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Digimon Story: Cyber Sleuth Review

Digimon Story: Cyber Sleuth
Developer: Media Vision
Publisher: Bandai Namco
Platforms: Playstation 4 (Reviewed), Playstation Vita
Release Date: February 2, 2016
Price: $59.99 USD – Available Here

Overview
Digimon is a property that has been around for nearly two decades now. Once a rival to Pokemon, the franchise has managed to keep a loyal fanbase and has seen several successful titles land on past platforms. Digimon Story: Cyber Sleuth breaks the silence from the brand on the console front that has been present for several years now, looking to be this generation’s definitive representation as not only a video game, but an RPG experience. Does the detective work cooked up here equate in a hit for our digital friends, or has time proven to be too much for these monsters of the past? Let’s find out.

Story
Cyber Sleuth in my opinion is the game we have always asked for with Digimon. Unlike past titles, the player takes the role of a young hacker and is quickly whisked into the plot as a disease known as Eden Syndrome infected a portion of the public, landing the main character into hot water as they become hospitalized. This sickness leaves our hero half-digitized, meaning that their digital body can cross between both the digital and physical universe. After a bit of investigating the cause, a woman by the name of Kyoko is encountered, who just happens to be the lead of Kuremi Detective Agency. I think you know where I am going with this, as for the rest of the story – it is up to you to use your abilities and Digimon friends to solve cases for Kyoko, with of course your own problem being at the center of it all.

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Sure, this has been done before in both anime and video games, but for a franchise that we have seen little from in this scope, the plot feels like a breath of fresh air. The characters are all interesting and the cases, while generally short each fit in well with the themes of Cyber Sleuth overall. A game like this could have been as thin as a napkin and still stood tall due to the amount of gameplay content and replayability, but Bandai hit this one out of the park – delivering both fan service and a sensible and fluid plot to follow as we visit Digimon yet again.

Gameplay
Digimon Story: Cyber Sleuth is primarily a Japanese RPG in every sense, as the player can explore, level up, and go into a turn-based battle system utilizing familiar mechanics that work fluidly for the entire experience. Of course Digimon are focus, as players do a good portion of their detective work in the digital world, with random battles occurring frequently as you break ground. To partake in these battles, you have to have the monsters – and that you will find a lot of on this journey. Starting out, the player gets the choice of one Digimon out of three to start out with. Once you randomly encounter a Digimon, you then scan it (automatically), with that particular species able to be converted at the nearest Digimon once a 100% scan is complete. Players can actually go up to 200% and get the strongest version of that monster possible, but that is more of an option for those who want a competitive edge – as the main game itself does not really demand perfection in terms of difficulty on a normal playthrough.

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Collecting and raising each Digimon is honestly the most addictive and rewarding mechanic in the game. There are over 200 variants to obtain in all, and players are able to both Digivolve and De-Digivolve in order to have their preferred party of three. Yes, you can have more than three Digimon in your squad at one time based on how much “memory” you currently have, but only three can actually do battle at once – with the remainder able to swap in and out without having to visit a terminal. Once a Digimon hits a specific level and meets all given requirements, they can then evolve into a stronger species, which is usually one of five different Digimon. The route you choose is totally up to you and thanks to the wide variety that each Digimon can transform into, you can easily do a few scans and go down other routes during a decent grind session to get stronger. The only catch is that once you do Digivolve that treasured party member, their level is reset at 1 and you must re-level again to increase strength and stats. It really isn’t a chore to do this as older areas can always be revisited at anytime, and I myself spent at least ten hours just going through different combinations due to heavy amount of options provided.

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As the story progresses, more areas become unlocked with more cases appearing on Kyoko’s board. Standard progression is also not hard to achieve as Mirei in the lab will be happy to drop hints of where to go next if you’re lost. Those who want more to do will also find the Digimon Farm (or Digi-Farm) handy, as you can leave a Digimon there to train, develop rare items, or uncover new cases – with the farm growing as more time and effort is applied. This is definitely the sub-game that will take up a lot of time in-between quests, as there are several species and items that can only be obtained by visiting the Digi-Farm, enhancing replay value greatly.

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The battle mechanics to be honest are standard fare. Think Pokemon, where types and abilities come into play. Add more moves, the turn-based battle system, and a bit of flavor due to the large amount of Digimon and you have the combat system as a whole. It is hard to get wiped out as the battles are fairly easy, but the lack of difficulty actually works in favor for the combat, as players can focus more on progression and grinding, and worry less about having the best three Digimon at all times. I know, some will want more of a challenge, but the game gives that through an arena of sorts as well as local multiplayer battles. You don’t always have to use algebraic equations when making a battle system for hundreds of monsters like Pokemon, and Digimon trades depth for something far more addicting – and that is a sense of growth. There is nothing like seeing a once tiny blob grow into an undefeated beast. That feeling is exactly where Cyber Sleuth sinks its teeth in.

Visuals
Whether you’re playing on the Playstation 4 or Vita, the visuals in Digimon Story: Cyber Sleuth are really not any different other than a frame difference for the console platform vs the handheld version. The art style translates well here, as the character models look outstanding and with all three Digimon walking behind you with their own little personable struts, its easy to see that a lot of time and love went into make each Digi quite unique. I will say that the environments are a bit bland in the digital world as you will see a lot of blue, but that should be expected due to the theme of the locale. That said, the real world looks amazing and captures areas of Japan very well, with color, detail, and shading coming together to create some wonderful and atmospheric regions to explore.

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Audio
The soundtrack is also great. No, the anime styled tunes don’t apply here, but the music within is very fitting and upbeat, capturing the tone for each area. The voice acting is also well done – but this title is purely subbed with no dubs featured, so those wanting a fully localized version of this game might be a little disappointed that no English voice actors were used. There really was some quirky charms with the old English voices of Digimon, but to be honest, I did not mind their absence at all, as Cyber Sleuth feels like a more mature game meant for the same fans that have grew up a great deal since the phenomenon of the original product.

Overall
Digimon Story: Cyber Sleuth is nothing short of fantastic in nearly every way. The gameplay is addictive, the story is superb, and the Digimon themselves are nostalgic icing on what is probably the best entry in the franchise to date. Sure, this title doesn’t pack a punch in difficulty as the simplistic battle system doesn’t offer a lot of challenge, but for where that falters, the main concept of Digimon shines through – which is and has always been raising and micromanaging a team of Digital Monsters. Cyber Sleuth seamlessly captures what we loved about Digimon and adds to it, opening up an old world to a new generation of players.

Capsule Computers review guidelines can be found here.

Assassin’s Creed Chronicles Trilogy and Assassin’s Creed Chronicles: Russia Out Now

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The final chapter of the Assassin’s Creed Chronicles trilogy is out today. Set in 1918 in the midst of the Russian Revolution, Assassin’s Creed Chronicles: Russia follows the story of Nikolai Orelov and his final mission in Russia. Orelov must rescue Princess Anastasia and Ezio Auditore’s box from the Bolsheviks and the Templars. The game is available now for $13.95 AUD on PlayStation 4, Xbox One, and Windows.

For those looking to catch up to the series, Assassin’s Creed Chronicles Trilogy Pack containing Assassin’s Creed Chronicles: ChinaAssassin’s Creed Chronicles: India, and Assassin’s Creed Chronicles: Russia is also out at retail stores for PlayStation 4 and Xbox One for $39.95.  A PS Vita release will follow on April 5th

New Far Cry Primal Trailer Teaches Players to Survive

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Ubisoft Montreal released a brand new trailer for their upcoming open world FPS Far Cry Primal today. The new video entitled “101” teaches players how to survive in the brutal Stone Age. Takkar’s weapons and tools are in the spotlight, with plenty of bows, knives, traps, and war clubs at the player’s disposal. The video also gives viewers the lowdown on how the Beastmaster skills will work in the game. Players will be able to tame different animals to fill a variety of support roles, like intelligence gathering, distraction, transportation, and assassination.

Far Cry Primal launches on PlayStation 4 and Xbox One on February 23. The PC release lands on March 1st.

 

Get one More Chance at the Tom Clancy’s The Division Beta from February 19-21

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Gamers who weren’t lucky enough to get into the closed beta for Tom Clancy’s The Division earlier this month will be getting one more chance. Ubisoft Massive announced today that they will be running an open beta from February 19 to 21 on PlayStation 4, Xbox One, and Windows. Xbox One owners will get 24 hour early access to the beta, allowing them to start exploring New York City on February 18th. Pre-loading for the beta starts on February 16th. Be sure to pre-load early, as the PC closed beta build clocked in well over 20 GB.

Those who participated in the closed beta still have incentive to check out the open beta. A new story mission as been added to the game and participants will get a special in-game reward for the full game. While everyone waits for the open beta release, check out some stats from the closed beta released by Ubisoft Massive as a nifty infographic:

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Get the new Total War: ATTILA Slavic Nations Culture Pack DLC for Free

Get the new Total War: ATTILA Slavic Nations Culture Pack DLC for Free

As part of the Sega Make War Not Love 3 promotion – if Total War™: ATTILA triumphs, players will receive the new Slavic Nations Culture Pack, which releases on February 25th, for free.

Make War Not Love 3 is the third annual Relic vs Creative Assembly community event and will commence on February 14th at 6pm GMT/10am PST/7pm CET and run until 6pm GMT/10am PST/7pm CET, February 20th. Total War: ATTILA will be competing against Company of Heroes 2™ and Warhammer 40,000®: Dawn of War II™.

Total War: ATTILA will be available to buy at 75% off for the duration of the contest and will be available to play for free from Thursday, February 18th until Saturday, February 20th at 9pm GMT/1pm PST/8pm CET. Percentages mean prizes with all matches/skirmishes completed in each game tallied up and then weighted to decide the winner.

Announced today, the Slavic Nations Culture Pack brings three new playable factions to Total War™: ATTILA. The Anteans, Sclavenians and Venedians may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.

A hardy and mobile people, often seen as the last defence against the Huns, the Slavs range far and wide across the blasted Steppe to recolonise and bring new life to the abandoned earth. When conflict occurs, they release withering hails of poison arrows on their foes. Whether through diplomacy or conflict, they offer the perfect counter to the Hunnic threat, and introduce a number of unique ways to play Total War: ATTILA in both Campaign and Battle.

For more information on Make War Not Love 3, visit www.makewarnotlove.com.

For more information on the Slavic Nations Culture Pack, visit http://wiki.totalwar.com/w/TWA_Slavic_Nations

ASUS to Serve As Preferred Gaming Monitor Partner On 2016 Wizard World Tour

ASUS to Serve As Preferred Gaming Monitor Partner On 2016 Wizard World Tour

ASUS to provide Gaming Monitors for Wizard World Comic Con and Gaming Tour Events

EL SEGUNDO, Calif., February 9, 2016 – Wizard World, Inc. (OTCBB: WIZD) today announced that ASUS will serve as the Preferred Gaming Monitor Partner at Wizard World pop culture, comic con and gaming conventions throughout 2016, beginning with Portland, February 19-21.

ASUS monitors will be featured in eSports competitions and free play areas at Wizard World comic con and Gaming events. The industry-leading monitors will also be integrated with Official Anime Entertainment Partner BANDAI NAMCO’s Tekken 7 gaming cabinets. Wizard World is the only tour in the U.S. offering consumers a chance to free play the pre-release game and even compete in tournaments for cash and prizes.

“Teaming with ASUS is another important step in providing our fans with the best quality to enhance their experience at Wizard World shows,” said John Macaluso , CEO, Wizard World, Inc., “We hope that this is just the beginning of a mutually prosperous partnership with such a significant global player in the tech world.”

Vivian Lien, Chief Marketing Officer at ASUS Computer International, believes this close partnership strongly supports both eSports and the growing community of gamers. “Although eSports has become an incredible phenomenon recently, ASUS has been developing industry leading motherboards, notebooks, graphics cards and monitors for gamers since day one. We’re excited about this opportunity to provide monitors for the Wizard World Tour, and can’t wait to see the results from these intense the competitions.”

The 2016 Wizard World convention schedule is comprised of 18 events, celebrating pop culture, movies, television, cosplay, comics, gaming, sci-fi, graphic novels, toys, anime, original art, collectibles, contests and more. Wizard World will also allocate significant space on the exhibit floor for major gaming-focused activations and a live streaming competition stage at 10 of its conventions to be held in the following cities: Portland, Ore. (Feb. 19-21); St. Louis (April 1-3); Minneapolis (May 6-8); Philadelphia (June 2-5); Sacramento , Calif. (June 17-19); Columbus, Ohio (July 29-31); Orlando, Fla. (August 5-7); Chicago (August 18-21); Austin, Texas (September 23-25); and Pittsburgh (November 4-6).

About ASUS

ASUS is a worldwide top-three consumer notebook vendor and maker of the world’s best-selling, most award-winning motherboards. A leading enterprise in the new digital era, ASUS designs and manufactures products that perfectly meet the needs of today’s digital home and office, with a broad portfolio that includes motherboards, graphics cards, optical drives, displays, desktop and all-in-one PCs, notebooks, netbooks, servers, multimedia devices, wireless solutions, networking devices, tablets and smartphones. Driven by innovation and committed to quality, ASUS won 4,326 awards in 2014 and is widely credited with revolutionizing the PC industry with its Eee PC™. ASUS has more than 16,000 employees around the globe with a world-class R&D team of 5,200 engineers. Company revenue for 2014 was approximately US$14.5 billion.

About Wizard World (OTCBB: WIZD)

Wizard World, Inc. (http://www.wizardworld.com ) produces comic con and pop culture conventions across North America that celebrate the best in pop-fi, pop culture, movies, television, cosplay, comics, graphic novels, toys, video gaming, sci-fi, gaming, original art, collectibles, contests and more. A first-class lineup of topical programming takes place at each event, with celebrity Q&A’s, comics-themed sessions, costume contests, movie screenings, evening parties and more. Wizard World has also launched Wizard World Store ( www.shopwizardworld.com), CONtv, a digital media channel in partnership with leading independent content distributor Cinedigm™ (NASDAQ: CIDM), and ComicConBox™, a premium subscription-based monthly box service. Fans can interact with Wizard World on Facebook, Twitter, Pinterest, Instagram and other social media services.

The 2016 Wizard World Comic Con schedule is available at: http://wizardworld.com/searchby/city/.

Dying Light: The Following – Enhanced Edition Out Now

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Dying Light: The Following – Enhanced Edition has hit the shelves for PlayStation 4, Xbox One, Linux, and Windows. The updated retail version of the game includes the Dying Light Season Pass, Dying Light: The Following expansion pack, all released DLCs, and the base game. Techland has done some major retooling behind the scenes by improving gameplay and performance of the base game. New gameplay improvements to note include the Nightmare Mode difficulty, Legend Levels, and the new Bounty system. The enhancements are available for all previous owners of Dying Light as part of a free update.

Owners of Dying Light can grab a copy of Dying Light: The Following on its own or as part of the Season Pass. The expansion is set outside the Harran quarintine zone. The outback is filled with zombies and distrustful locals scattered across great distances of wildlife. The all new dune buggy will be Kyle Crane’s best bet for traversing the outback, with its customizable weapons, attachments, decals, and paint jobs.

ASSASSIN’S CREED® CHRONICLES TRILOGY PACK AND ASSASSIN’S CREED® CHRONICLES: RUSSIA AVAILABLE NOW

ASSASSIN’S CREED® CHRONICLES TRILOGY PACK AND ASSASSIN’S CREED® CHRONICLES: RUSSIA AVAILABLE NOW

Take a Journey with Three Assassins Across Unique Time Periods and Locations As They Battle Against Templar Forces

Sydney, Australia — February 10, 2016 — Today, Ubisoft® announced that the Assassin’s Creed® Chronicles Trilogy Pack and Assassin’s Creed® Chronicles: Russia, the final episode of the Assassin’s Creed Chronicles trilogy, are now available for download on PlayStation®4 computer entertainment system, Xbox One and Windows PC. Additionally, the Assassin’s Creed® Chronicles Trilogy Pack is also available for purchase at retail on PlayStation®4 and Xbox One.

 

Developed by Climax Studios in collaboration with Ubisoft Montreal, Assassin’s Creed Chronicles brings the thrill of being a Master Assassin to 2.5D. Players journey to three distinct civilizations and time periods throughout history, the Ming dynasty in China at the start of its downfall, the Sikh Empire as it prepares for war in India and the aftermath of the Red October Revolution in Russia. Each chronicle stands on its own with a unique setting, art style, story and Assassin, but they are all tied together narratively.

To watch launch trailer please click image below

The final episode, Assassin’s Creed Chronicles: Russia, takes place in 1918 when Assassin Nikolaï Orelov must complete one last mission for the Assassin Order before he can escape with his family. His mission: infiltrate the house where the tsar’s family is being held by the Bolsheviks and steal an artifact that has been fought over by Assassins and Templars for centuries. While too late to save the tsar’s entire family, he manages to save the princess, Anastasia, whom he must protect as he escapes the Templars with her and the artifact in tow.

Assassin’s Creed Chronicles: Russia is available digitally from $13.95. The Assassin’s Creed Chronicles Trilogy Pack, which includes the China, India and Russia Chronicles, is available from $39.95. The Assassin’s Creed Chronicles Trilogy Pack will also be available on PlayStation®Vita handheld entertainment system on April 5.

For more information about Assassin’s Creed Chronicles, please visit assassinscreed.com and facebook.com/assassinscreed.

 

About Climax Studios

Founded in 1988, Climax is an independent video game studio staffed by a team of around 100 dedicated and experienced professionals, with most of the senior management team having worked alongside each other for over a decade. Since its inception, the studio has shipped over 60 products and well over 100 SKUs across all major platforms. Widely recognized as one of Europe’s leading independent studios, Climax is a licensed developer for current and future platforms.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014–15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com.

© 2015 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. All other trademarks are the property of their respective owners.

Asteroid Base Releases Award-Winning Lovers in a Dangerous Spacetime Onto PlayStation®4

Asteroid Base Releases Award-Winning Lovers in a Dangerous Spacetime Onto PlayStation®4 

Toronto – February 9, 2016 – Celebrate this Valentine’s Day with someone special by battling the forces of Anti-Love now that 1-2 player co-op game Lovers in a Dangerous Spacetime from independent video game developer Asteroid Base is available on the PlayStation®4 computer entertainment system. In honor of love being in the air and space, PlayStation®Plus members can purchase Lovers for a 30 percent discount for one week.

Lovers in a Dangerous Spacetime features frenzied action that forces friends, family members and loved ones to work together while switching back-and-forth between manning the spacecraft’s controls, weapons and defenses against dastardly alien robots. Those looking to take on Lovers’ perilous campaigns solo can do so with a trusty AI space dog or cat by their side to aid in efforts.

Lovers in a Dangerous Spacetime is the ultimate relationship builder and we felt Valentine’s Day was the perfect time to have PlayStation® gamers come together to bring love to the universe,” said Jamie Tucker, Co-Founder of Asteroid Base. “The game’s love themes fit in nicely with the holiday and loved ones can show how strong their relationship is by using teamwork skills to work together and bond over each success.”

Set in a colorful universe, Lovers in a Dangerous Spacetime offers players an array of weapons with which to battle enemies while avoiding galactic forces of nature and rescuing kidnapped space bunnies, frogs and other charming creatures from the evil forces of Anti-Love. Players shouldn’t be fooled by the cute aesthetic, Lovers in a Dangerous Spacetime features challenging gameplay that will test gamers of all skill levels, including new difficulty modes Beginner and Veteran.

For more information on Lovers in a Dangerous Spacetime please visit the game’s website, or Asteroid Base’s Facebook and Twitter pages.

About Asteroid Base

Formed in Toronto, Asteroid Base is an independent video game studio founded by three friends – an illustrator, an animator and a particle physicist. Asteroid Base has experience developing on various platforms, and the studio’s latest title, Lovers in a Dangerous Spacetime, has earned critical acclaim from both gamers and video game media.

 

KOEI TECMO AMERICA IS PROUD TO ANNOUCE THE RELEASE OF ARSLAN: THE WARRIORS OF LEGEND

KOEI TECMO AMERICA IS PROUD TO ANNOUCE THE RELEASE OF ARSLAN: THE WARRIORS OF LEGEND

Fast-paced Gameplay of the ‘Warriors’ Franchise Combines with Stunningly Engaging Narrative of ‘The Heroic Legend of Arslan’ 2013 Manga;

Final Playable Characters and Launch Trailer Unveiled 

Burlingame, Calif.—February 9,2016—KOEI TECMO America is pleased to announce the release of anime-based tactical action title Arslan: The Warriors of Legend for the PlayStation®4 computer entertainment system, and Xbox One, the all-in-one games and entertainment system from Microsoft via retailers across North America. The game is also available digitally for the PlayStation®3 computer entertainment system as well as for PC via Steam®. Those who purchase the game via Steam® before February 19 will receive a special 10% discount.

To commemorate the launch of Arslan: The Warriors of Legend, KOEI TECMO America has unveiled a trailer showcasing all of the game’s key playable characters and impressive battlefield maneuvers! Those interested can view the trailer at: https://youtu.be/yCRAzmriXFc

To further expand upon the game’s roster of characters, KOEI TECMO America today revealed an additional two characters, this time from Arslan’s enemy camp! The first is Hilmes: the mysterious man behind the Silver Mask and Arslan’s arch-rival. Hilmes has temporarily aligned himself with Lusitania, though his end-game appears to go deeper than simply leading the attacking forces to victory. By his side stands Zandeh, a highly skilled sword protector. Both characters will be playable in the Free Mode of the game once they are unlocked via completion of the game’s bonus scenarios. Additionally, three more stages have been revealed: a small Village, the imposing Zabul Fortress, and the vast Keep of St. Emmanuel, which stages the last act of Arslan’s exciting adventure amid its labyrinthine streets. 

Originally written as a novel series in the late 1980’s, The Heroic Legend of Arslan has been adapted to manga and anime numerous times, with the most prominent being the 2013 release of a manga series by famed illustrator Hiromu Arakawa (the creator of Fullmetal Alchemist). Based on this adaptation, Arslan: The Warriors of Legend tells the story of the young crown prince of Pars, Arslan, who is forced out of his kingdom when his father, the king, is betrayed and defeated and his domain conquered. The player takes on the role of Arslan and his few companions as they strive to reassemble an army and fight against overwhelming odds to liberate the kingdom.

The game adaptation of this magnificent story seamlessly blends the fast-paced tactical action gameplay of the Warriors franchise with a stunningly engaging narrative. Using cel-shaded graphics and basing all character design on the anime series, Arslan: The Warriors of Legend delivers a gaming experience designed to fully immerse the player into Arslan’s universe!

Published by KOEI TECMO America, Arslan: The Warriors of Legend is now available across America on the PS4™ system, Xbox One, and digitally for PC via Steam® for a suggested retail price of $59.99. The game is also available digitally for the PS3™ system for $49.99. This title has been rated “T for Teen” by the ESRB.

For more news and information on Arslan: The Warriors of Legend, please visit the official website at http://www.koeitecmoamerica.com/arslan, Like KOEI TECMO America on Facebook at www.facebook.com/koeitecmous, and become part of the #KTfamily by following KOEI TECMO America on Twitter at @KoeiTecmoUS.

 

ABOUT KOEI TECMO AMERICA CORP.

KOEI TECMO AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame® series. 

©2015 Hiromu Arakawa, Yoshiki Tanaka・KODANSHA/ “LEGEND OF ARSLAN” Project Committee, MBS. All Rights Reserved. Xbox, Xbox 360 and Xbox LIVE are registered trademarks or trademarks of the Microsoft group of companies.

©2015-2016 KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.