Flat Earth Games (Metrocide) announced their upcoming retro styled stealth space trading game will be take modding support a little further than most games. Software mods are common enough these days, but Objects in Space will be supporting all third party controllers, including home made ones. Players are actually encouraged to create their own controllers, as it will let them access ship functions that are currently not on the screen.
Objects in Space will be shown off at PAX Australia, with Flat Earth Games bringing their own custom made controller set up for the game. Gamers should definitely check out their new blog post that documents the steps in manufacturing this impressive set up.
Objects in Space launches on Linux, Mac, and Windows in 2016.
Spiders has released a new trailer that delves into the three combat systems available in their upcoming action RPGThe Technomancer. The video gives an overall look at the game’s mechanics. Viewers will get the first look at the melee focused Warrior and defense oriented Guardian stance. The third stance called Rogue will be shown later.
Besides the video, Spiders has released more information on the game’s melee combat system. Hero Zachariah will have access to three unique weapons for the three combat stances: a staff that specializes in long ranged melee attacks for Warrior Stance, a gun and knife combo for highly agile attacks with a little crowd control thrown in for Rogue stance, and a mace and shield combo for Guardian stance. These weapons are meant to be used in conjunction with Zachariah’s electric based Technomancer abilities to create a unique fighting style for each player.
The Technomancer launches in early 2016 for PlayStation 4, Xbox One, and PC.
Back in July Aksys Games and Spike Chunsoft announced that they were working on Zero Escape 3 for the PlayStation Vita and Nintendo 3DS and at the time we only knew that the game would be released with a new art style.
Now the companies have provided some additional details, such as the fact that the Western name for the game is Zero Time Dilemma and upon release it will be available at retail and digitally in North America for the PlayStation Vita and 3DS while Europe will be getting it as a digital only title and that both regions will be getting it in summer 2016.
To go along with the announcement of the new name Aksys has also provided a bit of an outline for the game and you can check that out below:
Building on the success of its predecessors, Nine Hours, Nine Persons, Nine Doors, and Virtue’s Last Reward, series mastermind Kotaro Uchikoshi has pulled out all the stops to deliver the most compelling and mind shredding gaming experience ever seen on a handheld platform. Choice is your only method of salvation and your only means of escape. How much of your humanity will you sacrifice to earn your freedom? As a new age of ruin looms large on the horizon, you must make impossible decisions and weather unimaginable consequences as you straddle the line between absolution and damnation. Plan your escape.
With Rise of the Tomb Raider set to be released in a little under two weeks for the Xbox One, Microsoft and Square Enix have opted to release a bit of an early launch trailer for the game showing off primarily cut-scene footage and giving us a glimpse at why Lara is finding herself in the situation that she is in in Rise of the Tomb Raider.
Considering the high amount of cut-scenes shown off in the video alongside a bit of gameplay footage one may wish to avoid it in case they want to go into Rise of the Tomb Raider with as little storyline knowledge as possible, but for those who wish to check it out you can find it below accompanied by Karen O’s “I Shall Rise” song.
While the Yakuza may be known as a huge criminal organization in Japan, they still need some time off for fun and that is something that has always been available in the Yakuza game. The same will be true when Yakuza 5 is released in North America and Europe as Sega has released a number of new screenshots showing off the various side activities players can take part in.
These activities range from being outdoor actives such as hunting bears or fishing to more casual mini-games such as playing in an arcade, taking pictures in a photo booth, bowling, playing darts, participating in idol activities, and more. It is worth noting that Yakuza 5 still does not have a solid release date for the West but is planned to be released before the end of the year as a digital download for the PlayStation 3.
Over the past few years we have seen a boon in niche Japanese games being localized for Western release but we have also seen the rise of some annoying censorship issues. Some of the censorship does make a bit of sense while others are absolutely ridiculous and a few titles have pushed the limit so far that they weren’t even touched for Western release. As such with Koei Tecmo working on bringing Dead or Alive Xtreme 3 to the PlayStation 4 and PlayStation Vita the company has been rather mum about releasing the game in the West, with only the passing mention of a “modified” version if it ever is released.
As such many have turned directly to importing Dead or Alive Xtreme 3 and there is some good news for those that do. According to Koei Tecmo and Play-Asia, the Asian version of the game will support English subtitles when it is released on February 25, 2016, allowing for a far smaller barrier for those who don’t want to wait to see how the title may be handled, if at all, by localization.
After blowing away their funding goal Ys Net has been focusing on developing Shenmue III and now that they are three months into the title they have an update for fans. So far the company has said that the story and scenarios are out of the planning stages and are being implemented into the world of the game.
The update does note that the main focus of the work at the moment is on map testing to make sure that no maps turn out too big or too large but that wasn’t all they had to share with fans. As you can see from the above two images, they have released some new images of Shenmue III that are all “still in testing” with Ryo’s character model being an older one and a few other models, such as the black suited men, being simple placeholders for now.
If you are curious as to why the battle screenshots shown above and below are awkward looking, it is due to an extreme angle being used to avoid spoiling anything that may be contained in these scenes.
Oozi: Earth Adventure– A retro styled 2D platformer that focuses only on traditional platforming.
Clergy Splode – Can you fight back against the invasion of monsters with bombs, bombs, and more bombs?
Alpha Runner – An endless platformer that randomly generates increasingly difficult levels as the player progresses.
For a minimum purchase of $2.89, buyers will get:
Rooftop Cop – A story of a police force’s fall into bureaucracy and madness, Rooftop Cop spins its story through five endless vignette games.
We Are Legion – Forget that 200 population cap, We Are Legion lets players focus on the big picture as they toss hundreds of thousands of troops against the enemy.
Spheroid – A shooter inspired by Metroid Prime, Armored Core, Starfox64, and F-Zero, Spheroid mixes FPSes with bullet hell mechanics.
The Adventures of Tree – Help Tree save his world from the Florps in this open world RPG.
SilverQuest: Gaiden – A highly moddable old school dungeon crawler that mixes in roguelike elements.
Robot Exploration Squad – Players will explore a mysterious space station in this Metroidvania platformer.
The Rollingball’s Melody – A relaxing game that will have players rolling balls through levels that react to the music they import.
Puzzle Ball – A game that challenges players to navigate to the end of the map as quickly as possible while overcoming obstacles with dexterity and the handy ability to change the physical properties of the ball.
Fireflies – After the passing of Riario’s grandfather, Riario is sent to his grandfather’s village to uncover a dark secret.
For the first 24 hours of the sale, the entire bundle is only $2.89, so grab your bundle at Indie Gala before the price goes up.
In case you haven’t been paying attention to your release dates, then you may not have noticed that February 23, 2016 was going to be a loaded release date with a number of big name titles being released. Well, it seems that at least one of those is going to be coming out a little bit later as EA has announcedthat Mirror’s Edge Catalyst has been delayed from its initial release date all the way to May 24th.
Of course the delay isn’t simply to put Mirror’s Edge Catalyst in a better release window, it is, as Senior Producer Sara Jannson says to reach the “highest quality possible” in the title and make sure that when the palyer steps into the “massive City of Glass and experience the rise of Faith, it’s as entertaining, impressive, and memorable as it can be.”
Over the last few weeks Atlus and VanillaWare have been releasing story trailers for each of the playable characters in Odin Sphere: Leifthrasir and now that they have done all of them, they are now focusing on showing off these characters’ special skills and combat techniques.
The first character to be focused on is Gwendolyn again and you can check out her video below. As for the game itself, Odin Sphere: Leifthrasir is currently set to be released in Japan on January 14th for the PlayStation 4, PlayStation 3, and PlayStation Vita and a North American release for sometime in 2016 has already been confirmed.