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Worms Battlegrounds Review

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Worms Battlegrounds
Developer: Team 17
Publisher: Team 17
Platforms: Xbox One (Reviewed), PS4
Release Date: May 30th, 2014
Install Size: 1.9GB
Price: $69.95 – Available Here

Overview

Worms has become a namestay franchise of the video game industry. When the cute and colourful turn-based strategy game hit PCs in 1995, the world was immediately hooked. 19 years and 24 games later and the world is still enraptured with the bright and cheerful, yet surprisingly violent ground-dwelling creatures. Worms Battlegrounds is the franchise’s first foray onto the next-gen systems, and while it can still offer a fun time (especially when duking it out with friends) there isn’t much here that we haven’t seen before.

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Story

This was one section that prior to playing the game I was not expecting to write about. The game actually features a small little plot that ties together all of the single-player missions. Following on from her exploits in Worms Clan Wars, Tara Pinkle narrates the adventure which basically has you fending off opposing worm soldiers to aid her in her quest for mystical treasure. The story I small, and largely irrelevant but it is still nice to see a narrative holding together the missions.

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Gameplay

There isn’t much here that you haven’t seen before. After almost two decades in the business, Team 17 seem to be taking the “if it aint broke, don’t fix it” approach to game development. Sure each iteration adds its tweaks and improvements but all in all the gameplay has remained largely unchanged for the past 20 years. Sadly, while Team 17 have almost perfected the formula by this point it still feels dry, repetitive and you will definitely get the sensation of “I have played this before.”

For those who haven’t played a Worms game before, they are traditionally a turn-based strategy game. Your goal is to wipe out the opposing side, by putting your Worms into position, and letting loose a barrage from whatever comically exaggerated weapon you have in your arsenal. Everything from sheep cannons to hard-to-aim rockets are par for the course here and they give Worms its delightful flavour.

While previous Worms games have used a series of standard foot-soldiers (is that term applicable here? I mean they don’t have feet…) Worms Battlegrounds takes the class system that was introduced in Worms Revolution to offer a variety of different gameplay options for players. You can use Heavy Worms, Scout Worms, Scientist Worms etc. Each Worm acts in a different manner (and are all pretty straightforward) Heavies can take and deal more damage but move slower, Scouts move quick but are also glass cannons. Balancing your army of Worms is one of the game’s challenge. This was one of the best features of Recolution and it is fantastic to see it back. Not only do classes make a return, but so do clans. Hailing from Worms Clan Wars, the clan system allows you to customise the look and feel of your mighty wriggly squadron and take them into battle online.

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You are also given a few costume choices to customise the look of your Worms

Did somebody say online? As with past Worms titles, Battlegrounds focus is primarily on its multiplayer aspect and this is where it truly shines. You can take your customised soldiers into battle against your friends and of course random strangers online, which provides a completely different experience to playing solo. (also, I feel I should be rewarded for not taking the low road and not making a joke about playing with your worm). You can play in local matches on through Xbox Live/PSN so you will never be want for a match to play. Even before the game had officially launched I had no trouble finding a match or two whenever the mood struck me.

Ok so there has been one major addition to the formula that really does excite me; user-generated content. In Worms Battlegrounds you can finally design your own maps! You can build, test and upload your own customised battleground. It is a minor feature but one that in my opinion has been absent for far too long and one that ensures countless hours of fun.

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Visuals & Audio

The Worms franchise has for a long time relied on the same art-style that has become synonymous with the brand. Over the top caricatures of anthropomorphic worms little the box art, the tutorial and every other screen of the game. The worms are the namesake of the series and they are featured heavily. The cartoony and over the top art style makes it so that the game is fun for all ages. The weapons all look unique and varied and none feel like reskins of anything else. The fact that everything in this game looks and feels unique makes it one of the better entrants in the Worms franchise, and the genre as a whole.

When it comes to performance, I didn’t notice a single glitch, input lag, screen tear or anything else that might make me think the game wasn’t running at optimal levels. It all runs beautifully and considering how chaotic some of the battles can be, this is a feat unto itself.

Auditorily there isn’t much to go on here. The game is rather minimalistic in its audio approach. All of the worms scream in terror when bombareded with a weapon, and each weapon itself makes a sound effect that differentiates it from the others. Grenades sound like cartoon grenades, and sheep cannons sound like cartoon sheep. The whole Worms world comes to life in a big way without going overboard.

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Overall

So after almost 20 years, Team 17 are sticking to their guns. We as gamers always want to see innovation of our favourite franchises without sacrificing what made us love them in the first place. Worms definitely has the innovation, but nearly none of it takes place in Battlegrounds. Aside from the ability to make your own maps, Battlegrounds is more of a collation of past good ideas. It is still fun, and will give you and your buddies a laugh on a Saturday night, but it isn’t anything that you haven’t played before.

7-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

InvertMouse Brings Bermuda to Kickstarter, Steam Greenlight

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InvertMouse, the independent developer behind Unhack, is coming out with a new title called Bermuda, and has just launched a Kickstarter campaign for the game’s funding. Not only that, but Bermuda is also available for community voting as part of the Steam Greenlight program here.

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Bermuda is a visual novel blending in open-ended stealth segments. The game is fully voiced by veteran actors including Kyle Hebert, Kira Buckland and Cristina Vee. The player will embody Edward, a man whose faith in humanity and ability to trust is shaken by bouts of deceit. Check out the trailer for Bermuda embedded at the bottom of this article and, if you like what you see, click through the Kickstarter and/or Steam Greenlight links above and support its development.

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Major PlayStation Plus Update for June

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As we approach the 4th Anniversary of the groundbreaking PlayStation Plus service, Sony have made a major announcement regarding the future of the service. Starting from June 2014, the PlayStation Plus service will now offer 2 free games per month across the following platforms: PlayStation 4, PS Vita and of course PlayStation 3.

Heading to the PlayStation 4 in June will be Trine 2: The Complete Story and Pixeljunk Shooter Ultimate. The PlayStation 3 will be getting NBA 2K14 and Lone Survivor (Director’s Cut). Finally the PS Vita will be picking up Dragon’s Crown and Surge Deluxe.

There is more information on the June line-up at the PlayStation Blog here. Let us know what you think in the comments section below.

Plants vs Zombies: Garden Warfare hitting the PS3 and PS4 in August

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Today EA has announced that Plants vs Zombies: Garden Warfare is breaking out of the Microsoft gardens and entering into the Sony gardens as well. To be a bit clearer, Plants vs Zombies: Garden Warfare is now set to be released on the PlayStation 4 and PlayStation 3 on August 19th and August 21st in North America and Europe respectively.

The PS4 version of the game will be compatible with Remote Play on the Vita and the Boss Mode will be playable using mobile devices with the PlayStation App. To go along with this announcement a new trailer for the game was released as well as pre-order bonuses that include customization items based off of the Sly Cooper and Ratchet & Clank franchises.

Guilty Gear Xrd: Sign announced for North American release this Fall

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We probably knew that this was coming but today it has been confirmed. Speaking with IGN, Aksys Games has revealed that they are planning on bringing Guilty Gear Xrd: Sign to North America this Fall for the PlayStation 3 and PlayStation 4.

Guilty Gear Xrd: Sign features all new 3D visuals on the game’s signature 2D plane and not only have a large number of returning fighters been revealed for the game but a few new characters will be added to the roster as well. Those attending E3 in a week and a half will be able to check out the game first hand at Aksys’ booth as the game will be playable.

Quantum Break to be released in 2015; gameplay teaser released

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Today Remedy Entertainment announced that Quantum Break will be hitting the Xbox One sometime in 2015 and also that rather than showcase the game at E3 which is about a week and a half away at this point, they are instead going to hold off until Gamescom this August.

This announcement didn’t come empty handed however, as Remedy did release a teaser gameplay trailer that includes Creative Director Sam Lake talking about some of the game’s mechanics and discussing how Jack Choice, the protagonist of Quantum Break, is in a desperate fight to stop the fracture that will lead to the end of time. He goes on to mention how the game and the TV show that is also being produced will connect.

EA Sports UFC demo to be released on June 3rd

ea-sports-ufc-demo-posterBack in April EA Sports revealed that a demo for their upcoming game, EA Sports UFC, would be released sometime before the game was released in North America and today they have followed up that announcement with a date for said demo. As you can see on the image to the right, the EA Sports UFC demo will be available for download on the PlayStation 4 and Xbox One starting on June 3rd.

Also as you may surmise by the image, in the demo players will be able to play as Jon Jones and Alexander Gustafsson. These two previously fought each other last year in UFC 165 for the Light Heavyweight Title and Jon Jones ended up coming out the victor in what many consider an extremely close match. As such players can let these two rivals battle each other virtually before EA Sports UFC is released on June 17th. At the moment players can still pre-order the game and receive an unlock code that will automatically unlock Bruce Lee as a fighter, though those who don’t pre-order can still unlock him by completing Career Mode on the Pro difficulty setting.

Roughly forty minutes of Hotaru no Nikki gameplay revealed in new videos

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If you still are curious about how Nippon Ichi’s Hotaru no Nikki, also known as Firefly’s Diary as well as htoL#NiQ, then you will probably want to check out these latest videos that have been streamed over NicoNico. These videos, found below, come together at about forty minutes total and in it we see a few stages played through in the game.

Firefly’s Diary is currently set to be released in Japan for the PlayStation Vita on June 19th and as you can see in the videos, players will control fireflies who must guide a girl named Mion through dangerous ruins while solving problems and avoiding any monsters that may try and hurt the Mion.

Part 1

Part 2

Gamecube Adapter for Wii U Announced for Smash Bros. Invitational

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Nintendo have revealed the details of their Smash Bros. Invitational which will feature 16 of the most skilled Smash Bros. players playing the all new Super Smash Bros. for Wii U with a limited roster of 16 fighters and certain conditions. You can view the video below for full details of how the tournament will be run, which fighters will be available to use and who the participants are.

The best part about this announcement came when Nintendo announced the control methods that players will be able to use where they then surprised everyone by unveiling a USB device that you can plug up to 4 Gamecube controllers into and then use those controls with your Wii U. It appears that a special Smash Bros. Gamecube controller will also be released when the game comes out that features the Smash logo on the front instead of the Nintendo Gamecube print logo. Hopefully this means the new dongle will allow for other games to be playable using the ergonomic controller often hailed as one of Nintendo’s finest design moments.

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Let us know what you think about the Invitational tournament and about the latest Wii U peripheral in the comments below. Stay with us as we bring you all the Smash Bros. coverage from E3 as it comes out. We already have a heap of coverage detailing everything we have seen so far so make sure to check it out if you’re behind on your smash news or just want a recap of everything that has been unveiled so far.

Plants vs. Zombies Garden Warfare Rocket Launches onto PlayStation Consoles August 21

Plants vs. Zombies Garden Warfare Rocket Launches onto PlayStation Consoles August 21

Hysterical Shooter Wages All-Out War in the Form of Peashooters, Goo Blasters and Explosive New Action Experiences

Sydney, Australia.—May 30, 2014—Warm up the ice blasters, call in the cherry strikes, and gear up for endless multiplayer mayhem. PopCap Games, a division of Electronic Arts Inc. (NASDAQ: EA), today announced Plants vs. Zombies™ Garden Warfare will be available August 21 in Australia and August 22 in New Zealand for both PlayStation®4 and the PlayStation®3 computer entertainment system. More than one million players have already enjoyed playing this best-in-class multiplayer shooter that combines the power of the Frostbite™ 3 engine with the fresh humor of the incredibly popular Plants vs. Zombiesfranchise. Plants vs. Zombies Garden Warfare has been adored by both fans and critics alike, with GameSpot calling it “enticing” and “refreshing,” and Game Revolution deeming it “hopelessly addicting.”

“Our players have already vanquished more than 400 million plants and zombies, and we can’t wait for PlayStation gamers to add to this total,” said Brian Lindley, Producer on Plants vs. Zombies Garden Warfare“They’ll see how accessible, yet deep, the gameplay is, and will get endless hours of fun out of the game.”

Players can pre-order* Plants vs. Zombies Garden Warfare starting today and get two digital card packs and PlayStation exclusive customization for both their plants and zombies characters including Hat Packs from Ratchet & ClankSly Cooper and Fat Princess** games. PlayStation players will also be able to jump straight into the action, never missing a beat with PlayStation®Vita Remote Play during all their favorite multiplayer moments taking on their friends and continuing to sow the seeds of victory.

Plants vs. Zombies Garden Warfare lets players choose a side and wage an all-out war on their plant or zombie enemies in a variety of gameplay modes and with a jaw-dropping arsenal of outrageous weapons. The game features adored favorites in the series, such as the Peashooter and Sunflower, along with a new cast of characters including Ice Cactus, Hot Rod Chomper and all the Zombies players can get their hands on.

Players can jump into three distinct competitive multiplayer modes including two 12 vs. 12 modes called “Garden & Graveyards” and “Team Vanquish,” or a four-player co-operative mode called “Garden Ops.” Split-screen gameplay and Boss Mode will also be available on PlayStation 4.

An amazingly deep set of customization options gives players an opportunity to personalize plants and zombies with fun costumes, items, hats and more, some of which give all-new abilities to each of the characters.

Additionally, Plants vs. Zombies Garden Warfare will be at Electronic Entertainment Expo (E3) 2014 in the Sony booth. For more info on live streaming of the game at the show and live interviews follow us on: https://www.facebook.com/plantsversuszombies.

View the Plants vs. Zombies Garden Warfare PlayStation Reveal Dev Diary video below.

Link: http://youtu.be/MHjtIRzXPX8

For more information on Plants vs. Zombies Garden Warfare please visit:
http://www.pvzgardenwarfare.com/en_AU

Follow Plants vs. Zombies Garden Warfare at:
https://twitter.com/PlantsvsZombies

*Conditions and restrictions apply. See pvzgardenwarfare.com for more details.
**Fat Princess only available through digital pre-order.