straight to the local police station to sort out this troubled team. A click of the fingers and they’re off…alongside a mysterious companion of Mr. Joestar.

Finally, after all these years, grandfather and grandson come face to face, unfortunately it is under these circumstances and there’s not enough time for a proper introduction. There were a lot of great shots in this scene, with the best ones having Joseph and Jotaro “fronting” on each other to show just how “bold” they are. Certain visual imagery, like that within the image above, worked extremely well to compare the two, showing both the difference between them and the overall similarities of Joestar men. I also think, Jotaro being Jotaro and Joseph being Joseph, getting up in each others faces was to also show a sign of respect even though all they did was badmouth each other.

We definitely see Jotaro’s sense of honour and respect later on in the episode where a certain character turns away from him and Jotaro refuses to fight a man with his back turned but we’ll talk about that a little later on in the article. Joseph realizes he cannot get through to his own grandson, the boy refuses to budge so he calls in a little help from his enigmatic, Arabic friend; Mr Muhammad Avdul.

- My Friend And Confidant; Muhammad Avdul -
– My Friend And Confidant; Muhammad Avdul –

My Friend and Confidant; Avdul.

Having no choice left but to use that of extreme force, Joseph calls upon his mystic friend to not only “help” Jotaro out of the prison cell but to also show him just how devastatingly powerful a honed Stand ability can be. Avdul being the gentleman he is, looks to Joseph for permission to use said extreme force, Joseph permits and the event that will inevitably lead Jotaro to come to terms with his new powers begins. Summoning his Stand, “Magician Red”, Avdul strikes Jotaro with blazing hot whips of flame, pinning him against the wall and sending the young man into a panic! The cell begins to heat up and so does Jotaro, now comes the chance for pure instinct to kick in. Fight or die, Jotaro. This scene, in my opinion, came out of nowhere. Not that you couldn’t see it coming, that you could see from a mile away, I believe it was simply the way it all went down.

The scene went from being slightly tense to being life-threatening in a mater of seconds and I truly hope the rest of the series follows this way of scene transition, there’s nothing worse than an action sequence that takes twelve minutes to start up. We were shown that “Stardust Crusaders” doesn’t entirely like the “chit-chat”, they just wanted to get down to business and, boy…business was booming. I would like to say something like “the animation quality jumped” but, to be entirely honest, the entire episode hosted some of the best animation I’ve seen of late, even the non-action scenes. What it did do is raise the intensity, that paired with the already brilliant animation just made for one hell of a condensed action scene. Jotaro starts to hit “boiling point”, quite literally, and has to do something to break free from this fiery grip.

The “evil spirit” goes from being Jotaro’s curse to his greatest asset in a matter of seconds as it materializes between him and “Magician Red”, breaking the grip and beginning some “return fire”, so to speak. The tussle goes on for a little bit more but ends with Jotaro seemingly getting the best of Avdul. Breaking the cell bars and using them almost like short spears, Jotaro lunges at Avdul who quickly (and literally) turns is back on the young man. Jotaro stops in his tracks…he won’t fight a man with his back turned, which is the kind of honour and respect within Jotaro I was speaking of earlier. People get the wrong idea about Japanese gongs, be it the “Yakuza” or just juvenile delinquents, there is a level of respect within them that is actually quite paramount to their overall personality. The holding cell is hot, broken, flooded, everything you could think of but Jotaro’s out of his cell. Avdul got him out like he said he would, now comes the true adventure.

- A True Joestar, You've Become -
– A True Joestar, You’ve Become –

A True Joestar, You’ve Become.

Jotaro has finally been freed, both from the misconception of his new abilities and from the physical cell he refused to step foot out of, now..well, now it’s time to grab some coffee and have a nice little talk about just what the hell is going on. Grandpa decides to take the family to a local cafe where they’re going to have a talk about past evils, the fate of the Joestar family and what Jotaro’s destiny entails which…is actually killing that “past evil”. Fans of the series get a nice recap of the events of the past season in this final scene of the episode. I didn’t entirely mind it even though I watched the last season and know about the story. It gave me joy knowing that someone, somewhere out there can pick up the series from this point in time and not feel entirely lost.

They series did the recap well I though, it threw in a small at the very beginning of the episode that explained something called “Dio” may or may not have killed an entire fishing boat’s men and escaped into modern society but now, at the very end of the episode they went into a little more detail just so audiences know exactly what’s going on and, really, a good sense of what to expect. Joseph explains to the small group that Dio is a monster of a man that needs to be eliminated and he believe that, with Jotaro’s help, they may actually be able to get rid of him once and for all. I think this episode was perfect as one that serves to set up the rest of the series. We were introduced to the main cast – obviously there’s more to come but I honestly don’t believe they’re as important as Jotaro, Joseph and Avdul – and we were introduced to the overarching plotline which is; get strong, kill “Dio”. Throughout the twenty minutes we had with these characters, we also gained a lot of insight into the type of characters they are, think about it deeply and you’ll already know the character types of the three without them outwardly defining it to us.

I’ve been excited for this series since last year and it seems as though, judging from the very first episode alone that my trust in the series has been well-placed. With brilliant animation and a truly adventurous story that will takes audiences around the world as these men fight off evil in all its forms, how could you say no to it? I’m already in high anticipation for episode two where, if you watched the preview, you’d know we will be introduced to what looks like a “one-time enemy, forever friend” character named Kakyoin who attacks Jotaro while under the evil influence of the mighty Dio. Lock yourselves in for that one.

Check out  the “JoJo’s Bizarre Adventure: Stardust Crusaders” anime on Crunchyroll and check out more episode impressions HERE.

Haikyu!! and Baby Steps to stream on Crunchyroll

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Sports anime fans, your wildest dreams have come true. Crunchyroll have confirmed earlier today that they will be simulcasting the two hottest sports anime of Spring 2014, Haikyu!! and Baby Steps. Both series are set to begin streaming on the 4th of April.

Haikyu!! is a volleyball anime focusing on the fierce competition that embodies high school volleyball, two rivals must become unlikely team-mates. Can they work together as a team or will their dreams of being volleyball champions fade away?

Baby Steps is a tennis anime that revolves around a book worm dissatisfied with life who makes a decision to join the tennis team despite having no experience, strength or any inherent athletic talent whatsoever. He takes a strategic approach to tennis, using his intelligence to note his opponents habits and behaviour all in the hope of taking them all down with his smarts. But to become tennis champion he is going to have to take baby steps.

Let us know what you think of this announcement from Crunchyroll in the comments section.

Hanabee announce Beyond the Boundary, Toradora Dub and a Maid Cafe

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Hanabee have just officially announced at Supanova Gold Coast that they have acquired the rights to distribute and release Beyond the Boundary and the upcoming Toradora English dub. On top of those title acquisitions they also revealed that they will be running a ‘Beyond the Boundary‘ Maid Cafe in Melbourne Supanova.

Unfortunately at this time Hanabee has yet to confirm release details for the two titles. However they do promise to unveil those very details at Melbourne Supanova next week. Regarding the Maid Cafe, Zi Xie, Content and Promotions Manager at Hanabee had the following to say, “When we got Beyond the Boundary I knew we had to do something big with this title. We’ve learnt a lot from running the Maid Café the past two years and we’re so thrilled to bring the Maid Café experience to the Supanova Crowd!”

Be sure to sound off in the comments section below with your thoughts. Stay tuned for further information as it comes to light.

Minimum PC Specs for Watch_Dogs Revealed On Steam

Watch-Dogs-01Ubisoft (the creators behind titles like Assassin’s Creed IV: Black Flag) has updated their official Steam page for Watch_Dogs to reveal the minimum requirements needed for PC users.

These are the minimum required specs for a PC user, taken directly from the Steam page:

OS: Windows Vista or above (with only support for 64 bit OSs.)
Processor: Intel Core 2 Quad Q8400 @ 2.66Ghz or AMD Phenom II X4 940 @3.0Gz
Memory: 6 GB Ram
Graphics: Direct X 11 graphics card with 1 GB Video Ram – Nvidia Geforce GTX 460 or AMD Radeon HD 5770
DirectX: Version 11
Hard Drive: 25 GB available space
Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
Additional Notes: Broadband connection and service required for multiplayer mode. Supported Video Cards at Time of Release: nVidia GeForce GTX460 or better, GT500, GT600, GT700 series; AMD Radeon HD5850 or better, HD6000, HD7000, R7 and R9 series Intel® Iris™ Pro HD 5200

watchdogs-hacking-videoThe game is available for pre-purchase right now, and will be released May 27th, 2014. You can pre-purchase the regular order for $59.99 USD, which will come with a Blume Agent Outfit and a Blume Weapon perk, which reduces recoil on shots, or you can pre-purchase the Deluxe Digital Edition for $69.99 USD. This version will come with exclusive content and other perks like the Club Justice Pack, which will give you a Chicago South Club skin and more HP to your vehicles.

Players who want to enjoy the game to its fullest capacity will need better specs than this, but with a minimum such as this, it’ll be completely possible to enjoy what Watch_Dogs has to offer. The game is available on PC, the Xbox 360, Xbox One, PS4, PS3, and Wii U. For more information, check out the official Steam page here.

Win 10x CC IndieGala Weekly Bundles

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We’re giving away 10x Capsule Computers CC IndieGala Every Monday bundle packs which includes a total of 6 fantastic PC Indie games.  (See below for list of games)

Cardinal Quest – (DESURA)
Iesabel – (STEAM)
Sparkle 2 Evo – (STEAM)
Dark Shadows – Army of Evil – (STEAM)
Aerena – Clash of Champions –  (STEAM)
LYNE  – (STEAM)

Click here to check out the CC IndieGala bundle.    To enter, simply follow the instructions below or here.

 –

a Rafflecopter giveaway

This competition will close on April 12th. Make sure you use a valid email when you register. If you choose to enter by logging in with your Facebook account, your email is not required

**SPECIAL NOTE**

Competition is open WORLDWIDE!

Follow us on :

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Check out our other Competitions here.

RefleX Review

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RefleX
Developer: SITER SKAIN
Publisher: Nyu Media
Platforms: PC (Reviewed)
Release Date: March 27th, 2014
Price: $7.99 – Available Here

Overview

RefleX is the second chapter to one of the most beloved Japanese shooting trilogies, The Tale Of ALLTYNEX. The game seamlessly provides a great shooting experience through the usage of intense gameplay, interesting mechanics, and strongly crafted levels. The title is well-known around the world as one of the best indie shmup titles, and that recognition is well-deserved. With over 8 levels and stages, each with their own unique boss battles, and the unique mechanics of a shield to reflect and block attacks, RefleX is easily one of the best shmup titles I’ve ever had the joy of playing. This version of RefleX is available on Steam as of March 27th, with the other two installations of The Tale Of ALLTYNEX soon arriving to Steam as well.

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Story

The story revolves around the aftermath of the ALLTYNEX incident, and how humans have resettled on Earth. The world was unified under one militaristic government, and has created a global economy to match it. However, there are those who defy this leadership and would turn against it in an effort to rid humanity of this single-minded government view. The resistance is known as Valkyness. Their conflict grew as the years passed, but suddenly, an alien force arrives on Earth to exact revenge for what the humans did to their race. The aliens are known as Raiwat, and this conflict leads into the third installation in the trilogy, KAMUI.

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Gameplay

The gameplay for RefleX is very fast-paced. The log-in menu is very simple to navigate, providing you with the options to play the Campaign mode, Game Select Mode (where you can pick which level you start at, as long as you’ve unlocked it), and to see your ranking. When you enter the Campaign mode, you’re allowed to choose your name for which you’ll save your high scores as. Inputting it all is simple enough, but after that is where the fun begins. You’re immediately thrown into the action, as you’re attacked by enemy forces. You break off from your main ship and proceed to attack the enemy head on.

Your controls are simple. The directional keys to control your fighter jet and the default keys for your attack button is set to Z. Your shield ability is set to X, and the Pause function is set to C. Unlike other shmups that allow you to slowly unlock more powerful weapons, RefleX kicks it off with huge weapon capabilities. Instantly, you’re given guns that fire off multiple bullets in a straight line, and less-frequent bullets to the side. It feels really good to blow your enemies up with your rounds, but it’s even better when you can reflect their attacks.

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A unique factor of this game that really sets it apart from the other shmups in the market is the shield ability. There’s a little bar at the bottom left of your screen that shows you how much energy you have left to power your shield. Your gun’s power is also based off of that same energy. The shield recharges quickly when you let it sit, and it will recharge a bit more slowly when you’re firing your guns. The shield will blocks all bullet types, with the exception of the blue colored projectiles, which it will reflect back towards the user. The shield factor is what allows a player to get exponentially higher scores than their friends who simply use their guns. The reflection creates a score multiplier that will continue to increase as you reflect more or get consecutive kills after a reflect.

You can keep track of your health in the bottom right side of the screen, where your health is represented by little blue boxes. You have 7 lives before your plane explodes into a flaming ball of metal. After your initial runs, you’ll slowly accumulate extra “Continues”, which will allow you to start over from the same position you died at, allowing you to progress further into the game. However, your high score will only be recorded if you end the game at your first death. Continues are mainly used to unlock the later levels.

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One of the toughest things that I had to get used to was the fast paced action that RefleX provided. I’ve never been a good shoot-em-up player, so giving this title a try was definitely a new experience. The minute I entered the game, I started losing my lives almost instantly. The controls are very sensitive, so a light tap of the Right-direction key would spur my plane far into the side of the screen. Before I even reached the first boss battle, I was dead. Every stage is split between smaller acts. So it’ll go 1A, then 1B, and so on. You’ll know when the boss comes because a huge “WARNING” sign will be plastered across your screen, warning you of your imminent doom.

The game easily ranks as one of the more challenging titles that I’ve tried yet in the shmup genre. The title’s relentless levels really creates a strong sense of gameplay, one that continuously becomes more and more challenging. Everything about RefleX is top-notch, and I really had a blast playing the game over and over again, regardless of if I beat the level or not.

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Visuals & Audio

The visuals are very old-school, without looking so classic that it takes away from the actual gameplay. Visually, the game is very appealing. It does tend to get a bit too cluttered every once in a while in the game, but that’s more of the levels design than a problem with the visuals. The audio was actually very fitting for the title. The music matches each of the levels atmosphere and when you’re battling the mobs and bosses in a level, the music really transports you into the game. The soundtracks are very well-picked and they really deserve a lot of the credit in setting the stage for the gameplay.

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Overall

RefleX is an amazing title that does what its intended to do very well. The game is the sort of title that is very easy to learn on the spot and to have fun with, but it’s also very difficult to completely master to a point where you can successfully beat the game with ease. Out of all the shoot-em-ups I’ve played in recent years, I’ve got to tip my hat to RefleX for bringing out the fanboy in me in the genre.

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9-5-capsules-out-of-10
Capsule Computers review guidelines can be found here.

Captain America: The Winter Soldier – The Official Game Review

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Captain America: The Winter Soldier – The Official Game
Developer: Gameloft
Publisher: Gameloft
Platforms: iPhone, iPad, Android (Reviewed on all)
Release Date: Out Now
Price: $2.99 – Available Here

Overview

The mobile platform is by far the best place for film tie-in games. It allows developers to do something a little bit different without breaking the bank, and offers the perfect opportunity to tease fans with enough content to make them want to watch the movie. Captain America: The Winter Soldier – The Official Game ticks all of these boxes quite nicely. It is a brawler that implements elements of tactical combat and wraps them in a very comic book-esq wrapping. It has its faults, but is still an enjoyable experience and definitely one to keep on your radar if you are a fan of the character.

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Story

When a bunch of evil villains decide to wreck havoc on a massive scale, Steve Rogers steps up to the plate and vows to take them down. Working alongside S.H.I.E.L.D. for the betterment of mankind, Captain America’s Idealistic ways are challenged when he comes face to face with an adversary unlike any he has encountered before – The Winter Soldier.

The story has little to do with the actual film, so you don’t need to worry about spoiling yourself if you haven’t seen it yet. It manages to take some iconic Cap villains and shows you how they might look and act if they were in the Marvel Cinematic Universe, and the game features some characters that are first introduced in The Winter Soldier (like The Winter Soldier and Falcon).

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Gameplay

One of the few games in recent memory where you hold your phone vertical to play. Captain America has you controlling the titular character (who’d of thought) while he bashes his way through waves of H.Y.D.R.A. soldiers on his quest to save the world. Cap’s powers are a little awkward for a video game, as he doesn’t have anything flashy or visually impressive aside from his shield throw. Most of the game will be spent with you punching enemies in typical brawler fashion. You can throw Cap’s shield around by drawing its trajectory on the screen, but enemies that are shielded can deflect it away, leaving you without your ranged weapon for a short time.

There are two control schemes in the game, and both are available from the get-go. You can either tap where you want cap to move, and should he come into contact with an enemy in the meantime; the fight is on. If that is not your style, there are also virtual control sticks and buttons for you to play along with. I found the latter control scheme to be awkward at best – not because of the control pad itself (which worked flawlessly), but because you hold your device vertically, if you are playing on a phone then your hands are quite close together. It might just be me, but I felt like I should have been typing a text message to someone from the way the phone was held.

Cap isn’t the only member of your team through this adventure, as you will be joined by up to two S.H.I.E.L.D. operatives through your missions. Part of the game is to pick which type of operative will be best for the upcoming mission. Do you want a long-range sniper or a close up gunner? The type you choose can heavily impact how easy or difficult a mission is. This is especially pertinent during the later stages of the game where the difficulty has jumped up a notch or two. In addition, you are able to call in Black Widow or Falcon if the battle gets too hairy, and they can provide the kind of screen-clearing result that is typically saved for a special move.

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Visuals & Audio

Visually, this game looks like it is ripped straight from the pages of a comic book. While it doesn’t have the highest polygon count or high-res textures, it has a lot of charm and everything from the characters on screen to the special effects during combat all look great.

Combat is accented with large colourful explosions and giant words flashing across the screen. The developers have taken inspiration from comics both old and new to create this look, and as someone who grew up on comic books, seeing a large “FWOOM” flash across the screen when I fell an enemy is a great addition.

The game’s audio probably isn’t up to scratch with its visuals, as most of the sounds you will hear are Captain America’s hand hitting an enemy or a gunshot going off from one of your troop members. The actual verbal dialogue in the game is short and repetitive. It is unfortunate, because Roger Craig Smith (reprising his roll of Captain America from the  Marvel’s Avengers Assemble tv series) has an almost perfect voice for Steve Rogers.

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Overall

I am always a big fan of Gameloft’s movie tie-ins. They all feature massive production values and make the best use of the license without ever spoiling the films they are based on. Not only that, but every one of their games actually feels fresh and different. Unfortunately they also have this habit of really pointing us in the directions of their microtransactions and in-app purchases, which unfortunately are rampant here. This isn’t pay to win I still felt like I was being told “no seriously, buy this upgrade.” While Captain America: The Winter Soldier – The Official Game is not a perfect experience, it is still really fun to pick up and play, and fans of Steve Rogers or Marvel Comics would be amiss to not at least try it out.

 

7-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Pure Chess Promotes to the PS4 Store this April

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Indie legends, VooFoo Studios and Ripstone Games are excited to announce that Pure Chess will be checking into the PS4 Store from April 15.

Phil Gaskell, Creative Director at Ripstone declared, “The team at Voofoo did such a great job on previous versions, and set themselves a high benchmark for PS4. When gamers download this new version on next-gen consoles they will experience the step-change in visual fidelity. There are moments when playing this game where it genuinely looks better than real life.”

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Pure Chess is considered the ultimate version of the magnificent strategy board game, with HD visuals and an absolutely stunning 3D chess experience (see for yourself in the trailer below). Originally released in May 2012 on PS3 and Vita, Pure Chess has since then proven itself worthy of joining the mobile market on iOS, Android devices, as well as the Nintendo e-shop on Wii and 3DS.

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Make your move April 15 and purchase Pure Chess on PS4 for only $7.99 or get the best value from the “Complete Bundle” for 14.99. Keep in mind, there will be discounts for Playstation Plus users!

Enigmatis: The Mists of Ravenwood Now Available for Windows 8 and Windows Phone 8

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The follow up to Artifex Mundi’s (Nightmares from the Deep) popular 2011 adventure game Enigmatis: The Ghosts of Maple Creek is now available for Windows 8 and Windows Phone 8. Enigmatis: The Mists of Ravenwood follows the detective that has been hot on the heels of the demonic preacher behind the events of The Ghosts of Maple Creek. The detective has been haunted by her experiences, but she thinks she has finally tracked down the preacher to Ravenwood Park. The strange thing is, Ravenwood Park does not exist on any map.

Enigmatis: The Mists of Ravenwood is now available on the Windows app store. The Windows 8 PC version is currently sale for 30% off while the Windows Phone 8 version is 25% off to celebrate the game’s launch.

Ghost Recon Phantoms Devs Talk Development Challengers in New Web Series

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The large multi-national team developing Ubisoft‘s free to play shooter Ghost Recon Phantoms went in front of the camera to give fans a taste of development. The first episode turns back the clock to when Ghost Recon Future Soldier was in development and Ghost Recon Phantoms was a small idea in the minds of Ubisoft. The second episode features developers talking about the challenges of developing a video game with a multi-national team with offices around the world. Things we take for granted, like everyone speaking the same language, became problems that needed to be conquered before the technical aspects of the game could be tackled.

Ghost Recon Phantoms is the new name for Ubisoft’s free to play shooter Ghost Recon Online. The game is leaving its lengthy open beta on April 10th. It is available for download on Steam.